Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.20 @ 21:09:56 Player: Overmind Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (645) 645 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2590 Bonus ------- None Cogmind --------- Core Integrity 524/550 Matter 300/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Disposable Heat Sink Improved Sensor Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Improved Ion Engine Light Treads Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Disposable Heat Sink Improved Sensor Array Hacking Suite > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Grenade Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Disposable Heat Sink Device Disposable Heat Sink Hackware Hacking Suite Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 28 | 5 4 12 3 4 Power 4 | 1 . 2 1 . Engine 3 | 1 . 2 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 2 3 . 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 6 | . 2 3 . 1 Flight . | . . . . . Utility 4 | . 1 3 . . Device 3 | . 1 2 . . Storage . | . . . . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 1 4 2 3 Energy Gun 9 | 1 1 4 1 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 7 | . . . . 7 Power . | . . . . . Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 3 | . . . . 3 Average Slot Usage (%) 80 | . 73 93 100 63 Engine 6 | . 14 11 5 . Core 4 | . . . 5 9 Wheel 2 | . 15 . . . Hover 22 | . 10 30 33 17 Device 18 | . 4 26 22 18 Hackware 6 | . . 3 11 9 Energy Gun 15 | . 14 19 20 9 Ballistic Gun 3 | . 14 2 . . Naked Turns . | . . . . . Heaviest Build 16 | 9 11 16 15 13 Greatest Support 26 | 26 26 24 24 24 Greatest Overweight (x) 2 | . 2 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 2 | 1 3 2 2 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 2 4 2 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 483 | 122 . 195 126 40 Remotely . | . . . . . Salvage Created 770 | 17 . 235 172 346 Parts 61 | 4 . 20 18 19 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 20 | . . 4 7 9 Melee 1 | . . . . 1 Guns 11 | . . 4 4 3 AOE 8 | . . . 3 5 Classes Destroyed 7 | 1 . 4 1 1 Worker 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 2 | . . 1 . 1 Operator 1 | . . 1 . . Swarmer 8 | . . . 4 4 Grunt 8 | . . 1 3 4 Sentry 4 | . . 3 . 1 Best Kill Streak 5 | 1 . 3 4 5 Combat Bots Only 4 | . . 2 4 4 Max Kills in Single Turn 3 | 1 . 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 593 | . 18 135 67 373 Core 66 | . . 15 25 26 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 . 90 . Volleys Fired 39 | 1 . 12 8 18 Largest 2 | 2 . 2 2 2 Hottest 130 | 70 . 130 100 95 Shots Fired 62 | 2 . 24 14 22 Gun 59 | 2 . 24 13 20 Cannon . | . . . . . Launcher 3 | . . . 1 2 Special . | . . . . . Kinetic 1 | 1 . . . . Thermal 15 | 1 . 14 . . Explosive 3 | . . . 1 2 Electromagnetic 43 | . . 10 13 20 Robot Hit Streak 14 | 2 . 14 6 8 Robot Miss Streak 4 | . . 4 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | 2 . 18 8 14 Core Hits 47 | 1 . 19 8 19 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1304 | 23 . 311 291 679 Guns 754 | 23 . 311 161 259 Cannons . | . . . . . Explosions 542 | . . . 130 412 Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 10 | 10 . . . . Thermal 337 | 13 . 167 . 157 Explosive 385 | . . . 130 255 Electromagnetic 564 | . . 144 161 259 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 58 | . . . . 58 Shots 2 | . . . . 2 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 193 | 9 . 193 191 158 Average Temperature 73 | 6 . 91 77 48 Received Heat Transfer 180 | . 9 36 9 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 437 | 37 . 200 . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 370 | 5 8 165 224 370 Average Influence 147 | . 6 77 148 295 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 61 | 100 100 100 57 8 Level 1 38 | . . . 42 91 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 3 5 7 19 Peak Tracking Total 6 | . 2 3 4 6 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 3 1 . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 4 3 . . Successful 3 | . 1 2 . . Failed 4 | . 3 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 988 | 59 160 267 166 336 Spaces Moved 1136 | 53 180 286 263 354 Core 62 | 14 5 . . 43 Treads . | . . . . . Legs . | . . . . . Wheels 136 | 39 97 . . . Hover 938 | . 78 286 263 311 Flight . | . . . . . Fastest Speed 50 | 50 56 52 52 52 Average Speed 61 | 79 76 53 52 65 Slowest Speed 150 | 90 150 56 52 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 38 18 39 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . 9 18 Melee . | . . . . . Projectile . | . . . . . AOE 27 | . . . 9 18 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1371 | 67 205 385 279 435 Wait 108 | 2 3 49 2 52 Move 1132 | 52 179 285 262 354 Hop . | . . . . . Pick Up 34 | 7 11 12 1 3 Fast Attach . | . . . . . Attach 28 | 5 4 12 3 4 Detach 10 | . . 5 3 2 Swap . | . . . . . Drop 18 | . 8 10 . . Fire 39 | 1 . 12 8 18 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 12) 215 | -10/Materials | Discovered new exit (range 10) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 356 | -9/Materials | Discovered new exit (range 15) 454 | -9/Materials | Repaired Imp. Hover Unit 487 | -9/Materials | Entered Mines 590 | -9/Mines | Learned location of Recycling (-8) 602 | -9/Mines | Discovered new exit (range 6) 653 | -9/Mines | Entered Materials 653 | -8/Materials | Evolved 2 slots: Utility x2 953 | -8/Materials | Lost 3 parts (2n1w) 989 | -8/Materials | Self-destructed Last Messages --------------- 00781_ U-05 Engineer lays Concrete. 00782_ Imp. Hover Unit destroyed. 00782_ U-05 Engineer lays Concrete. 00783_ U-05 Engineer builds a Wall. 00783_ U-05 Engineer lays Concrete. 00784_ R-06 Scavenger collects Deuterium Engine. 00799_ Hvy. EM Pulse Gun destroyed. 00820_ Scanalyzer disabled. 00905_ K-01 Serf collects debris. 00914_ Hover Unit destroyed. 00920_ Shock Rifle destroyed. 00921_ Slammed into Y-45 Defender. 00922_ Y-45 Defender destroyed. 00922_ Imp. Hover Unit destroyed. 00922_ System corrupted by crushing effect (+3). 00922_ Imp. Sensor Array permanently disabled. 00922_ Destabilizing: Short circuit. 00935_ Acquired Lgt. Treads. 00948_ K-01 Serf collects debris. 00989_ A5EOQL8NIF/5R%NO >T C Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###########??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# "S #??????????????????????????????????? | | ????# """ """ #??????????????????????????????????? | | ????# " """ #??????????????????????????????????? | | ????# """ #??????????????????????????????????? | | ##### #??????????????????????????????????? | | # #?????###########??????????????????? | | # #?????# """" #??????????????????? | | #+##+#######????# """" #??????????????????? | | # #????# """" #??????????????????? | | """ / #????# #??????????????????? | | """ # #????# #??????????????????? | | """ ### #### #????# #??????????????????? | | #?# #??# #????# #?????????#########? | | #####?# #??# #????# #?????????# #? | | ??????# #??# #????#####@############### #? | | ????###+#### ######### #? | | ????# # # [ + #####? | | ????# # # ## #????? | | ????# =]] + + """ ## ############## #????? | | ????# =] # # """ ## #??########??# #????? | | ????# %] # #* """ ## #??#!!!![[#??# #????? | | ????# # # ## #??#!!!![[#??# #????? | | ????##### ## ######### #??# #?## ##???? | | ????######## #???????# #????# ### #???? | | ???? # #???????# ###??# #???? | | ???#""" # #???????# ""#??# #???? | | ???#""" # #######?# T"#??# #???? | | ???#""" # ## #?# ""#??## ##### #???? | | ???# # ## ! #?# ###???# #???###+###???? | | ???#""" # ##!! #?# #?????# #????? 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" ????? | | ???# + ## #?# ## #?? ????? | | ???# # ## ### ## #? ???? | | ???# # ## ! ### ## #?""" ???? | | ???######### ## %=###% ## # """ ??? | | ??????????# ###/### # # """ ??? | | ??????????# % %% # ##??####????? | | ??????????# T ^%% + #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 54 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutralizingMicroFacilitator Manual? 0 Play Time 00:22:37 Cumulative 10.4 hours Start 2020.05.20 @ 20:51:30 End 2020.05.20 @ 21:09:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 5 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 962c943b-6653-44e0-b322-faf9a2974fd2