Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 16:28:24 Player: Dosh Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1945) 1945 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3977 Bonus ------- High Alert Combat Kills 59 Friendly Fire -27 Cogmind --------- Core Integrity 0/550 Matter 64/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Armored Huge Wheel Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Hardened Medium Armor Plating Makeshift Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Large Storage Unit Improved Terrain Scanner Improved Light Armor Plating Improved Shield Generator System Restoration Module Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Assault Cannon Subdweller Shrapnel Launcher Improved Grenade Launcher Makeshift Spear [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Scrap Shield Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 53 | 6 9 16 22 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 3 3 Treads 7 | 2 1 2 2 Leg . | . . . . Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 15 | 1 3 3 8 Device 4 | . 1 1 2 Storage 4 | 1 . 1 2 Processor . | . . . . Hackware . | . . . . Protection 7 | . 2 1 4 Artifact . | . . . . Weapon 26 | 2 5 9 10 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 16 | . 3 4 9 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 2 | . 1 1 . Slashing Weapon . | . . . . Piercing Weapon 3 | . . 3 . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 1 11 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 6 | . 1 . 5 Weapon 4 | . 1 . 3 Highest Loss Streak 10 | . 2 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 94 87 79 Engine 9 | . 14 8 8 Treads 24 | . 28 27 7 Wheel 1 | . . . 8 Device 7 | . . 8 8 Storage 8 | . 14 7 8 Protection 8 | . 8 5 20 Energy Gun 1 | . 9 . . Ballistic Gun 1 | . 8 . . Ballistic Cannon 16 | . 7 18 16 Piercing Weapon 7 | . . 9 . Naked Turns 9 | . . . 9 Heaviest Build 123 | 12 17 27 123 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 27 | . . 3 27 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 9 | 6 8 6 24 Most Carried 22 | 2 8 8 22 Average Carried 7 | . 7 5 17 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1940 | 250 243 685 762 Remotely . | . . . . Salvage Created 1723 | . 566 325 832 Parts 122 | . 45 23 54 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 48 | . 8 15 25 Guns 6 | . 6 . . Cannons 34 | . . 11 23 AOE 8 | . 2 4 2 Classes Destroyed 13 | . 8 3 2 Worker 4 | . 4 . . Builder 4 | . 3 . 1 Tunneler 3 | . 3 . . Hauler 5 | . 2 . 3 Recycler 1 | . . . 1 Mechanic 1 | . 1 . . Turret 2 | . . 2 . Watcher 4 | . 1 . 3 Swarmer 13 | . 3 4 6 Grunt 17 | . 5 . 12 Sentry 5 | . . 1 4 Hunter 3 | . . . 3 Subdweller 10 | . . 10 . Best Kill Streak 10 | . 10 6 6 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 3 3 2 Gunslinging . | . . . . Exploded 3 | . 2 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 362 | . 35 88 239 Missed 91 | . 9 38 44 Damage Taken 4049 | . 448 1080 2521 Core 762 | . 67 142 553 Absorbed by Shields 355 | . . . 355 Regen/Repaired (Parts) 363 | . 363 . . Core Remaining (%) 58 | 100 . 16 . Volleys Fired 189 | . 48 48 93 Largest 2 | . 2 2 2 Hottest 88 | . 60 70 88 Shots Fired 365 | . 92 95 178 Gun 89 | . 89 . . Cannon 268 | . 3 91 174 Launcher 8 | . . 4 4 Special . | . . . . Kinetic 320 | . 47 95 178 Thermal . | . . . . Explosive . | . . . . Electromagnetic 45 | . 45 . . Robot Hit Streak 20 | . 7 9 20 Robot Miss Streak 7 | . 3 3 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 216 | . 57 59 100 Core Hits 112 | . 27 27 58 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 7 | . 2 2 3 Destroy 2 | . 2 . . Blast 5 | . . 2 3 Melee Attacks 37 | . 6 31 . Impact 8 | . 6 2 . Slashing . | . . . . Piercing 29 | . . 29 . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5593 | 1 1385 1387 2820 Guns 778 | . 778 . . Cannons 3366 | . 55 1039 2272 Explosions 1357 | . 478 348 531 Melee 74 | . 74 . . Ramming 18 | 1 . . 17 Kinetic 4624 | . 434 1387 2803 Thermal 164 | . 164 . . Explosive 314 | . 314 . . Electromagnetic 399 | . 399 . . Impact 74 | . 74 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 72 | . 11 61 . Message Errors 20 | . 2 18 . Matter Fused 12 | . 1 11 . Heat Flow Errors 15 | . 3 12 . Energy Discharges 11 | . 3 8 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 4 | . . 4 . Misfires 4 | . . 4 . Alerts 2 | . 1 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 257 | . 211 19 27 Projectiles 22 | . . . 22 Explosions 201 | . 177 19 5 Melee 34 | . 34 . . Knockbacks 43 | . 1 6 36 Impact 1 | . 1 . . Kinetic 37 | . . 6 31 Secondary 5 | . . . 5 Self-Inflicted Damage 262 | . 126 34 102 Shots 5 | . 2 1 2 Rammed 6 | 2 . . 4 Targets Rammed 6 | 2 . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 594 | . 272 244 594 Average Temperature 120 | . 78 103 139 Received Heat Transfer 1451 | . 180 186 1085 Effects 26 | . 2 1 23 Shutdowns 2 | . . . 2 Energy Bleed 7 | . . 1 6 Interference 10 | . 2 . 8 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . 4 . . Impact Corruptions 2 | . 2 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 476 | . 323 . 476 Initial 111 | . . . 111 Average 200 | . 112 . 297 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 52 | 100 78 . 25 Level 1 35 | . 21 . 49 Level 2 12 | . . . 24 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 . 7 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 6 | . . . 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . . 3 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 87 | . 17 26 44 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 8 | . 3 4 1 Max in Single Turn 3 | . 1 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 14 | . 8 . 6 Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 26 . 16 Successful 25 | . 14 . 11 Failed 17 | . 12 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 20 | . 8 . 12 Terminals 35 | . 20 . 15 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 7 . 7 Robot Schematic 1 | . 1 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . 1 . . Unreport Threat 1 | . . . 1 Locate Traps 2 | . 1 . 1 Disarm Traps 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 . 4 Terminals 5 | . 2 . 3 Botnet 4 | . 2 . 2 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 39 | . 39 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 10143 | 87 1229 7536 1291 Spaces Moved 4673 | 48 585 3518 522 Core 84 | 3 . 65 16 Treads 3930 | 45 585 3276 24 Legs . | . . . . Wheels 659 | . . 177 482 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 50 Average Speed 157 | 153 160 156 159 Slowest Speed 1400 | 160 160 200 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 4 96 97 54 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 11 | . . 11 . Spaces Dug 12 | . 3 9 . Terrain Destroyed 149 | . 21 64 64 Melee 12 | . 3 9 . Projectile 20 | . . . 20 AOE 117 | . 18 55 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 7044 | 57 775 5425 787 Wait 2009 | . 112 1777 120 Move 4670 | 47 584 3517 522 Hop . | . . . . Pick Up 34 | 2 10 9 13 Fast Attach 18 | 6 4 3 5 Attach 7 | . 1 2 4 Detach 6 | . 2 . 4 Swap 28 | . 4 11 13 Drop 24 | . 4 11 9 Fire 189 | . 48 48 93 Melee 37 | . 6 31 . Ram 4 | . . . 4 Kick . | . . . . Crush 2 | 2 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 16 | . . 16 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 11) 671 | -10/Materials | Discovered new exit (range 4) 790 | -10/Materials | Discovered new exit (range 3) 937 | -10/Materials | Discovered new exit (range 7) 1051 | -10/Materials | Repaired Corrupted Imp. Terrain Scanner 1066 | -10/Materials | Repaired Huge Storage Unit 1073 | -10/Materials | Discovered new exit (range 10) 1317 | -10/Materials | Entered Subcaves 2056 | -10/Subcaves | Learned Materials trap positions 2331 | -10/Subcaves | Discovered new exit (range 8) 2878 | -10/Subcaves | Learned 2 Materials zone layouts 2996 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3130 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3143 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3284 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3427 | -10/Subcaves | Discovered new exit (range 10) 3476 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3533 | -10/Subcaves | Disturbed a concealed Subdweller 3636 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4202 | -10/Subcaves | Core integrity fell below 50% 6291 | -10/Subcaves | Discovered new exit (range 14) 7508 | -10/Subcaves | Core integrity fell below 20% 8853 | -10/Subcaves | Entered Materials 8853 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 8855 | -8/Materials | Loaded intel: 31 trap records 10103 | -8/Materials | Core integrity fell below 50% 10137 | -8/Materials | Lost 10 parts (1p2n4u3w) 10137 | -8/Materials | Core integrity fell below 20% 10144 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 10076_ Imp. Light Cannon destroyed. 10077_ Critical hit (Burn: +37). 10080_ U-05 Engineer lays Concrete. 10094_ Slammed into U-05 Engineer. 10094_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10095_ Acquired 4 matter. 10104_ Critical hit (Burn: +37). 10106_ Imp. Light Cannon destroyed. 10126_ Critical hit (Burn: +37). 10126_ U-05 Engineer lays Concrete. 10129_ U-05 Engineer builds a Wall. 10133_ U-05 Engineer lays Concrete. 10135_ Dropped Huge Storage Unit. 10135_ U-05 Engineer builds a Wall. 10135_ Critical hit (Burn: +37). 10136_ Slammed into Y-45 Defender. 10139_ U-05 Engineer builds a Wall. 10142_ Acquired 41 matter. 10144_ U-05 Engineer lays Concrete. 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[[ #]!/] #?????????? | | ????# = ##!]! ##?????????? | | ????######/##" #*! #??????????? | | ?????????# ?###% "# o#??????????? | | ?????????# ???## "# #??????????? | | ???????????????# ## #??????????? | | ???????????????# ## #??????????? | | ???????????????# ## #??????????? | | ???????????????# ## #??????????? | | ???????????????######? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1025 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipReactionRouter Manual? 0 Play Time 00:32:11 Cumulative 311.6 hours Start 2024.04.05 @ 15:56:49 End 2024.04.05 @ 16:28:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/1/1/1/0/0/1/0 Lore% 73 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6220b957-ba8c-4e7c-9741-c7c31122689e