Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 20:35:37 Player: polar Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (1913) 1913 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 6305 Bonus ------- Follower Combat Kills 402 Met Imprinter 300 Friendly Fire -275 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 5/100 System Corruption 5% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- RU-N14's Throwing Claymores > --- INVENTORY (5) ---- Heavy Beamcaster Bore Cannon RU-N14's Throwing Claymores (3) Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Makeshift Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Makeshift Flight Unit Hacking Suite Bore Cannon Rocket Array RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Chainsword Makeshift Axe Spear [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Makeshift Hammer Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . Utility 3 | . . . . 2 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 108 | 8 18 6 5 22 12 4 15 14 4 Power 4 | 1 . 2 . 1 . . . . . Engine 3 | 1 . 2 . . . . . . . Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 42 | 2 8 3 1 11 3 1 5 7 1 Treads 12 | . 5 2 1 2 2 . . . . Leg 11 | . . . . 9 . 1 1 . . Wheel 5 | 2 2 1 . . . . . . . Hover . | . . . . . . . . . . Flight 14 | . 1 . . . 1 . 4 7 1 Utility 19 | 2 2 1 . 7 5 . 1 1 . Device 6 | 1 2 . . 1 2 . . . . Storage 3 | 1 . 1 . 1 . . . . . Processor 2 | . . . . 1 . . 1 . . Hackware 2 | . . . . 1 1 . . . . Protection 6 | . . . . 3 2 . . 1 . Artifact . | . . . . . . . . . . Weapon 43 | 3 8 . 4 3 4 3 9 6 3 Energy Gun . | . . . . . . . . . . Energy Cannon 11 | . . . 1 1 3 2 3 1 . Ballistic Gun 13 | 3 5 . 2 1 . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . . . 1 1 3 1 1 Special Weapon 5 | . 3 . . . . . . 1 1 Impact Weapon 2 | . . . 1 1 . . . . . Slashing Weapon 4 | . . . . . . . . 3 1 Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . 2 . Parts Lost 20 | . . 1 1 . 2 1 6 . 9 Power 1 | . . . . . . . . . 1 Propulsion 13 | . . 1 . . 1 1 4 . 6 Utility 1 | . . . . . . . 1 . . Weapon 5 | . . . 1 . 1 . 1 . 2 Highest Loss Streak 6 | . . 1 1 . 1 1 2 . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 98 96 96 89 92 63 Engine 5 | . 14 14 14 1 . . . . . Core 4 | . . . . 7 7 7 7 7 1 Treads 12 | . 16 23 28 10 4 . . . . Leg 10 | . . . . 24 23 26 13 . . Wheel 1 | . 11 4 . . . . . . . Flight 7 | . . . . . 6 7 18 37 25 Device 8 | . 14 14 14 8 6 7 3 . . Storage 10 | . 14 14 14 9 7 7 7 7 6 Processor 5 | . . . . 8 7 7 8 12 7 Hackware 7 | . . . . 8 14 15 15 13 7 Energy Cannon 6 | . . . 13 9 4 2 4 5 6 Ballistic Gun 7 | . 27 28 8 . . . 1 . . Impact Weapon 4 | . . . 5 8 7 7 . . . Peak Build Rating 53 | 7 12 15 19 34 43 41 45 53 52 Average Rating 28 | 5 8 10 16 32 40 39 38 45 43 On Entrance 25 | . 7 10 15 19 34 38 38 45 52 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 15 17 22 25 27 30 28 28 45 45 Greatest Support 52 | 20 40 40 40 52 36 39 39 32 27 Greatest Overweight (x) 12 | 3 . 2 . 1 . 1 1 1 12 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 9 Most Carried 10 | 7 8 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 8 9 9 9 10 9 7 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 7 8 10 10 10 10 10 10 10 4 Class Distribution -------------------- 58% | Mutant 20% | Hacker-Mutant 10% | Scavenger-Mutant 6% | Hacker-Sprinter 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Matter Collected 1847 | 326 397 133 92 282 159 105 203 140 10 Remotely . | . . . . . . . . . . Salvage Created 2478 | 138 430 94 286 718 438 178 109 . 87 Parts 126 | 15 27 5 16 35 11 12 5 . . Haulers Intercepted 4 | . 1 . . 3 . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 14 5 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 53 | . 8 3 6 8 9 6 7 . 6 Melee 4 | . . . . 2 2 . . . . Guns 16 | . 8 3 2 3 . . . . . Cannons 13 | . . . 4 . 3 . . . 6 AOE 14 | . . . . . 1 6 7 . . Classes Destroyed 15 | 2 4 . 2 4 1 . 1 . 1 Worker 2 | . . . . 2 . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 4 | . 1 . . 3 . . . . . Recycler 3 | 1 1 . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 6 | . 2 . . 3 1 . . . . Swarmer 19 | . 3 . . . 5 6 5 . . Grunt 14 | . 5 2 . 5 2 . . . . Brawler 1 | . . . . . . . 1 . . Sentry 5 | . . . . 3 1 . 1 . . Programmer 2 | . . . . . 1 1 . . . Artisan 1 | . . . 1 . . . . . . Subdweller 6 | . . . 6 . . . . . . Assembled 6 | . . . . . . . . . 6 Thug 1 | . . . . . . 1 . . . Best Kill Streak 5 | 4 5 2 2 3 3 3 4 . 3 Combat Bots Only 5 | . 5 2 2 2 3 3 4 . 3 Max Kills in Single Turn 4 | 1 1 1 1 1 1 4 4 . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 1 3 4 . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 389 | . 38 17 20 106 87 8 47 . 66 Missed 136 | . 11 5 8 32 37 . 24 . 19 Damage Taken 4738 | . 337 215 468 1188 685 214 318 . 1313 Core 1098 | . 58 26 147 161 161 . 52 . 493 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 13 | . . . . 13 . . . . . Regen/Repaired (Parts) 76 | . . . . 76 . . . . . Core Remaining (%) 59 | 100 . . 7 70 . . . . . Volleys Fired 213 | 8 40 13 32 57 18 6 10 5 24 Largest 2 | 2 2 2 2 2 1 1 1 1 1 Hottest 120 | 40 120 46 100 100 75 65 65 40 45 Shots Fired 295 | 16 79 26 46 65 18 6 10 5 24 Gun 157 | 16 76 26 14 24 . . 1 . . Cannon 122 | . . . 32 41 17 1 4 5 22 Launcher 12 | . . . . . 1 5 5 . 1 Special 4 | . 3 . . . . . . . 1 Kinetic 157 | 16 76 26 14 24 . . 1 . . Thermal 125 | . 3 . 32 41 17 1 4 5 22 Explosive 13 | . . . . . 1 5 5 . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 3 19 9 9 7 12 2 3 . 4 Robot Miss Streak 5 | 4 5 1 2 2 3 . 2 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 203 | 6 42 20 24 63 32 1 3 . 12 Core Hits 97 | 4 17 8 9 15 7 11 14 . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 3 3 . . . . Critical Strikes 8 | . . . . 4 3 . . . 1 Smash 7 | . . . . 4 3 . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 133 | . . . 14 55 41 12 3 4 4 Impact 122 | . . . 14 55 41 12 . . . Slashing 4 | . . . . . . . . . 4 Piercing 7 | . . . . . . . 3 4 . Sneak Attacks 9 | . . . . 5 4 . . . . Combat Hostiles 2 | . . . . 1 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6895 | 84 567 296 485 2129 1520 552 405 . 857 Guns 1447 | 84 564 296 135 358 . . 10 . . Cannons 1550 | . . . 350 350 376 . 27 . 447 Explosions 1300 | . . . . . 84 552 368 . 296 Melee 2561 | . . . . 1421 1060 . . . 80 Ramming 3 | . 3 . . . . . . . . Kinetic 1447 | 84 564 296 135 358 . . 10 . . Thermal 1550 | . . . 350 350 376 . 27 . 447 Explosive 1300 | . . . . . 84 552 368 . 296 Electromagnetic . | . . . . . . . . . . Impact 2481 | . . . . 1421 1060 . . . . Slashing 114 | . . . . . . . . . 114 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 5 | . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . . 6 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 959 | . . . . 430 448 7 . . 74 Projectiles 49 | . . . . 3 6 . . . 40 Explosions 41 | . . . . . . 7 . . 34 Melee 869 | . . . . 427 442 . . . . Knockbacks 6 | . . . . 2 4 . . . . Impact 6 | . . . . 2 4 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 211 | . . . . . 19 88 23 . 81 Shots 7 | . . . . . 1 2 1 . 3 Rammed 4 | . 3 . . 1 . . . . . Targets Rammed 4 | . 3 . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 255 | . 20 4 222 255 104 10 40 47 172 Average Temperature 55 | . 8 2 50 76 33 7 19 14 74 Received Heat Transfer 1768 | . 180 87 271 513 147 . 51 . 519 Siege Activations . | . . . . . . . . . . Robots Corrupted 10 | . . . . 6 4 . . . . Combat Hostiles 6 | . . . . 3 3 . . . . Parts Fried 8 | . . . . 5 3 . . . . Impact Corruptions 31 | . . . . 17 14 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1554 | . . . 518 518 481 . 37 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Peak Influence 483 | 20 167 46 . 191 483 . . . . Initial 32 | . 13 2 . . 32 . . . . Average 94 | 7 109 13 . 63 220 . . . . Maximum Alert Level 2 | . . . . . 2 . . . . Low Security (%) 87 | 100 100 100 . 100 45 . . . . Level 1 10 | . . . . . 45 . . . . Level 2 2 | . . . . . 9 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . 1 . 4 8 . . . . Investigation 2 | . . 1 . . 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 3 | . . . . 1 2 . . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Distress Signals 6 | . 2 . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 110 | . 14 4 8 29 29 8 10 . 8 Peak Tracking Total 10 | . 5 2 2 10 8 4 5 . 3 Tactical Retreats 6 | . . . . 2 3 . 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . 1 . . . . . . Triggered 4 | . . . . . . . 4 . . Most Traps Carried 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Disabled 9 | . . . 1 2 2 . . 3 1 Max in Single Turn 1 | . . . 1 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Accessed 31 | . 10 2 1 9 9 . . . . Terminals 23 | . 8 1 . 8 6 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 96 | . 33 4 1 27 31 . . . . Successful 68 | . 18 4 1 22 23 . . . . Failed 27 | . 14 . . 5 8 . . . . Catastrophic 3 | . 1 . . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 68 | . 27 2 . 16 23 . . . . Terminals 72 | . 27 3 . 21 21 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 8 | . . . . 6 2 . . . . Recycling Units 11 | . 6 . . . 5 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 6 3 1 3 6 . . . . Record 1 | . . 1 . . . . . . . Part Schematic 2 | . 1 1 . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Machine Index 1 | . 1 . . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . Alert Level 2 | . . . . 1 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 6 | . . . . 6 . . . . . Scan Component 3 | . . . . 3 . . . . . Repair 3 | . . . . 3 . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . Report Inventory 3 | . 2 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 38 | . 10 1 . 13 14 . . . . Terminals 32 | . 9 1 . 13 9 . . . . Track 2 | . . 1 . 1 . . . . . Assimilate 2 | . 1 . . 1 . . . . . Botnet 9 | . 3 . . 3 3 . . . . Disrupt 2 | . . . . 2 . . . . . Operators 2 | . . . . 1 1 . . . . Skim 15 | . 5 . . 5 5 . . . . Fabricators 1 | . . . . . 1 . . . . Prioritize 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . Monitor 1 | . . . . . 1 . . . . Reject 1 | . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . Mask 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . Used 2 | . . . . 1 1 . . . . Hacking Detections 28 | . 10 1 . 9 8 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 1 . . 3 . Robots Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 67 | . . . . . 67 . . . . Total Robot Build Rating 8 | . . . . . 8 . . . . Part Schematics Acquired 15 | . 1 1 . . . . . 13 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . Time 114 | . . . . 114 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total Allies 6 | . 1 . . . 5 . . . . Largest Group 5 | . 1 1 1 . 5 4 2 . . Highest-Rated Group 167 | . 10 10 10 . 167 130 62 . . Highest-Rated Ally 37 | . 10 10 10 . 37 37 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 65 | . . . . . 52 9 4 . . Total Damage 1177 | . . . . . 1028 85 64 . . Kills 16 | . . . . . 12 2 2 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 5 | . . 2 1 . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Turns Passed 9296 | 89 818 1034 1596 2201 1166 421 422 1201 348 Spaces Moved 7581 | 57 546 705 821 1186 649 318 514 2616 169 Core 4 | 3 . . . . . . . . 1 Treads 1756 | . 223 413 821 299 . . . . . Legs 2105 | . . . . 887 649 318 251 . . Wheels 669 | 54 323 292 . . . . . . . Hover . | . . . . . . . . . . Flight 3047 | . . . . . . . 263 2616 168 Fastest Speed 28 | 50 80 95 165 90 90 90 29 28 40 Average Speed 90 | 81 112 137 165 110 90 115 69 38 131 Slowest Speed 650 | 200 160 240 165 240 90 180 180 108 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 3 94 93 38 75 23 42 64 91 24 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 9 | . 1 . 1 1 1 . . 5 . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched 16 | . . 1 6 . . 1 5 3 . Spaces Dug 117 | . 3 . 6 40 15 35 18 . . Terrain Destroyed 243 | . 3 . 6 44 15 84 70 . 21 Melee 49 | . . . 6 20 8 12 3 . . Projectile 41 | . 3 . . 24 . 1 2 . 11 AOE 153 | . . . . . 7 71 65 . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total 9605 | 79 659 747 1004 1956 1169 350 556 2816 269 Wait 1386 | . 40 11 124 611 442 11 10 71 66 Move 7572 | 56 545 704 820 1185 648 317 513 2615 169 Hop . | . . . . . . . . . . Pick Up 76 | 6 4 6 4 7 4 . 3 42 . Fast Attach 47 | 8 4 2 . 15 1 1 4 11 1 Attach 16 | . 1 2 2 1 3 . 3 1 3 Detach 17 | 1 1 . . . . . . 14 1 Swap 45 | . 13 2 3 6 8 3 8 2 . Drop 95 | . 8 7 4 18 4 . 2 51 1 Fire 213 | 8 40 13 32 57 18 6 10 5 24 Melee 133 | . . . 14 55 41 12 3 4 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . 3 . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 412 | -10/Materials | Discovered new exit (range 9) 462 | -10/Materials | Learned Storage security intel 542 | -10/Materials | Identified exit to Materials 605 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Learned Storage stockpile data 676 | -10/Materials | Loaded intel: 7 trap records 727 | -10/Materials | Learned Storage emergency access door positions 766 | -10/Materials | Learned Materials trap positions 787 | -10/Materials | Central database locked down 876 | -10/Materials | Learned location of Subcaves (-10) 908 | -10/Materials | Entered Mines 908 | -10/Mines | Accompanied by 1 ally 914 | -10/Mines | Met a Derelict shopkeep closing up shop 1193 | -10/Mines | Learned Materials security intel 1273 | -10/Mines | Destroyed YI-UF0 1562 | -10/Mines | Found DCF Scrap (14 items) 1601 | -10/Mines | Learned Materials trap positions 1921 | -10/Mines | Discovered new exit (range 8) 1942 | -10/Mines | Entered Subcaves 1942 | -10/Subcaves | Accompanied by 1 ally 1943 | -10/Subcaves | Identified exit to Materials 1949 | -10/Subcaves | Learned Materials security intel 1984 | -10/Subcaves | Disturbed a concealed Subdweller 2119 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2329 | -10/Subcaves | Core integrity fell below 50% 2332 | -10/Subcaves | Ambushed by Subdweller buried in earth 2480 | -10/Subcaves | Learned location of Zion (-7) 2480 | -10/Subcaves | Met a Zionite searching for "candidates" 2593 | -10/Subcaves | Core integrity fell below 20% 2684 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2727 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3092 | -10/Subcaves | Visited 4L-MR0's lab 3113 | -10/Subcaves | Found Powered Cannon 3538 | -10/Subcaves | Entered Materials 3538 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3539 | -8/Materials | Loaded intel: 20 trap records 4130 | -8/Materials | Build established: Scavenger-Mutant 4311 | -8/Materials | Discovered new exit (range 3) 4312 | -8/Materials | Identified exit to Factory 4644 | -8/Materials | Garrison activated, responded to threat 5109 | -8/Materials | Build established: Mutant 5207 | -8/Materials | Learned location of 2 exits from Factory 5248 | -8/Materials | Learned location of 1 exit from Lower Caves 5294 | -8/Materials | Learned 2 Lower Caves zone layouts 5300 | -8/Materials | Learned location of Extension (-5) 5316 | -8/Materials | Learned Storage trap positions 5420 | -8/Materials | Repaired VSS Leg 5467 | -8/Materials | Repaired VSS Leg 5506 | -8/Materials | Repaired VSS Leg 5739 | -8/Materials | Entered Factory 5739 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5740 | -7/Factory | Identified exit to Factory 5740 | -7/Factory | Identified exit to Storage 5740 | -7/Factory | Identified exit to Lower Caves 6053 | -7/Factory | Build established: Hacker-Mutant 6175 | -7/Factory | Allied Derelicts emerged from ambush trap array 6280 | -7/Factory | Fabricated P-60 Hacker (x2) 6524 | -7/Factory | Loaded intel: 91 trap records 6592 | -7/Factory | Learned location of 1 exit from Upper Caves 6672 | -7/Factory | Garrison activated, responded to threat 6696 | -7/Factory | Loaded intel: 4 garrison access locations 6733 | -7/Factory | Learned location of Upper Caves (-5) 6759 | -7/Factory | Learned location of 1 exit from Upper Caves 6794 | -7/Factory | Learned location of 1 exit from Proximity Caves 6891 | -7/Factory | Learned location of 2 exits from Proximity Caves 6905 | -7/Factory | Entered Lower Caves 6905 | -7/Lower Caves | Accompanied by 4 allies 6906 | -7/Lower Caves | Identified exit to Lower Caves 7326 | -7/Lower Caves | Entered another Lower Caves area 7326 | -7/Lower Caves | Accompanied by 2 allies 7338 | -7/Lower Caves | Discovered exit to Factory (range 4) 7497 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7654 | -7/Lower Caves | Spotted B-75 Beast 7729 | -7/Lower Caves | Discovered new exit (range 9) 7732 | -7/Lower Caves | Identified exit to Zion 7748 | -7/Lower Caves | Entered Zion 7765 | -7/Zion | Discovered new exit (range 20) 7775 | -7/Zion | Identified exit to Proximity Caves 7830 | -7/Zion | Learned location of Recycling (-7) 7863 | -7/Zion | Given the Hacking Drone Bay 7888 | -7/Zion | Given A8's code to call for help 7914 | -7/Zion | Learned Factory trap positions 7939 | -7/Zion | Build established: Hacker-Sprinter 7982 | -7/Zion | Learned location of Data Miner (-6) 8135 | -7/Zion | Learned location of Armory (-4) 8285 | -7/Zion | Found Prototype Device 8317 | -7/Zion | Found Prototype Special Weapon 8318 | -7/Zion | Found Prototype Special Weapon 8319 | -7/Zion | Found Prototype Special Weapon 8321 | -7/Zion | Found Prototype Special Weapon 8373 | -7/Zion | Build established: Derelict-Sprinter 8393 | -7/Zion | Found Prototype Launcher 8393 | -7/Zion | Identified Rocket Array 8546 | -7/Zion | Met Imprinter 8617 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 8657 | -7/Zion | Attached Powered Cannon, gained temporary slot: Power 8941 | -7/Zion | Discovered new exit (range 3) 8941 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8944 | -7/Zion | Build established: Mutant 8949 | -7/Zion | Entered Deep Caves 9067 | -7/Deep Caves | Lost 3 parts (1p2n) 9263 | -7/Deep Caves | Attacked by Z-Imprinter 9284 | -7/Deep Caves | Core integrity fell below 50% 9291 | -7/Deep Caves | Core integrity fell below 20% 9297 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- I've worked too hard for our future just to have you ruin everything! 09264_ Cesium-ion Thruster destroyed. 09266_ Destroyed Prototype Protection. 09269_ Discarded Powered Cannon. 09269_ Temporary Power slot lost. 09273_ Cesium-ion Thruster destroyed. 09282_ System corrupted: Hrd. Heavy Armor Plating rejected. 09285_ Mak. Flight Unit destroyed. 09285_ Z-Imprinter Adv. Phase Shifter severed. 09288_ Dropped Med. Storage Unit. 09289_ Acquired Rocket Array. 09290_ Chainsword destroyed. 09290_ Destroyed Chainsword. 09290_ Imp. Flight Unit destroyed. 09290_ Destroyed Imp. Flight Unit. 09290_ Destroyed Prototype Storage. 09292_ Rocket Array destroyed. 09296_ Destroyed Prototype Hover Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????######???????????????????????????????????? | | ???????? ???????##????????????????????????? | | ??????? ????##;##??????????????????????? | | ??????? ##?#;; ##?????######??????????# | | ?????? ;# ; ##??### ##????????## | | ?????? ! ## # #????????# | | ?????? ! #????????# | | ?????? @ #???????## | | ?????? I #????????# | | ?????? #????????? | | ??????? """""" #????????# | | ????????????""" ########## | | ????????????""" z | | ????????????""" z | | ???????????? | | ???????????"""" ######### | | ???????????"""" ###???????? | | ?????????????"" ##??????#### | | ?????????????"" #??????## # | | ?????????????" #??????# | | ?????????????o ??????# | | ???????????? #?????# # | | ????????????? #?????# # | | ???????????????? ##?????# # | | ?????????????????? #??????# | | ????????????????????? ???????# | | ??????????????????????? ??????## | | ??????????????????????????? ??????# | | ?????????????????????????????? #??????# | | ???????????????????????????????? ???????# | | ???????????????????????????????????? ???????## | | ?????????????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked ECM Suite | -10/Mines | Hacked Powered Hammer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ P-60 Hacker | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileSupersonicAccelerator Manual? 0 Play Time 02:12:06 Cumulative 391.6 hours Start 2025.02.12 @ 18:19:19 End 2025.02.12 @ 20:35:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 123 Adventurer 0 Explorer 2 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e8c1bccc-c754-44d6-ad9b-cbd448d300b5