Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 02:12:40 Player: Alphabethead Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1102) 1102 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3202 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 88/100 System Corruption 0% Temperature Hot (291) Movement Rolling (105) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Slug Cannon > --- INVENTORY (15) --- Nuclear Core Compact Wheel Compact Wheel Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Heavy Riot Gun Heavy Laser Heavy Beamcaster Heavy Particle Cannon Ion Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hacking Drone Bay > --- WEAPON ----------- Slug Cannon Bore Cannon > --- INVENTORY -------- Nuclear Core Compact Wheel Compact Wheel Disposable Heat Sink Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector 0b10 Decoder Chip [Generic] Reaction Control System Hardened Light Armor Plating Heavy Riot Gun Heavy Beamcaster Bore Cannon Enhanced Flamer [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 51 | 7 4 22 9 6 3 Power 4 | 1 . 3 . . . Engine 3 | 1 . 2 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 25 | 2 3 11 7 . 2 Treads 5 | . . 5 . . . Leg . | . . . . . . Wheel 16 | 2 3 5 4 . 2 Hover 1 | . . 1 . . . Flight 3 | . . . 3 . . Utility 12 | 2 1 4 1 4 . Device 9 | 1 . 3 1 4 . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 . 4 1 2 1 Energy Gun 3 | . . 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon 2 | . . . . 2 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 19 | . 1 13 . . 5 Power 2 | . . 1 . . 1 Propulsion 10 | . 1 7 . . 2 Utility . | . . . . . . Weapon 7 | . . 5 . . 2 Highest Loss Streak 4 | . 1 4 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 89 96 100 99 Engine 4 | . 14 9 . . . Core 7 | . . 1 11 11 11 Treads 3 | . . 8 11 . . Wheel 26 | . 28 15 16 33 32 Device 11 | . 14 11 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 11 11 11 11 Energy Gun 4 | . . 9 11 3 . Ballistic Gun 7 | . 28 8 7 3 . Ballistic Cannon 9 | . . . . 14 21 Naked Turns . | . . . . . . Heaviest Build 44 | 15 30 34 32 44 44 Greatest Support 60 | 32 20 60 60 30 36 Greatest Overweight (x) 5 | . 1 5 3 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 7 9 14 15 15 15 Average Carried 11 | 2 6 10 12 13 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 7 9 13 13 12 14 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1215 | 324 209 308 169 60 145 Remotely . | . . . . . . Salvage Created 1719 | 141 227 928 230 . 193 Parts 119 | 11 24 54 21 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 7 15 4 . 7 Guns 25 | . 7 14 4 . . Cannons 7 | . . . . . 7 Classes Destroyed 8 | 3 3 2 . . . Worker 7 | 1 . 5 1 . . Tunneler 5 | 2 . 1 2 . . Recycler 4 | 1 . 1 2 . . Watcher 3 | . 1 2 . . . Swarmer 14 | . 3 3 4 . 4 Grunt 11 | . 4 5 . . 2 Brawler 2 | . . 1 . . 1 Sentry 6 | . . 6 . . . Best Kill Streak 6 | 2 3 6 4 . 4 Combat Bots Only 4 | . 3 3 4 . 4 Max Kills in Single Turn 2 | 2 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 210 | . 38 96 14 . 62 Missed 53 | . 9 25 4 . 15 Damage Taken 2158 | . 287 1063 79 . 729 Core 493 | . 81 228 . . 184 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 67 . . . . Volleys Fired 147 | 9 29 73 22 . 14 Largest 2 | 2 2 2 2 . 2 Hottest 128 | 40 40 112 76 . 128 Shots Fired 264 | 18 58 129 31 . 28 Gun 236 | 18 58 129 31 . . Cannon 27 | . . . . . 27 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 167 | 18 58 54 10 . 27 Thermal 97 | . . 75 21 . 1 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 29 | 3 11 29 5 . 5 Robot Miss Streak 6 | 2 3 4 2 . 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 170 | 9 39 94 18 . 10 Core Hits 69 | 5 12 34 10 . 8 Critical Kills 3 | . 1 . . . 2 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 9 | . 1 1 4 . 3 Burn 5 | . . 1 4 . . Destroy 4 | . 1 . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2730 | 140 492 1431 244 . 423 Guns 2174 | 140 492 1298 244 . . Cannons 423 | . . . . . 423 Explosions 133 | . . 133 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1568 | 140 492 491 22 . 423 Thermal 1029 | . . 807 222 . . Explosive 133 | . . 133 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 5 . Average Corruption 4 | . . 4 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . 7 10 1 . Message Errors 3 | . . . 3 . . Matter Fused 4 | . . 1 3 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 2 | . . 2 . . . Misfires 1 | . . 1 . . . Alerts 2 | . . 1 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 126 | . . 103 . . 23 Projectiles 23 | . . . . . 23 Explosions 103 | . . 103 . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 97 | . . 97 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 361 | . 6 283 361 . 282 Average Temperature 92 | . 6 84 80 . 131 Received Heat Transfer 657 | . 108 315 . . 234 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 7 | . . 7 . . . Heat Transferred 2952 | . . 2101 851 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 355 | 20 219 355 171 . . Initial 56 | . 13 37 56 . . Average 143 | 7 119 185 133 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 72 | 100 81 51 100 . . Level 1 27 | . 18 48 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 14 22 4 . 14 Peak Tracking Total 10 | . 3 6 4 . 10 Tactical Retreats 5 | . 3 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 2 . . 1 Terminals 6 | . 3 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 9 6 . . 1 Successful 7 | . 3 3 . . 1 Failed 9 | . 6 3 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 9 6 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 3 . . 1 Record 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3722 | 137 512 844 365 980 884 Spaces Moved 2898 | 93 323 385 232 1003 862 Core 1 | 1 . . . . . Treads 209 | . . 151 58 . . Legs . | . . . . . . Wheels 2671 | 92 323 233 158 1003 862 Hover 1 | . . 1 . . . Flight 16 | . . . 16 . . Fastest Speed 50 | 50 80 80 86 95 95 Average Speed 100 | 99 83 124 120 95 96 Slowest Speed 360 | 100 95 360 297 95 101 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 48 28 42 84 78 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 6 | . . . . 2 4 Spaces Dug . | . . . . . . Terrain Destroyed 33 | . . 23 . . 10 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE 23 | . . 23 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3446 | 116 506 617 289 1035 883 Wait 258 | . 140 114 4 . . Move 2893 | 92 322 384 231 1002 862 Hop . | . . . . . . Pick Up 61 | 8 7 19 10 13 4 Fast Attach 11 | 6 . 2 3 . . Attach 19 | 1 1 12 . 3 2 Detach 2 | . . . 2 . . Swap 21 | . 3 8 6 3 1 Drop 34 | . 4 5 11 14 . Fire 147 | 9 29 73 22 . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 13) 417 | -10/Materials | Discovered new exit (range 5) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -9/Materials | Lost 4 parts (1p1n2w) 1142 | -9/Materials | Lost 3 parts (2n1w) 1154 | -9/Materials | Build established: Scavenger-Mutant 1215 | -9/Materials | Lost 3 parts (3n) 1226 | -9/Materials | Core integrity fell below 50% 1255 | -9/Materials | Discovered new exit (range 6) 1492 | -9/Materials | Identified exit to Mines 1494 | -9/Materials | Entered Mines 1545 | -9/Mines | Found a hidden stash of uninstalled traps 1841 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1853 | -9/Mines | Discovered new exit (range 5) 1857 | -9/Mines | Identified exit to Zion 1859 | -9/Mines | Identified exit to Materials 1859 | -9/Mines | Entered Zion 1902 | -7/Zion | System corruption cleaned by Quarantine Array 1946 | -7/Zion | Learned Factory security intel 2067 | -7/Zion | Learned Factory stockpile data 2272 | -7/Zion | Given the Hacking Drone Bay 2272 | -7/Zion | Found Prototype Device 2273 | -7/Zion | Identified Hacking Drone Bay 2407 | -7/Zion | Found Prototype Device 2409 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2820 | -7/Zion | Discovered new exit (range 14) 2831 | -7/Zion | Identified exit to Proximity Caves 2839 | -7/Zion | Entered Proximity Caves 3250 | -6/Proximity Caves | Learned 8 Factory zone layouts 3278 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 3428 | -6/Proximity Caves | Identified exit to Factory 3713 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3719 | -6/Proximity Caves | Core integrity fell below 20% 3723 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03451_ Acquired 8 matter. 03452_ Acquired 1 matter. 03454_ Carbon-fiber Leg fries itself beyond repair. 03455_ Acquired 11 matter. 03527_ Acquired Com. Wheel. 03537_ Acquired 1 matter. 03541_ Acquired 9 matter. 03713_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03713_ HV Slug penetrates B-48 Gladiator. 03713_ B-48 Gladiator suffers critical hit (Destroy). 03713_ Destroyed Lgt. Treads. 03714_ Wheel destroyed. 03716_ HV Slug penetrates B-48 Gladiator. 03718_ Bore Cannon destroyed. 03720_ Nuclear Core destroyed. 03720_ B-48 Gladiator destroyed. 03721_ Enh. Flamer destroyed. Map ----- +----------------------------------------------------+ | " # ## ##????????????????????????????????? | | [ #### #????????????????????????????????? | | "" #?## #????????????????????????????????? | | #?# ###????????????????????????????????? | | # ## ##?????????#????????????????????????? | | # #### #????????## ????????????????????????? | | # #??## #???????? # ???????????????????????? | | # #???# ##???????? ???????????????????????? | | ""# #???# ##??????? ??????????#????????????? | | ### #?### #???????# ????????? #?? ????????? | | ### ##???????# ##?????? #? ????????? | | ## ##???????? ;##?### # ???????? | | ####### ##???????# ;## ????????? | | ##?????## ??????????? | | # #????## ????????????? | | ###### ### ##???## ??????????????? | | ####### #??##???## ????????????????? | | ## ##?????## s g ??????????????????? | | ### ##????# g#???????????????????? | | #### ##????# ##% g #???????????????????? | | #??## #???????##g %#???????????????????? | | #???### ####????## Yg%#???????????????????? | | ######## #????# ##???????????????????? | | ### ##????# ##????????????????????? | | ###?# ##??### l##????????????????????? | | ##??## ##### #??# @ ###??????????????????? | | #??## ##?## #??# #??????????????????? | | ##?# #### #### #??????????????????? | | #### ## #??????????????????? | | #### ### ## ##??????????????????? | | #?## #### #???????????????????? | | # #??# #??## #??????????????????? | | # """ " ##??## #???## #?????????????????? | | """"""" #????### ##?????####?????????????????? | | """"""" #?????###???????????????????????????? | | # """ " ##???????????????????????????????????? | | # ##????????????????????????????????????? | | # #?????????????????????????????????????? | | ############?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftGravityTube Manual? 0 Play Time 00:38:50 Cumulative 15.4 hours Start 2024.04.26 @ 01:38:45 End 2024.04.26 @ 02:12:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d44ca6a0-5d2f-4c28-ba74-5ccdb958a70f