Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 22:05:50 Player: BVrutally Odd Result: Destroyed by IO-M7F(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (478) 478 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 973 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 200/200 System Corruption 0% Temperature Cool (31) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Arachnoskeleton Compact Wheel Subdweller Monowheel Seismic Detector Medium Laser Subdweller Laser Subdweller Beam Cannon Light Cannon Light Cannon Light Cannon Light Cannon Flail Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Light Treads Arachnoskeleton Compact Wheel Subdweller Monowheel Seismic Detector Medium Armor Plating Medium Armor Plating Medium Laser Subdweller Beam Cannon Assault Rifle Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Flail [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 5 15 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 1 4 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 7 | 1 2 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon 1 | . . 1 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 12 | 3 8 16 Power . | . . . Propulsion 3 | 1 3 4 Utility 2 | . 2 3 Weapon 5 | . 2 9 Tool/Special . | . . . Unused Backups 10 | . . 10 Power . | . . . Propulsion 5 | . . 5 Utility . | . . . Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 27 | . 28 27 Device 10 | . 14 7 Storage 14 | . 14 14 Protection 3 | . . 6 Energy Gun 12 | . 12 12 Ballistic Gun 11 | . 12 9 Impact Weapon 3 | . 2 4 Peak Build Rating 15 | 7 9 15 Average Rating 10 | 5 8 12 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 64 | 12 50 64 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 10 20 Most Carried 20 | 4 18 20 Average Carried 12 | 3 8 18 Final Capacity 20 | 8 20 20 Final Carried 18 | 4 18 14 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 614 | 280 86 248 Remotely . | . . . Salvage Created 690 | 135 283 272 Parts 29 | 7 7 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 4 9 Guns 10 | . 3 7 Cannons 1 | . . 1 Classes Destroyed 7 | 2 3 2 Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Swarmer 2 | . . 2 Grunt 4 | . 4 . Subdweller 7 | . . 7 Best Kill Streak 2 | 2 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 128 | . 33 95 Missed 29 | . 10 19 Hits 99 | . 23 76 Projectile 99 | . 23 76 Critical Strikes 2 | . . 2 Damage Taken 1955 | . 327 1628 Core 264 | . 44 220 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 87 | 10 31 46 Largest 2 | 2 2 2 Hottest 90 | 70 70 90 Shots Fired 156 | 20 62 74 Gun 149 | 20 62 67 Cannon 7 | . . 7 Launcher . | . . . Special . | . . . Kinetic 98 | 10 33 55 Thermal 58 | 10 29 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 3 10 17 Robot Miss Streak 4 | 2 2 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 117 | 12 49 56 Core Hits 33 | 5 14 14 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 3 | . 1 2 Burn 1 | . 1 . Smash 2 | . . 2 Melee Attacks 27 | . 15 12 Impact 27 | . 15 12 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1895 | 127 743 1025 Guns 1383 | 127 476 780 Cannons 194 | . . 194 Explosions . | . . . Melee 316 | . 265 51 Ramming 2 | . 2 . Kinetic 812 | 39 187 586 Thermal 765 | 88 289 388 Explosive . | . . . Electromagnetic . | . . . Impact 316 | . 265 51 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 202 | . 151 51 Projectiles . | . . . Explosions . | . . . Melee 202 | . 151 51 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 289 | 70 226 289 Average Temperature 70 | 30 81 71 Received Heat Transfer 806 | . 180 626 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Fried 4 | . 3 1 Impact Corruptions 6 | . 4 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | 2 3 2 Heat Transferred 1693 | 259 925 509 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 5 50 . Initial . | . . . Average 3 | . 3 . Influence Increases 193 | 15 108 70 Destroy 0b10 Robot/C 120 | . 80 40 Destroy 0b10 Robot/NC 30 | 15 15 . Destroy Leader 12 | . 12 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 193 | 15 108 70 Time Decay 193 | 15 108 70 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 11 10 Peak Tracking Total 3 | . 3 2 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 1 3 Successful 3 | . . 3 Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 3 | . . 3 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1875 | 57 1177 641 Seismic 1875 | 57 1177 641 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2506 | 159 1177 1170 Spaces Moved 814 | 77 343 394 Core 8 | 8 . . Treads 806 | 69 343 394 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 205 | 148 178 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 6 53 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | . 4 8 Terrain Destroyed 12 | . 4 8 Melee 12 | . 4 8 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1451 | 100 830 521 Wait 457 | 3 417 37 Move 812 | 76 342 394 Hop . | . . . Pick Up 22 | 4 14 4 Fast Attach 12 | 7 3 2 Attach 7 | . 1 6 Detach 1 | . 1 . Swap 14 | . 1 13 Drop 10 | . 3 7 Fire 87 | 10 31 46 Melee 27 | . 15 12 Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Derelicts attacked the area 1151 | -10/Materials | Discovered new exit (range 15) 1304 | -10/Materials | Discovered new exit (range 11) 1337 | -10/Materials | Entered Subcaves 1338 | -10/Subcaves | Approached by a straggling Scientist 1340 | -10/Subcaves | A Subdweller sparked back to life 1436 | -10/Subcaves | Found Prototype Leg 1683 | -10/Subcaves | Visited Clippyterm 1691 | -10/Subcaves | Learned Research security intel 1970 | -10/Subcaves | Core integrity fell below 50% 2494 | -10/Subcaves | Core integrity fell below 20% 2507 | -10/Subcaves | Destroyed by IO-M7F(R) with Subdweller Machine Gun Last Messages --------------- 01984_ Acquired 32 matter. 02212_ S-10 Pest destroyed. 02219_ Flight Unit fries itself beyond repair. 02220_ Destroyed Flight Unit. 02227_ S-10 Pest destroyed. 02230_ Acquired 12 matter. 02384_ Subatomizers dissect the Wheel, destroying it. 02471_ Lgt. Ion Engine destroyed. 02479_ Med. Armor Plating destroyed. 02491_ Destroyed Scrap Shield. 02491_ Lgt. Treads destroyed. 02495_ Critical hit (Destroy). 02495_ Med. Armor Plating destroyed. 02495_ Sub. Machine Gun destroyed. 02495_ Critical hit (Meltdown: +290). 02497_ Sub. Laser shoots sparks and powers down. 02497_ Lgt. Treads destroyed. 02502_ Sub. Power Source melted. 02502_ K7-SHN(R) destroyed. Map ----- +----------------------------------------------------+ | ??????#& ### ##### ##?###[! ## ## !!*= | | ?????## # # # ## ### # #" | | ?????# ##### ! ### | | ????## #???# # # ###" | | ????# #???# ## ### ##?### | | ????# #??## ### ########????## | | ????# ##??# #?## ##????????????# | | ????# ##??# # ##?## #####?????????# | | ???## #??## # #??# ##???????? | | ???# #???# # # ##?## #??###??? | | ???# # # #??# # ### #??## #?# #??# | | ???# # ###??## ## #?## #???# #?# #??# | | ???# #???# ####?## ##??## ##?# ##?# | | ???#### # #???# ##????# #???# ##?# ### | | ??????#####???# #?????# ##??## ### # | | ??????????????###?????###???# # | | ??????????????????#######???# ## ##? | | ?????????????????## ##### ## #### #? | | ????????????????## ## ### ##?# ##? | | ????????????????# ## ### #? | | ????????????????# ## | | ??????????????# # # | | ???????????# | | ??????????# ####R% ### | | ?????????# # # ????## #### ##?## # | | ???????? ?????????????#;@ ###??#### #??## ### | | ???????????????????????### ##???????####?## ### | | ?????????????????????????###?????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????? # | | ????????????????????????????????????? # | | ?????????????????????????????????????" "# | | ?????????????????????????????????????###?# ## | | ????????????????????????????????????????? ##? | | ????????????????????????????????????????? ##?? | | ????????????????????????????????????????? ???? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ??????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipRecoilBox Manual? 0 Play Time 00:11:07 Cumulative 344.7 hours Start 2025.06.08 @ 21:56:17 End 2025.06.08 @ 22:05:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 105 Adventurer 16 Explorer 47 Win Type - Total 43 Types 24/5/6/1/0/2/2/1/1/1 Lore% 93 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b13d938-e079-432b-9d68-c258d6a77835