Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 18:17:05 Player: gabr Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2690) 2690 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 7244 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 178 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 150/150 System Corruption 24% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Multi-Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Armored Scrap Engine Improved Heat Sink Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Core Analyzer Core Analyzer Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- Hovering Antigrav-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Gauss Rifle Hyp. Ballistic Gauss Construct/G EM Shock Construct/C > --- INVENTORY -------- Energy Well Core Analyzer Core Analyzer [Rating: 73] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved Surge Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Constructs Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Carbide Saw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 3 . Weapon 4 | . . . . . 2 2 Parts Attached 57 | 9 7 5 7 3 2 24 Power 3 | 1 . 1 . 1 . . Engine 3 | 1 . 1 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 1 1 . 2 Treads . | . . . . . . . Leg 3 | 2 . . . 1 . . Wheel 2 | . . . 1 . . 1 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 18 | 2 3 2 . 1 1 9 Device 4 | 1 . 1 . 1 . 1 Storage 5 | 1 1 1 . . 1 1 Processor 9 | . 2 . . . . 7 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 30 | 4 4 2 6 . 1 13 Energy Gun 10 | 2 3 . 2 . 1 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 2 . 1 1 . . 1 Ballistic Cannon 4 | . . . . . . 4 Launcher 4 | . 1 . 1 . . 2 Special Weapon 2 | . . 1 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 10 | . . . . . . 10 Parts Lost 35 | . . 1 3 1 2 28 Power 5 | . . 1 . 1 1 2 Propulsion 11 | . . . 2 . . 9 Utility 2 | . . . 1 . . 1 Weapon 17 | . . . . . 1 16 Highest Loss Streak 9 | . . 1 3 1 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 68 | . 94 92 71 76 42 44 Engine 6 | . 14 7 14 12 . . Core 1 | . . . . . 5 3 Treads 1 | . . . . 4 6 . Leg 9 | . 28 28 1 1 . . Wheel 5 | . . . 12 15 . 2 Device 9 | . . 13 . 13 6 5 Storage 5 | . 13 14 14 . 3 . Processor 3 | . 14 . . . . 9 Energy Gun 8 | . 9 19 14 3 3 3 Energy Cannon 2 | . . . . 5 6 1 Ballistic Gun 10 | . 9 8 11 18 8 6 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 14 52 51 51 24 34 Greatest Support 80 | 20 20 20 20 42 27 80 Greatest Overweight (x) 9 | . . 2 5 5 . 9 Average Overweight (x) . | . . . 4 . . . Largest Inventory Capacity 20 | 8 8 20 20 20 5 5 Average Capacity 8 | 7 7 14 20 5 5 5 Most Carried 15 | 5 8 15 15 14 5 5 Average Carried 6 | 3 7 10 14 4 4 3 Final Capacity 20 | 8 8 20 20 5 5 5 Final Carried 15 | 5 8 15 14 5 5 3 Scrap Engine Consumption 182 | . . . . 53 33 96 Constructs Created 18 | . . . . 4 2 12 Constructs Modified 44 | . . . . 15 . 29 Class Distribution -------------------- 49% | Mutant 24% | Construct 16% | Commander-Construct 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -5/Factory Resources | -11 -10 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Matter Collected 2122 | 347 29 136 12 265 256 1077 Remotely . | . . . . . . . Salvage Created 4720 | 218 41 262 13 1012 792 2382 Parts 228 | 31 5 8 5 42 33 104 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 5 | . . . . 3 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Combat Hostiles Destroyed 54 | . 1 9 3 4 11 26 Guns 31 | . 1 9 . 4 6 11 Cannons 17 | . . . . . 5 12 AOE 4 | . . . 3 . . 1 Classes Destroyed 18 | 3 2 2 1 4 1 5 Worker 5 | 2 . . . . . 3 Builder 9 | . . . . 4 . 5 Tunneler 8 | 6 . . . . . 2 Hauler 1 | . . . . . . 1 Recycler 16 | 1 . 1 . 7 2 5 Mechanic 2 | . . . . . 1 1 Turret 2 | . . . 2 . . . Watcher 2 | . 1 . . . . 1 Swarmer 11 | . 1 2 3 . 4 1 Cutter 5 | . . . . . . 5 Grunt 14 | . . 2 . 1 6 5 Brawler 3 | . . . . 1 . 2 Duelist 1 | . . . . . . 1 Sentry 2 | . . . . 1 . 1 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 10 | . . . . 1 1 8 Assembled 5 | . . 5 . . . . Best Kill Streak 7 | 4 1 5 4 7 4 6 Combat Bots Only 5 | . 1 5 3 4 4 4 Max Kills in Single Turn 2 | 1 1 2 2 2 1 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Hostile Shots Fired 587 | . 4 55 75 11 81 361 Missed 197 | . 2 13 39 1 17 125 Damage Taken 7549 | . 14 529 296 171 1051 5488 Core 1333 | . . 68 69 31 153 1012 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 1509 | . . . . 77 118 1314 Core Remaining (%) 71 | 100 . . . 32 82 . Volleys Fired 327 | 59 13 33 11 34 37 140 Largest 4 | 2 2 2 2 2 4 4 Hottest 191 | 80 100 100 100 83 155 191 Shots Fired 646 | 61 22 62 15 65 109 312 Gun 478 | 61 22 58 10 62 73 192 Cannon 158 | . . . . 3 36 119 Launcher 6 | . . . 5 . . 1 Special 4 | . . 4 . . . . Kinetic 331 | 57 6 18 . 37 53 160 Thermal 257 | . 14 44 10 28 56 105 Explosive 5 | . . . 5 . . . Electromagnetic 53 | 4 2 . . . . 47 Robot Hit Streak 43 | 10 3 6 8 22 14 43 Robot Miss Streak 5 | 3 3 5 2 2 2 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . . 4 . . . 3 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 438 | 42 9 33 9 49 76 220 Core Hits 212 | 16 4 17 11 26 43 95 Critical Kills 15 | . . . . 1 . 14 Critical Parts Destroyed 17 | 1 . 1 . . . 15 Critical Strikes 41 | 1 . 4 1 1 . 34 Burn 6 | . . 3 1 . . 2 Destroy 34 | 1 . 1 . 1 . 31 Sever 1 | . . . . . . 1 Melee Attacks 4 | . . . 1 . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7942 | 347 120 556 276 775 1441 4427 Guns 5236 | 347 120 556 75 718 878 2542 Cannons 2279 | . . . . 57 563 1659 Explosions 391 | . . . 201 . . 190 Melee 16 | . . . . . . 16 Ramming 20 | . . . . . . 20 Kinetic 3858 | 332 19 242 . 464 642 2159 Thermal 3114 | . 77 314 75 311 799 1538 Explosive 201 | . . . 201 . . . Electromagnetic 733 | 15 24 . . . . 694 Impact . | . . . . . . . Slashing 16 | . . . . . . 16 Piercing . | . . . . . . . Highest Corruption 24 | . . . . . 4 24 Average Corruption 12 | . . . . . 3 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 64 | . . . . . 5 59 Message Errors 12 | . . . . . 2 10 Matter Fused 13 | . . . . . 1 12 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 7 | . . . . . . 7 Parts Rejected 4 | . . . . . . 4 Data Loss (minor) 8 | . . . . . . 8 Misfires 4 | . . . . . . 4 Alerts 2 | . . . . . . 2 Misdirections 3 | . . . . . . 3 Weapon Failures 7 | . . . . . 2 5 Overload Shots . | . . . . . . . Overflow Damage 13 | . . . 10 . 2 1 Projectiles 2 | . . . . . 2 . Explosions 11 | . . . 10 . . 1 Melee . | . . . . . . . Knockbacks 8 | . . . . . . 8 Impact . | . . . . . . . Kinetic 8 | . . . . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . 34 . . 50 Shots 3 | . . . 1 . . 2 Rammed 5 | . . . . . . 5 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 484 | 36 273 484 5 108 156 300 Average Temperature 87 | 19 139 133 5 30 30 97 Received Heat Transfer 1062 | . . 144 198 54 216 450 Effects 3 | . . 1 . . . 2 Energy Bleed 2 | . . 1 . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 20 | . . 2 . . . 18 Heat Transferred 7416 | . 222 1147 296 805 1628 3318 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Peak Influence 480 | 45 105 95 . 480 339 358 Initial 364 | . 29 40 . 364 102 67 Average 114 | 17 63 24 . 222 178 123 Maximum Alert Level 2 | . . . . 2 1 1 Low Security (%) 79 | 100 100 100 . 44 51 86 Level 1 17 | . . . . 41 48 13 Level 2 3 | . . . . 13 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . . . . 4 14 Investigation 1 | . . . . . 1 . Extermination 4 | . . . . . 1 3 Reinforcement 10 | . . . . . 2 8 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 2 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Distress Signals 4 | . 1 . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 143 | . 3 25 37 6 17 55 Peak Tracking Total 9 | . 2 5 4 4 6 9 Tactical Retreats 9 | . . . 3 . . 6 Traps | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Traps Triggered 4 | . . . . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Disabled 8 | . . . 3 1 . 4 Max in Single Turn 2 | . . . 2 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Accessed 8 | . 3 . . 4 1 . Terminals 5 | . 3 . . 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 5 . . 13 3 . Successful 9 | . 4 . . 4 1 . Failed 12 | . 1 . . 9 2 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 6 | . 2 . . 4 . . Terminals 12 | . 5 . . 7 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 6 | . . . . 6 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 . . 2 . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . . 1 . . Assault Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . 4 1 . Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat . | . . . . . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 1 | . . . 1 . . . parse_system 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . . 7 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Total Allies 7 | . . . . 7 . . Largest Group 7 | . . . . 7 6 . Highest-Rated Group 86 | . . . . 86 70 . Highest-Rated Ally 21 | . . . . 21 21 . Total Orders . | . . . . . . . Ally Attacks 31 | . . . . 13 18 . Total Damage 516 | . . . . 211 305 . Kills 6 | . . . . 3 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Turns Passed 6583 | 350 232 1721 335 1450 406 2089 Spaces Moved 3548 | 190 150 598 195 1119 229 1067 Core 66 | 5 . . . . . 61 Treads 599 | . . . . 366 229 4 Legs 998 | 185 150 598 1 64 . . Wheels 1532 | . . . 194 689 . 649 Hover 228 | . . . . . . 228 Flight 125 | . . . . . . 125 Fastest Speed 30 | 50 120 120 140 80 110 30 Average Speed 114 | 118 120 186 152 102 110 79 Slowest Speed 500 | 120 120 260 260 190 110 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . . . . 10 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 10 26 97 10 96 4 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 17 | . . 6 10 1 . . Melee . | . . . . . . . Projectile 7 | . . 6 . 1 . . AOE 10 | . . . 10 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Total 5484 | 262 182 1138 213 1356 302 2031 Wait 1445 | . . 491 . 135 33 786 Move 3523 | 189 149 597 194 1118 228 1048 Hop 9 | . . . . . . 9 Pick Up 23 | 4 5 9 . . . 5 Fast Attach 36 | 8 6 1 . 1 1 19 Attach 11 | . 1 2 1 2 1 4 Detach 15 | 1 4 1 . 3 1 5 Swap 10 | 1 . 2 6 . . 1 Drop 15 | . 4 2 . 3 1 5 Fire 327 | 59 13 33 11 34 37 140 Melee 4 | . . . 1 . . 3 Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 60 | . . . . 60 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 351 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 413 | -10/Materials | Identified exit to Mines 583 | -10/Materials | Entered Mines 679 | -10/Mines | Learned Materials trap positions 696 | -10/Mines | Found a hidden stash of uninstalled traps 708 | -10/Mines | Discovered new exit (range 9) 788 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1243 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1977 | -10/Mines | Assembled infested the area 1981 | -10/Mines | Discovered new exit (range 15) 1982 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2197 | -10/Mines | Discovered new exit (range 8) 2304 | -10/Mines | Entered Subcaves 2304 | -10/Subcaves | Discovered new exit (range 9) 2336 | -10/Subcaves | Core integrity fell below 50% 2362 | -10/Subcaves | Lost 3 parts (2n1u) 2639 | -10/Subcaves | Entered Recycling 2647 | -8/Recycling | Found Scrap Engine 3386 | -8/Recycling | Build established: Commander-Construct 3971 | -8/Recycling | Discovered new exit (range 16) 4089 | -8/Recycling | Entered Factory 4089 | -6/Factory | Accompanied by 6 allies 4089 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4179 | -6/Factory | Lost 3 allies 4390 | -6/Factory | Discovered new exit (range 8) 4445 | -6/Factory | Build established: Construct 4495 | -6/Factory | Entered another Factory area 4495 | -5/Factory | Evolved 2 slots: Weapon x2 4844 | -5/Factory | Lost 3 parts (3w) 5587 | -5/Factory | Lost 9 parts (1p4n1u3w) 5633 | -5/Factory | Core integrity fell below 50% 5791 | -5/Factory | System corruption reached 10% 6077 | -5/Factory | Build established: Gunner 6279 | -5/Factory | Garrison activated, responded to threat 6292 | -5/Factory | Core integrity fell below 20% 6584 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06578_ U-05 Engineer lays Concrete. 06578_ K-01 Serf collects debris. 06579_ U-05 Engineer lays Concrete. 06579_ U-05 Engineer builds a Wall. 06579_ U-05 Engineer lays Concrete. 06579_ Penetrated by Slug. 06579_ K-01 Serf collects debris. 06580_ The unstable cave ceiling collapses. 06580_ U-05 Engineer builds a Wall. 06580_ U-05 Engineer lays Concrete. 06581_ K-01 Serf collects debris. 06581_ U-05 Engineer lays Concrete. 06581_ R-10 Processor collects Imp. Reaction Control System. 06581_ U-05 Engineer lays Concrete. 06581_ K-01 Serf collects debris. 06582_ U-05 Engineer builds a Door. 06582_ K-01 Serf collects debris. 06582_ U-05 Engineer lays Concrete. 06583_ K-01 Serf collects debris. 06584_ Slug penetrates R-10 Processor. 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"""""" "k%R=%= #???????????? | | ??????????????????""?"""""" h ##???????????? | | ??????????????????????? ##???????????? | | ?????????????????????? ##???????????? | | ????????????????????? ##???????????? | | ???????????????????? ##????????????? | | ??????????????????? ##### #?????????????? | | ???????????????????? ????# #?????????????? | | ???????????????????? ??????# ?????????????? | | ????????????????????? ???????# ?????????????? | | ?????????????????????????????# ????????????? | | ?????????????????????????????# ????????????? | | ?????????????????????????????# ????????????? | | ?????????????????????????????# ????????????? | | ?????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 631 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 24 Target Analysis 6 Core Analysis 9 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictSwarmKit Manual? 0 Play Time 00:45:21 Cumulative 80.3 hours Start 2024.04.10 @ 17:26:53 End 2024.04.10 @ 18:17:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53dd04b4-35d0-4952-96f6-b69859e976ab