Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 02:02:24 Player: nfd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2883) 2883 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7838 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 160/160 System Corruption 6% Temperature Cool (0) Movement Walking (130) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Makeshift Leg Flexi-carbon Leg > --- UTILITY (6) ------ Makeshift Salvage Targeting Computer Core Analyzer System Shield Heart of Steel > --- WEAPON (3) ------- Makeshift Shrapnel Gun > --- INVENTORY (5) ---- Medium Storage Unit Large Battery (200) Core Analyzer Reaction Control System Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Makeshift Salvage Targeting Computer Core Analyzer System Shield Heart of Steel > --- WEAPON ----------- Heavy Battle Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Medium Storage Unit Large Battery Core Analyzer Reaction Control System Drone Bay [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility System Shield Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Slots Evolved 8 | . . 2 . 2 2 . 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . 2 . . . . 1 . . Utility 4 | . . . . 2 1 . 1 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 123 | 6 11 11 24 30 1 8 7 9 16 Power 16 | 1 1 2 1 4 . 1 1 1 4 Engine 9 | 1 . 2 1 3 . . . . 2 Core 7 | . 1 . . 1 . 1 1 1 2 Reactor . | . . . . . . . . . . Propulsion 36 | 2 3 5 4 11 . 3 1 2 5 Treads 3 | . . . 2 . . . . . 1 Leg 29 | 2 3 5 2 9 . 3 1 2 2 Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight 2 | . . . . 2 . . . . . Utility 37 | 1 2 . 16 8 1 1 2 2 4 Device 23 | . 2 . 14 2 . . . 2 3 Storage 4 | 1 . . 1 2 . . . . . Processor 4 | . . . . 2 . . 1 . 1 Hackware 1 | . . . . 1 . . . . . Protection 5 | . . . 1 1 1 1 1 . . Artifact . | . . . . . . . . . . Weapon 34 | 2 5 4 3 7 . 3 3 4 3 Energy Gun 13 | 1 3 3 1 4 . . 1 . . Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 10 | 1 . . 1 3 . 2 . 1 2 Ballistic Cannon 4 | . . . . . . 1 1 2 . Launcher 5 | . 2 1 1 . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 Parts Lost 40 | . . . 4 11 . 3 . 4 18 Power 4 | . . . . 1 . . . . 3 Propulsion 18 | . . . 3 5 . 1 . 2 7 Utility 8 | . . . . 3 . 1 . 1 3 Weapon 10 | . . . 1 2 . 1 . 1 5 Highest Loss Streak 6 | . . . 2 5 . 3 . 3 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 94 100 99 95 84 90 92 90 54 Engine 4 | . 7 3 11 7 7 4 . . . Core 3 | . 6 7 . . . 2 6 6 5 Treads 1 | . . . 1 5 . . . . . Leg 25 | . 28 44 41 27 30 29 32 24 9 Device 7 | . 9 11 9 8 . . . 12 4 Storage 7 | . 14 11 11 12 7 7 6 6 1 Processor 8 | . . . . 7 7 7 13 13 13 Hackware 4 | . . . . 4 7 7 6 6 6 Protection 1 | . . . 1 1 7 7 6 . . Energy Gun 8 | . 23 18 18 14 15 1 5 . . Ballistic Gun 5 | . 2 . 2 3 . 14 7 5 9 Ballistic Cannon 1 | . . . . . . 5 . 6 . Launcher 1 | . 2 3 . . . . . 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 11 17 20 25 34 39 48 47 54 36 Greatest Support 64 | 20 20 40 40 47 47 49 64 64 57 Greatest Overweight (x) 7 | . . . . 7 . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 9 10 10 10 10 6 Most Carried 10 | 6 8 8 8 10 8 10 10 10 10 Average Carried 8 | 3 7 7 7 9 8 9 9 9 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 6 8 8 8 10 8 8 10 10 5 Class Distribution -------------------- 35% | Mutant 29% | Scavenger-Gunner 27% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Matter Collected 3471 | 188 286 120 417 326 . 326 210 757 841 Remotely . | . . . . . . . . . . Salvage Created 2853 | . 362 154 533 445 . 463 149 456 291 Parts 136 | . 30 10 27 20 . 10 11 15 13 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 9 8 Prevented 4 | . . . . . . . . 2 2 Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Combat Hostiles Destroyed 74 | . 11 4 13 12 . 4 2 17 11 Guns 41 | . 5 2 11 12 . 3 2 1 5 Cannons 6 | . . . . . . 1 . 3 2 AOE 27 | . 6 2 2 . . . . 13 4 Classes Destroyed 15 | . 5 1 1 1 . 2 1 3 1 Worker 4 | . 2 . . 1 . . 1 . . Builder 3 | . 3 . . . . . . . . Hauler 1 | . . . . . . 1 . . . Recycler 1 | . . . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . Watcher 3 | . 1 . . 1 . . 1 . . Swarmer 24 | . 5 . 3 6 . . . 5 5 Grunt 33 | . 6 3 5 6 . 2 . 7 4 Brawler 2 | . . . . . . . . 2 . Duelist 1 | . . . . . . . . 1 . Sentry 8 | . . 1 5 . . . . 1 1 Specialist 2 | . . . . . . 2 . . . Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . . . 2 . . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 9 | . 5 3 4 6 . 3 2 9 7 Combat Bots Only 9 | . 3 3 4 5 . 2 1 9 7 Max Kills in Single Turn 4 | . 2 2 2 2 . 1 2 4 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 2 2 . . . . 4 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Hostile Shots Fired 707 | . 61 12 105 134 . 86 24 75 210 Missed 216 | . 22 3 24 34 . 28 1 24 80 Damage Taken 7364 | . 402 110 1011 1219 . 1157 410 1132 1923 Core 1198 | . 75 . 94 147 . 23 57 123 679 Absorbed by Shields 105 | . . . . 100 . . . . 5 Regen/Repaired (Parts) 194 | . . . . 194 . . . . . Core Remaining (%) 83 | 100 70 . 76 73 . 96 . . . Volleys Fired 217 | . 27 8 46 47 . 19 11 36 23 Largest 3 | . 2 2 2 2 . 3 3 2 2 Hottest 153 | . 112 121 121 119 . 104 153 123 103 Shots Fired 393 | . 42 14 74 93 . 55 22 58 35 Gun 302 | . 33 12 73 93 . 38 16 12 25 Cannon 59 | . . . . . . 17 6 30 6 Launcher 32 | . 9 2 1 . . . . 16 4 Special . | . . . . . . . . . . Kinetic 152 | . . . 4 27 . 55 6 35 25 Thermal 178 | . 33 12 69 64 . . . . . Explosive 32 | . 9 2 1 . . . . 16 4 Electromagnetic 31 | . . . . 2 . . 16 7 6 Robot Hit Streak 12 | . 4 5 12 11 . 10 4 7 7 Robot Miss Streak 6 | . 4 2 6 3 . 3 4 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 228 | . 19 5 51 59 . 30 11 31 22 Core Hits 148 | . 19 10 20 26 . 9 8 35 21 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 17 | . 3 1 5 2 . 2 . 3 1 Burn 11 | . 3 1 5 2 . . . . . Destroy 1 | . . . . . . . . 1 . Blast 4 | . . . . . . 2 . 2 . Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7478 | . 872 226 912 1009 . 645 157 2317 1340 Guns 3103 | . 278 110 857 1005 . 358 99 124 272 Cannons 933 | . . . . . . 287 50 448 148 Explosions 3430 | . 594 116 55 . . . . 1745 920 Melee . | . . . . . . . . . . Ramming 12 | . . . . 4 . . 8 . . Kinetic 1818 | . . . 64 290 . 645 52 495 272 Thermal 1832 | . 278 110 793 651 . . . . . Explosive 3430 | . 594 116 55 . . . . 1745 920 Electromagnetic 386 | . . . . 64 . . 97 77 148 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 1 . . 6 6 6 Average Corruption 4 | . . . . 1 . . 4 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 81 | . . . . 8 . . 8 31 34 Message Errors 16 | . . . . 1 . . 3 4 8 Matter Fused 23 | . . . . 3 . . 1 11 8 Heat Flow Errors 12 | . . . . 2 . . . 4 6 Energy Discharges 6 | . . . . 1 . . 1 2 2 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 12 | . . . . . . . 2 5 5 Data Loss (major) 4 | . . . . . . . . . 4 Misfires 4 | . . . . 1 . . . 3 . Alerts 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 92 | . 38 . . . . . . 32 22 Projectiles . | . . . . . . . . . . Explosions 92 | . 38 . . . . . . 32 22 Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . . 3 . 6 . Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . 3 . 6 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 106 | . . . . . . . . 55 51 Shots 2 | . . . . . . . . 1 1 Rammed 1 | . . . . 1 . . . . . Targets Rammed 2 | . . . . 1 . . 1 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 342 | . 240 60 342 233 . 2 177 214 231 Average Temperature 86 | . 80 22 117 76 . 2 84 83 67 Received Heat Transfer 1531 | . 135 54 369 505 . 18 . 288 162 Effects 4 | . . . 4 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . 2 . 9 2 . . . . . Heat Transferred 4995 | . 925 333 2183 1554 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Peak Influence 270 | . 241 270 267 257 5 138 167 . . Initial 113 | . . 101 113 108 . 3 56 . . Average 94 | . 84 205 106 86 3 76 71 . . Maximum Alert Level 1 | . 1 1 1 1 . . . . . Low Security (%) 87 | 100 78 33 92 91 100 100 100 . . Level 1 12 | . 21 66 7 8 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 1 2 4 . 2 3 . . Investigation 4 | . 1 1 . 1 . . 1 . . Extermination 2 | . . . . . . . 2 . . Reinforcement 5 | . 1 . 2 . . 2 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Distress Signals 6 | . 3 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 18 7 21 23 . 6 3 18 17 Peak Tracking Total 7 | . 5 5 4 6 . 3 1 7 7 Tactical Retreats 9 | . 1 . 1 2 . 1 . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Traps Triggered 5 | . 1 1 . 1 . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Machines Disabled 5 | . 2 . . . . 1 . 1 1 Max in Single Turn 1 | . 1 . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Machines Accessed 23 | . 1 2 5 6 1 . 6 1 1 Terminals 14 | . 1 . 4 4 1 . 3 . 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . . 1 1 . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 70 | . 5 7 14 23 2 . 12 1 6 Successful 39 | . 1 5 5 14 1 . 6 1 6 Failed 31 | . 4 2 9 9 1 . 6 . . Catastrophic 10 | . . . 5 4 . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 3 . 2 . . . 1 . . Terminals 43 | . 5 . 12 10 2 . 8 . 6 Fabricators 1 | . . . . . . . 1 . . Repair Stations 11 | . . . . 11 . . . . . Recycling Units 5 | . . 3 2 . . . . . . Scanalyzers 6 | . . 4 . . . . 2 . . Garrison Access 3 | . . . . 2 . . 1 . . Terminal Hacks 22 | . 1 . 3 5 1 . 5 1 6 Record 10 | . . . . 2 . . 2 . 6 Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 2 | . . . . 1 . . 1 . . Open Door 3 | . . . 2 . . . . 1 . Open DSF 2 | . . . . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 9 | . . . . 9 . . . . . Scan Component 5 | . . . . 5 . . . . . Repair 4 | . . . . 4 . . . . . Recycling Unit Hacks 2 | . . 1 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 5 | . . 4 . . . . 1 . . Insert Component 3 | . . 2 . . . . 1 . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Monitor 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 1 2 6 6 . . 5 . 1 Full Trace Events 2 | . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . 4 . . . . . Time 141 | . . . . 141 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . Parts Scanalyzed 3 | . . 2 . . . . 1 . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 5 | . . . 5 . . . . . . EXPLORE 2 | . . . 2 . . . . . . RETURN 3 | . . . 3 . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 Drone Launches 20 | . . . 20 . . . . . . Drone Recoveries 6 | . . . 6 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Turns Passed 6407 | 71 558 260 766 1434 14 174 533 1272 1325 Spaces Moved 4261 | 50 381 175 438 793 12 74 435 1008 895 Core 111 | 5 . . . . . . . . 106 Treads 187 | . . . 1 186 . . . . . Legs 3937 | 45 381 175 437 606 12 74 435 1008 764 Wheels 25 | . . . . . . . . . 25 Hover . | . . . . . . . . . . Flight 1 | . . . . 1 . . . . . Fastest Speed 50 | 50 120 120 120 110 112 105 105 107 50 Average Speed 122 | 113 120 120 120 131 112 126 109 114 134 Slowest Speed 620 | 120 120 120 160 620 112 187 185 195 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 47 16 61 46 . 53 8 96 77 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 5 | . . . . . . . . 2 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 300 | . 47 18 7 . . . . 200 28 Melee . | . . . . . . . . . . Projectile 10 | . . . . . . . . 10 . AOE 290 | . 47 18 7 . . . . 190 28 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Total 5059 | 62 446 213 603 1094 12 112 472 1068 977 Wait 286 | . 3 4 63 172 . 1 3 13 27 Move 4252 | 49 380 174 437 792 11 73 434 1007 895 Hop . | . . . . . . . . . . Pick Up 81 | 7 11 7 9 26 . 3 9 2 7 Fast Attach 49 | 5 2 1 6 13 . 6 3 3 10 Attach 30 | 1 1 2 2 11 1 1 2 3 6 Detach 8 | . . . . 4 . 2 . . 2 Swap 44 | . 8 8 16 6 . 1 2 3 . Drop 83 | . 14 9 17 22 . 6 7 1 7 Fire 217 | . 27 8 46 47 . 19 11 36 23 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . 1 . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Propulsion x2 713 | -9/Materials | Discovered new exit (range 9) 890 | -9/Materials | Entered Storage 1043 | -9/Storage | Lost 12 allies 1396 | -9/Storage | Identified exit to Recycling 1632 | -9/Storage | Discovered new exit (range 15) 1656 | -9/Storage | Entered Materials 1656 | -8/Materials | Evolved 2 slots: Utility x2 1984 | -8/Materials | Lost 5 parts (2n2u1w) 2125 | -8/Materials | Garrison activated, responded to threat 2165 | -8/Materials | Lost 4 parts (1p2n1u) 2460 | -8/Materials | Discovered new exit (range 9) 2497 | -8/Materials | Build established: Scavenger-Mutant 2908 | -8/Materials | Repaired Carbon-fiber Leg 2961 | -8/Materials | Repaired Hvy. Ion Engine 2995 | -8/Materials | Repaired Aluminum Leg 3023 | -8/Materials | Repaired ECM Suite 3090 | -8/Materials | Entered Factory 3090 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3094 | -7/Factory | Identified exit to DSF 3104 | -7/Factory | Entered DSF 3143 | -7/DSF | Discovered new exit (range 12) 3149 | -7/DSF | Additional patrols routed to DSF 3278 | -7/DSF | Entered Factory 3278 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3300 | -6/Factory | Lost 3 parts (1n1u1w) 3585 | -6/Factory | Build established: Scavenger-Gunner 3753 | -6/Factory | Discovered new exit (range 5) 3811 | -6/Factory | Entered Lower Caves 3828 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3856 | -6/Lower Caves | Destroyed 9 combat bots 3928 | -6/Lower Caves | Lost 3 parts (1n1u1w) 4115 | -6/Lower Caves | Found Prototype Device 4154 | -6/Lower Caves | Identified exit to Lower Caves 4330 | -6/Lower Caves | Spotted B-75 Beast 4337 | -6/Lower Caves | Destroyed B-75 Beast 5083 | -6/Lower Caves | Entered another Lower Caves area 5124 | -6/Lower Caves | Attracted the attention of an 0b10 base 5195 | -6/Lower Caves | Destroyed 7 combat bots 5197 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 5200 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5200 | -6/Lower Caves | Learned Extension emergency access door positions 5371 | -6/Lower Caves | Lost 4 parts (1n1u2w) 5380 | -6/Lower Caves | Identified Heart of Steel 5452 | -6/Lower Caves | Core integrity fell below 50% 5498 | -6/Lower Caves | Learned Factory terminal intel 5505 | -6/Lower Caves | Core integrity fell below 20% 5570 | -6/Lower Caves | Lost 4 parts (1p3n) 5601 | -6/Lower Caves | Discovered new exit (range 5) 5602 | -6/Lower Caves | Build established: Mutant 5680 | -6/Lower Caves | Learned Factory garrison access intel 6270 | -6/Lower Caves | Discovered new exit (range 5) 6346 | -6/Lower Caves | Build established: Derelict-Mutant 6398 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6408 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06056_ Acquired 31 matter. 06059_ Acquired Mak. Leg. 06069_ System corrupted: Heat flow error (+135). 06087_ System corrupted: Component data lost. 06117_ R:5Q#N:|FOLN7MP9RX 06124_ Acquired 60 matter. 06145_ System corrupted: Matter fused (-8). 06172_ System corrupted: Matter fused (-10). 06218_ System corrupted: IFF burst signal emitted. 06251_ System corrupted: Heat flow error (+136). 06270_ EXIT=FOUND 06285_ System corrupted: Matter fused (-10). 06311_ GT NZNN31LUBUWVFBRPZ8ON:5, ,NY%A 06334_ System corrupted: Heat flow error (+140). 06358_ System corrupted: Heat flow error (+113). 06362_ Acquired 18 matter. 06381_ System corrupted: Energy discharge (-57). 06398_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06401_ Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???????###???????????????????????????????????? | | #??????? #???????????????????????????????????? | | # #???????# #???????????#???????????????????????? | | ## ##??????# #??????????? ??????????????????????? | | ## ##?????# #??????????? ?????????????????????? | | ####### ##?????????? ?????????????????????? | | #?????????? ??????????????????????? | | ###### #??????#### ??????????????????????? | | #????# #?????## ???????????????????????? | | ###??# #?##### ???????????????????????? | | ##?# ### #???????????????????????? | | #?# ## #???????#####???????????? | | #####?# ## ##?????## #???????????? | | #?????# ##????# #???????????? | | ### ##?????# #??# ###### #???????????? | | ??###??????? #????# #???????????? | | ???????????? #???## ############## | | ???????????# ##### s | | #?????????# s @ | | ?????????# Y# ### ########### | | #????????# ?## #?## #""" """"# | | ##??????# ???## #??### ; "T""# | | ##????## ??????## #???## # # | | ? #???? ????????# ???# # + | | # #??? ?????????# ??# # "# | | ## ##?? ??????????# ### + " | | ## ##? #??#???????### ### #""" | | ## #? ## #??????????###?### #??" # | | #? ?????????????????## #??" | | ## #????????????????????## ######+# | | #?????????????????????## | | ###### ??????????????# | | #????????????????######## | | #????????????????# #### # | | # ########?????????????????## | | # ##???????????????????##### # | | # ##??????????######### ##### # | | ######????## #???# # | | ## #????# #???# ## | | ###### #### #??## ##? | | ### ##??# ##### ##? | | #### ###???###### #? | | #### ##??????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 2 Armor Coverage 600 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Enh. Optical Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Release The Drones! Remodeling Challenges ------------ None Game ------ Seed SwarmTractorDetonator Manual? 0 Play Time 02:31:42 Cumulative 22.8 hours Start 2024.04.16 @ 00:53:27 End 2024.04.18 @ 02:02:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc153a97-7999-42ef-92fe-86d4cc252fa8