Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.12.01 @ 09:58:14 Player: viper Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (256) 1280 Value Destroyed (11425) 11425 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1846) 1846 TOTAL SCORE: 20851 Bonus ------- High Alert Combat Kills 346 Entered DSFs 1000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 146/550 Energy 58/200 System Corruption 22% Temperature Critical (705) Movement Treading (151) Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Medium Treads Medium Treads Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY (10) ----- High-capacity Storage Unit Matter Compressor Quantum Shading Machine Machine Analyzer Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Medium Regenerative Plating Heavy Regenerative Plating > --- WEAPON (4) ------- Railgun Railgun Linear Accelerator Compact Linear Accelerator > --- INVENTORY (20) --- Light Antimatter Reactor Light Quantum Reactor Medium Treads Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Terrain Scan Processor Advanced Target Analyzer Matter Filter Heavy Armor Plating Advanced Dynamic Insulation System Plasma Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Quantum Shading Machine Machine Analyzer Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer SHELL Armor > --- WEAPON ----------- Railgun Railgun Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Medium Treads Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Terrain Scan Processor Advanced Target Analyzer Matter Filter Heavy Armor Plating Advanced Dynamic Insulation System Plasma Lance [Rating: 145] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Titanium Leg Treads Advanced Medium Treads Leg Titanium Leg Utility Terrain Scanner Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Improved System Shield Protection Core Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Slots Evolved 15 | . 1 2 2 2 2 . 2 2 . 2 . Power 1 | . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . 2 . Utility 8 | . . 1 . 1 2 . 2 2 . . . Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 161 | 7 4 12 12 11 2 . 31 2 4 4 72 Power 27 | 1 2 4 2 3 . . 5 . . . 10 Engine 20 | 1 2 4 2 3 . . 4 . . . 4 Core 1 | . . . . . . . 1 . . . . Reactor 6 | . . . . . . . . . . . 6 Propulsion 45 | 2 . 3 5 1 . . 8 . . 3 23 Treads 12 | . . . . . . . . . . . 12 Leg 33 | 2 . 3 5 1 . . 8 . . 3 11 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 50 | 2 . 1 1 4 2 . 13 . 2 . 25 Device 24 | 1 . 1 . 2 . . 6 . 2 . 12 Storage 9 | 1 . . 1 . 1 . 4 . . . 2 Processor 7 | . . . . 1 . . 1 . . . 5 Hackware 1 | . . . . . . . 1 . . . . Protection 9 | . . . . 1 1 . 1 . . . 6 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 2 4 4 3 . . 5 2 2 1 14 Energy Gun 4 | 1 1 1 . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 19 | 1 1 3 4 3 . . 1 . . 1 5 Ballistic Cannon 14 | . . . . . . . 3 2 2 . 7 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 1 1 . . 3 . . . 9 Parts Lost 65 | . 1 . . . . . 14 . 2 . 48 Power 8 | . . . . . . . 1 . . . 7 Propulsion 19 | . . . . . . . 2 . 1 . 16 Utility 22 | . . . . . . . 8 . . . 14 Weapon 16 | . 1 . . . . . 3 . 1 . 11 Highest Loss Streak 9 | . 1 . . . . . 7 . 1 . 9 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 99 99 100 100 97 84 90 99 92 Engine 12 | . 25 20 16 13 12 12 10 10 10 9 4 Treads 2 | . . . . . . . . . . . 11 Leg 22 | . 25 20 32 28 25 25 21 20 15 26 12 Device 12 | . 12 20 16 8 6 6 9 15 21 22 13 Storage 12 | . 12 10 8 7 12 12 16 20 20 18 14 Processor 5 | . . . . 5 6 6 5 5 5 4 12 Protection 3 | . . . . 7 12 12 7 . . . . Energy Gun 1 | . 10 2 . . . . . . . . . Ballistic Gun 16 | . 13 27 24 27 25 25 17 . . 3 4 Ballistic Cannon 4 | . . . . . . . 2 14 17 13 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 131 | 19 22 33 49 57 61 61 106 122 131 128 128 Greatest Support 200 | 20 20 34 68 71 71 71 75 65 65 97 200 Greatest Overweight (x) 5 | 5 1 3 . . . . 1 1 2 1 3 Average Overweight (x) . | . . . . . . . . 1 1 1 . Largest Inventory Capacity 20 | 10 10 10 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 9 10 10 13 15 15 15 19 20 20 20 20 Most Carried 20 | 2 8 10 13 15 14 13 20 16 20 19 20 Average Carried 13 | 1 5 9 10 14 13 13 16 14 19 16 14 Final Capacity 20 | 10 10 10 15 15 15 15 20 20 20 20 20 Final Carried 20 | 2 8 10 13 15 13 13 14 16 20 16 20 Class Distribution -------------------- 40% | Hacker-Gunner 28% | Hacker-Skirmisher 13% | Hacker-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/DSF Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Matter Collected 10882 | 197 137 295 1586 1482 . 308 2593 65 271 123 3825 Remotely 765 | . . . . . . . . . . . 765 Salvage Created 12046 | . 434 295 1930 2139 . 498 2971 . 210 105 3464 Parts 609 | . 28 21 121 107 . 27 137 . 6 2 160 Haulers Intercepted 14 | . 2 1 3 2 . 1 4 . . 1 . Recyclers Shooed 6 | . . . 3 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Combat Hostiles Destroyed 178 | . 7 4 26 34 . 6 28 . 7 1 65 Melee 3 | . . . . . . . . . . . 3 Guns 114 | . 5 4 26 34 . 6 24 . . . 15 Cannons 58 | . . . . . . . 4 . 7 1 46 AOE 3 | . 2 . . . . . . . . . 1 Classes Destroyed 20 | . 5 2 5 1 . 2 2 . . . 3 Worker 15 | . 2 . 1 2 . . 5 . . . 5 Builder 7 | . . . 3 . . . . . . . 4 Tunneler 2 | . . . 1 1 . . . . . . . Hauler 14 | . 2 1 3 2 . 1 4 . . 1 . Recycler 16 | . . . 5 2 . . 6 . . . 3 Mechanic 1 | . . . 1 . . . . . . . . Operator 6 | . . 1 2 3 . . . . . . . Watcher 17 | . 2 3 3 2 . . 5 . . . 2 Swarmer 16 | . 2 . 5 6 . . . . 3 . . Grunt 75 | . 5 1 12 18 . 2 7 . 2 . 28 Brawler 5 | . . . 1 2 . . 1 . . . 1 Duelist 2 | . . . . . . . 1 . 1 . . Researcher 6 | . . . . . . . . . . . 6 Sentry 22 | . . 3 8 6 . . 1 . . 1 3 Specialist 5 | . . . . . . 2 . . . . 3 Hunter 24 | . . . . 2 . 1 7 . . . 14 Programmer 23 | . . . . . . . 10 . . . 13 Heavy 3 | . . . . . . 1 1 . 1 . . Striker 2 | . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | . 6 3 9 5 . 3 7 . 3 1 9 Combat Bots Only 9 | . 3 1 3 5 . 3 4 . 3 1 9 Max Kills in Single Turn 4 | . 3 1 2 2 . 1 2 . 2 1 4 Gunslinging 1 | . . . 1 1 . . . . . . 1 Exploded 2 | . 2 . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Damage Taken 11522 | . 169 104 355 483 . 173 2082 . 193 18 7945 Core 1810 | . 29 7 53 37 . . 245 . 31 . 1408 Absorbed by Shields 1020 | . . . . . . . . . 206 19 795 Redirected to Shielding 253 | . . . . 5 . 20 128 . . . 100 Regen/Repaired (Parts) 379 | . . . 93 152 . . 99 . . . 35 Core Remaining (%) 92 | 100 88 98 90 94 . 100 75 . 97 . . Volleys Fired 568 | . 32 14 88 79 . 18 138 . 10 4 185 Largest 4 | . 2 3 3 4 . 4 4 . 4 4 4 Hottest 260 | . 60 69 75 100 . 100 164 . 220 198 260 Shots Fired 1844 | . 63 42 264 316 . 72 455 . 38 16 578 Gun 1376 | . 63 42 264 316 . 72 425 . . 4 190 Cannon 468 | . . . . . . . 30 . 38 12 388 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1797 | . 32 42 264 316 . 72 445 . 38 16 572 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 47 | . 31 . . . . . 10 . . . 6 Robot Hit Streak 60 | . 17 20 26 37 . 20 60 . 17 17 28 Robot Miss Streak 8 | . 3 4 3 3 . 1 5 . 5 1 8 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 24 | . 2 . 5 8 . . 8 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . 1 Shots Hit Robots 1458 | . 50 28 192 225 . 57 357 . 33 15 501 Core Hits 767 | . 21 18 82 90 . 21 130 . 30 13 362 Critical Kills 13 | . . 1 . 1 . 1 7 . . . 3 Critical Parts Destroyed 26 | . . . 1 10 . . 13 . . 1 1 Critical Strikes 64 | . 1 1 1 12 . 1 24 . . 2 22 Destroy 40 | . . 1 1 12 . 1 20 . . 1 4 Blast 20 | . . . . . . . 3 . . 1 16 Corrupt 2 | . 1 . . . . . 1 . . . . Impale 2 | . . . . . . . . . . . 2 Melee Attacks 22 | . . . . . . . . . . . 22 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . 22 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 32520 | . 800 408 3348 3815 . 919 6696 . 850 440 15244 Guns 18911 | . 557 408 3335 3815 . 919 5858 . . 97 3922 Cannons 11986 | . . . . . . . 838 . 850 343 9955 Explosions 653 | . 243 . . . . . . . . . 410 Melee 900 | . . . . . . . . . . . 900 Ramming 70 | . . . 13 . . . . . . . 57 Kinetic 30305 | . 183 408 3335 3815 . 919 6511 . 850 440 13844 Thermal 243 | . 243 . . . . . . . . . . Explosive 410 | . . . . . . . . . . . 410 Electromagnetic 592 | . 374 . . . . . 185 . . . 33 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 900 | . . . . . . . . . . . 900 Highest Corruption 22 | . . . 1 . . . 2 . . 1 22 Average Corruption 6 | . . . 1 . . . 1 . . 1 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . 8 . . . 1 Effects 88 | . . . 4 . . . 13 . . 2 69 Message Errors 20 | . . . 1 . . . 2 . . 1 16 Matter Fused 27 | . . . . . . . 6 . . 1 20 Heat Flow Errors 8 | . . . . . . . 2 . . . 6 Energy Discharges 12 | . . . 2 . . . 2 . . . 8 Data Loss (minor) 8 | . . . 1 . . . 1 . . . 6 Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . Overflow Damage 126 | . . . . . . . 3 . . . 123 Projectiles 119 | . . . . . . . 3 . . . 116 Explosions 7 | . . . . . . . . . . . 7 Melee . | . . . . . . . . . . . . Knockbacks 172 | . . . . . . . 4 . 13 . 155 Impact . | . . . . . . . . . . . . Kinetic 164 | . . . . . . . 4 . 12 . 148 Secondary 8 | . . . . . . . . . 1 . 7 Self-Inflicted Damage 57 | . 27 . . . . . 30 . . . . Shots 3 | . 1 . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . . . 1 . . . . . . . 5 Kicked 6 | . . . 1 . . . . . . . 5 Crushed . | . . . . . . . . . . . . Highest Temperature 1073 | . 312 72 425 423 . 186 397 . 30 . 1073 Average Temperature 120 | . 99 24 92 107 . 77 139 . 15 . 221 Received Heat Transfer 2229 | . 117 45 270 270 . 30 231 . 41 4 1221 Effects 55 | . . . 4 5 . . 10 . . . 36 Shutdowns 16 | . . . 3 . . . 4 . . . 9 Energy Bleed 4 | . . . 1 1 . . 1 . . . 1 Interference 16 | . . . . 3 . . 2 . . . 11 Matter Decay 4 | . . . . . . . 1 . . . 3 Short Circuit 2 | . . . . . . . 1 . . . 1 Damage (minor) 2 | . . . . 1 . . 1 . . . . Damage (major) 7 | . . . . . . . . . . . 7 Damage (core) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 250 | . 250 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Peak Influence 571 | . 165 135 450 549 164 243 310 12 156 126 571 Initial 164 | . . 6 30 117 164 88 94 12 6 65 52 Average 164 | . 31 59 218 229 164 159 128 12 52 78 246 Maximum Alert Level 2 | . . . 2 2 . 1 1 . . . 2 Low Security (%) 66 | 100 100 100 39 47 100 91 83 100 100 100 42 Level 1 29 | . . . 59 45 . 8 16 . . . 43 Level 2 4 | . . . 1 6 . . . . . . 14 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 46 | . 1 1 3 11 . 2 8 . 1 . 19 Investigation 13 | . 1 . 1 6 . . . . . . 5 Extermination 7 | . . . . 1 . . 2 . . . 4 Reinforcement 25 | . . 1 2 4 . 2 6 . 1 . 9 Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . 3 Haulers Reinforced 3 | . . . . 1 . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Distress Signals 14 | . 2 1 3 2 . . 3 . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 228 | . 12 8 35 38 . 6 40 . 7 1 81 Peak Tracking Total 6 | . 3 3 5 6 . 3 5 . 3 1 6 Tactical Retreats 2 | . . 1 . . . . . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Traps Triggered 11 | . 1 1 1 2 . 3 2 . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 7 | . . . . 7 . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . Reused 1 | . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . 1 . . 4 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Machines Disabled 19 | . . . 2 1 . . 4 . 1 . 11 Max in Single Turn 2 | . . . 1 1 . . 2 . 1 . 2 Garrison Access 3 | . . . 1 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Machines Accessed 38 | . 3 3 8 8 1 . 6 1 . 1 7 Terminals 27 | . 2 3 6 5 1 . 4 1 . 1 4 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 5 | . . . 1 2 . . 1 . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . . . . Total Hacks 106 | . 10 9 31 22 2 . 9 2 . 1 20 Successful 69 | . 6 6 20 18 1 . 7 1 . 1 9 Failed 37 | . 4 3 11 4 1 . 2 1 . . 11 Catastrophic 5 | . . . . 2 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . . Terminals 73 | . 7 9 23 14 2 . 4 2 . 1 11 Fabricators 6 | . . . . . . . . . . . 6 Repair Stations 16 | . . . 4 7 . . 2 . . . 3 Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 8 | . . . 4 1 . . 3 . . . . Terminal Hacks 46 | . 3 5 15 10 1 . 4 1 . 1 6 Record 7 | . . . 5 . . . . . . . 2 Robot Analysis 3 | . . . 1 . . . . . . . 2 Prototype ID Bank 2 | . . . 2 . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 5 | . . . . 1 1 . 2 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . Repair Station Index 1 | . . . 1 . . . . . . . . Locate Traps 4 | . 1 . . 3 . . . . . . . Disarm Traps 2 | . . . . 2 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . Dispatch Records 2 | . . 2 . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 7 | . 1 2 1 1 . . 1 . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 2 | . . . . . . . . . . . 2 Repair Station Hacks 14 | . . . 4 7 . . 2 . . . 1 Scan Component 8 | . . . 2 4 . . 1 . . . 1 Repair 6 | . . . 2 3 . . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . . . . Seal Access 3 | . . . 1 1 . . 1 . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . Track 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 3 1 6 5 1 . 1 1 . . 7 Full Trace Events 13 | . 2 . 1 5 . . . . . . 5 Feedback Events 3 | . . . . . . . . . . . 3 Corruption 3 | . . . . . . . . . . . 3 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . 2 3 . . 1 . . . . Time 326 | . . . 76 190 . . 60 . . . . Parts Recycled 1 | . 1 . . . . . . . . . . Recycled Matter 45 | . 45 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . Highest-Rated Group 93 | . . . . 93 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 55 | . . . . 55 . . . . . . . Total Damage 845 | . . . . 845 . . . . . . . Kills 13 | . . . . 13 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Robot Analysis Total 3 | . . . 1 . . . . . . . 2 Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Turns Passed 9858 | 215 973 642 1162 1944 10 146 1732 159 265 290 2320 Spaces Moved 4235 | 66 275 250 604 1037 7 83 736 84 90 147 856 Core 29 | 29 . . . . . . . . . . . Treads 420 | . . . . . . . . . . . 420 Legs 3786 | 37 275 250 604 1037 7 83 736 84 90 147 436 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 130 130 130 130 130 127 185 185 186 115 Average Speed 157 | 119 188 188 130 130 130 130 176 185 248 186 161 Slowest Speed 385 | 300 190 330 130 130 130 130 197 185 266 186 385 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 6 51 21 66 30 . 88 22 3 67 6 54 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 29 | . . . . . . . 29 . . . . Terrain Destroyed 111 | . 15 . . . . . 32 . 1 2 61 Melee . | . . . . . . . . . . . . Projectile 54 | . . . . . . . 4 . 1 2 47 AOE 57 | . 15 . . . . . 28 . . . 14 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Tes Total 6479 | 198 673 395 870 1558 8 105 1011 87 106 154 1314 Wait 1374 | 124 355 99 150 428 . 5 83 . . . 130 Move 4224 | 65 274 249 603 1036 6 82 735 83 89 146 856 Hop . | . . . . . . . . . . . . Pick Up 61 | 2 7 9 7 3 . . 10 1 2 . 20 Fast Attach 68 | 7 1 1 5 3 . . 7 2 4 . 38 Attach 54 | . 2 3 2 3 2 . 13 . . 4 25 Detach 17 | . 1 1 . . . . 1 1 1 . 12 Swap 40 | . 1 8 5 5 . . 12 . . . 9 Drop 38 | . . 11 9 1 . . 7 . . . 10 Fire 568 | . 32 14 88 79 . 18 138 . 10 4 185 Melee 22 | . . . . . . . . . . . 22 Ram . | . . . . . . . . . . . . Kick 6 | . . . 1 . . . . . . . 5 Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 5 . . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 216 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Evolved 1 slot: Power x1 313 | -10/Materials | Build established: Hacker-Mutant 616 | -10/Materials | Identified exit to Mines 616 | -10/Materials | Discovered exit to Mines (range 6) 1090 | -10/Materials | Identified exit to Materials 1090 | -10/Materials | Discovered exit to Materials (range 6) 1189 | -10/Materials | Entered another Materials area 1189 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1475 | -9/Materials | Build established: Hacker-Skirmisher 1665 | -9/Materials | Identified exit to Materials 1665 | -9/Materials | Discovered exit to Materials (range 13) 1831 | -9/Materials | Entered another Materials area 1831 | -8/Materials | Evolved 2 slots: Propulsion x2 2831 | -8/Materials | Repaired Titanium Leg 2870 | -8/Materials | Repaired Titanium Leg 2956 | -8/Materials | Identified exit to Factory 2956 | -8/Materials | Discovered exit to Factory (range 4) 2993 | -8/Materials | Entered Factory 2993 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3125 | -7/Factory | Identified exit to Lower Caves 3125 | -7/Factory | Discovered exit to Lower Caves (range 11) 3583 | -7/Factory | Build established: Hacker-Gunner 3602 | -7/Factory | Repaired Hvy. Deuterium Engine 4210 | -7/Factory | Repaired Enh. Autogun 4272 | -7/Factory | Repaired Enh. Autogun 4718 | -7/Factory | Identified exit to Factory 4787 | -7/Factory | Discovered exit to Lower Caves (range 8) 4937 | -7/Factory | Entered another Factory area 4937 | -6/Factory | Evolved 2 slots: Utility x2 4943 | -6/Factory | Identified exit to DSF 4947 | -6/Factory | Entered DSF 4985 | -6/DSF | Additional patrols routed to DSF 5059 | -6/DSF | Identified exit to Factory 5059 | -6/DSF | Discovered exit to Factory (range 15) 5093 | -6/DSF | Entered Factory 5093 | -5/Factory | Evolved 2 slots: Utility x2 5174 | -5/Factory | Repaired Enh. Autogun 5408 | -5/Factory | Build established: Hacker-Skirmisher 6012 | -5/Factory | Cargo convoy interrupted 6126 | -5/Factory | Build established: Hacker-Gunner 6208 | -5/Factory | Lost 3 parts (1p1n1w) 6572 | -5/Factory | Identified exit to Upper Caves 6723 | -5/Factory | Identified exit to Factory 6723 | -5/Factory | Discovered exit to Factory (range 8) 6770 | -5/Factory | Lost 7 parts (1n4u2w) 6825 | -5/Factory | Entered another Factory area 6825 | -4/Factory | Evolved 2 slots: Utility x2 6974 | -4/Factory | Identified exit to DSF 6984 | -4/Factory | Entered DSF 7026 | -4/DSF | Additional patrols routed to DSF 7142 | -4/DSF | Identified exit to Research 7142 | -4/DSF | Discovered exit to Research (range 11) 7249 | -4/DSF | Entered Research 7249 | -3/Research | Evolved 2 slots: Propulsion x2 7281 | -3/Research | Identified exit to Testing 7539 | -3/Research | Entered Testing 7799 | -3/Testing | Scanned by Researcher 7958 | -3/Testing | Lost 5 parts (2p1n1u1w) 8289 | -3/Testing | First assault squad dispatched 8392 | -3/Testing | Lost 9 parts (2p2n3u2w) 8613 | -3/Testing | Destroyed 9 combat bots 8614 | -3/Testing | Lost 7 parts (1p4n1u1w) 8892 | -3/Testing | Spotted Striker 8897 | -3/Testing | Spotted Striker 8921 | -3/Testing | System corruption reached 10% 8923 | -3/Testing | Destroyed Striker 8933 | -3/Testing | Build established: Scavenger-Gunner 9030 | -3/Testing | Spotted Alpha 7 9071 | -3/Testing | Destroyed Striker 9093 | -3/Testing | Destroyed Alpha 7 9109 | -3/Testing | Lost 6 parts (1p2n2u1w) 9188 | -3/Testing | Lost 3 parts (1p2u) 9493 | -3/Testing | Lost 4 parts (2n1u1w) 9633 | -3/Testing | Lost 3 parts (2n1u) 9773 | -3/Testing | Found Prototype Protection 9773 | -3/Testing | Identified Hvy. Regenerative Plating 9789 | -3/Testing | Found Prototype Protection 9789 | -3/Testing | Identified SHELL Armor 9795 | -3/Testing | Found Prototype Protection 9795 | -3/Testing | Identified Med. Regenerative Plating 9798 | -3/Testing | Found Hvy. Regenerative Plating 9835 | -3/Testing | Core integrity fell below 50% 9855 | -3/Testing | Core integrity fell below 20% 9860 | -3/Testing | Core destroyed Last Messages --------------- 09846_ System corrupted: Matter fused (-6). 09847_ Power failure, Mic. Antimatter Reactor shutdown. 09847_ Slug penetrates Wall. 09847_ G-67 Veteran destroyed. 09849_ Power failure, Mic. Antimatter Reactor shutdown. 09850_ Overheating: Matter decay (-18). 09851_ Overheating: System interference. 09851_ Com. Linear Accelerator temporarily disabled. 09852_ Overheating: System interference. 09852_ Railgun temporarily disabled. 09853_ Power failure, Mic. Antimatter Reactor shutdown. 09853_ Overheating: Imp. Targeting Computer damaged (-5). 09853_ Overheating: Med. Treads damaged (-27). 09853_ Overheating: Railgun damaged (-75). 09855_ Overheating: Core damaged (-130). 09857_ Power failure, Mic. Antimatter Reactor shutdown. 09859_ Overheating: System interference. 09859_ Railgun temporarily disabled. 09859_ Med. Regenerative Plating temporarily disabled. 09860_ Overheating: Core damaged (-247). 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Matter Compressor | -3/Testing | Archive Plasma Sword | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Exp. System Shield | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Shock Maul | -3/Testing | Archive Exp. Heat Sink | -3/Testing | Archive Hvy. Hardcell Cannon | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive K-01 Serf | -3/Testing | Archive R-10 Processor | -3/Testing | Archive B-74 Champion | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorBiometalBattery Manual? 0 Play Time 01:36:24 Cumulative 1205.2 hours Start 2022.11.17 @ 09:12:28 End 2022.12.01 @ 09:58:14 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 798 Rogue 62 Adventurer 0 Explorer 736 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8c0725c-64ac-401b-a7ce-497124636afc