Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 23:01:45 Player: double j Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1217) 1217 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4607 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (3) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Terrain Scanner System Shield > --- WEAPON ----------- Heavy Particle Cannon Gauss Cannon > --- INVENTORY -------- Improved Heat Sink [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Particle Cannon Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . . 1 1 Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 65 | 5 1 7 24 13 15 Power 11 | 1 . 1 6 1 2 Engine 4 | 1 . 1 2 . . Core 7 | . . . 4 1 2 Reactor . | . . . . . . Propulsion 25 | 2 . 2 12 5 4 Treads 14 | . . 2 12 . . Leg 10 | 2 . . . 5 3 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 21 | 1 1 3 3 6 7 Device 13 | . 1 2 3 3 4 Storage 4 | 1 . 1 . 1 1 Processor . | . . . . . . Hackware 3 | . . . . 2 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 1 . 1 3 1 2 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . . 2 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 3 | . . 1 . 1 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . . 1 3 15 12 Power 4 | . . . 1 2 1 Propulsion 10 | . . . 1 5 4 Utility 12 | . . 1 1 5 5 Weapon 5 | . . . . 3 2 Highest Loss Streak 12 | . . 1 3 12 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 80 78 93 73 31 Engine 2 | . 14 11 . 5 . Core 4 | . . . 8 1 2 Treads 19 | . . 8 32 6 . Leg 5 | . 28 13 . 12 4 Device 14 | . 9 19 17 9 5 Storage 14 | . 14 14 18 12 4 Hackware 2 | . . . . 11 7 Energy Cannon 5 | . . . 8 5 . Ballistic Cannon 2 | . . 9 1 2 1 Launcher 3 | . . . 5 1 . Naked Turns . | . . . . . . Heaviest Build 36 | 11 12 18 29 36 25 Greatest Support 80 | 20 20 40 80 60 20 Greatest Overweight (x) 8 | . . . 4 2 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 7 8 Most Carried 8 | 4 4 5 8 5 5 Average Carried 3 | 1 3 3 3 2 2 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 4 | 3 3 4 3 1 2 Class Distribution -------------------- 88% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 991 | 104 . 272 440 175 . Remotely 176 | . . 176 . . . Salvage Created 1083 | . . 225 636 210 12 Parts 75 | . . 19 43 10 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 31 | . . 8 18 5 . Guns 1 | . . 1 . . . Cannons 23 | . . 7 11 5 . AOE 7 | . . . 7 . . Classes Destroyed 9 | . . 4 5 . . Builder 2 | . . . 1 . 1 Recycler 1 | . . 1 . . . Swarmer 8 | . . 4 4 . . Grunt 14 | . . 2 7 5 . Brawler 1 | . . . 1 . . Sentry 4 | . . 2 2 . . Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Heavy 1 | . . . 1 . . Best Kill Streak 5 | . . 5 3 3 1 Combat Bots Only 4 | . . 4 3 3 . Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 720 | . 8 39 121 332 220 Missed 248 | . 2 9 33 133 71 Damage Taken 5888 | . 42 313 1453 1854 2226 Core 1590 | . . 32 215 485 858 Absorbed by Shields . | . . . . . . Redirected to Shielding 106 | . . . . . 106 Regen/Repaired (Parts) 191 | . . . 114 77 . Core Remaining (%) 76 | 100 100 92 60 30 . Volleys Fired 132 | . . 29 69 28 6 Largest 2 | . . 1 1 2 1 Hottest 123 | . . 39 75 123 53 Shots Fired 137 | . . 29 69 33 6 Gun 3 | . . 3 . . . Cannon 116 | . . 26 51 33 6 Launcher 18 | . . . 18 . . Special . | . . . . . . Kinetic 54 | . . 29 6 13 6 Thermal 65 | . . . 45 20 . Explosive 18 | . . . 18 . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . . 10 12 17 . Robot Miss Streak 8 | . . 2 3 3 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 93 | . . 20 49 24 . Core Hits 52 | . . 10 33 8 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . 1 . Blast 3 | . . 2 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2792 | . . 399 1662 643 88 Guns 17 | . . 17 . . . Cannons 1996 | . . 382 920 634 60 Explosions 718 | . . . 718 . . Melee . | . . . . . . Ramming 61 | . . . 24 9 28 Kinetic 788 | . . 399 70 259 60 Thermal 1225 | . . . 850 375 . Explosive 718 | . . . 718 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 1 . 3 Average Corruption 1 | . . . 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . 11 . . Message Errors 2 | . . . 2 . . Matter Fused 2 | . . . 2 . . Energy Discharges 3 | . . . 3 . . Data Loss (minor) 1 | . . . 1 . . Alerts 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 13 | . . 1 12 . . Projectiles 1 | . . 1 . . . Explosions 12 | . . . 12 . . Melee . | . . . . . . Knockbacks 5 | . . . . 3 2 Impact 1 | . . . . . 1 Kinetic 4 | . . . . 3 1 Secondary . | . . . . . . Self-Inflicted Damage 60 | . . . 51 . 9 Shots 3 | . . . 3 . . Rammed 12 | . . . 6 . 6 Targets Rammed 17 | . . . 6 3 8 Kicked 5 | . . . . 3 2 Crushed . | . . . . . . Highest Temperature 406 | . . 5 406 341 36 Average Temperature 127 | . . 2 145 137 19 Received Heat Transfer 1203 | . . 63 459 537 144 Effects 6 | . . . 3 3 . Shutdowns 1 | . . . 1 . . Energy Bleed 4 | . . . 2 2 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 2 . Heat Transferred 1813 | . . . 1258 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 310 | . . 242 310 216 78 Initial 140 | . . . 26 140 . Average 83 | . . 108 94 155 13 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 88 | 100 100 86 83 88 100 Level 1 11 | . . 13 16 11 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 . 8 6 1 Investigation 4 | . . . 1 3 . Extermination . | . . . . . . Reinforcement 9 | . 1 . 7 . 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 3 10 43 14 20 Peak Tracking Total 10 | . 4 4 5 8 10 Tactical Retreats 11 | . . 1 7 . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . . 4 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 4 | . . 1 3 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 16 | . 4 1 5 3 3 Terminals 8 | . 4 . 2 . 2 Fabricators 2 | . . . . 1 1 Repair Stations 2 | . . . 1 1 . Recycling Units 3 | . . . 2 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 48 | . 7 3 23 10 5 Successful 30 | . 4 3 13 7 3 Failed 18 | . 3 . 10 3 2 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 7 . 5 . 3 Fabricators 5 | . . . . 3 2 Repair Stations 15 | . . . 11 4 . Recycling Units 10 | . . . 7 3 . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 2 . 1 Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Locate Traps 3 | . 1 . 2 . . Surveillance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 5 | . . . . 3 2 Network Status 2 | . . . . 1 1 Load Schematic 1 | . . . . 1 . Build 2 | . . . . 1 1 Repair Station Hacks 10 | . . . 8 2 . Scan Component 6 | . . . 5 1 . Repair 4 | . . . 3 1 . Recycling Unit Hacks 5 | . . . 3 2 . Report Inventory 3 | . . . 2 1 . Retrieve Components 2 | . . . 1 1 . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 . 5 3 1 Full Trace Events 5 | . . . 3 2 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built 3 | . . . . 1 2 Authchips . | . . . . . . Time 205 | . . . . 99 106 Total Part Build Rating 14 | . . . . 2 12 Parts Repaired 3 | . . . 2 1 . Time 142 | . . . 129 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 9 1 . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3730 | 80 167 449 1981 423 630 Spaces Moved 2188 | 62 138 249 999 214 526 Core 101 | 10 . . 4 . 87 Treads 1120 | . . 74 995 51 . Legs 772 | 52 138 175 . 163 244 Wheels . | . . . . . . Hover 195 | . . . . . 195 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 165 120 50 Average Speed 142 | 108 120 134 166 141 110 Slowest Speed 450 | 120 120 170 250 260 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 27 23 47 6 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 97 | . . 2 90 2 3 Melee . | . . . . . . Projectile 15 | . . 2 8 2 3 AOE 82 | . . . 82 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2671 | 74 139 338 1247 302 571 Wait 179 | . . 35 116 28 . Move 2183 | 61 137 248 998 213 526 Hop . | . . . . . . Pick Up 70 | 8 1 11 24 13 13 Fast Attach . | . . . . . . Attach 65 | 5 1 7 24 13 15 Detach 6 | . . 1 2 . 3 Swap . | . . . . . . Drop 19 | . . 7 8 4 . Fire 132 | . . 29 69 28 6 Melee . | . . . . . . Ram 6 | . . . . . 6 Kick 5 | . . . . 3 2 Crush 6 | . . . 6 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 374 | -9/Materials | Discovered new exit (range 11) 658 | -9/Materials | Discovered new exit (range 9) 697 | -9/Materials | Entered another Materials area 697 | -8/Materials | Evolved 2 slots: Propulsion x2 1262 | -8/Materials | Repaired Broken Lgt. Nuclear Core 1302 | -8/Materials | Repaired Hvy. Particle Cannon 2640 | -8/Materials | Discovered new exit (range 9) 2678 | -8/Materials | Entered Factory 2678 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2691 | -7/Factory | Lost 3 parts (1p1n1u) 2767 | -7/Factory | Garrison activated, responded to threat 2817 | -7/Factory | Lost 3 parts (2n1w) 2840 | -7/Factory | Fabricated Imp. Medium Laser? 2875 | -7/Factory | Repaired Sml. Storage Unit 3040 | -7/Factory | Core integrity fell below 50% 3085 | -7/Factory | Discovered new exit (range 13) 3101 | -7/Factory | Lost 12 parts (2p3n5u2w) 3101 | -7/Factory | Entered another Factory area 3101 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3232 | -6/Factory | Fabricated Hvy. Phase Cannon? 3373 | -6/Factory | Lost 3 parts (3u) 3464 | -6/Factory | Core integrity fell below 50% 3551 | -6/Factory | Lost 4 parts (1p1n1u1w) 3694 | -6/Factory | Core integrity fell below 20% 3731 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slammed into L-41 Fighter. Slammed into G-50 Soldier. G-50 Soldier knocked back. Imp. Titanium Leg destroyed. Acquired Fusion Compressor. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). U-05 Engineer lays Concrete. S-27 Virus knocked back. Slammed into S-27 Virus. S-27 Virus destroyed. Slammed into S-27 Virus. U-05 Engineer builds a Wall. Imp. Utility Shielding destroyed. Magnetic Acceleration Cannon destroyed. Gravmag Array destroyed. 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""" #???#T #?????????????????????????# | | # #" #???## ##????????????????????????# | | /# #####"+######## ####+##??????????????????? | | # ##### #??????????????????? | | + % % %% ???????????? | | # #????????????? | | # """"""""" """"""""" /* #????????????? | | # /* #????????????? | | #!! """"""""" / ?????????????? | | ###! ?????????????? | | ??# """"""""" """"""""" """"""""" ?????????????? | | ### ???????????????? | | ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Laser | x1 | -7/Factory Hvy. Phase Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyForceFilter Manual? 0 Play Time 00:59:21 Cumulative 11.2 hours Start 2024.04.19 @ 20:08:08 End 2024.04.19 @ 23:01:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8fbefbd-e3c5-4cc7-8600-152d082192b0