Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 14:07:16 Player: Not_Jesus8 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (27) 135 Value Destroyed (369) 369 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 7034 Bonus ------- Pacifist 270 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 131/300 Energy 91/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Improved Signal Interpreter Advanced Terrain Scan Processor System Shield System Shield Mini Drone Bay (0/3) > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Mini Drone Bay > --- WEAPON ----------- Advanced Datajack Makeshift Sword > --- INVENTORY -------- Advanced Signal Interpreter Mini Drone Bay Chainsword Chainsword [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Sword Launcher Grenade Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 12 | . . . . . 4 2 2 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 52 | . 2 1 . 1 14 8 7 6 10 3 Power 3 | . . . . . 1 . . 1 1 . Engine 3 | . . . . . 1 . . 1 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . 1 3 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . 2 . . 1 3 . Utility 37 | . 1 . . 1 10 8 7 4 5 1 Device 13 | . . . . 1 4 . 3 1 3 1 Storage 1 | . 1 . . . . . . . . . Processor 14 | . . . . . 6 2 4 1 1 . Hackware 8 | . . . . . . 5 . 2 1 . Protection 1 | . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 6 | . 1 1 . . 1 . . . 1 2 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 21 | . . . . . 4 . . . 2 15 Power 2 | . . . . . 1 . . . . 1 Propulsion 3 | . . . . . . . . . . 3 Utility 14 | . . . . . 3 . . . 2 9 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 15 | . . . . . 2 . . . 2 15 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . . . 4 5 2 2 4 3 4 3 Power . | . . . 1 2 . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . 1 2 1 1 2 1 1 2 Weapon 1 | . . . 1 1 . . 2 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . . . 1 . 2 4 1 . . 1 Power 3 | . . . 1 . 2 . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . . 2 1 . . 1 Weapon 2 | . . . . . . 2 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 58 | . 7 4 . . 35 61 71 79 95 81 Engine 1 | . . . . . 1 . . 2 5 3 Flight 2 | . . . . . . . . 2 7 11 Device 5 | . . . . . 11 . 5 5 11 11 Processor 22 | . . . . . 16 24 31 33 30 24 Hackware 19 | . . . . . . 29 26 28 28 20 Slashing Weapon 4 | . . . . . 6 6 6 5 5 3 Peak Build Rating 89 | . 2 1 3 5 22 31 44 58 85 89 Average Rating 36 | . . . 2 4 16 26 39 52 77 76 On Entrance 21 | . . . 1 3 5 8 31 44 56 85 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 Naked Turns 360 | . 40 205 113 2 . . . . . . Heaviest Build 11 | . 10 3 . . 7 7 3 6 11 10 Greatest Support 21 | 3 3 3 3 9 12 3 3 7 14 21 Greatest Overweight (x) 3 | . 3 . . . 1 2 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 5 5 5 5 5 5 5 4 Average Carried 3 | . . . 4 5 2 2 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 5 5 4 5 5 4 5 1 Class Distribution -------------------- 29% | Hacker-Scout 23% | Mutant 19% | Hacker-Mutant 11% | Hacker-Ninja 8% | Scout 6% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 579 | . . 281 . 10 145 90 . 23 19 11 Remotely . | . . . . . . . . . . . Salvage Created 734 | . . 12 . . 435 110 11 23 41 102 Parts 69 | . . . . . 32 18 3 4 5 7 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 8 | . . 1 . . 4 . . . . 3 Melee 7 | . . . . . 4 . . . . 3 AOE 1 | . . 1 . . . . . . . . Classes Destroyed 10 | . . 1 . . 7 2 . . . . Worker 3 | . . . . . . 2 . . 1 . Builder 8 | . . . . . 5 2 . . 1 . Tunneler 4 | . . . . . 1 1 1 1 . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 2 | . . . . . 2 . . . . . Swarmer 6 | . . . . . 3 . . . . 3 Sentry 1 | . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 4 | . . 1 . . 4 2 1 1 2 2 Combat Bots Only 3 | . . 1 . . 3 . . . . 2 Max Kills in Single Turn 1 | . . 1 . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 297 | . 13 6 . 10 81 17 . . 4 166 Missed 137 | . 9 1 . 8 30 13 . . 2 74 Hits 160 | . 4 5 . 2 51 4 . . 2 92 Melee 1 | . . . . . . . . . . 1 Projectile 159 | . 4 5 . 2 51 4 . . 2 91 AOE 2 | . . 2 . . . . . . . . Critical Strikes 5 | . . . . . 3 . . . . 2 Damage Taken 3132 | . 78 121 . 15 654 34 . . 137 2093 Core 1973 | . 52 121 . 15 413 34 . . 23 1315 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 31 | . . . . . 31 . . . . . Core Remaining (%) 77 | 100 . . . 24 24 95 100 100 98 . Volleys Fired 6 | . 5 1 . . . . . . . . Largest 1 | . 1 1 . . . . . . . . Hottest 30 | . 30 30 . . . . . . . . Shots Fired 6 | . 5 1 . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 6 | . 5 1 . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 6 | . 5 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 1 | . . 1 . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 41 | . . 1 . . 17 7 1 2 5 8 Core Hits 24 | . . 3 . . 11 5 1 1 . 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . 1 . Sever 2 | . . . . . 1 . . . 1 . Melee Attacks 223 | . . . . . 60 65 20 16 35 27 Impact . | . . . . . . . . . . . Slashing 223 | . . . . . 60 65 20 16 35 27 Piercing . | . . . . . . . . . . . Sneak Attacks 19 | . . . . . 8 5 1 2 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2416 | . . 32 . . 918 593 81 154 323 315 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 131 | . . 20 . . . 111 . . . . Melee 2273 | . . . . . 918 482 81 154 323 315 Ramming 12 | . . 12 . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 111 | . . . . . . 111 . . . . Explosive 20 | . . 20 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2273 | . . . . . 918 482 81 154 323 315 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 6 9 Average Corruption 6 | . . . . . . . . . 6 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . . . . 6 4 Matter Fused 3 | . . . . . . . . . 3 . Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 373 | . . . . . 84 125 . 38 116 10 Projectiles . | . . . . . . . . . . . Explosions 71 | . . . . . . 71 . . . . Melee 302 | . . . . . 84 54 . 38 116 10 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 51 | . 45 6 . . . . . . . . Shots 3 | . 3 . . . . . . . . . Rammed 3 | . . 2 . . 1 . . . . . Targets Rammed 3 | . . 2 . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 185 | . 5 . . . . . . . . 185 Average Temperature 79 | . 5 . . . . . . . . 87 Received Heat Transfer 263 | . . 20 . . 198 12 . . 9 24 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 50 | . . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 100 92 Level 1 . | . . . . . . . . . . 7 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 285 | . 15 8 . . 151 93 31 23 26 285 Initial 63 | . . 4 . . . 63 31 . . 13 Average 20 | . 3 . . . 72 15 3 4 3 39 Influence Increases 1350 | . 28 10 . . 370 211 34 65 142 490 Destroy 0b10 Robot/C 140 | . . . . . 80 . . . . 60 Destroy 0b10 Robot/NC 100 | . . . . . 50 30 5 5 10 . Destroy Leader 36 | . . . . . 26 . . . . 10 Successful Hack 199 | . 11 4 . . 70 28 13 32 33 8 Select Force Hacks 30 | . . . . . 30 . . . . . Disable Machine 30 | . . . . . 15 15 . . . . Destroy Structure 230 | . 17 6 . . 24 63 16 28 54 22 Partial Spotted 90 | . . . . . 45 . . . 30 15 Lose Combat Pursuer 495 | . . . . . 30 75 . . 15 375 Influence Decreases 1085 | . 17 21 . . 230 286 98 66 116 251 Entered New Map 132 | . . 7 . . . 77 34 1 . 13 Time Decay 761 | . 17 14 . . 200 208 57 65 112 88 Lost Part 160 | . . . . . 30 . . . . 130 Lost Ally 24 | . . . . . . . . . 4 20 Purge Threat 8 | . . . . . . 1 7 . . . Squads Dispatched 20 | . 2 . . . 4 5 1 1 2 5 Investigation 10 | . 2 . . . 2 2 . . 1 3 Extermination 6 | . . . . . . 3 1 1 . 1 Reinforcement 4 | . . . . . 2 . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 5 | . 1 1 . . 2 . . . 1 . Communications Jammed 2 | . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . 2 Times Spotted 93 | . 4 3 . 3 21 11 1 . 11 39 Peak Tracking Total 22 | . 4 1 . 3 8 5 1 . 6 22 Tactical Retreats 12 | . . 1 . . 2 2 . . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 2 | . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 8 | . . . . . . 8 . . . . Exploded 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 3 | . 1 . . . 1 1 . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . Garrison Access 6 | . . . . . . . 2 1 1 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 55 | . 4 1 1 . 10 9 8 8 10 4 Terminals 37 | . 4 1 . . 8 5 6 5 6 2 Fabricators 4 | . . . . . . 3 . . 1 . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 3 | . . . . . 1 . . 1 1 . Scanalyzers 3 | . . . . . . 1 . 1 1 . Garrison Access 6 | . . . . . . . 2 1 1 2 Total Hacks 210 | . 15 2 1 . 29 42 39 32 36 14 Successful 134 | . 8 1 1 . 17 29 27 22 23 6 Failed 76 | . 7 1 . . 12 13 12 10 13 8 Catastrophic 7 | . . . . . 1 1 . 4 1 . Database Lockouts . | . . . . . . . . . . . Manual 178 | . 15 2 1 . 27 28 36 28 30 11 Terminals 173 | . 15 2 . . 26 28 36 27 28 11 Fabricators 11 | . . . . . . 8 . . 3 . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 4 | . . . . . 1 . . 1 2 . Scanalyzers 9 | . . . . . . 6 . 2 1 . Garrison Access 10 | . . . . . . . 3 2 2 3 Terminal Hacks 34 | . 1 . 1 . 1 5 12 6 6 2 Part Schematic 3 | . . . . . 1 . 1 1 . . Level Access Points 3 | . . . . . . . 1 1 1 . Branch Access Points 1 | . . . . . . . 1 . . . Terminal Index 6 | . 1 . . . . 1 1 1 1 1 Unreport Threat 2 | . . . . . . 1 1 . . . Security Status 1 | . . . . . . . 1 . . . Patrol Status 2 | . . . . . . . 2 . . . Registered Components 3 | . . . . . . 1 1 . 1 . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 11 | . . . . . . 2 2 3 3 1 Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . 6 . . 3 . Network Status 2 | . . . . . . 1 . . 1 . Load Schematic 4 | . . . . . . 3 . . 1 . Build 3 | . . . . . . 2 . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . . . 4 . 2 1 . Insert Component 1 | . . . . . . 1 . . . . Analyze 2 | . . . . . . 2 . . . . Retrieve Study 4 | . . . . . . 1 . 2 1 . Garrison Access Hacks 6 | . . . . . . . 2 1 1 2 Seal Access 6 | . . . . . . . 2 1 1 2 Unauthorized Hacks 76 | . 7 1 . . 14 14 13 13 12 2 Terminals 73 | . 7 1 . . 13 14 13 12 11 2 Track 1 | . . . . . . . 1 . . . Assimilate 3 | . . . . . . 1 . 1 1 . Botnet 33 | . 4 . . . 5 5 6 5 6 2 Detonate 1 | . . . . . . 1 . . . . Disrupt 3 | . . . . . . 1 . . 2 . Operators 3 | . . . . . . 1 1 1 . . Skim 29 | . 3 1 . . 8 5 5 5 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . 1 1 . Recyclers 2 | . . . . . . . . 1 1 . Tunnel 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 3 . . . 8 7 6 5 7 2 Full Trace Events 11 | . 2 . . . 4 2 . . 1 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . 1 . . Parts Built 4 | . . . . . . 2 . . 2 . Authchips . | . . . . . . . . . . . Time 156 | . . . . . . 109 . . 47 . Total Part Build Rating 16 | . . . . . . 6 . . 10 . Part Studies Acquired 4 | . . . . . . 1 . 2 1 . Parts Repaired 1 | . . . . . 1 . . . . . Time 22 | . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 2 | . . . . . . 1 . . 1 . Largest Group 1 | . . . . . . 1 . . 1 . Highest-Rated Group 10 | . . . . . . 10 . . 10 . Highest-Rated Ally 10 | . . . . . . 10 . . 10 . Total Orders 2 | . . . . . 2 . . . . . EXPLORE 1 | . . . . . 1 . . . . . RETURN 1 | . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 2854 | . . . . . 225 1105 454 272 468 330 Optics 2768 | . . . . . 139 1105 454 272 468 330 Sensors 5 | . . . . . . . 5 . . . Terrain 1517 | . . . . . 71 . 394 272 468 312 Structural 15 | . . . . . 15 . . . . . T.N.C. 617 | . . . . . 116 501 . . . . Jamming 14 | . . . . . . . . . 1 13 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches 4 | . . . . . 1 . . . . 3 Drone Recoveries 1 | . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 3691 | 10 77 317 113 9 507 1105 454 272 468 359 Spaces Moved 5006 | 19 123 580 216 15 515 1104 635 498 755 546 Core 3491 | 19 123 580 216 15 514 1104 635 215 . 70 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1515 | . . . . . 1 . . 283 755 476 Fastest Speed 34 | 50 50 50 50 50 40 50 50 40 37 34 Average Speed 46 | 50 51 50 50 50 51 51 50 44 38 36 Slowest Speed 200 | 50 200 50 50 50 100 150 50 50 120 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 2 12 Potential Cave-ins 13 | . . 3 . . . 7 2 . 1 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 32 | 3 16 97 60 8 59 35 22 14 26 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 1 2 1 . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 179 | . 24 . . . 26 56 18 14 30 11 Terrain Destroyed 236 | . 39 6 . . 26 92 18 14 30 11 Melee 155 | . . . . . 26 56 18 14 30 11 Projectile . | . . . . . . . . . . . AOE 81 | . 39 6 . . . 36 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 6097 | 18 131 605 220 15 698 1571 750 532 894 663 Wait 763 | . . 19 . . 92 377 80 10 89 96 Move 4971 | 18 122 579 215 14 514 1103 634 497 750 525 Hop 11 | . . . . . . . . . 2 9 Pick Up 27 | . . 2 4 . 4 10 3 1 3 . Fast Attach 34 | . 2 1 . 1 11 4 4 3 8 . Attach 21 | . . . . . 5 5 2 3 2 4 Detach 3 | . . . . . 2 . . 1 . . Swap 3 | . . . . . . . 2 . 1 . Drop 32 | . 2 1 1 . 9 7 5 1 4 2 Fire 6 | . 5 1 . . . . . . . . Melee 223 | . . . . . 60 65 20 16 35 27 Ram 3 | . . 2 . . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 9) 88 | -10/Materials | Entered Mines 125 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 195 | -10/Mines | Assembled infested the area 201 | -10/Mines | Learned 4 Materials zone layouts 253 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 258 | -10/Mines | Discovered new exit (range 8) 305 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 306 | -10/Mines | Found Prototype Device 313 | -10/Mines | Build established: Mutant 350 | -10/Mines | Core integrity fell below 50% 371 | -10/Mines | Discovered new exit (range 8) 403 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 403 | -10/Mines | Discovered new exit (range 5) 405 | -10/Mines | Entered Exiles 423 | -10/Exiles | Met 8R-AWN 431 | -10/Exiles | Met EX-HEX 446 | -10/Exiles | Met EX-BIN 451 | -10/Exiles | Aligned with FarCom system 452 | -10/Exiles | Given EX-Vault access code 464 | -10/Exiles | Opened EX-Vault 468 | -10/Exiles | Found Supersonic Drone Bay 480 | -10/Exiles | Warned to stay clear of 0b10 Research branches 495 | -10/Exiles | Met EX-DEC 513 | -10/Exiles | Discovered new exit (range 10) 518 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 518 | -10/Exiles | Entered Mines 518 | -9/Mines | Discovered new exit (range 13) 527 | -9/Mines | Entered Materials 527 | -8/Materials | Evolved 4 slots: Utility x4 1009 | -8/Materials | Repaired Mak. Sword 1014 | -8/Materials | Core integrity fell below 50% 1025 | -8/Materials | Discovered new exit (range 20) 1034 | -8/Materials | Identified exit to Factory 1034 | -8/Materials | Entered Factory 1034 | -7/Factory | Evolved 2 slots: Utility x2 1215 | -7/Factory | Fabricated Hacking Suite (x1) 1507 | -7/Factory | Build established: Hacker-Scout 1659 | -7/Factory | Discovered new exit (range 18) 1731 | -7/Factory | Fabricated Hacking Suite (x1) 1835 | -7/Factory | Build established: Hacker-Mutant 2009 | -7/Factory | Loaded intel: 108 trap records 2045 | -7/Factory | Learned 2 Lower Caves zone layouts 2069 | -7/Factory | Learned location of Proximity Caves (-6) 2084 | -7/Factory | Learned location of 2 exits from Proximity Caves 2091 | -7/Factory | Learned 4 Lower Caves zone layouts 2093 | -7/Factory | Learned location of Extension (-5) 2094 | -7/Factory | Identified exit to Lower Caves 2094 | -7/Factory | Identified exit to Factory 2101 | -7/Factory | Learned location of 2 exits from Upper Caves 2116 | -7/Factory | Learned location of 1 exit from Hub_04(d) 2139 | -7/Factory | Entered another Factory area 2139 | -6/Factory | Evolved 2 slots: Utility x2 2211 | -6/Factory | Allied Derelicts emerged from ambush trap array 2433 | -6/Factory | Identified exit to Lower Caves 2437 | -6/Factory | Identified exit to Factory 2504 | -6/Factory | Build established: Hacker-Scout 2506 | -6/Factory | Loaded intel: 6 fabricator locations 2526 | -6/Factory | Learned Hub_04(d) stockpile data 2536 | -6/Factory | Learned location of 1 exit from Proximity Caves 2538 | -6/Factory | Learned Extension terminal intel 2539 | -6/Factory | Learned Extension emergency access door positions 2541 | -6/Factory | Learned location of 1 exit from Lower Caves 2560 | -6/Factory | Learned location of Warlord (-4) 2582 | -6/Factory | Learned 4 Extension zone layouts 2593 | -6/Factory | Entered another Factory area 2593 | -5/Factory | Evolved 2 slots: Utility x2 2594 | -5/Factory | Identified exit to Upper Caves 2832 | -5/Factory | Discovered new exit (range 9) 2839 | -5/Factory | Identified exit to Factory 2865 | -5/Factory | Entered another Factory area 2865 | -4/Factory | Evolved 2 slots: Utility x2 3053 | -4/Factory | Fabricated Nuclear Pulse Thruster (x2) 3097 | -4/Factory | Crushed by falling debris 3228 | -4/Factory | Identified exit to Research 3233 | -4/Factory | Spotted B-86 Titan 3333 | -4/Factory | Entered Research 3333 | -3/Research | Evolved 2 slots: Propulsion x2 3447 | -3/Research | Discovered new exit (range 14) 3487 | -3/Research | Build established: Hacker-Ninja 3653 | -3/Research | Core integrity fell below 50% 3679 | -3/Research | Core integrity fell below 20% 3692 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03666_ Repair Station disabled. 03666_ Backup Laser I tumbles out of repair station. 03666_ S-43 Plague destroyed. 03668_ Backup Plating I tumbles out of repair station. 03673_ Destroyed Xenon Bombardment Thruster. 03679_ System corrupted: IFF burst signal emitted. 03680_ Chainsword+ destroyed. 03682_ Backup Laser I tumbles out of repair station. 03682_ Backup Plating I tumbles out of repair station. 03688_ S-43 Plague destroyed. 03689_ Mini Drone released from Mni. Drone Bay. 03689_ Mini Drone destroyed. 03690_ Mini Drone released from Mni. Drone Bay. 03691_ Mini Drone destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????+??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ?#+#??????? | | ?????????????????????????????????????# ## ??????? | | ?????????????????????????????????????# ## ? ???? | | ????????????????????######+#########?# ## ?????? | | ????????????????????# #?# ## ?????? | | ????????????????????# ### ## ???"# | | ????????????????????# ss T## #? ????? | | ????????????????????# nss s ## #?? ""??? | | ????????????????????####s######u ### #??? ???? | | ????????????????????# =s%@ # #?# #???? ???? | | ????????????????????# *%[ # ### ######+#### | | ????????????????????# *ss[" # = | | ????????????????????# !R ! # =%[ | | ????????????????????# """ # * | | ????????????????????# # | | ????????????????????# ############### # | | ????????????????????# ! #?????????? ??# # | | ????????????????????###########?????????? ??# # | | ?????????????????????????????????????? ???? + # | | ????????????????????????????????????????? ??# # | | ????????????????????????????????????? ???? # # | | ???????????????????????????????????#??? ????# # | | ???????????????????????????????????? ? ? ???# # | | ????????????????????????????????#??? ???? # # | | ?????????????????????????????????????? ?? ? # # | | ?????????????????????????????????#???#??????# | | ??????????????????????????????????????###???# | | ??????????????????????????????????????##????# | | ????????????????????????????????????????????# | | ?????????????????????????????????#?????##???##+### | | ??????????????????????????????????????? ? ????? | | ???????????????????????????????????#?????? ???? | | ???????????????????????????????????????????" ? ?? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 11 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 72 Melee Accuracy 24 Offensive Hacking 34 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Chainsword | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Nuclear Pulse Thruster | x2 | -4/Factory Repaired ---------- Mak. Sword | 22% | -8/Materials Studied --------- Chainsword | -7/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Ion Engine | -5/Factory | Hacked Adv. Datajack | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Throw Away The Key Challenges ------------ None Game ------ Seed ZeronetCommFlightbrick Manual? 0 Play Time 01:03:51 Cumulative 27.2 hours Start 2025.11.02 @ 13:05:43 End 2025.11.02 @ 14:07:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce4e626b-83ce-49a4-8a8b-28aa8c1c2e61