Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 13:00:29 // Winter2021/Sauler Player: 7604 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (163) 815 Value Destroyed (4317) 4317 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1205) 1205 TOTAL SCORE: 9397 Bonus ------- High Alert Combat Kills 505 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 70/100 System Corruption 8% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Compact Wheel Armored Wheel Improved Heat Sink High-capacity Matter Pod (0) Structural Scanner Machine Analyzer Advanced Visual Processing Unit Experimental Sensor Array Seismic Detector Advanced Targeting Computer Target Analyzer Light Armor Plating Hardened Medium Armor Plating Hardlight Generator Hacking Suite System Shield Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (20) EMP Blaster Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Sensor Array Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Compact Wheel Armored Wheel Armored Wheel Improved Heat Sink High-capacity Matter Pod Structural Scanner Machine Analyzer Visual Processing Unit Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Hardlight Generator Hacking Suite Tractor Beam Assault Cannon Assault Cannon EMP Blaster Advanced EMP Blaster Datajack Plasma Cutter [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Hackware Relay Coupler [Duelist] Protection Reactive Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 3 | . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 153 | 6 20 5 41 2 . 8 28 25 18 Power 11 | 1 3 . 2 1 . 1 1 2 . Engine 9 | 1 3 . 2 . . 1 1 1 . Core 2 | . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 1 8 . . 2 1 1 4 Treads 11 | 2 . 1 8 . . . . . . Leg . | . . . . . . . . . . Wheel 8 | . . . . . . 2 1 1 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 1 5 . 6 1 . 2 8 12 6 Device 17 | . 1 . 1 1 . . 3 7 4 Storage 3 | 1 2 . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 20 | . 2 . 5 . . 2 5 4 2 Artifact . | . . . . . . . . . . Weapon 82 | 2 12 4 25 . . 3 18 10 8 Energy Gun 10 | 2 6 1 . . . . 1 . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 15 | . 3 2 9 . . . 1 . . Ballistic Cannon 29 | . . . 7 . . 2 9 6 5 Launcher 26 | . 3 . 9 . . 1 6 4 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 7 | . 1 . 1 . . . 5 . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 3 | . . . . . . . 3 . . Parts Lost 28 | . 4 . 1 . . 4 2 6 11 Power 6 | . 2 . 1 . . 1 . 1 1 Propulsion 5 | . . . . . . 1 . 1 3 Utility 10 | . . . . . . 2 1 2 5 Weapon 7 | . 2 . . . . . 1 2 2 Highest Loss Streak 7 | . 2 . 1 . . 2 1 2 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 100 100 99 98 99 96 Engine 7 | . 13 14 10 1 . 4 9 6 . Core 3 | . . . . 9 11 6 . 2 8 Treads 17 | . 28 28 22 22 22 3 . . . Wheel 7 | . . . . . . 18 27 26 26 Device 11 | . 8 14 11 11 11 11 10 17 17 Storage 11 | . 14 14 11 11 11 11 9 9 9 Protection 17 | . 3 . 21 22 22 21 24 17 16 Energy Gun 5 | . 24 26 . . . . . . . Ballistic Gun 2 | . 2 1 6 . . . . . . Ballistic Cannon 14 | . . . 15 22 22 21 17 17 17 Peak Build Rating 37 | 6 14 15 26 26 26 26 37 34 34 Average Rating 22 | 5 12 14 24 25 26 25 30 32 30 On Entrance 20 | . 6 14 15 24 26 26 25 32 34 Naked Turns . | . . . . . . . . . . Heaviest Build 121 | 11 92 90 119 113 113 113 116 121 121 Greatest Support 43 | 40 40 40 43 43 43 43 38 40 40 Greatest Overweight (x) 10 | . 2 2 2 2 2 10 3 4 8 Average Overweight (x) 1 | . 1 2 2 2 2 4 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 21 25 25 25 25 25 25 25 25 Most Carried 25 | 5 25 25 25 25 24 25 25 25 25 Average Carried 22 | 4 18 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 25 25 25 24 24 25 25 25 23 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 4740 | 260 296 68 1327 303 . 295 600 878 713 Remotely 746 | . . . . . . . . 352 394 Salvage Created 4101 | 191 657 . 1289 28 . 233 611 552 540 Parts 306 | 19 49 . 101 2 . 13 52 34 36 Haulers Intercepted 9 | . 2 . 5 . . . 2 . . Recyclers Shooed 2 | . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 113 | . 15 . 35 2 . 7 18 17 19 Guns 15 | . 9 . 6 . . . . . . Cannons 71 | . . . 21 2 . 4 11 15 18 AOE 27 | . 6 . 8 . . 3 7 2 1 Classes Destroyed 15 | 1 8 . 2 1 . 1 . 2 . Worker 9 | . 3 . 6 . . . . . . Builder 3 | . . . 1 . . . 1 . 1 Tunneler 10 | 9 . . 1 . . . . . . Hauler 9 | . 2 . 5 . . . 2 . . Recycler 4 | . 1 . . . . 1 1 . 1 Mechanic 2 | . 1 . . . . . 1 . . Operator 2 | . 1 . . . . . 1 . . Watcher 11 | . 3 . 4 . . . 4 . . Swarmer 48 | . 9 . 14 . . 3 12 3 7 Grunt 33 | . 6 . 11 1 . 2 3 8 2 Duelist 2 | . . . . 1 . 1 . . . Sentry 23 | . . . 10 . . . 1 3 9 Demolisher 1 | . . . . . . . . 1 . Hunter 4 | . . . . . . 1 2 . 1 Programmer 2 | . . . . . . . . 2 . Best Kill Streak 7 | 1 7 . 6 1 . 3 6 4 4 Combat Bots Only 6 | . 3 . 6 1 . 3 5 4 3 Max Kills in Single Turn 4 | 1 4 . 3 1 . 3 4 1 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . 3 . 3 . . 3 4 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 613 | . 65 . 177 7 . 38 65 111 150 Missed 169 | . 23 . 52 1 . 11 18 29 35 Damage Taken 5678 | . 501 . 1380 104 . 432 674 1168 1419 Core 818 | . 81 . 89 . . 58 67 199 324 Absorbed by Shields 264 | . . . . . . . 8 176 80 Redirected to Shielding 106 | . . . . . . . 47 59 . Ignored by Resistances 306 | . . . 121 . . 11 50 . 124 Regen/Repaired (Parts) 514 | . 57 . 120 . . . 196 . 141 Core Remaining (%) 76 | 100 . 67 . . . 63 . . . Volleys Fired 371 | 17 42 1 103 8 . 21 49 55 75 Largest 2 | 2 2 1 2 2 . 2 2 2 2 Hottest 90 | 90 90 23 88 88 . 88 88 88 88 Shots Fired 693 | 34 80 2 200 16 . 40 93 101 127 Gun 193 | 34 77 2 80 . . . . . . Cannon 467 | . . . 108 16 . 38 86 95 124 Launcher 33 | . 3 . 12 . . 2 7 6 3 Special . | . . . . . . . . . . Kinetic 564 | . 16 1 188 16 . 38 86 95 124 Thermal 44 | 34 10 . . . . . . . . Explosive 11 | . 3 . 8 . . . . . . Electromagnetic 74 | . 51 1 4 . . 2 7 6 3 Robot Hit Streak 15 | 7 12 1 15 7 . 5 8 10 9 Robot Miss Streak 5 | 2 2 1 5 1 . 3 3 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 414 | 23 50 2 136 12 . 23 51 45 72 Core Hits 198 | 9 31 . 59 4 . 13 33 26 23 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . . 4 . . . 4 1 4 Blast 13 | . . . 4 . . . 4 1 4 Melee Attacks 1 | . . 1 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10789 | 273 1288 13 3375 289 . 622 1458 1414 2057 Guns 2052 | 273 784 12 983 . . . . . . Cannons 6742 | . . . 1848 289 . 537 1182 1103 1783 Explosions 1947 | . 500 . 525 . . 85 276 311 250 Melee . | . . . . . . . . . . Ramming 48 | . 4 1 19 . . . . . 24 Kinetic 7941 | . 204 12 2831 289 . 537 1182 1103 1783 Thermal 745 | 273 282 . . . . 23 60 70 37 Explosive 875 | . 305 . 475 . . . 95 . . Electromagnetic 1180 | . 493 . 50 . . 62 121 241 213 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 3 3 1 1 1 1 5 5 8 Average Corruption 2 | . 3 3 1 1 1 1 3 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 160 | . 33 25 1 11 9 2 16 28 35 Message Errors 35 | . 6 8 . 3 . . 5 6 7 Matter Fused 42 | . 10 2 1 2 3 2 2 10 10 Heat Flow Errors 17 | . 4 3 . 1 1 . 3 1 4 Energy Discharges 22 | . 5 4 . . 3 . 3 4 3 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . 1 . . . 1 . Data Loss (minor) 18 | . 4 3 . 2 1 . 1 5 2 Data Loss (major) 10 | . . 3 . . 1 . 1 . 5 Misfires 4 | . 2 1 . . . . . 1 . Alerts 5 | . 1 1 . 2 . . 1 . . Weapon Failures 4 | . 1 . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 332 | . 38 . 104 13 . 11 104 22 40 Projectiles 147 | . . . 45 13 . 11 36 2 40 Explosions 185 | . 38 . 59 . . . 68 20 . Melee . | . . . . . . . . . . Knockbacks 71 | . . . 12 10 . 6 15 15 13 Impact . | . . . . . . . . . . Kinetic 62 | . . . 12 6 . 6 14 12 12 Secondary 9 | . . . . 4 . . 1 3 1 Self-Inflicted Damage 391 | . 116 . 20 . . . 225 . 30 Shots 15 | . 3 . 4 . . . 7 . 1 Rammed 12 | . 1 1 4 . . . . . 6 Targets Rammed 12 | . 1 1 4 . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 328 | 90 328 193 117 152 147 166 264 222 213 Average Temperature 52 | 28 93 92 20 33 80 65 72 45 74 Received Heat Transfer 1669 | . 72 . 420 24 . 198 63 444 448 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . 1 . . . . . 1 . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1502 | 743 459 . . . . 50 100 50 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 11 | . 4 . . . . 1 4 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 904 | 25 372 44 583 248 . 170 559 904 719 Initial 440 | . . 44 . 226 . . 27 357 440 Average 235 | 8 141 16 238 59 . 92 382 664 572 Maximum Alert Level 3 | . 1 . 2 1 . . 2 3 3 Low Security (%) 57 | 100 72 100 57 80 . 100 9 . . Level 1 12 | . 27 . 10 19 . . 26 18 . Level 2 26 | . . . 31 . . . 64 35 94 Level 3 3 | . . . . . . . . 45 5 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . . 2 . 8 Investigation 2 | . . . . . . . . . 2 Extermination . | . . . . . . . . . . Reinforcement 8 | . 1 . 2 . . . 2 . 3 Assault 1 | . . . . . . . . . 1 Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 2 . 3 . . . 2 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 196 | . 19 . 57 3 . 11 39 26 41 Peak Tracking Total 11 | . 3 . 8 2 . 3 7 7 11 Tactical Retreats 21 | . . . 6 2 . 2 6 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . . . 2 . . . 1 3 . Indirectly 2 | . . . 1 . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 18 | . 1 . 5 . . 1 3 2 6 Max in Single Turn 1 | . 1 . 1 . . 1 1 1 1 Garrison Relay 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 37 | . 7 . 12 . 4 . 5 2 7 Terminals 21 | . 5 . 7 . . . 3 2 4 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 1 . 2 Recycling Units 3 | . 1 . 2 . . . . . . Scanalyzers 3 | . . . 2 . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 116 | . 14 . 47 . 4 . 21 3 27 Successful 61 | . 8 . 28 . 4 . 8 . 13 Failed 52 | . 5 . 18 . . . 13 3 13 Catastrophic 8 | . . . 1 . . . 3 1 3 Database Lockouts 3 | . 1 . 1 . . . . . 1 Manual 50 | . 5 . 23 . 2 . 6 2 12 Terminals 68 | . 11 . 27 . . . 9 3 18 Fabricators . | . . . . . . . . . . Repair Stations 22 | . 2 . 3 . . . 10 . 7 Recycling Units 5 | . 1 . 4 . . . . . . Scanalyzers 15 | . . . 13 . . . . . 2 Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 23 | . 4 . 8 . 4 . 1 . 6 Record 4 | . . . . . 4 . . . . Part Schematic 3 | . . . 2 . . . . . 1 Robot Analysis 5 | . 1 . 2 . . . 1 . 1 Prototype ID Bank 2 | . 1 . . . . . . . 1 Machine Index 1 | . . . . . . . . . 1 Unreport Threat 2 | . . . 1 . . . . . 1 Locate Traps 2 | . 1 . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 15 | . 2 . 2 . . . 6 . 5 Scan Component 8 | . 1 . 1 . . . 3 . 3 Repair 7 | . 1 . 1 . . . 3 . 2 Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer 9 | . . . 9 . . . . . . Insert Component 5 | . . . 5 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 11 | . 1 . 8 . . . . . 2 Terminals 11 | . 1 . 8 . . . . . 2 Assimilate 1 | . . . 1 . . . . . . Botnet 5 | . 1 . 2 . . . . . 2 Skim 5 | . . . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 6 . 11 . . . 4 2 7 Full Trace Events 3 | . . . 1 . . . 1 . 1 Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . 6 . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . 1 . 1 . . . 3 . 2 Time 261 | . 26 . 51 . . . 108 . 76 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . 3 . 10 . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 1 | . . 1 . . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . 1 . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . parse_system 1 | . . 1 . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 . Machine Destruction 7 | . . . . . . . . 7 . Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . 1 5 . . . . . Largest Group 3 | . . . 1 3 2 . . . . Highest-Rated Group 44 | . . . 10 44 44 . . . . Highest-Rated Ally 31 | . . . 10 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . Total Damage 78 | . . . . 78 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 5 | . 1 . 2 . . . 1 . 1 Derelict Logs Recovered 4 | . . 1 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 16353 | 1127 1895 1087 4879 1759 1312 756 1122 1102 1314 Spaces Moved 6300 | 660 667 329 1317 529 411 397 571 690 729 Core 3 | 3 . . . . . . . . . Treads 3936 | 657 667 329 1317 529 411 26 . . . Legs . | . . . . . . . . . . Wheels 2361 | . . . . . . 371 571 690 729 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 145 120 120 123 Average Speed 225 | 159 253 320 320 320 320 163 128 125 129 Slowest Speed 320 | 160 320 320 320 320 320 320 135 155 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 69 | 21 96 79 93 96 89 72 50 44 59 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug 6 | . . . 1 . . . . 1 4 Terrain Destroyed 207 | . 37 . 67 2 . 5 61 3 32 Melee . | . . . . . . . . . . Projectile 63 | . . . 17 2 . 5 13 1 25 AOE 144 | . 37 . 50 . . . 48 2 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 7741 | 697 789 362 1787 584 410 460 862 826 964 Wait 701 | 10 28 18 245 35 . 29 194 21 121 Move 6292 | 659 666 328 1316 528 410 396 571 689 729 Hop . | . . . . . . . . . . Pick Up 103 | 5 24 3 31 4 . 5 9 15 7 Fast Attach 32 | 6 5 1 9 . . 1 5 2 3 Attach 27 | . 4 . 2 . . 4 6 8 3 Detach 12 | . 3 1 1 . . . 3 3 1 Swap 95 | . 11 4 30 2 . 3 17 16 12 Drop 86 | . 5 4 46 7 . . 8 9 7 Fire 371 | 17 42 1 103 8 . 21 49 55 75 Melee 1 | . . 1 . . . . . . . Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush 6 | . 1 1 4 . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Sto) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 1128 | -11/Scrapyard | Entered Materials 1129 | -10/Materials | Build established: Mutant 1456 | -10/Materials | Repaired Lgt. Armor Plating 1504 | -10/Materials | Discovered new exit (range 16) 1896 | -10/Materials | Discovered new exit (range 16) 1970 | -10/Materials | Central database locked down 2667 | -10/Materials | Discovered new exit (range 7) 2904 | -10/Materials | Discovered new exit (range 16) 3023 | -10/Materials | Entered Mines 3024 | -10/Mines | Learned location of Storage (-8) 3025 | -10/Mines | Met a Derelict bent on vengeance 3071 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3139 | -10/Mines | Discovered new exit (range 5) 4024 | -10/Mines | Discovered new exit (range 6) 4034 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4110 | -10/Mines | Entered Materials 4110 | -9/Materials | Evolved 2 slots: Utility x2 4614 | -9/Materials | Build established: Scavenger-Mutant 4834 | -9/Materials | Discovered new exit (range 15) 5372 | -9/Materials | Build established: Mutant 5488 | -9/Materials | Repaired Imp. Assault Rifle 6266 | -9/Materials | Discovered new exit (range 15) 6346 | -9/Materials | Discovered new exit (range 13) 6419 | -9/Materials | Central database locked down 6748 | -9/Materials | Learned 4 Recycling zone layouts 6786 | -9/Materials | Learned Storage stockpile data 6815 | -9/Materials | Learned Storage emergency access door positions 6834 | -9/Materials | Identified exit to Materials 6848 | -9/Materials | Loaded intel: 21 trap records 6860 | -9/Materials | Learned location of Recycling (-8) 8989 | -9/Materials | Entered Mines 9031 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9041 | -9/Mines | Found Prototype Device 9118 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9211 | -9/Mines | Lost 3 allies 9793 | -9/Mines | Learned 2 Materials zone layouts 9873 | -9/Mines | Learned Materials garrison access intel 9896 | -9/Mines | Found a hidden stash of uninstalled traps 10138 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 10732 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10735 | -9/Mines | Discovered new exit (range 5) 10748 | -9/Mines | Entered Exiles 10748 | -9/Exiles | Found Exiles lab abandoned 10748 | -9/Exiles | Accompanied by 2 allies 10778 | -9/Exiles | Led the pair of lost Derelicts to a safe place 12025 | -9/Exiles | Discovered new exit (range 12) 12060 | -9/Exiles | Entered Mines 12251 | -8/Mines | Discovered exit to Materials (range 11) 12796 | -8/Mines | Discovered exit to Materials (range 7) 12816 | -8/Mines | Entered Materials 12816 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12817 | -8/Materials | Identified exit to Storage 12818 | -8/Materials | Identified exit to Factory 12819 | -8/Materials | Loaded intel: 1 garrison access location 13030 | -8/Materials | Repaired Med. Armor Plating 13153 | -8/Materials | Repaired Imp. Propulsion Shielding 13224 | -8/Materials | Repaired Hardlight Generator? 13785 | -8/Materials | Identified Exp. Sensor Array 13938 | -8/Materials | Identified exit to Garrison 13938 | -8/Materials | Entered Garrison 13975 | -8/Garrison | Triggered checkpoint 14147 | -8/Garrison | Garrison Relay disabled 14209 | -8/Garrison | Triggered checkpoint 14209 | -8/Garrison | Triggered checkpoint 14594 | -8/Garrison | Installed Relay Interface Framework 14651 | -8/Garrison | Discovered new exit (range 10) 14734 | -8/Garrison | Triggered checkpoint 14773 | -8/Garrison | Garrison Relay disabled 15040 | -8/Garrison | Entered Materials 15142 | -8/Materials | Garrison activated, responded to threat 15159 | -8/Materials | Core integrity fell below 50% 15398 | -8/Materials | Garrison activated, responded to threat 15626 | -8/Materials | Repaired Assault Cannon? 15961 | -8/Materials | Central database locked down 15965 | -8/Materials | Discovered exit to Factory (range 15) 16120 | -8/Materials | Repaired Hardlight Generator? 16240 | -8/Materials | First assault squad dispatched 16256 | -8/Materials | Lost 3 parts (1p1n1u) 16348 | -8/Materials | Core integrity fell below 20% 16348 | -8/Materials | Discovered exit to Factory (range 10) 16354 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 16316_ G-50 Soldier unfolds itself. 16316_ G-47 Trooper unfolds itself. 16316_ L-31 Rogue unfolds itself. 16316_ Assault Cannon destroyed. 16317_ Acquired 81 matter. 16330_ Cooling System destroyed. 16331_ 3WNB2OI/J9M 7,FN#U JP,NG WTX1JQSES 16336_ Reactive Plating destroyed. 16338_ Acquired 30 matter. 16345_ Critical hit (Burn: +37). 16348_ EXIT=FOUND: FACTORY 16348_ Assault Cannon destroyed. 16349_ Tractor Beam destroyed. 16349_ Arm. Wheel destroyed. 16349_ Critical hit (Burn: +37). 16351_ Arm. Wheel destroyed. 16351_ Critical hit (Blast). 16351_ Knocked back. 16353_ System corrupted: Matter fused (-6). 16353_ Knocked back. 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"""#????######## T#? | | """ + ## #????# """#???????????# "## | | """ # ## #????# """#??????##???# ## | | # ## #????# #????## ##??# """ ## | | ##### ####################+############# """ ## | | ####### #???# # *+ !+ """ # | | ##### # ! #### ## | | / # ## ## | | ##### # ##?# ## | | ####### #???# # #??#=! ## | | #####?????#######???####### *##?#== ## | | ###############???????????##############+"### | | """ # "" #????????????????# | | """ # ""S """ """ #????????????????# | | """ %# "" """ """ #????????????????# ^^ T | | + """ """ #????????????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked ECM Suite | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableTechBank Manual? 0 Play Time 01:28:24 Cumulative 193.5 hours Start 2025.01.17 @ 09:20:55 End 2025.01.17 @ 13:00:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 101 Rogue 38 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8e19c8d-d249-4bfc-b93a-fadeba70277f