Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 19:40:15 Player: Arimel The Wise Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2186) 2186 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 5031 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 0/700 Matter 96/300 Energy 75/100 System Corruption 5% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter Hardlight Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg Advanced Visual Processing Unit Terrain Scan Processor Advanced Terrain Scan Processor Hardlight Generator System Shield Improved Field Recycling Unit Improved Grenade Launcher [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 113 | 7 24 35 21 26 Power 19 | 2 4 5 5 3 Engine 11 | 2 4 2 2 1 Core 8 | . . 3 3 2 Reactor . | . . . . . Propulsion 38 | 2 8 12 8 8 Treads 2 | . . 1 . 1 Leg 23 | . 2 7 8 6 Wheel 4 | 2 2 . . . Hover 8 | . 4 4 . . Flight 1 | . . . . 1 Utility 32 | 1 7 11 4 9 Device 11 | . . 4 2 5 Storage 8 | 1 5 1 . 1 Processor 5 | . . 3 1 1 Hackware 1 | . . . 1 . Protection 7 | . 2 3 . 2 Artifact . | . . . . . Weapon 24 | 2 5 7 4 6 Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 . . 2 Ballistic Cannon 14 | . 1 7 3 3 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 40 | . 6 9 9 16 Power 11 | . 2 1 3 5 Propulsion 14 | . 2 4 2 6 Utility 7 | . . 3 2 2 Weapon 8 | . 2 1 2 3 Highest Loss Streak 9 | . 3 5 6 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 90 95 88 79 Engine 9 | . 11 5 8 12 Core 2 | . . 4 4 . Treads 1 | . . 3 . . Leg 17 | . . 19 25 19 Wheel 2 | . 17 . . . Hover 3 | . 8 7 . . Device 9 | . . 13 14 8 Storage 3 | . 14 . . 5 Processor 11 | . . 11 11 15 Hackware 1 | . . . 6 . Protection 5 | . 10 8 . 3 Energy Gun 1 | . 8 . . . Ballistic Gun 3 | . 17 2 . 2 Ballistic Cannon 12 | . . 19 15 9 Naked Turns . | . . . . . Heaviest Build 55 | 10 47 21 28 55 Greatest Support 57 | 32 32 51 57 40 Greatest Overweight (x) 11 | . 4 6 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 15 5 10 Average Capacity 7 | 6 11 5 5 8 Most Carried 17 | 7 17 7 5 10 Average Carried 6 | 3 8 4 4 7 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 4 8 5 5 3 Class Distribution -------------------- 79% | Mutant 11% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2430 | 222 360 613 834 401 Remotely . | . . . . . Salvage Created 1521 | . 429 432 490 170 Parts 111 | . 27 44 31 9 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled 10 | . . . . 10 Retrieved Matter 103 | . . . . 103 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 64 | . 15 21 20 8 Guns 19 | . 15 3 . 1 Cannons 45 | . . 18 20 7 Classes Destroyed 10 | . 3 4 2 1 Hauler 1 | . 1 . . . Operator 2 | . . 1 1 . Watcher 5 | . . 4 1 . Swarmer 23 | . 9 10 2 2 Grunt 25 | . 6 6 10 3 Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Sentry 11 | . . 4 5 2 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 5 | . 5 5 3 2 Combat Bots Only 5 | . 5 5 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 769 | . 87 178 161 343 Missed 253 | . 26 54 46 127 Damage Taken 5910 | . 617 1443 1716 2134 Core 1482 | . 128 315 330 709 Absorbed by Shields . | . . . . . Redirected to Shielding 64 | . 22 42 . . Regen/Repaired (Parts) 43 | . . 43 . . Core Remaining (%) 52 | 100 48 21 40 . Volleys Fired 251 | . 73 67 76 35 Largest 2 | . 2 2 2 2 Hottest 96 | . 90 78 88 96 Shots Fired 451 | . 120 125 138 68 Gun 140 | . 120 15 . 5 Cannon 311 | . . 110 138 63 Launcher . | . . . . . Special . | . . . . . Kinetic 417 | . 86 125 138 68 Thermal 34 | . 34 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 11 9 5 Robot Miss Streak 9 | . 4 5 9 9 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 293 | . 79 78 98 38 Core Hits 139 | . 25 28 69 17 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | . 2 2 . 5 Destroy 2 | . 2 . . . Blast 7 | . . 2 . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5348 | . 703 1647 1947 1051 Guns 842 | . 703 78 . 61 Cannons 4439 | . . 1528 1921 990 Explosions . | . . . . . Melee . | . . . . . Ramming 67 | . . 41 26 . Kinetic 5071 | . 493 1606 1921 1051 Thermal 210 | . 210 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 57 | . . 33 24 . Projectiles 57 | . . 33 24 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 60 | . . 16 36 8 Impact 1 | . . 1 . . Kinetic 52 | . . 13 32 7 Secondary 7 | . . 2 4 1 Self-Inflicted Damage 19 | . . 19 . . Shots . | . . . . . Rammed 7 | . . 7 . . Targets Rammed 12 | . . 7 4 1 Kicked 5 | . . . 4 1 Crushed . | . . . . . Highest Temperature 324 | . 150 231 130 324 Average Temperature 61 | . 35 57 36 106 Received Heat Transfer 1938 | . 216 441 873 408 Effects 2 | . . 1 . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 593 | . 593 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 520 | . 211 520 375 211 Initial 119 | . . 46 97 119 Average 154 | . 106 293 179 54 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 64 | 100 74 23 53 98 Level 1 29 | . 25 54 46 1 Level 2 6 | . . 21 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 3 1 7 8 Investigation 5 | . 1 1 2 1 Extermination 3 | . . . . 3 Reinforcement 5 | . 2 . 2 1 Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 24 45 36 20 Peak Tracking Total 15 | . 5 15 6 3 Tactical Retreats 13 | . 2 6 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 35 | . 7 9 6 13 Terminals 27 | . 5 7 4 11 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 6 | . 2 1 2 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 92 | . 15 25 19 33 Successful 57 | . 7 17 16 17 Failed 35 | . 8 8 3 16 Catastrophic 4 | . 1 . 1 2 Database Lockouts . | . . . . . Manual 36 | . 7 12 4 13 Terminals 77 | . 13 21 15 28 Fabricators . | . . . . . Repair Stations 5 | . . 2 . 3 Recycling Units 10 | . 2 2 4 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 2 6 8 7 Record 1 | . . 1 . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 4 | . 1 2 1 . Open DSF 2 | . . . . 2 Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . . . 2 . Unreport Threat 2 | . . 1 1 . Locate Traps 4 | . . 1 1 2 Dispatch Records 1 | . . . 1 . Recall Reinforcements 1 | . . . . 1 Zone Layout 4 | . 1 1 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 2 . 1 Scan Component 2 | . . 1 . 1 Repair 1 | . . 1 . . Recycling Unit Hacks 10 | . 2 2 4 2 Process 1 | . . . 1 . Report Inventory 4 | . 1 . 2 1 Retrieve Matter 1 | . . . 1 . Retrieve Components 4 | . 1 2 . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 3 7 4 7 Terminals 21 | . 3 7 4 7 Botnet 21 | . 3 7 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used 2 | . . 1 1 . Hacking Detections 29 | . 5 8 5 11 Full Trace Events 7 | . 2 2 2 1 Feedback Events 1 | . . . 1 . Hackware Fried 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter 13 | . . . 13 . Retrieved Matter . | . . . . . Retrieved Components 23 | . 5 10 . 8 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5981 | 71 868 1691 1238 2113 Spaces Moved 3832 | 56 666 1202 680 1228 Core 199 | 2 . 15 . 182 Treads 109 | . . 50 . 59 Legs 2284 | . . 617 680 987 Wheels 476 | 54 422 . . . Hover 764 | . 244 520 . . Flight . | . . . . . Fastest Speed 50 | 50 56 52 123 50 Average Speed 122 | 98 86 109 126 154 Slowest Speed 600 | 100 236 350 195 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 83 58 53 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . 6 4 12 Melee . | . . . . . Projectile 22 | . . 6 4 12 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4684 | 70 862 1457 918 1377 Wait 329 | . 50 106 117 56 Move 3824 | 55 665 1201 679 1224 Hop 2 | . . . . 2 Pick Up 68 | 8 26 13 9 12 Fast Attach 41 | 2 6 15 7 11 Attach 38 | 4 4 10 8 12 Detach 8 | . . 1 2 5 Swap 34 | 1 14 10 6 3 Drop 77 | . 24 27 10 16 Fire 251 | . 73 67 76 35 Melee . | . . . . . Ram 7 | . . 7 . . Kick 5 | . . . 4 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 3) 693 | -10/Materials | Lost 3 parts (1p1n1w) 789 | -10/Materials | Discovered new exit (range 16) 838 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Core integrity fell below 50% 940 | -10/Materials | Entered another Materials area 940 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1316 | -9/Materials | Core integrity fell below 50% 1339 | -9/Materials | Lost 5 parts (1p2n1u1w) 1821 | -9/Materials | Build established: Scavenger-Mutant 2492 | -9/Materials | Discovered new exit (range 13) 2504 | -9/Materials | Build established: Mutant 2535 | -9/Materials | Identified exit to Materials 2600 | -9/Materials | Repaired Imp. Light Cannon 2631 | -9/Materials | Entered another Materials area 2631 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2860 | -8/Materials | Discovered new exit (range 5) 3231 | -8/Materials | Garrison activated, responded to threat 3278 | -8/Materials | Lost 6 parts (2p1n1u2w) 3291 | -8/Materials | Core integrity fell below 50% 3360 | -8/Materials | Discovered new exit (range 16) 3599 | -8/Materials | Hacking Suite fried by hacking feedback 3865 | -8/Materials | Identified exit to Factory 3869 | -8/Materials | Entered Factory 3869 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3956 | -7/Factory | Identified exit to DSF 5616 | -7/Factory | Garrison activated, responded to threat 5718 | -7/Factory | Core integrity fell below 50% 5744 | -7/Factory | Lost 9 parts (2p4n2u1w) 5954 | -7/Factory | Core integrity fell below 20% 5982 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Factory Zone 4F. Penetrated by Slug. Mic. Nuclear Core destroyed. Acquired Adv. Treads. Connecting with Terminal... Slug penetrates Wall. U-05 Engineer destroyed. K-01 Serf collects debris. K-01 Serf cleans the DSF Access. K-01 Serf collects debris. Penetrated by Slug. Imp. Grenade Launcher destroyed. K-01 Serf cleans the DSF Access. K-01 Serf collects debris. System corrupted: Matter fused (-5). Penetrated by Slug. Dropped Adv. Treads. Acquired Cesium-ion Thruster. Slug penetrates Door. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????############??????????????????????? | | ???????????????# [ #??????????????????????? | | ???????????????#= #??????????????????????? | | ???????????????# !#??????????????????????? | | ???????????????# """ =#??????#???????????????? | | ???????????????? 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""" """ # h #####+######?????????? | | ????????????? # #????????????????????? | | ???????????? # #????????????????????? | | ??????????? # #????????????????????? | | ?######################*%= #????????????????????? | | ?# #?# ! #????????????????????? | | ?# #?# #????????????????????? | | ?# #?# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key Everything Is Under Control GoHome() I Spy Made in Tau Ceti IV More Dakka Please Oops Troublemaker Challenges ------------ None Game ------ Seed GravityLinkedPlatform Manual? 0 Play Time 01:39:38 Cumulative 3.1 hours Start 2024.03.26 @ 17:52:50 End 2024.03.26 @ 19:40:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e10dfa6-66c8-49f2-9192-ec6371466d43