Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.25 @ 14:02:57 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (2424) 2424 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 6112 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 110 Friendly Fire -74 Cogmind --------- Core Integrity 357/700 Matter 218/300 Energy 28/100 System Corruption 5% Temperature Cool (0) Movement Hovering (56) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit Airjet Gravmag System > --- UTILITY (7) ------ Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Launcher Guidance Computer Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Hover Unit Compact Matter Pod (150) Structural Scanner Matter Filter Reaction Control System Weapon Shielding Improved Medium Armor Plating High-powered Tractor Beam Proton Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Launcher Guidance Computer Improved Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Flak Gun Mini Grenade Launcher > --- INVENTORY -------- Compact Matter Pod Structural Scanner Advanced Visual Processing Unit Matter Filter Reaction Control System Weapon Shielding Improved Light Armor Plating High-powered Tractor Beam Proton Missile Launcher Improved Remote Datajack [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 5 | . . . 2 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 82 | 8 7 10 18 5 . 4 23 7 Power 10 | 1 . . 2 2 . 2 1 2 Engine 7 | 1 . . 2 1 . 1 . 2 Core 3 | . . . . 1 . 1 1 . Reactor . | . . . . . . . . . Propulsion 17 | 4 . 2 4 1 . . 4 2 Treads 7 | 2 . . 3 1 . . 1 . Leg 6 | 2 . 2 1 . . . 1 . Wheel . | . . . . . . . . . Hover 4 | . . . . . . . 2 2 Flight . | . . . . . . . . . Utility 27 | 2 1 5 5 1 . 1 10 2 Device 8 | 1 . 1 3 . . . 3 . Storage 3 | 1 1 . . . . . 1 . Processor 3 | . . . 1 . . . 1 1 Hackware . | . . . . . . . . . Protection 13 | . . 4 1 1 . 1 5 1 Artifact . | . . . . . . . . . Weapon 28 | 1 6 3 7 1 . 1 8 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | 1 1 2 7 1 . 1 4 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . . . 1 . Special Weapon 5 | . 5 . . . . . . . Impact Weapon 3 | . . . . . . . 3 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 22 | . . 8 2 . . . 8 4 Power 3 | . . 1 . . . . 1 1 Propulsion 4 | . . 2 . . . . 2 . Utility 8 | . . 2 2 . . . 3 1 Weapon 7 | . . 3 . . . . 2 2 Highest Loss Streak 7 | . . 7 1 . . . 6 3 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 93 | . 98 86 93 98 100 99 83 98 Engine 7 | . 14 3 8 9 11 10 5 4 Treads 15 | . 28 7 19 22 22 22 11 . Leg 4 | . . 20 2 . . . 1 . Hover 2 | . . . . . . . 2 23 Device 9 | . 14 3 3 11 11 11 12 15 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 8 | . . . 8 11 11 11 8 15 Protection 12 | . . 9 18 10 11 11 13 14 Ballistic Gun 17 | . 5 20 22 22 22 22 14 6 Special Weapon 2 | . 20 6 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 53 | 13 30 31 43 41 41 44 53 26 Greatest Support 46 | 40 40 40 46 46 46 46 46 33 Greatest Overweight (x) 2 | 1 . 1 1 1 . . 2 1 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 Average Capacity 14 | 7 14 15 15 15 15 15 14 10 Most Carried 15 | 2 15 15 15 15 15 15 15 10 Average Carried 13 | 1 11 13 14 14 15 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 Final Carried 15 | 2 15 15 15 15 15 15 10 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2512 | 334 70 180 772 130 . 369 456 201 Remotely 393 | . . . 38 . . . 355 . Salvage Created 3281 | 124 299 215 1184 128 . 479 580 272 Parts 242 | 11 28 11 85 15 . 31 34 27 Haulers Intercepted 7 | . 1 . 5 . . . . 1 Recyclers Shooed 6 | 1 . . 1 . . 1 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 76 | . 3 11 20 8 . 10 12 12 Melee 1 | . . 1 . . . . . . Guns 55 | . . 6 20 8 . 10 10 1 Cannons 3 | . 3 . . . . . . . AOE 15 | . . 4 . . . . . 11 Classes Destroyed 18 | 3 3 3 3 . . 1 1 4 Worker 11 | 1 2 3 1 . . . . 4 Builder 2 | . . . . . . . . 2 Tunneler 4 | 2 . . . 1 . . 1 . Hauler 7 | . 1 . 5 . . . . 1 Recycler 9 | 1 1 . 4 . . 3 . . Operator 1 | . 1 . . . . . . . Watcher 4 | . . . 3 . . . . 1 Swarmer 28 | . 3 . 10 8 . 7 . . Grunt 18 | . . 2 4 . . 2 4 6 Brawler 2 | . . . . . . 1 1 . Duelist 2 | . . . 1 . . . 1 . Protector 1 | . . . . . . . . 1 Sentry 10 | . . . 5 . . . 5 . Demolisher 1 | . . 1 . . . . . . Specialist 1 | . . . . . . . . 1 Hunter 1 | . . . . . . . 1 . Programmer 4 | . . . . . . . . 4 Assembled 8 | . . 8 . . . . . . Best Kill Streak 13 | 4 2 5 5 4 . 5 6 13 Combat Bots Only 9 | . 2 4 3 4 . 4 5 9 Max Kills in Single Turn 12 | 1 1 4 1 1 . 2 2 12 Gunslinging . | . . . . . . . . . Exploded 9 | . . 3 . . . . . 9 Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 4915 | . 87 920 800 191 . 314 1454 1149 Core 826 | . 14 36 34 34 . 44 321 343 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 89 | . . . . . . . . 89 Core Remaining (%) 73 | 100 . 80 . . . 72 41 . Volleys Fired 230 | 18 17 17 82 16 . 23 37 20 Largest 2 | 1 2 2 2 2 . 2 2 2 Hottest 58 | 20 40 40 46 51 . 51 53 58 Shots Fired 426 | 18 34 33 164 32 . 46 69 30 Gun 378 | 18 . 29 164 32 . 46 69 20 Cannon . | . . . . . . . . . Launcher 12 | . . 2 . . . . . 10 Special 36 | . 34 2 . . . . . . Kinetic 378 | 18 . 29 164 32 . 46 69 20 Thermal 36 | . 34 2 . . . . . . Explosive 12 | . . 2 . . . . . 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | 6 12 10 24 9 . 11 8 9 Robot Miss Streak 6 | 2 2 2 5 3 . 2 3 6 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 6 | . . 1 . 1 . 3 1 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . Shots Hit Robots 309 | 14 23 23 112 21 . 33 59 24 Core Hits 197 | 4 12 25 47 9 . 15 24 61 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . 1 . . 3 . Critical Strikes 5 | . . . 1 1 . . 3 . Destroy 2 | . . . 1 1 . . . . Smash 3 | . . . . . . . 3 . Melee Attacks 11 | . . . . . . . 11 . Impact 11 | . . . . . . . 11 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8390 | 172 256 538 1631 314 . 608 1425 3446 Guns 4361 | 172 . 231 1624 314 . 608 1071 341 Cannons . | . . . . . . . . . Explosions 3361 | . . 280 . . . . . 3081 Melee 354 | . . . . . . . 354 . Ramming 35 | . . 4 7 . . . . 24 Kinetic 4361 | 172 . 231 1624 314 . 608 1071 341 Thermal 2206 | . 256 23 . . . . . 1927 Explosive 1434 | . . 280 . . . . . 1154 Electromagnetic . | . . . . . . . . . Impact 354 | . . . . . . . 354 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 5 . . . . 6 5 Average Corruption 4 | . . 5 . . . . 4 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . 18 . . . . 14 6 Message Errors 11 | . . 5 . . . . 3 3 Matter Fused 8 | . . 3 . . . . 4 1 Heat Flow Errors 5 | . . 3 . . . . 1 1 Energy Discharges 2 | . . 1 . . . . 1 . Data Loss (minor) 5 | . . 3 . . . . 1 1 Data Loss (major) 3 | . . 2 . . . . 1 . Misfires 3 | . . 1 . . . . 2 . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 714 | . . 2 . . . . 111 601 Projectiles . | . . . . . . . . . Explosions 603 | . . 2 . . . . . 601 Melee 111 | . . . . . . . 111 . Knockbacks 3 | . . . 1 . . . 1 1 Impact 3 | . . . 1 . . . 1 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 407 | . . . . . . . . 407 Shots 5 | . . . . . . . . 5 Rammed 7 | . . 3 1 . . . . 3 Targets Rammed 8 | . . 4 1 . . . . 3 Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 422 | . . 225 21 . . 65 422 216 Average Temperature 83 | . . 98 8 . . 25 135 70 Received Heat Transfer 1101 | . . 21 183 . . 117 684 96 Effects 2 | . . . . . . . 2 . Shutdowns 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 4 | . . . . . . . 4 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . . . . . . 2 Heat Transferred 2125 | . 851 74 . . . . . 1200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 430 | 20 159 90 430 334 . 170 201 402 Initial 154 | . 13 8 . 154 . . . 6 Average 90 | 4 57 22 157 225 . 65 54 72 Maximum Alert Level 2 | . . . 2 1 . . 1 2 Low Security (%) 87 | 100 100 100 64 46 . 100 99 96 Level 1 11 | . . . 31 53 . . . 1 Level 2 1 | . . . 3 . . . . 1 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . 1 . . . . 5 Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . . . 1 . . . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 8 | . 2 . 4 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 8 18 30 8 . 10 19 28 Peak Tracking Total 16 | . 3 16 5 4 . 3 6 14 Tactical Retreats 11 | . 1 4 1 . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . 1 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . 1 . . 1 . 8 Max in Single Turn 7 | . . . 1 . . 1 . 7 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 6 | . 2 . 1 1 . . . 2 Terminals 3 | . 2 . 1 . . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 14 | . 7 . 3 1 . . . 3 Successful 6 | . 3 . . 1 . . . 2 Failed 8 | . 4 . 3 . . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . 7 . . . . . . . Terminals 10 | . 7 . 3 . . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 1 | . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 3 | . 3 . . . . . . . Terminals 3 | . 3 . . . . . . . Botnet 2 | . 2 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . . 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 116 | . . . . . . . . 116 Total Robot Build Rating 9 | . . . . . . . . 9 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 6 | . . 3 . . . . . 3 Largest Group 3 | . . 3 . . . . . 3 Highest-Rated Group 48 | . . 40 . . . . . 48 Highest-Rated Ally 16 | . . 16 . . . . . 16 Total Orders . | . . . . . . . . . Ally Attacks 28 | . . 7 . . . . . 21 Total Damage 302 | . . 76 . . . . . 226 Kills 4 | . . . . . . . . 4 Allies Corrupted 1 | . . 1 . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 7909 | 112 449 1226 1748 620 301 1123 1460 870 Spaces Moved 4098 | 44 177 619 626 310 178 610 496 1038 Core 4 | 4 . . . . . . . . Treads 2432 | 35 177 176 609 310 178 610 337 . Legs 583 | 5 . 443 17 . . . 118 . Wheels . | . . . . . . . . . Hover 1079 | . . . . . . . 41 1038 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 170 116 52 Average Speed 158 | 146 160 181 225 171 170 170 234 53 Slowest Speed 260 | 160 160 240 250 250 170 170 260 112 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 25 87 60 66 56 97 46 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 3 . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 90 | . . 13 . 1 . 1 1 74 Melee . | . . . . . . . . . Projectile 3 | . . . . 1 . 1 1 . AOE 87 | . . 13 . . . . . 74 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 5066 | 71 276 684 808 368 177 652 708 1322 Wait 538 | . 53 26 58 33 . 9 121 238 Move 4090 | 43 176 618 625 309 177 609 495 1038 Hop . | . . . . . . . . . Pick Up 43 | . 15 6 8 . . 1 6 7 Fast Attach 42 | 8 3 2 8 3 . 3 12 3 Attach 22 | . . 8 4 . . . 7 3 Detach 8 | 2 2 2 . 1 . 1 . . Swap 18 | . 4 . 6 2 . 1 4 1 Drop 56 | . 6 1 16 4 . 5 15 9 Fire 230 | 18 17 17 82 16 . 23 37 20 Melee 11 | . . . . . . . 11 . Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 5 | . . 4 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Entered Mines 574 | -10/Mines | Learned Materials trap positions 810 | -10/Mines | Assembled infested the area 817 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 926 | -10/Mines | Lost 7 parts (1p2n1u3w) 1048 | -10/Mines | Discovered new exit (range 10) 1788 | -10/Mines | Entered Materials 1788 | -9/Materials | Evolved 2 slots: Utility x2 1789 | -9/Materials | Loaded intel: 14 trap records 2485 | -9/Materials | Discovered new exit (range 10) 3314 | -9/Materials | Discovered new exit (range 4) 3526 | -9/Materials | Discovered new exit (range 7) 3536 | -9/Materials | Entered Mines 3851 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4148 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4149 | -9/Mines | Discovered new exit (range 5) 4156 | -9/Mines | Entered Exiles 4199 | -9/Exiles | Met 8R-AWN 4228 | -9/Exiles | Met EX-HEX 4292 | -9/Exiles | Met EX-DEC 4435 | -9/Exiles | Discovered new exit (range 15) 4457 | -9/Exiles | Entered Mines 4761 | -8/Mines | Discovered new exit (range 15) 5580 | -8/Mines | Entered Materials 5580 | -8/Materials | Evolved 2 slots: Utility x2 6336 | -8/Materials | Core integrity fell below 50% 6348 | -8/Materials | Lost 6 parts (1n3u2w) 6463 | -8/Materials | Discovered new exit (range 16) 7040 | -8/Materials | Entered Factory 7040 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7718 | -7/Factory | Fabricated G-47 Trooper? 7827 | -7/Factory | Cargo convoy interrupted 7902 | -7/Factory | Destroyed 9 combat bots 7910 | -7/Factory | Self-destructed Last Messages --------------- 07881_ Destroyed Welding Torch. 07881_ Destroyed Wheel. 07881_ U-05 Engineer destroyed. 07881_ Destroyed Aluminum Leg. 07881_ Destroyed Mic. Nuclear Core. 07881_ P-60 Hacker destroyed. 07881_ Power Conduit explodes. 07881_ Destroyed Hpw. Shotgun. 07881_ G-47 Trooper destroyed. 07881_ Imp. Heat Sink melted. 07881_ G-47 Trooper destroyed. 07882_ K-01 Serf collects debris. 07885_ O9YDRYQA|T9RXIYUUGRMXK