Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 06:50:26 Player: silmarilion6 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2414) 2414 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 7071 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -259 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Small Battery Improved Targeting Computer Force Field > --- WEAPON ----------- Flak Gun AWS/Gauss > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Heavy Laser Gauss Rifle Flak Gun Field Lobotomy Kit Greatsword [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Force Field Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Grenade Launcher Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 1 2 1 Weapon 1 | . . . . . 1 . . Parts Attached 66 | 6 15 6 2 2 7 18 10 Power 9 | 1 3 1 . 1 . 2 1 Engine 6 | 1 3 1 . 1 . . . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 19 | 2 5 2 . 1 4 5 . Treads . | . . . . . . . . Leg 19 | 2 5 2 . 1 4 5 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 3 . . . 1 5 3 Device 7 | 1 1 . . . . 2 3 Storage 2 | . 1 . . . 1 . . Processor 2 | . 1 . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 25 | 2 4 3 2 . 2 6 6 Energy Gun 13 | . 2 2 . . 1 4 4 Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 7 | 2 1 . 1 . . 2 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . 1 . . Special Weapon 2 | . . . 1 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 . Parts Lost 35 | . 4 5 . . . 12 14 Power 4 | . 1 1 . . . . 2 Propulsion 4 | . . . . . . 4 . Utility 10 | . 1 . . . . 3 6 Weapon 17 | . 2 4 . . . 5 6 Highest Loss Streak 13 | . 2 5 . . . 10 13 Average Slot Usage (%) 82 | . 95 85 85 85 81 89 52 Engine 8 | . 12 13 14 14 9 1 . Core 2 | . . . . . . 5 10 Leg 24 | . 28 28 28 28 28 29 . Device 3 | . 7 . . . . 6 9 Storage 12 | . 5 14 14 14 18 15 11 Processor 9 | . 12 14 14 14 9 6 . Energy Gun 2 | . 4 . . . 4 3 4 Energy Cannon 1 | . 8 . . . . . . Ballistic Gun 7 | . 14 . 4 14 9 13 4 Launcher 5 | . . 13 9 . 3 . . Naked Turns 36 | . . . . . . . 36 Heaviest Build 45 | 7 17 19 23 25 30 38 45 Greatest Support 62 | 20 20 20 20 20 45 62 3 Greatest Overweight (x) 14 | . . . 1 1 1 5 14 Average Overweight (x) . | . . . . 1 . . 6 Largest Inventory Capacity 8 | 4 8 8 8 8 8 8 8 Average Capacity 7 | 4 5 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 8 Average Carried 5 | 1 4 4 7 8 7 7 2 Final Capacity 8 | 4 8 8 8 8 8 8 4 Final Carried 8 | 2 8 7 8 8 8 7 . Class Distribution -------------------- 68% | Mutant 12% | Scavenger-Mutant 9% | Scavenger-Bomber 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Bomber | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1343 | 277 231 115 . 40 81 479 120 Remotely . | . . . . . . . . Salvage Created 3357 | 60 684 52 . 133 232 1825 371 Parts 181 | 4 49 3 . 6 17 92 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . 1 . . . . 4 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 54 | 1 14 2 . 6 4 25 2 Guns 44 | 1 7 1 . 6 3 24 2 Cannons 7 | . 7 . . . . . . AOE 3 | . . 1 . . 1 1 . Classes Destroyed 13 | 2 6 . . 2 1 2 . Worker 5 | . 2 . . . . 3 . Builder 4 | . 2 . . . . 2 . Tunneler 2 | 1 1 . . . . . . Recycler 8 | . 1 . . . . 5 2 Mechanic 1 | . . . . . . 1 . Operator 2 | . 2 . . . . . . Watcher 5 | . 2 . . . 1 2 . Swarmer 11 | . 5 . . 1 . 4 1 Grunt 26 | 1 9 2 . 1 3 10 . Duelist 3 | . . . . 1 . 2 . Sentry 8 | . . . . . 1 7 . Programmer 3 | . . . . . . 2 1 Assembled 3 | . . . . 3 . . . Thug 1 | . . . . . . 1 . Best Kill Streak 6 | 2 6 1 . 2 4 5 1 Combat Bots Only 5 | 1 3 1 . 2 4 5 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 5240 | 89 661 454 . 136 66 1816 2018 Core 1265 | 12 116 21 . . . 253 863 Absorbed by Shields 276 | . . . . . . 276 . Core Remaining (%) 74 | 95 . . . 40 100 63 . Volleys Fired 210 | 9 62 23 . . 3 88 25 Largest 2 | 1 2 2 . . 1 2 2 Hottest 108 | 20 90 105 . . 61 103 108 Shots Fired 409 | 9 118 31 . 35 11 172 33 Gun 359 | 9 83 19 . 35 10 172 31 Cannon 40 | . 35 5 . . . . . Launcher 8 | . . 7 . . 1 . . Special 2 | . . . . . . . 2 Kinetic 265 | 9 61 7 . 35 8 138 7 Thermal 126 | . 57 9 . . 2 34 24 Explosive 8 | . . 7 . . 1 . . Electromagnetic 8 | . . 8 . . . . . Robot Hit Streak 16 | 3 13 6 . 9 8 16 8 Robot Miss Streak 11 | 2 5 3 . 3 2 11 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . 1 . Autonomous 109 | . . . . 35 8 66 . Shots Hit Robots 306 | 5 73 21 . 25 9 148 25 Core Hits 200 | 3 40 6 . 8 12 112 19 Critical Hits 4 | . 1 . . 1 . 1 1 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7081 | 72 863 441 . 775 366 3891 673 Guns 5828 | 72 416 173 . 763 206 3528 670 Cannons 437 | . 383 54 . . . . . Explosions 749 | . 64 193 . . 156 336 . Melee . | . . . . . . . . Ramming 67 | . . 21 . 12 4 27 3 Kinetic 4455 | 72 291 36 . 763 188 2922 183 Thermal 1873 | . 508 100 . . 18 760 487 Explosive 531 | . . 193 . . 156 182 . Electromagnetic 155 | . 64 91 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 7 13 Average Corruption 2 | . . . . . . 2 7 Corruption Purged . | . . . . . . . . Effects 16 | . . . . . . 13 3 Message Errors 6 | . . . . . . 6 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . 1 Targeting Errors 2 | . . . . . . 2 . Overload Shots 8 | . . . . . . 8 . Overflow Damage 49 | . 29 20 . . . . . Projectiles 29 | . 29 . . . . . . Explosions 20 | . . 20 . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 243 | . . 47 . 6 21 169 . Shots 5 | . . 2 . . 1 2 . Rammed 13 | . . 4 . 1 . 5 3 Targets Rammed 20 | . . 6 . 1 1 9 3 Kicked 7 | . . 2 . . 1 4 . Crushed . | . . . . . . . . Highest Temperature 318 | . 222 311 . . 10 200 318 Average Temperature 83 | . 55 173 . . 7 44 117 Received Heat Transfer 1078 | 48 300 228 . 6 18 466 12 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 2 . . . . 2 4 Heat Transferred 3301 | . 1137 222 . . 37 1165 740 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 724 | 25 348 180 . 81 200 724 293 Initial 273 | . 16 135 . . 23 91 273 Average 213 | 5 191 49 . 61 118 493 177 Maximum Alert Level 3 | . 1 . . . 1 3 1 Low Security (%) 59 | 100 60 100 . 100 91 2 50 Level 1 24 | . 39 . . . 8 36 49 Level 2 14 | . . . . . . 53 . Level 3 1 | . . . . . . 7 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 4 . . . . 18 2 Investigation 6 | . 2 . . . . 4 . Extermination 3 | . . . . . . 1 2 Reinforcement 4 | . 2 . . . . 2 . Assault 4 | . . . . . . 4 . Garrison 7 | . . . . . . 7 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 4 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | 1 29 2 . 8 7 49 11 Peak Tracking Total 8 | 1 5 2 . 3 4 8 6 Tactical Retreats 4 | . 1 . . 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 14 | . 5 3 . . . 6 . Max in Single Turn 3 | . 3 2 . . . 2 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 12 | . 3 . 5 . . 4 . Terminals 3 | . 3 . . . . . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 74 | . 11 . 50 . . 13 . Successful 60 | . 5 . 50 . . 5 . Failed 14 | . 6 . . . . 8 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . . . 5 . . 1 . Terminals 11 | . 11 . . . . . . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . . 6 . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 55 | . 5 . 50 . . . . Record 52 | . 3 . 49 . . . . Prototype ID Bank 1 | . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Retrieve Components 2 | . . . . . . 2 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . . . 3 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . . . . 4 . Full Trace Events 5 | . 2 . . . . 3 . Feedback Events 2 | . . . . . . 2 . Corruption 1 | . . . . . . 1 . Hackware Fried 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . . . 8 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 2 2 . Highest-Rated Group 40 | . . 40 40 40 24 24 . Highest-Rated Ally 16 | . . 16 16 16 16 16 . Total Orders 1 | . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . Ally Attacks 28 | . . . . 11 2 15 . Total Damage 199 | . . . . 72 . 127 . Kills 4 | . . . . 3 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 5892 | 111 741 1375 990 264 316 1290 805 Spaces Moved 3732 | 78 436 1030 768 170 225 834 191 Core 212 | 20 . . . . . 1 191 Treads . | . . . . . . . . Legs 3520 | 58 436 1030 768 170 225 833 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 120 50 Average Speed 136 | 102 120 120 127 150 130 122 365 Slowest Speed 750 | 120 120 120 150 150 150 300 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 6 71 99 94 49 19 15 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 138 | . . 16 . 26 13 83 . Melee . | . . . . . . . . Projectile 56 | . . . . 26 6 24 . AOE 82 | . . 16 . . 7 59 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 4247 | 100 548 1138 776 180 243 999 263 Wait 117 | . 2 67 4 6 . 9 29 Move 3725 | 77 435 1029 767 169 224 833 191 Hop . | . . . . . . . . Pick Up 65 | 8 22 5 1 . 4 21 4 Fast Attach 5 | . . . 1 . 3 1 . Attach 37 | 6 7 4 1 . 2 7 10 Detach 1 | . . . 1 . . . . Swap 24 | . 8 2 . 2 2 10 . Drop 43 | . 12 2 1 2 4 21 1 Fire 210 | 9 62 23 . . 3 88 25 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick 17 | . . 6 . 1 1 9 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 378 | -10/Materials | Identified exit to Materials 483 | -10/Materials | Core integrity fell below 50% 576 | -10/Materials | Build established: Scavenger-Mutant 853 | -10/Materials | Entered Mines 909 | -10/Mines | Met a Derelict bent on vengeance 936 | -10/Mines | Lost 5 parts (1p4w) 1144 | -10/Mines | Learned location of Zion (-7) 1171 | -10/Mines | Build established: Mutant 1347 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1348 | -10/Mines | Discovered new exit (range 5) 1455 | -10/Mines | Learned location of Storage (-7) 1565 | -10/Mines | Discovered exit to Materials (range 11) 1576 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1805 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2041 | -10/Mines | Discovered exit to Materials (range 10) 2228 | -10/Mines | Entered Exiles 2228 | -10/Exiles | Accompanied by 3 allies 2248 | -10/Exiles | Discovered new exit (range 15) 2281 | -10/Exiles | Met 8R-AWN 2303 | -10/Exiles | Met EX-HEX 2352 | -10/Exiles | Met EX-DEC 2439 | -10/Exiles | Visited The Gauntlet 2640 | -10/Exiles | Discovered new exit (range 14) 2720 | -10/Exiles | Met EX-BIN 2742 | -10/Exiles | Aligned with FarCom system 2743 | -10/Exiles | Given EX-Vault access code 2892 | -10/Exiles | Opened EX-Vault 2897 | -10/Exiles | Found Prototype Special Weapon 2898 | -10/Exiles | Identified Field Lobotomy Kit 2908 | -10/Exiles | Found AWS/Gauss 2962 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3218 | -10/Exiles | Stole two prototypes: Field Lobotomy Kit, AWS/Gauss 3218 | -10/Exiles | Entered Mines 3218 | -9/Mines | Accompanied by 3 allies 3280 | -9/Mines | Assembled infested the area 3285 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3387 | -9/Mines | Learned Materials emergency access door positions 3450 | -9/Mines | Discovered new exit (range 15) 3482 | -9/Mines | Entered Materials 3482 | -8/Materials | Accompanied by 2 allies 3482 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3614 | -8/Materials | Discovered new exit (range 11) 3798 | -8/Materials | Entered Factory 3798 | -7/Factory | Accompanied by 2 allies 3798 | -7/Factory | Evolved 2 slots: Utility x2 3800 | -7/Factory | FarCom data flow suspended 3820 | -7/Factory | Garrison activated, responded to threat 3894 | -7/Factory | Identified exit to Garrison 4104 | -7/Factory | Build established: Scavenger-Bomber 4113 | -7/Factory | Discovered new exit (range 11) 4375 | -7/Factory | Garrison activated, responded to threat 4424 | -7/Factory | Hacking Suite fried by hacking feedback 4549 | -7/Factory | Discovered new exit (range 12) 4598 | -7/Factory | First assault squad dispatched 4803 | -7/Factory | Garrison activated, responded to threat 5088 | -7/Factory | Entered another Factory area 5088 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5118 | -6/Factory | Lost 10 parts (4n2u4w) 5337 | -6/Factory | Build established: Mutant 5837 | -6/Factory | Core integrity fell below 50% 5862 | -6/Factory | System corruption reached 10% 5865 | -6/Factory | Core integrity fell below 20% 5888 | -6/Factory | Lost 13 parts (2p6u5w) 5893 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05819_ R-10 Processor collects VTOL Module. 05819_ Cld. Pulse Rifle destroyed. 05822_ Acquired 20 matter. 05825_ Cld. Pulse Rifle destroyed. 05828_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 05833_ Power Amplifier destroyed. 05838_ ALERT: Rogue bot located, Programmers report to Factory Zone 3J. 05847_ System corrupted: Substantial component data lost. 05857_ Component Analysis Suite destroyed. 05860_ Slammed into P-60 Hacker. 05860_ Drone destroyed. 05861_ Slammed into P-60 Hacker. 05861_ Destabilizing: System corrupted (+2). [Achievement: System Compromised] 05862_ Slammed into P-60 Hacker. 05863_ System corrupted: Component data lost. 05882_ System corrupted: Energy discharge (-25). 05887_ C-30 ARC bursts open, deploying its payload. 05887_ S-27 Virus unfolds itself. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ????? #??????????????????????????????????????????? | | ##### ###????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????? ? ???????????????????????????????? | | ?????? ? ??????????????????????????????? | | ????????? ? "??????????????????????????????? | | #???????????# #= "??????????????????????????????? | | #???????????# # ""?????????????????????????????? | | #???????????# # "??????????????????????????????? | | #???????????# # ??????????????????????????????? | | #???????????# ##/#???##############?????????????? | | #???????????# #???# #?????????????? | | #???????????# #???# #?????????????? | | #???????????# #???# #######+#?????? | | ###+######### ##### s "%" # | | # sss#######/#?????? | | # #?????????????? | | p #?????????????? | | # #?????????????? | | # #?????????????? | | ###########+######### # #?????????????? | | ????????????????????# # @ #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# ##;##+########?????????????? | | ????????????????????# ????????????????????????? | | ???????????????????? k ????????????????????????? | | ????????????????????#### ????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab I Survived The Infestation Librarian Made in Tau Ceti IV Novice Programmer Significant Disruption System Compromised Tourist Challenges ------------ None Game ------ Seed ImpulseMachineWell Manual? 0 Play Time 01:42:34 Cumulative 5.2 hours Start 2021.05.17 @ 04:22:15 End 2021.05.17 @ 06:50:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d743176-2660-43ef-86b8-a7dd6ec05ab5