Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 10:30:36 Player: Prince Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (167) 167 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 602 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 105/300 Energy 65/100 System Corruption 0% Temperature Warm (175) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Small Matter Pod (0) Propulsion Shielding Particle Cannon Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Backup Plating I > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Backup Plating I Storage Medium Storage Unit Protection Backup Plating I Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 4 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 2 | 2 . . Energy Cannon 4 | . 2 2 Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 93 Engine 13 | . 14 12 Treads 27 | . 28 23 Storage 14 | . 14 14 Protection 12 | . 12 10 Energy Gun 17 | . 21 . Energy Cannon 9 | . 5 24 Naked Turns . | . . . Heaviest Build 32 | 11 32 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 15 | 8 15 15 Average Carried 9 | 3 9 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 150 | 97 53 . Remotely . | . . . Salvage Created 202 | . 143 59 Parts 17 | . 17 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | . 5 1 Guns 3 | . 3 . Cannons 2 | . 2 . Classes Destroyed 4 | . 3 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Demolisher 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 34 | . 10 24 Missed 5 | . 2 3 Damage Taken 1296 | . 80 1216 Core 260 | . 23 237 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 26 | . 15 11 Largest 2 | . 2 2 Hottest 136 | . 136 136 Shots Fired 52 | . 30 22 Gun 28 | . 18 10 Cannon 24 | . 12 12 Launcher . | . . . Special . | . . . Kinetic 10 | . . 10 Thermal 42 | . 30 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 3 5 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | . 11 12 Core Hits 11 | . 7 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 402 | . 204 198 Guns 136 | . 82 54 Cannons 266 | . 122 144 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 54 | . . 54 Thermal 348 | . 204 144 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 439 | . 439 330 Average Temperature 159 | . 131 220 Received Heat Transfer 24 | . 24 . Effects 4 | . 2 2 Shutdowns 1 | . 1 . Energy Bleed 2 | . . 2 Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 692 | . 433 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 176 | . 176 21 Initial . | . . . Average 55 | . 76 1 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 10 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 2 | . 2 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 49 | . . 49 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage 63 | . . 63 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 637 | 58 456 123 Spaces Moved 284 | 37 197 50 Core 22 | 22 . . Treads 262 | 15 197 50 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 154 | 117 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 40 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 436 | 52 311 73 Wait 77 | . 73 4 Move 282 | 36 196 50 Hop . | . . . Pick Up 26 | 10 16 . Fast Attach . | . . . Attach 15 | 6 3 6 Detach 1 | . 1 . Swap 2 | . 1 1 Drop 7 | . 6 1 Fire 26 | . 15 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 7) 515 | -10/Materials | Entered Mines 526 | -10/Mines | Met a Derelict bent on vengeance 554 | -10/Mines | Discovered new exit (range 5) 591 | -10/Mines | Assembled infested the area 614 | -10/Mines | Core integrity fell below 50% 635 | -10/Mines | Core integrity fell below 20% 638 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- U-05 Engineer destroyed. The unstable cave ceiling collapses. D-53 Grenadier overheating. The unstable cave ceiling collapses. D-53 Grenadier heat damages Shock Absorption System, Imp. Light Armor Plating, Cmb. Airjet, Launcher Guidance Computer. The unstable cave ceiling collapses. Particle Cannon destroyed. D-53 Grenadier heat spikes uncontrollably. The unstable cave ceiling collapses. D-53 Grenadier overheating. D-53 Grenadier heat damages core (-10). Mni. Grenade Launcher melted. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. The unstable cave ceiling collapses. Overheating: Energy bleed (-10). The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????##????????????? | | ????????????????????????? ##???????????? | | ???????????????????????? ##???#??????? | | ????? ?????????????????? ## ##?????? | | ????? #???????????????? #?????? | | ????? #???????????????? #?????? | | ????# ###????????????? #????????? | | ???## ##?????####### #?????????? | | ??## ??????# < #?????????? | | ??# ??????# #### #?????????? | | ??# #??????# #??? #?????????? | | ??? #??????# #????## ##?????????? | | ???# #??????# ####????###??????????? | | ???# ##?????# %# ##????????????????? | | #?## ##????# ##???????????????? | | ## #???## d #########???????? | | #?### % ## #???????? | | ### u #???????? | | ?# #?# # ##??????? | | ?## ### # #??????? | | ??## # ###??????? | | ???### ## @ ##?????? | | ?????### ### ## #?????? | | ???????# #?# ##### #?????? | | ???????# #?# ##???## ##?????? | | ???????# #?# #?????## # ### #??????? | | ???????# ## ??????# ### ???#??????? | | ??????? #????? ??? ?????????? | | ??????? ##????# ##???###?????????? | | ??????? ##?????# ?????????????????? | | ??????? #???????#??????????????????? | | ?????? ???????????????????????????? | | ????? ???????????????????????????? | | ?????? ???????????????????????????? | | ???????## ???????????????????????????? | | ?????????# ???????????????????????????? | | ???????????#???????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 180 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingThermicPendant Manual? 0 Play Time 00:06:32 Cumulative 5.6 hours Start 2024.04.02 @ 10:25:09 End 2024.04.02 @ 10:30:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7be813f3-6b8c-4938-ab47-43afe7742334