Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.25 @ 23:35:56 Player: lsend Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (5) 25 Value Destroyed (185) 185 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (21946) 21946 TOTAL SCORE: 33276 Bonus ------- Pacifist 4849 Follower Combat Kills 697 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 299/300 Energy 94/100 System Corruption 6% Temperature Cool (2) Movement Flying (35) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster > --- UTILITY (13) ----- Enhanced Optical Array Experimental Armor Integrity Analyzer Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Cooled Impulse Thruster Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Experimental Utility Shielding Hardened Medium Armor Plating Layered Light Armor Plating Improved Energy Mantle Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Light Particle Reactor Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Impulse Thruster Array Small Storage Unit Transdimensional Reconstructor Field Lobotomy Kit [Rating: 172] Favorites ----------- Power Fusion Reactor Engine Backup Power I Power Core Light Fission Core Reactor Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Enhanced Optical Array Device Experimental Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Nanosword Energy Gun Backup Laser I Special Weapon Field Lobotomy Kit Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . 1 1 . . Utility 11 | . . . . . 2 1 . 1 . . . . 1 . . . . 2 . . . . 1 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 86 | 2 1 . . . 2 7 11 8 . . . . . 1 1 6 . 1 . . 13 . 7 10 . 16 Power 12 | . . . . . . . 3 1 . . . . . . . . . . . . 3 . 2 . . 3 Engine 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . 2 1 . . . . . . . . . . . . 2 . 1 . . 2 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Propulsion 25 | 2 . . . . . 2 6 2 . . . . . . . 1 . . . . 5 . 2 2 . 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . 2 6 2 . . . . . . . 1 . . . . 5 . 2 2 . 3 Utility 37 | . 1 . . . 2 4 2 4 . . . . . . 1 5 . 1 . . 3 . 1 6 . 7 Device 9 | . . . . . . 1 . . . . . . . . 1 2 . . . . 1 . . 2 . 2 Storage 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 3 Processor 8 | . 1 . . . 1 1 1 1 . . . . . . . . . 1 . . . . 1 1 . . Hackware 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . . Protection 10 | . . . . . . 2 1 2 . . . . . . . 2 . . . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 12 | . . . . . . 1 . 1 . . . . . 1 . . . . . . 2 . 2 2 . 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 1 . 1 . . . . . 1 . . . . . . 2 . 2 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 4 . . . . . . . . 3 . 1 . . 5 . . 1 . . Parts Lost 29 | . . . . . 2 1 3 1 . . . . . . . . . . . . . . 2 1 . 19 Power 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 Propulsion 10 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 7 Utility 13 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . 9 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 18 | . . . . . 2 1 2 1 . . . . . . . . . . . . . . 2 1 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 39 42 42 42 36 40 83 95 93 93 93 93 82 82 88 94 100 94 94 94 93 94 85 94 88 85 Engine 1 | . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 2 . . . . . Core 3 | . . . . . . . 5 6 6 6 6 6 5 5 5 5 5 5 5 5 7 10 5 4 4 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 3 Treads 3 | . 28 28 28 28 15 . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . 7 33 33 33 33 33 33 29 29 29 32 35 31 31 31 31 31 30 31 28 24 Device 4 | . . . . . . 6 . . . . . . . . 5 5 5 5 5 5 5 5 4 6 8 11 Storage 2 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 7 Processor 14 | . 11 14 14 14 17 15 20 14 13 13 13 13 11 11 11 11 11 15 15 15 15 15 15 17 16 12 Hackware 4 | . . . . . 4 1 . 4 6 6 6 6 5 5 5 3 . . . . . . . 6 8 8 Protection 9 | . . . . . . 4 15 16 13 13 13 13 11 11 11 13 17 15 15 15 15 15 14 9 8 8 Slashing Weapon 7 | . . . . . . 3 7 9 13 13 13 13 11 11 11 11 11 10 10 10 8 10 5 7 8 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | . . . . . . 10 21 25 24 24 24 24 24 24 25 30 30 30 30 30 34 34 37 49 49 55 Greatest Support 55 | 3 3 3 3 3 3 12 27 27 25 25 25 25 25 25 25 30 30 30 30 30 34 34 38 50 50 55 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 15 15 15 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 8 8 9 15 9 Most Carried 15 | 1 1 1 2 2 2 3 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 15 15 15 Average Carried 6 | . 1 1 1 2 2 2 4 4 5 5 5 5 5 5 5 6 8 7 8 8 7 8 7 9 15 8 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 15 15 5 Final Carried 15 | 1 1 1 2 2 2 3 4 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 15 15 2 Class Distribution -------------------- 43% | Sprinter 22% | Mutant 21% | Hacker-Sprinter 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 1047 | 200 . . . 30 20 45 41 104 23 14 . . 8 10 10 . 60 . . 10 139 . 50 128 . 155 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 399 | . . . . . . . . . . . . . . . . . . . . . 139 . 92 168 . . Parts 12 | . . . . . . . . . . . . . . . . . . . . . . . 9 3 . . Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 1 . . 16 . . . . . . 4 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Classes Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hauler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Best Kill Streak 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Combat Bots Only 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 5686 | . 158 36 . . 249 228 595 124 . 96 . 103 . . . 16 45 . 73 51 . 160 251 49 65 3387 Core 2153 | . 43 20 . . 77 138 107 42 . . . . . . . . 20 . . . . 46 23 27 . 1610 Absorbed by Shields 147 | . . . . . . . 41 . . . . . . . . . . . . . . . . . . 106 Redirected to Shielding 210 | . . . . . . . 45 8 . . . . . . . . . . . . . . 49 . 42 66 Regen/Repaired (Parts) 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 74 86 . 65 . . . . 95 . . . . 98 . . . . 96 98 98 . . Volleys Fired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Largest 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 34 | . . . . . . . . . . . . . . . . . . . . . 3 . 6 8 . 17 Core Hits 11 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 2 . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 132 | . . . . . . 7 7 19 2 7 . 3 1 . . . 2 . . . 3 4 22 12 8 35 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . 7 7 19 2 7 . 3 1 . . . 2 . . . 3 4 22 12 8 35 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage Inflicted 2246 | . . . . . . . . . . . . . . . . . . . . . 305 . 286 749 . 906 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2246 | . . . . . . . . . . . . . . . . . . . . . 305 . 286 749 . 906 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2246 | . . . . . . . . . . . . . . . . . . . . . 305 . 286 749 . 906 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 5 . 1 6 Average Corruption 1 | . . . . . 2 . . . . . . . . . . . . . . . . . 5 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . . Effects 12 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 7 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 189 | . . . . . . . . . . . . . . . . . . . . . 94 . 42 53 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 189 | . . . . . . . . . . . . . . . . . . . . . 94 . 42 53 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 235 | . . . . . . . 29 14 4 4 3 4 . . 4 192 178 143 199 198 60 . 183 198 . 235 Average Temperature 55 | . . . . . . . 10 2 2 2 2 2 . . 2 63 72 84 110 121 32 . 71 91 . 117 Received Heat Transfer 589 | . 90 . . . 72 . 273 15 . . . . . . . . . . . 18 . . 9 . . 112 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 481 | . 120 61 . . 22 93 336 359 . . . . 136 . . . . 30 . . . . 296 481 394 433 Initial 288 | . . 46 . . . . 27 150 . . . . 101 . . . . . . . . . 20 166 288 252 Average 216 | . 33 49 . . 6 44 165 216 . . . . 122 . . . . 12 . . . . 166 356 329 358 Maximum Alert Level 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 2 1 2 Low Security (%) 47 | 100 100 100 . 100 100 100 67 34 . . . . 100 . . . . 100 . . . . 63 18 . 11 Level 1 34 | . . . . . . . 32 65 . . . . . . . . . . . . . . 36 19 100 51 Level 2 18 | . . . . . . . . . . . . . . . . . . . . . . . . 61 . 36 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 . . . 2 1 3 2 . . . . . . . . . 1 . . . . 2 2 1 4 Investigation 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 1 Extermination 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Reinforcement 13 | . 4 . . . . 1 2 1 . . . . . . . . . 1 . . . . 2 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 14 | . . . . . 2 . 2 1 . . . . 1 . . . . . . . . . 1 3 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 11 3 . . 7 8 26 14 . 2 . 10 3 . . 4 5 2 17 7 . 9 11 27 6 144 Peak Tracking Total 97 | . 7 3 . . 8 3 15 10 . 2 . 5 3 . . 5 5 1 15 4 . 9 9 9 5 97 Tactical Retreats 23 | . 3 1 . . . 2 4 1 . . . 1 . . . . . . 3 1 . 1 3 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 7 | . . . . . 1 . 2 1 . . . . . . . . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 2 . . . . . . 6 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 73 | . 2 . 2 . 2 5 13 6 . . 4 . 3 1 . 12 . 1 1 . 4 . 2 5 4 6 Terminals 43 | . 2 . . . 2 5 11 4 . . . . 2 . . . . 1 . . . . 2 4 4 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 203 | . 10 . 2 . 5 10 25 18 . . 31 . 9 1 . 20 . 4 1 . 17 . 5 15 12 18 Successful 126 | . 4 . 2 . 1 4 10 10 . . 31 . 4 1 . 20 . 3 1 . 17 . . 8 3 7 Failed 77 | . 6 . . . 4 6 15 8 . . . . 5 . . . . 1 . . . . 5 7 9 11 Catastrophic 13 | . 1 . . . 2 1 2 1 . . . . . . . . . . . . . . . 1 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 8 . 1 . 5 4 4 5 . . . . 2 . . 1 . 2 . . . . 2 5 . . Terminals 120 | . 10 . . . 5 10 21 15 . . . . 7 . . . . 4 . . . . 5 13 12 18 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 4 1 . . . . 2 . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 120 | . 4 . 2 . 1 4 9 7 . . 31 . 4 1 . 20 . 3 1 . 17 . . 6 3 7 Record 35 | . . . 1 . . . . . . . 11 . . . . 18 . . . . 5 . . . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . . . . . . . . . . 3 . 1 . . . . 1 . . 4 . . 1 . . Open Door 10 | . . . . . . . 5 . . . . . . 1 . 2 . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 9 | . 1 . . . 1 1 1 1 . . . . 1 . . . . 1 . . . . . 1 1 . Emergency Access Points 7 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . 1 1 1 Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 2 Zone Layout 7 | . . . . . . 1 2 2 . . . . . . . . . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Terminals 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disrupt 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . . . 2 5 11 3 . . . . 2 . . . . 1 . . . . 2 3 4 4 Full Trace Events 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 19 | . . . . . . . 10 . . . . 1 . . . . . . . . . . . 1 . 7 Largest Group 10 | . . . . . . . 10 . . . . 1 . . . . . . . . . . . 1 . 4 Highest-Rated Group 425 | . . . . . . . 173 . . . . 96 . . . . . . . . . . . 10 . 425 Highest-Rated Ally 160 | . . . . . . . 29 . . . . 96 . . . . . . . . . . . 10 . 160 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . . 13 . . . . 9 . . . . . . . . . . . . . 40 Total Damage 1918 | . . . . . . . 190 . . . . 408 . . . . . . . . . . . . . 1320 Kills 10 | . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . . 2 . . . . 2 . . 1 . 2 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 3958 | 17 126 28 107 158 86 362 192 341 101 81 18 123 53 58 41 171 41 46 62 87 74 62 177 331 111 904 Spaces Moved 11794 | 26 204 56 211 308 166 818 403 1062 415 285 79 402 219 244 169 748 176 210 310 435 199 257 567 1683 517 1625 Core 1047 | 26 204 56 211 308 166 74 . . . . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10747 | . . . . . . 744 403 1062 415 285 79 402 219 244 169 748 176 210 310 435 199 257 567 1683 517 1623 Fastest Speed 14 | 50 50 50 50 50 50 37 23 23 23 23 23 23 23 23 23 20 20 20 20 20 20 20 16 14 18 18 Average Speed 24 | 50 50 50 50 50 50 40 28 23 23 23 23 23 23 23 23 21 20 20 20 20 20 20 17 15 18 21 Slowest Speed 89 | 50 50 50 50 50 50 50 37 23 23 23 23 23 23 23 23 23 20 20 20 20 89 20 23 18 18 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 113 | . . . . . . 26 15 9 1 . . . 2 . . . . 3 . . . 2 2 36 1 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 48 13 60 64 23 24 83 31 61 54 74 57 11 44 39 96 45 9 61 70 61 40 16 37 21 42 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 6 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 3 . . . . . Known Exits Taken 25 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . 2 . . . . 1 1 . . . 3 2 . 3 . 1 1 . . . . . . Spaces Dug 82 | . . . . . . 7 4 15 2 6 . 3 1 . . . 2 . . . . 4 8 3 7 20 Terrain Destroyed 82 | . . . . . . 7 4 15 2 6 . 3 1 . . . 2 . . . . 4 8 3 7 20 Melee 82 | . . . . . . 7 4 15 2 6 . 3 1 . . . 2 . . . . 4 8 3 7 20 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 12531 | 28 226 55 211 311 167 808 452 1125 415 290 78 427 217 245 169 758 177 210 309 434 229 258 606 1698 522 2106 Wait 547 | . 22 . . 4 . . 14 24 . . . 23 . . . . . . . . . . 11 17 . 432 Move 11563 | 25 203 55 210 307 165 772 374 1043 412 284 78 401 214 243 168 747 175 204 309 434 198 252 562 1615 514 1599 Hop 92 | . . . . . . 19 13 9 1 . . . 2 . . . . 2 . . . 2 2 31 1 10 Pick Up 24 | 1 . . 1 . . 1 4 2 . . . . . . . 3 . 2 . . 2 . . 6 . 2 Fast Attach 49 | 2 1 . . . 2 7 7 6 . . . . . . 1 3 . . . . 5 . 4 9 . 2 Attach 22 | . . . . . . . 3 . . . . . . . . 1 . 1 . . 4 . 2 1 . 10 Detach 10 | . . . . . . . . . . . . . . . . 1 . . . . 4 . 2 1 . 2 Swap 16 | . . . . . . . 1 2 . . . . . 1 . 2 . . . . 5 . 1 . . 4 Drop 37 | . . . . . . 2 3 6 . . . . . 1 . 1 . 1 . . 8 . . 7 . 8 Fire 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee 122 | . . . . . . 7 7 15 2 6 . 3 1 . . . 2 . . . 3 4 22 11 7 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . 22 18 . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 93 | -10/Materials | Discovered new exit (range 3) 144 | -10/Materials | Entered Mines 156 | -10/Mines | Discovered new exit (range 15) 170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 170 | -10/Mines | Discovered new exit (range 5) 172 | -10/Mines | Identified exit to Exiles 172 | -10/Mines | Entered Exiles 185 | -10/Exiles | Met 8R-AWN 193 | -10/Exiles | Met EX-HEX 207 | -10/Exiles | Met EX-BIN 213 | -10/Exiles | Aligned with FarCom system 214 | -10/Exiles | Given EX-Vault access code 226 | -10/Exiles | Opened EX-Vault 229 | -10/Exiles | Found Field Lobotomy Kit 241 | -10/Exiles | Warned to stay clear of 0b10 Research branches 255 | -10/Exiles | Met EX-DEC 258 | -10/Exiles | Learned location of Zion (-7) 273 | -10/Exiles | Discovered new exit (range 11) 278 | -10/Exiles | Identified exit to Mines 279 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 279 | -10/Exiles | Entered Mines 302 | -9/Mines | Build established: Mutant 306 | -9/Mines | Learned location of 1 exit from Materials 435 | -9/Mines | Discovered new exit (range 5) 437 | -9/Mines | Identified exit to Materials 437 | -9/Mines | Entered Materials 437 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 438 | -8/Materials | Identified exit to Factory 523 | -8/Materials | Entered Factory 523 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 537 | -7/Factory | Found Scrap Engine 700 | -7/Factory | Discovered new exit (range 4) 701 | -7/Factory | Identified exit to Lower Caves 793 | -7/Factory | Identified exit to Storage 885 | -7/Factory | Entered Storage 942 | -7/Storage | Identified exit to Recycling 955 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1048 | -7/Storage | Discovered new exit (range 20) 1077 | -7/Storage | Identified exit to Factory 1077 | -7/Storage | Entered Factory 1077 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1151 | -6/Factory | Discovered new exit (range 15) 1155 | -6/Factory | Identified exit to Factory 1267 | -6/Factory | Identified exit to Lower Caves 1277 | -6/Factory | Build established: Sprinter 1411 | -6/Factory | Spotted B-75 Beast 1418 | -6/Factory | Entered Lower Caves 1420 | -6/Lower Caves | Learned 8 Factory zone layouts 1463 | -6/Lower Caves | Identified exit to Lower Caves 1519 | -6/Lower Caves | Entered another Lower Caves area 1558 | -6/Lower Caves | Spotted B-75 Beast 1590 | -6/Lower Caves | Discovered new exit (range 19) 1594 | -6/Lower Caves | Identified exit to Data Miner 1600 | -6/Lower Caves | Entered Data Miner 1600 | -6/Data Miner | Discovered new exit (range 6) 1603 | -6/Data Miner | Met Data Miner 1609 | -6/Data Miner | Learned location of Section 7 (-2) 1609 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1613 | -6/Data Miner | Received God Mode back door access code from Data Miner 1618 | -6/Data Miner | Identified exit to Proximity Caves 1618 | -6/Data Miner | Entered Proximity Caves 1621 | -5/Proximity Caves | Learned Factory emergency access door positions 1639 | -5/Proximity Caves | Escorted by Enhanced Grunt 1738 | -5/Proximity Caves | Discovered exit to Factory (range 14) 1739 | -5/Proximity Caves | Spotted B-75 Beast 1741 | -5/Proximity Caves | Entered Factory 1741 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1742 | -5/Factory | Identified exit to Factory 1760 | -5/Factory | Identified exit to Upper Caves 1760 | -5/Factory | Identified exit to Extension 1794 | -5/Factory | Entered Upper Caves 1846 | -5/Upper Caves | Learned Factory trap positions 1848 | -5/Upper Caves | Discovered new exit (range 17) 1852 | -5/Upper Caves | Identified exit to Upper Caves 1852 | -5/Upper Caves | Entered another Upper Caves area 1853 | -5/Upper Caves | Identified exit to Warlord 1859 | -5/Upper Caves | Learned Factory terminal intel 1893 | -5/Upper Caves | Entered Warlord 1903 | -5/Warlord | Discovered new exit (range 8) 1978 | -5/Warlord | Visited the Vortex Lab 1981 | -5/Warlord | Warlord's base attacked by MAIN.C 1990 | -5/Warlord | Met Warlord 1991 | -5/Warlord | Learned location of Command (-1) 1991 | -5/Warlord | Learned 4 Research zone layouts 1991 | -5/Warlord | Learned 4 Research zone layouts 1991 | -5/Warlord | Learned 4 Testing zone layouts 1992 | -5/Warlord | Learned Armory fabricator intel 1992 | -5/Warlord | Learned Armory repair station intel 1992 | -5/Warlord | Learned Research terminal intel 1996 | -5/Warlord | Opened Warlord's prototype stash 2003 | -5/Warlord | Found Prototype Processor 2050 | -5/Warlord | Opened side exit 2064 | -5/Warlord | Identified exit to Proximity Caves 2064 | -5/Warlord | Entered Proximity Caves 2069 | -4/Proximity Caves | Learned Research interactive machine intel 2071 | -4/Proximity Caves | Spotted B-86 Titan 2105 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2105 | -4/Proximity Caves | Entered Factory 2105 | -4/Factory | Evolved 2 slots: Utility x2 2105 | -4/Factory | Identified Exp. Armor Integrity Analyzer 2106 | -4/Factory | Loaded intel: 84 trap records 2107 | -4/Factory | Loaded intel: 26 terminal locations 2111 | -4/Factory | Identified exit to Upper Caves 2151 | -4/Factory | Entered Upper Caves 2183 | -4/Upper Caves | Encountered a Warlord checkpoint 2211 | -4/Upper Caves | Discovered new exit (range 14) 2213 | -4/Upper Caves | Identified exit to Upper Caves 2213 | -4/Upper Caves | Entered another Upper Caves area 2217 | -4/Upper Caves | Discovered new exit (range 11) 2297 | -4/Upper Caves | Discovered new exit (range 11) 2300 | -4/Upper Caves | Identified exit to Zhirov 2300 | -4/Upper Caves | Entered Zhirov 2300 | -4/Zhirov | Discovered new exit (range 3) 2304 | -4/Zhirov | Met Zhirov 2308 | -4/Zhirov | Learned location of Quarantine (-2) 2308 | -4/Zhirov | Learned location of Testing (-3) 2310 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2313 | -4/Zhirov | Found Alien Artifact 2313 | -4/Zhirov | Identified Integrated Dissipator 2313 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2357 | -4/Zhirov | Found Alien Artifact 2374 | -4/Zhirov | Identified exit to Proximity Caves 2374 | -4/Zhirov | Entered Proximity Caves 2434 | -3/Proximity Caves | Discovered new exit (range 8) 2436 | -3/Proximity Caves | Identified exit to Research 2436 | -3/Proximity Caves | Entered Research 2436 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2438 | -3/Research | Loaded intel: 43 interactive machine locations 2439 | -3/Research | Loaded intel: 21 terminal locations 2547 | -3/Research | Discovered new exit (range 4) 2548 | -3/Research | Identified exit to Testing 2594 | -3/Research | Discovered new exit (range 14) 2610 | -3/Research | Identified exit to Research 2613 | -3/Research | Entered another Research area 2613 | -2/Research | Warlord forces began assault on 0b10 2613 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2625 | -2/Research | Found Prototype Slashing Weapon 2625 | -2/Research | Identified Nanosword 2627 | -2/Research | Found Nanosword 2691 | -2/Research | Discovered new exit (range 8) 2692 | -2/Research | Identified exit to Access 2702 | -2/Research | Identified exit to Quarantine 2708 | -2/Research | Met up with Warlord 2723 | -2/Research | Research machine network offline 2835 | -2/Research | Spotted B-90 Cyclops 2916 | -2/Research | Spotted Striker 2944 | -2/Research | Entered Access 2944 | -1/Access | Evolved 2 slots: Utility x2 2945 | -1/Access | Identified exit to Command 2966 | -1/Access | Spotted B-99 Colossus 2967 | -1/Access | Spotted B-99 Colossus 3034 | -1/Access | Incoming investigation squad redirected 3055 | -1/Access | Entered Command 3159 | -1/Command | Build established: Hacker-Scout 3204 | -1/Command | Disengaged cave seal 3204 | -1/Command | Derelicts emerged from the dark tunnel 3204 | -1/Command | Welcomed Warlord to Command 3398 | -1/Command | Spotted M Guard 3398 | -1/Command | Spotted M Guard 3399 | -1/Command | Spotted Combat Programmer 3399 | -1/Command | Spotted Combat Programmer 3420 | -1/Command | Combat Programmer assimilated allied E3-GOD(d) 3420 | -1/Command | Assimilated Combat Programmer with FLK Orb 3423 | -1/Command | Assimilated Combat Programmer with FLK Orb 3475 | -1/Command | Allies destroyed M Guard 3632 | -1/Command | Disengaged cave seal 3632 | -1/Command | Derelicts emerged from the dark tunnel 3726 | -1/Command | Combat Programmer assimilated hostile W-44 Eye 3782 | -1/Command | Build established: Hacker-Sprinter 3851 | -1/Command | Search patrols dispatched 3865 | -1/Command | Met MAIN.C 3869 | -1/Command | 0b10 Conduit disabled 3887 | -1/Command | All MAIN.C guards destroyed 3898 | -1/Command | Warlord shut down involuntarily 3902 | -1/Command | MAIN.C activated Command garrisons 3938 | -1/Command | Assimilated P-80 Master with FLK Orb 3941 | -1/Command | Assimilated P-80 Master with FLK Orb 3944 | -1/Command | Assimilated P-80 Master with FLK Orb 3952 | -1/Command | Core integrity fell below 50% 3958 | -1/Command | Core integrity fell below 20% 3959 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03954_ P-80 Master resets B-74 Champion, system corruption cleaned. 03954_ G-73 Enforcer suffers critical hit (Burn). 03955_ Penetrated by Slug. 03956_ Acquired 4 matter. 03956_ Adv. Melee Analysis Suite destroyed. 03957_ Penetrated by Slug. 03957_ Slug penetrates Wall. 03957_ Penetrated by Slug. 03957_ Slug penetrates Wall. 03957_ Penetrated by Slug. 03957_ Slug penetrates Wall. 03958_ P-80 Master resets H-88 Terminator, system corruption cleaned. 03958_ Slug penetrates L-61 Swordsman. 03958_ Penetrated by Slug. 03958_ Slug penetrates L-61 Swordsman. 03958_ Slug penetrates H-88 Terminator. 03959_ P-80 Master resets H-88 Terminator, system corruption cleaned. 03959_ P-80 Master resets X-87 Electro, system corruption cleaned. 03959_ K-01 Serf collects debris. 03959_ R-10 Processor collects Corrupted Hvy. Beamcaster. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????? #???????????????????????????????????### | | ???????? #????????????????????????????????#### | | ???????# #???????????????????????????????## | | ???????# #???????????????????????????????# # | | ???????# #???????????????????????????????# ## | | ???????# #??????????????????????############# | | #####??# #??????????????????????# # # | | ==! #??# #??????????????????????# ! | | [!%=#??# #??????????????????????# ### | | %!! #??# #??????????????????????# ### | | #=| #??# h#??????????????????????# ## | | #%! #??# xh#??????????????????????# ### | | #= ##?# gg#?#####?#####?#####????# ## | | # #?# bg### #?# #?# #????# ### | | #///#### h#;# W ### W ### W ##########+# ### | | # "%" gg / h l | | # " ghg gsggb hp pR p / p b | | # h l lg b sxs x!% d / Rl | | # x g ggl lh s h!kp / h | | # gh lhW sih hhlh@ b / %h h h h h | | # ### b### hc### W ### W%##### ### ### # # | | ######?#ips#?# p #?# #?# #???# | | ???????#plc#?#####?#####?#####???# ! | | ???????#ldc#?????????????????????# # ! | | ???????#bsc#?????????????????????# ! | | ???????# ss#?????????????????????# # | | ???????# sg#?????????????????????# "" ## ###### | | ???????# gp#?????????????????????# "R | | ???????# g#?????????????????????# """ # | | ???????# #?????????????????????# """ # | | ???????# #?????????????????????# # | | ???????# #????????????????????## + | | ???????# #????????????????????# ######## "" | | ???????# #???????????????###### ###????# """" | | ???????# #???????????????# #????# """" | | ???????# #???????????????# #????# "" | | ???????# #???????????????#"" ! #????# | | ???????? #???????????????#"" #????# | | ????????///#???????????????#"T #????# | | ???????? ????????????????#"" #???# ######## | | ????????## ????????????????#"" = #???##???????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????####+######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 120 Energy Generation 41 Energy Capacity 845 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 375 Propulsion Shielding 33 Utility Shielding 90 Evasion (%) 66 Melee Accuracy 8 Armor Integrity Analysis 50 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed BattleShrapnelDriver Manual? 0 Play Time 02:17:43 Cumulative 657.2 hours Start 2022.12.22 @ 14:38:43 End 2022.12.25 @ 23:35:56 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 499 Rogue 499 Adventurer 0 Explorer 0 Win Type - Total 169 Types 94/9/49/6/3/2/4/1/1 Lore% 95 Gallery% 93 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c974ff17-d965-42f6-a3a2-0d2457c26275