Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 22:31:59 Player: OG DANIEL Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1299) 1299 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4059 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 87/100 System Corruption 22% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Aluminum Leg VSS Leg ECM Suite Lightning Gun Pulse Rifle Improved EM Pulse Cannon Light Assault Rifle Autogun Autogun Light Cannon Assault Cannon Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Salvage Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Pulse Rifle Katana > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Advanced Treads Aluminum Leg ECM Suite Improved EM Pulse Cannon Light Assault Rifle Light Cannon Assault Cannon Missile Launcher Katana [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 1 2 Weapon 1 | . . . . 1 . Parts Attached 62 | 6 5 10 1 15 25 Power 5 | 1 1 1 . 1 1 Engine 3 | 1 1 1 . . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 22 | 2 . 6 . 6 8 Treads 7 | 2 . . . 1 4 Leg 15 | . . 6 . 5 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 3 . 1 5 Device 2 | . 1 1 . . . Storage 3 | 1 . 1 . . 1 Processor 4 | . . . . 1 3 Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 24 | 2 3 . 1 7 11 Energy Gun 10 | 2 2 . . 3 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | . 1 . 1 2 4 Ballistic Cannon 3 | . . . . 2 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 14 | . . . . . 14 Parts Lost 17 | . 1 1 . . 15 Power 2 | . . 1 . . 1 Propulsion 7 | . . . . . 7 Utility 3 | . . . . . 3 Weapon 5 | . 1 . . . 4 Highest Loss Streak 7 | . 1 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 98 98 100 98 81 Engine 7 | . 14 9 11 8 . Core 1 | . . . . . 5 Treads 12 | . 28 . . . 15 Leg 17 | . . 44 44 36 6 Device 4 | . 13 4 . . . Storage 10 | . 14 11 11 9 7 Processor 9 | . . . . 7 22 Protection 3 | . . 6 11 9 1 Energy Gun 10 | . 18 11 11 8 4 Energy Cannon 1 | . . . . . 3 Ballistic Gun 9 | . 8 11 11 15 5 Launcher 1 | . . . . . 3 Peak Build Rating 40 | 6 7 11 11 28 40 Average Rating 17 | 5 6 10 11 18 30 On Entrance 10 | . 6 7 11 11 28 Naked Turns . | . . . . . . Heaviest Build 43 | 12 14 31 31 39 43 Greatest Support 82 | 40 40 40 20 55 82 Greatest Overweight (x) 13 | . . 1 1 1 13 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 15 15 15 Most Carried 15 | 6 8 9 12 15 15 Average Carried 11 | 4 7 7 10 13 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 6 8 9 12 15 13 Class Distribution -------------------- 54% | Mutant 19% | Skirmisher 10% | Gunner 6% | Scavenger-Gunner 3% | Tank 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 975 | 175 223 111 32 219 215 Remotely . | . . . . . . Salvage Created 1615 | . 707 244 50 237 377 Parts 114 | . 52 23 6 16 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 39 | . 14 5 3 6 11 Melee 3 | . . . . . 3 Guns 27 | . 13 5 3 5 1 Cannons 6 | . . . . 1 5 AOE 3 | . 1 . . . 2 Classes Destroyed 10 | . 6 2 . 1 1 Worker 2 | . 2 . . . . Builder 6 | . 2 2 . 1 1 Recycler 1 | . 1 . . . . Operator 1 | . . . . 1 . Watcher 3 | . 2 . . 1 . Swarmer 17 | . 3 . 3 3 8 Grunt 19 | . 11 3 . 3 2 Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 6 4 3 2 3 Combat Bots Only 3 | . 3 3 3 2 3 Max Kills in Single Turn 2 | . 2 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 329 | . 40 19 12 22 236 Missed 90 | . 19 5 5 4 57 Damage Taken 3444 | . 323 266 53 199 2603 Core 889 | . 90 79 6 7 707 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 64 . 78 98 . Volleys Fired 129 | . 41 24 4 25 35 Largest 3 | . 2 2 2 3 3 Hottest 141 | . 90 60 60 128 141 Shots Fired 275 | . 77 48 7 74 69 Gun 245 | . 77 48 7 66 47 Cannon 26 | . . . . 8 18 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 148 | . 31 24 4 51 38 Thermal 74 | . 27 24 3 17 3 Explosive 4 | . . . . . 4 Electromagnetic 49 | . 19 . . 6 24 Robot Hit Streak 16 | . 10 8 2 16 7 Robot Miss Streak 9 | . 3 3 1 6 9 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 142 | . 45 29 4 36 28 Core Hits 83 | . 29 13 3 18 20 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . 1 . Burn 1 | . . . . 1 . Destroy 1 | . 1 . . . . Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2205 | . 691 348 45 441 680 Guns 1576 | . 600 340 45 389 202 Cannons 213 | . . . . 30 183 Explosions 248 | . 91 . . . 157 Melee 129 | . . . . . 129 Ramming 39 | . . 8 . 22 9 Kinetic 855 | . 250 165 35 198 207 Thermal 578 | . 224 175 10 169 . Explosive 157 | . . . . . 157 Electromagnetic 447 | . 217 . . 52 178 Impact . | . . . . . . Slashing 129 | . . . . . 129 Piercing . | . . . . . . Highest Corruption 21 | . . . . . 21 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . . . 37 Message Errors 5 | . . . . . 5 Matter Fused 13 | . . . . . 13 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 5 | . . . . . 5 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Misdirections 3 | . . . . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 60 | . 21 . . . 39 Projectiles 6 | . . . . . 6 Explosions 51 | . 21 . . . 30 Melee 3 | . . . . . 3 Knockbacks 3 | . . . . 1 2 Impact . | . . . . . . Kinetic 2 | . . . . 1 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 113 | . 74 . . . 39 Shots 4 | . 2 . . . 2 Rammed 4 | . . . . . 4 Targets Rammed 10 | . . 1 . 3 6 Kicked 6 | . . 1 . 3 2 Crushed . | . . . . . . Highest Temperature 251 | . 160 42 . 251 250 Average Temperature 53 | . 34 20 . 67 64 Received Heat Transfer 348 | . 159 54 . 81 54 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1390 | . 521 400 25 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 392 | . 285 392 222 212 226 Initial 152 | . . 120 152 86 46 Average 113 | . 85 247 196 118 81 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 82 | 100 87 33 37 94 95 Level 1 17 | . 12 66 62 5 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 1 . 1 5 Investigation 2 | . 1 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . 2 1 . 1 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . 4 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 26 17 4 13 19 Peak Tracking Total 7 | . 6 7 4 3 5 Tactical Retreats 11 | . 3 5 . 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 5 . . . . Successful 2 | . 2 . . . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3053 | 126 785 379 171 601 991 Spaces Moved 1380 | 73 362 172 82 387 304 Core 21 | 4 . . . . 17 Treads 576 | 69 362 . . . 145 Legs 783 | . . 172 82 387 142 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 190 112 112 Average Speed 166 | 153 160 124 190 118 255 Slowest Speed 700 | 160 160 190 190 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 47 20 33 34 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . 5 . . . 20 Melee . | . . . . . . Projectile . | . . . . . . AOE 25 | . 5 . . . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1870 | 84 491 289 90 481 435 Wait 227 | . 76 77 2 37 35 Move 1375 | 72 361 171 81 386 304 Hop . | . . . . . . Pick Up 25 | 6 4 2 2 5 6 Fast Attach 17 | 6 2 2 . 3 4 Attach 20 | . 1 3 . 2 14 Detach 14 | . 1 1 . 2 10 Swap 25 | . 2 5 1 10 7 Drop 20 | . 3 3 . 8 6 Fire 129 | . 41 24 4 25 35 Melee 8 | . . . . . 8 Ram 4 | . . . . . 4 Kick 6 | . . 1 . 3 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 899 | -10/Materials | Discovered new exit (range 5) 912 | -10/Materials | Entered another Materials area 912 | -9/Materials | Evolved 2 slots: Propulsion x2 1263 | -9/Materials | Discovered new exit (range 7) 1291 | -9/Materials | Entered Mines 1388 | -9/Mines | Learned Materials terminal intel 1447 | -9/Mines | Discovered new exit (range 7) 1462 | -9/Mines | Entered Materials 1462 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1463 | -8/Materials | Loaded intel: 12 terminal locations 1968 | -8/Materials | Discovered new exit (range 16) 2054 | -8/Materials | Build established: Gunner 2063 | -8/Materials | Entered Factory 2063 | -7/Factory | Evolved 2 slots: Utility x2 2148 | -7/Factory | Garrison activated, responded to threat 2224 | -7/Factory | System corruption reached 10% 2726 | -7/Factory | Build established: Skirmisher 3002 | -7/Factory | Core integrity fell below 50% 3025 | -7/Factory | Lost 7 parts (3n1u3w) 3040 | -7/Factory | Core integrity fell below 20% 3054 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02995_ U-05 Engineer builds a Wall. 03000_ U-05 Engineer lays Concrete. 03000_ Penetrated by Slug. 03001_ U-05 Engineer lays Concrete. 03006_ Slug penetrates Wall. 03014_ System corrupted: Component data lost. 03015_ Slug penetrates Wall. 03029_ Wall collapses. 03030_ Aluminum Leg destroyed. 03031_ Kicked P-60 Hacker. 03032_ FJY,B%8GOA%0#NU&IS&Z6=7RQBF8ZO>FQN3GA0L 03034_ Carbon-fiber Leg destroyed. 03035_ Slammed into P-60 Hacker. 03039_ Slug penetrates Wall. 03042_ Slammed into P-60 Hacker. 03045_ Adv. Terrain Scan Processor destroyed. 03045_ Penetrated by Slug. 03049_ Slammed into P-60 Hacker. 03050_ System corrupted: Energy discharge (-32). 03050_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????? ??? ??????????????????? | | ??????????????? ??? ?????????????????? | | ??????????????# ??" ????????????????? | | ??????????????# """ k ????????????????? | | ??????????????# "F k "???????????????? | | ??????????????# """ ????????????????? | | ??????????????# "" ????????????????? | | ??????????????? ?????????????????? | | ???????????????? ??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????#^ ^^^ #??????????????????? | | ????????????????# #??????????????????? | | ??????########### b #??????????????????? | | ??????# ! # bb #??????????????????? | | ??????# # ######?????????????? | | ??????# # % #?????????????? | | ??????? 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""?????? | | ?# #### #?# # #??????""?????? | | ?# #??# #?# # #?????????????? | | ?####+#### #?# + #?????????????? | | ??# #?# [ # #?????????????? | | ??# #?# # #?????????????? | | ??# #?# + +?????????????? | | ??# #?########## ####?????????????? | | ??# ############ #????????????????? | | ??### ##########+####### | | ????# ######## # | | ????# #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionMyomerShovel Manual? 0 Play Time 00:31:53 Cumulative 9.5 hours Start 2024.11.05 @ 22:00:37 End 2024.11.05 @ 22:31:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e49f00a5-0b12-4e6d-b767-b57fb4582e9b