Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 23:21:41 Player: BOTHUNTER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (313) 313 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 1780 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 115 Friendly Fire -41 Cogmind --------- Core Integrity 0/400 Matter 104/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (4) ---- Flight Unit Flight Unit Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Signal Interpreter Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Mini Grenade Launcher Plasma Flamer > --- INVENTORY -------- Flight Unit Flight Unit Hacking Suite [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Targeting Computer Device Weight Redist. System Processor Targeting Computer Weapon Plasma Flamer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 19 | 2 2 5 10 . Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 2 2 1 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 2 2 1 . Utility 6 | . . . 6 . Device 2 | . . . 2 . Storage . | . . . . . Processor 4 | . . . 4 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 2 3 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 3 | . . 1 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 1 3 1 5 Power 1 | . . . . 1 Propulsion 5 | . . 2 1 2 Utility 1 | . . . . 1 Weapon 3 | . 1 1 . 1 Highest Loss Streak 5 | . 1 3 1 5 Average Slot Usage (%) 67 | . 48 63 92 48 Engine 9 | . . 11 11 . Flight 23 | . 21 27 21 1 Device 2 | . . . 11 . Processor 8 | . . . 26 33 Energy Gun 1 | . 12 . . . Ballistic Gun 9 | . 14 13 . . Launcher 3 | . . . 11 11 Special Weapon 8 | . . 10 11 . Naked Turns . | . . . . . Heaviest Build 7 | 3 3 7 7 7 Greatest Support 14 | 3 8 8 14 10 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | . 1 4 4 3 Average Carried 2 | . . 3 2 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | . 1 4 3 3 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 457 | 149 146 77 79 6 Remotely . | . . . . . Salvage Created 312 | . 78 59 175 . Parts 27 | . 7 6 14 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 10 | . . 2 7 1 Guns 2 | . . 2 . . Cannons 3 | . . . 3 . AOE 5 | . . . 4 1 Classes Destroyed 8 | . 2 3 3 . Worker 2 | . . 1 1 . Hauler 2 | . 1 . 1 . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 5 | . . 1 4 . Grunt 2 | . . 1 1 . Sentry 2 | . . . 2 . Best Kill Streak 5 | . 2 1 5 1 Combat Bots Only 4 | . . 1 4 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1043 | . 222 219 138 464 Core 645 | . 125 119 47 354 Absorbed by Shields . | . . . . . Core Remaining (%) 51 | 100 . 2 . . Volleys Fired 68 | . 20 17 17 14 Largest 2 | . 2 2 1 1 Hottest 120 | . 60 120 100 30 Shots Fired 89 | . 40 18 17 14 Gun 55 | . 40 15 . . Cannon . | . . . . . Launcher 21 | . . . 7 14 Special 13 | . . 3 10 . Kinetic 35 | . 20 15 . . Thermal 33 | . 20 3 10 . Explosive 21 | . . . 7 14 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 5 5 . Robot Miss Streak 3 | . 3 2 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 37 | . 15 13 9 . Core Hits 32 | . 4 5 17 6 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1097 | . 176 185 640 96 Guns 314 | . 176 138 . . Cannons . | . . . . . Explosions 627 | . . . 531 96 Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 221 | . 83 138 . . Thermal 243 | . 93 41 109 . Explosive 627 | . . . 531 96 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 57 | . . . 57 . Projectiles . | . . . . . Explosions 57 | . . . 57 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 87 | . . 3 48 36 Shots 3 | . . . 1 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 155 | . 9 154 155 . Average Temperature 61 | . 3 86 63 . Received Heat Transfer 126 | . 108 . 6 12 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1080 | . 200 240 640 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 412 | . 54 168 412 160 Initial 160 | . . 16 1 160 Average 99 | . 36 57 236 116 Maximum Alert Level 2 | . . . 2 . Low Security (%) 85 | 100 100 100 33 100 Level 1 13 | . . . 59 . Level 2 1 | . . . 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 15 8 12 9 Peak Tracking Total 8 | . 8 6 4 3 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 6 | . 1 2 3 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 7 | . 1 . 6 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 19 | . 3 . 16 . Successful 14 | . 3 . 11 . Failed 5 | . . . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 9 | . 2 . 7 . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 5 | . . . 5 . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Robot Analysis 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 2 | . . . 2 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Tunnel 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 4 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . . 3 1 . Largest Group 2 | . . 2 2 . Highest-Rated Group 62 | . . 62 41 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 43 | . . 30 13 . Total Damage 507 | . . 294 213 . Kills 7 | . . 5 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1516 | 22 147 881 341 125 Spaces Moved 1458 | 38 181 634 461 144 Core 218 | 38 59 3 . 118 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1240 | . 122 631 461 26 Fastest Speed 37 | 50 37 37 37 40 Average Speed 39 | 50 41 37 37 48 Slowest Speed 50 | 50 50 50 40 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 12 | . 3 6 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 35 80 34 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 96 | . . . 47 49 Melee . | . . . . . Projectile . | . . . . . AOE 96 | . . . 47 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2279 | 39 208 1247 600 185 Wait 740 | . 8 594 111 27 Move 1431 | 37 174 622 454 144 Hop 11 | . 3 5 3 . Pick Up 5 | . 1 3 1 . Fast Attach 15 | 2 2 5 6 . Attach 3 | . . . 3 . Detach 2 | . . . 2 . Swap 1 | . . . 1 . Drop 2 | . . . 2 . Fire 68 | . 20 17 17 14 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 9) 170 | -10/Materials | Entered Mines 223 | -10/Mines | Learned Materials trap positions 310 | -10/Mines | Build established: Mutant 312 | -10/Mines | Core integrity fell below 50% 331 | -10/Mines | Core integrity fell below 20% 368 | -10/Mines | Lost 3 parts (2n1w) 400 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 411 | -10/Mines | Received a Mining Laser from a helpful Derelict 493 | -10/Mines | Discovered new exit (range 13) 631 | -10/Mines | Build established: Scavenger-Mutant 1051 | -10/Mines | Entered Materials 1051 | -9/Materials | Accompanied by 1 ally 1051 | -9/Materials | Evolved 2 slots: Utility x2 1052 | -9/Materials | Loaded intel: 25 trap records 1056 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1082 | -9/Materials | Discovered new exit (range 13) 1199 | -9/Materials | Identified exit to Mines 1250 | -9/Materials | Repaired Hacking Suite 1356 | -9/Materials | Build established: Mutant 1392 | -9/Materials | Entered Mines 1395 | -9/Mines | Discovered new exit (range 10) 1397 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1438 | -9/Mines | Lost 5 parts (1p2n1u1w) 1458 | -9/Mines | Core integrity fell below 50% 1479 | -9/Mines | Core integrity fell below 20% 1483 | -9/Mines | Destroyed YI-UF0 1493 | -9/Mines | Identified exit to Materials 1517 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01454_ The unstable cave ceiling collapses. 01457_ YI-UF0 mumbles something. 01459_ The unstable cave ceiling collapses. 01468_ YI-UF0 mumbles something. 01470_ The unstable cave ceiling collapses. 01475_ YI-UF0 mumbles something. 01477_ The unstable cave ceiling collapses. 01482_ YI-UF0 mumbles something. 01483_ The unstable cave ceiling collapses. 01483_ YI-UF0 destroyed. 01484_ The unstable cave ceiling collapses. 01488_ U-05 Engineer lays Concrete. 01490_ The unstable cave ceiling collapses. 01493_ EXIT=IDENTIFIED: MATERIALS 01493_ Acquired 6 matter. 01497_ U-05 Engineer lays Concrete. 01501_ U-05 Engineer builds a Wall. 01516_ K-01 Serf collects debris. 01517_ C-30 ARC bursts open, deploying its payload. 01517_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ??????????????????###????????????????????????????? | | ?????????????????? #???????????????????????????? | | ?????????????????? #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ????????????????### #???????????????????????????? | | ???????????????## #???????????????????????????? | | ??????????????## #???????????????????????????? | | ??????????????# ######??????????????????????? | | ??????????????# #??????????????????????? | | ??????##???????# #??????????????????????? | | ??????# ???????# ### #??????????????????????? | | ??????# ??????# #?# #??????????????????????? | | ??????# ?????## ##?# #?????????? ???????????? | | ??????# ##???# #??# #???????? #?????????? | | ?###### #??# ##??# #????## #????????? | | ?? ### ###???# #### #???????? | | ????## """ #????## #???????? | | ????# """ #####???## #???????? | | ????# """ ##?????## ## #????????? | | ##??# ##????# ######???? ###????????? | | #??# #????# #???????????????????????? | | #??## ## #????## ###?????????????????????? | | #???##??## ##????## @ #?????????????????????? | | #????????# #?????## #????????????????????? | | #???????## #??????# kk ???????????????????? | | ##?###??## ##??????## ####??????????????????? | | #### ### ##????????# #?????????????????????? | | ##?????????# ?????????????????????? | | ##### #?????????? ?????????????????????? | | #?## #?????????? ????????????????????? | | ##### #?????????? t ????????????????????? | | # # ! ##?????????? #???????????????????? | | !* ##??????????? ##???????????????????? | | # # #???????????? ###????????????????????? | | !## #???????????? s???????????????????????? | | < #????????????s$???????????????????????? | | # ##????????????ss???????????????????????? | | #????????????? ???????????????????????? | | # # #??????????????????????????????????????? | | ### ####??????????????????????????????????????? | | #######?????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Targeting Accuracy 11 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Plasma Flamer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormReclamationRay Manual? 0 Play Time 00:17:26 Cumulative 101.7 hours Start 2020.10.04 @ 22:59:02 End 2020.10.04 @ 23:21:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 128 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b9c3784-37a9-411a-b45f-3478208eeafc