Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 00:54:08 Player: akira Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (1952) 1952 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 8212 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 703/1000 Matter 290/300 Energy 15/100 System Corruption 1% Temperature Cool (2) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Aerolev Unit Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Transmission Jammer Advanced Shield Generator Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Precision Matter Filter Improved System Restoration Module Improved Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Terrain Scan Processor Advanced Melee Analysis Suite Precision Matter Filter Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Improved Remote Datajack Power Sword > --- INVENTORY -------- Gravity Neutralizer Structural Scanner Advanced Terrain Scanner Improved System Restoration Module Proton Missile Launcher [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Cesium-ion Thruster Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Thermic Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . 1 . Utility 7 | . . . 2 . . . . 2 1 2 Weapon . | . . . . . . . . . . . Parts Attached 150 | 7 9 3 19 10 1 2 9 24 53 13 Power 17 | 1 1 1 2 2 . . 1 1 6 2 Engine 11 | 1 1 . 2 . . . 1 . 4 2 Core 5 | . . 1 . 2 . . . 1 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 40 | 2 2 . 5 1 1 . 1 6 19 3 Treads 8 | . 2 . 4 1 1 . . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 20 | . . . . . . . . . 17 3 Flight 10 | . . . 1 . . . 1 6 2 . Utility 36 | 2 3 1 4 . . 1 1 2 16 6 Device 19 | 1 2 1 1 . . 1 . 1 7 5 Storage 3 | 1 1 . . . . . . 1 . . Processor 6 | . . . 1 . . . . . 4 1 Hackware 7 | . . . 1 . . . 1 . 5 . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 57 | 2 3 1 8 7 . 1 6 15 12 2 Energy Gun 3 | . . . 1 . . . . 1 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | 2 1 1 5 3 . . 4 5 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . . 1 2 . 2 1 Special Weapon 8 | . 2 . . 4 . . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 13 | . . . 2 . . . . 3 8 . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon 5 | . . . . . . . . 5 . . Unidentified Prototypes 12 | . . . 3 . . . . 1 6 2 Parts Lost 38 | . 1 1 6 2 . 1 5 3 12 7 Power 5 | . . 1 . 1 . . . 1 1 1 Propulsion 14 | . . . 3 1 . . . 1 7 2 Utility 8 | . 1 . 1 . . . 2 . 2 2 Weapon 11 | . . . 2 . . 1 3 1 2 2 Highest Loss Streak 7 | . 1 1 3 1 . 1 3 2 2 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 96 99 100 97 59 70 76 92 Engine 5 | . 14 4 10 1 . . 7 . 4 4 Core 3 | . . 8 . 8 11 11 1 6 1 . Treads 7 | . 3 28 21 22 22 22 . . . . Leg 2 | . 24 . . . . . . . . . Hover 6 | . . . . . . . . . 13 22 Flight 7 | . . . . . . . 9 27 11 . Device 11 | . 13 14 17 11 11 11 3 6 12 11 Storage 6 | . 14 14 11 11 11 11 9 7 1 . Processor 8 | . . . 3 11 11 11 9 7 12 11 Hackware 11 | . . . 9 11 11 11 5 7 14 28 Ballistic Gun 8 | . 22 23 19 19 11 8 9 . . . Special Weapon 2 | . 5 4 . 2 11 8 . . . 4 Slashing Weapon 1 | . . . 1 . . . . . 3 4 Peak Build Rating 86 | 9 9 12 21 21 23 25 52 55 66 86 Average Rating 36 | 5 7 11 17 20 22 24 47 33 48 79 On Entrance 23 | . 9 8 12 20 21 23 23 52 31 61 Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 12 27 29 41 32 30 30 38 41 28 25 Greatest Support 60 | 20 40 40 46 46 46 46 50 50 60 51 Greatest Overweight (x) 2 | . . . 1 . . . . 1 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 5 Average Capacity 9 | 7 8 15 15 15 15 15 15 10 6 5 Most Carried 15 | 8 9 10 15 15 15 15 15 15 10 5 Average Carried 9 | 4 8 9 14 14 14 14 13 10 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 5 5 Final Carried 15 | 7 9 10 15 14 15 14 15 9 5 3 Class Distribution -------------------- 44% | Mutant 13% | Hacker-Mutant 12% | Sprinter 11% | Hacker-Scout 9% | Scout 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2516 | 274 109 125 490 206 . . 354 269 569 120 Remotely . | . . . . . . . . . . . Salvage Created 2563 | 44 109 177 676 301 . 8 266 20 330 632 Parts 177 | 9 6 13 50 21 . 3 8 3 25 39 Haulers Intercepted 2 | . . . 1 . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 58 | . 4 4 16 12 . 3 7 . 6 6 Melee 8 | . . . 1 . . . . . 3 4 Guns 38 | . 4 4 15 12 . . 3 . . . AOE 12 | . . . . . . 3 4 . 3 2 Classes Destroyed 12 | 1 2 . 4 1 . . . . 1 3 Worker 12 | . . . 2 1 . . . . 4 5 Builder 2 | . . . . . . . . . . 2 Tunneler 3 | 2 . . . 1 . . . . . . Hauler 2 | . . . 1 . . . . . . 1 Recycler 1 | . . . . . . . . . . 1 Operator 5 | . . . 2 . . . . 1 1 1 Watcher 1 | . . . . . . . . . . 1 Swarmer 26 | . 2 . 7 7 . 3 . . 3 4 Grunt 18 | . 2 4 3 2 . . 7 . . . Sentry 6 | . . . 6 . . . . . . . Programmer 5 | . . . . . . . . . 3 2 Assembled 3 | . . . . 3 . . . . . . Best Kill Streak 5 | 1 2 2 5 4 . 3 3 1 3 5 Combat Bots Only 4 | . 2 2 3 3 . 3 3 . 3 4 Max Kills in Single Turn 2 | 1 1 1 1 2 . 2 1 1 2 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . . . 2 1 . 2 1 Melee 1 | . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 516 | . 12 23 150 65 . 7 102 10 85 62 Missed 160 | . 2 7 43 23 . 3 33 5 23 21 Damage Taken 5872 | . 116 213 1202 478 . 74 1073 284 1511 921 Core 1265 | . 44 12 178 101 . 7 90 62 474 297 Absorbed by Shields 16 | . . . . . . . . . . 16 Regen/Repaired (Parts) 26 | . . . . . . . . . 26 . Core Remaining (%) 70 | 100 . 77 . . . 28 83 91 44 . Volleys Fired 246 | 8 19 13 66 72 . 3 50 2 10 3 Largest 2 | 2 2 2 2 2 . 1 2 1 1 1 Hottest 100 | 40 100 40 65 100 . 30 43 23 85 39 Shots Fired 389 | 16 30 26 117 123 . 3 59 2 10 3 Gun 345 | 16 22 26 117 102 . . 53 2 7 . Cannon . | . . . . . . . . . . . Launcher 14 | . . . . . . 3 6 . 2 3 Special 30 | . 8 . . 21 . . . . 1 . Kinetic 333 | 16 22 26 112 102 . . 53 2 . . Thermal 36 | . 8 . . 21 . . . . 7 . Explosive 9 | . . . . . . 3 6 . . . Electromagnetic 10 | . . . 5 . . . . . 2 3 Robot Hit Streak 37 | 6 9 5 36 37 . 1 5 2 5 1 Robot Miss Streak 7 | 2 2 3 7 5 . 1 6 . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 283 | 12 13 18 91 61 . 1 36 5 23 23 Core Hits 124 | 2 8 9 29 25 . 3 19 1 9 19 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . 1 2 1 . . . . . . Critical Strikes 9 | . . 1 3 1 . . . 1 2 1 Destroy 5 | . . 1 3 1 . . . . . . Sever 4 | . . . . . . . . 1 2 1 Melee Attacks 139 | . . . 11 . . . . 10 65 53 Impact . | . . . . . . . . . . . Slashing 132 | . . . 11 . . . . 3 65 53 Piercing 6 | . . . . . . . . 6 . . Sneak Attacks 16 | . . . 1 . . . . 3 4 8 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6616 | 137 144 196 1358 730 . 199 790 232 1147 1683 Guns 2971 | 137 144 196 1200 730 . . 423 31 110 . Cannons . | . . . . . . . . . . . Explosions 922 | . . . . . . 199 367 . 82 274 Melee 2718 | . . . 153 . . . . 201 955 1409 Ramming 5 | . . . 5 . . . . . . . Kinetic 2778 | 137 144 196 1117 730 . . 423 31 . . Thermal 185 | . . . . . . . . . 110 75 Explosive 662 | . . . . . . 199 367 . . 96 Electromagnetic 268 | . . . 83 . . . . . 82 103 Impact . | . . . . . . . . . . . Slashing 2718 | . . . 153 . . . . 201 955 1409 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 1 Average Corruption 4 | . . . . . . . . . 6 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . . . . . . . 20 1 Message Errors 4 | . . . . . . . . . 4 . Matter Fused 7 | . . . . . . . . . 7 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . 3 . Data Loss (minor) 1 | . . . . . . . . . 1 . Data Loss (major) 3 | . . . . . . . . . 2 1 Alerts 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 309 | . . . . . . 20 . . 152 137 Projectiles . | . . . . . . . . . . . Explosions 93 | . . . . . . 20 . . . 73 Melee 216 | . . . . . . . . . 152 64 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 318 | . . . . . . 40 . . 16 262 Shots 8 | . . . . . . 1 . . 2 5 Rammed 2 | . . . 2 . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 249 | . 20 27 23 45 . . 66 7 249 11 Average Temperature 19 | . 9 11 7 14 . . 11 7 75 8 Received Heat Transfer 1349 | . 42 138 261 302 . . 549 18 30 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . 1 . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 300 | . . . . . . . . . 250 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 467 | 10 116 65 307 467 . 86 231 129 235 249 Initial 94 | . 6 8 25 94 . . 33 70 . 21 Average 75 | 3 32 19 154 249 . 19 106 46 47 43 Maximum Alert Level 2 | . . . 1 2 . . 1 . 1 1 Low Security (%) 89 | 100 100 100 65 38 . 100 90 100 97 99 Level 1 10 | . . . 34 55 . . 9 . 2 . Level 2 . | . . . . 5 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . . . 2 . . . 4 5 10 6 Investigation 6 | . . . . . . . 2 1 1 2 Extermination 8 | . . . . . . . . 1 5 2 Reinforcement 13 | . . . 2 . . . 2 3 4 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . . . 1 . . . 1 2 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 10 4 25 24 . 3 18 9 37 20 Peak Tracking Total 7 | . 4 2 6 7 . 3 7 4 7 6 Tactical Retreats 27 | . 1 . 3 5 . . 2 2 10 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 6 | . . . . . . . . 2 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . 10 . Reused 1 | . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 5 | . . . . . . . . . . 5 Max in Single Turn 4 | . . . . . . . . . . 4 Garrison Access 3 | . . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 48 | . 8 . . . 1 . 4 5 19 11 Terminals 37 | . 8 . . . . . 3 5 12 9 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . 2 . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 4 | . . . . . . . 1 . 2 1 Total Hacks 119 | . 19 . . . 1 . 15 9 53 22 Successful 70 | . 13 . . . 1 . 8 4 32 12 Failed 49 | . 6 . . . . . 7 5 21 10 Catastrophic 10 | . 2 . . . . . 1 1 4 2 Database Lockouts . | . . . . . . . . . . . Manual 54 | . 13 . . . 1 . 4 8 20 8 Terminals 96 | . 19 . . . . . 12 9 38 18 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 6 | . . . . . . . . . 6 . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 4 | . . . . . . . . . 4 . Garrison Access 8 | . . . . . . . 3 . 4 1 Terminal Hacks 39 | . 9 . . . 1 . 5 1 17 6 Part Schematic 3 | . . . . . . . . . 2 1 Robot Analysis 5 | . 5 . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . 2 . Open DSF 1 | . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . . 1 . 1 Terminal Index 1 | . . . . . . . . . 1 . Alert Level 2 | . . . . . . . 1 . 1 . Unreport Threat 4 | . . . . . . . 1 . 2 1 Locate Traps 6 | . 3 . . . . . . . 2 1 Reprogram Traps 2 | . . . . . . . . . 2 . Recall Reinforcements 2 | . . . . . . . . . 1 1 Hauler Manifests 3 | . . . . . . . 1 . 2 . Zone Layout 4 | . . . . . . . 2 . 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . 2 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . Scanalyzer 4 | . . . . . . . . . 4 . Insert Component 2 | . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . . . 2 1 Seal Access 3 | . . . . . . . . . 2 1 Unauthorized Hacks 18 | . 4 . . . . . 3 3 5 3 Terminals 18 | . 4 . . . . . 3 3 5 3 Assimilate 1 | . . . . . . . . . 1 . Botnet 17 | . 4 . . . . . 3 3 4 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 5 . . . . . 3 4 14 9 Full Trace Events 4 | . . . . . . . 1 . 1 2 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 4 1 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 47 | . . . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . . . 10 Parts Repaired 1 | . . . . . . . . . 1 . Time 35 | . . . . . . . . . 35 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . 2 . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 . Non-combat 1 | . . . . . . . . 1 . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . 1 1 . parse_system 1 | . . . . . . . . . 1 . check_alert 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 16 | . . . . 3 . . . 12 1 . Largest Group 8 | . . . . 3 . . . 8 1 . Highest-Rated Group 175 | . . . . 40 . . . 175 10 . Highest-Rated Ally 31 | . . . . 16 . . . 31 10 . Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . 24 . . . . . . Total Damage 219 | . . . . 219 . . . . . . Kills 7 | . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 5 | . 5 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 10971 | 163 1020 592 1109 1070 396 304 347 1419 3145 1406 Spaces Moved 9026 | 104 656 308 392 501 246 163 365 1159 3327 1805 Core 19 | 9 . . . . . . . . 10 . Treads 1684 | . 74 308 392 501 246 163 . . . . Legs 677 | 95 582 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 4437 | . . . . . . . . . 2632 1805 Flight 2209 | . . . . . . . 365 1159 685 . Fastest Speed 23 | 50 120 160 160 160 160 160 50 26 23 45 Average Speed 72 | 113 124 160 160 160 160 160 50 28 50 45 Slowest Speed 240 | 120 160 160 240 160 160 160 50 103 150 56 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 26 | . . . . . . . 1 23 2 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 53 | 7 96 85 33 90 64 45 37 24 71 36 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . . . . . Spaces Dug 87 | . 8 . . 9 . . . 4 41 25 Terrain Destroyed 214 | . 8 . . 10 . 21 47 4 41 83 Melee 70 | . . . . . . . . 4 41 25 Projectile 18 | . 8 . . 10 . . . . . . AOE 126 | . . . . . . 21 47 . . 58 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 12797 | 131 814 382 740 611 251 203 472 2210 4682 2301 Wait 3071 | 4 122 58 217 28 . 35 37 1009 1154 407 Move 8965 | 103 655 307 391 500 245 162 362 1113 3322 1805 Hop 25 | . . . . . . . 1 22 2 . Pick Up 77 | 9 5 1 20 . 1 . 9 8 14 10 Fast Attach 51 | 5 1 1 5 2 . . 1 3 33 . Attach 47 | 2 . . 6 1 . 1 5 10 14 8 Detach 13 | . . . . . . . . 4 9 . Swap 52 | . 8 2 8 7 1 1 3 11 6 5 Drop 82 | . 4 . 14 1 4 1 4 11 35 8 Fire 246 | 8 19 13 66 72 . 3 50 2 10 3 Melee 139 | . . . 11 . . . . 10 65 53 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . Escape Stasis 27 | . . . . . . . . 7 18 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 6) 484 | -10/Materials | Discovered new exit (range 13) 534 | -10/Materials | Identified exit to Mines 1082 | -10/Materials | Discovered new exit (range 4) 1184 | -10/Materials | Entered Mines 1438 | -10/Mines | Learned Materials emergency access door positions 1750 | -10/Mines | Discovered new exit (range 8) 1776 | -10/Mines | Entered Materials 1776 | -9/Materials | Evolved 2 slots: Utility x2 2428 | -9/Materials | Lost 3 parts (2n1w) 2660 | -9/Materials | Discovered new exit (range 9) 2827 | -9/Materials | Discovered new exit (range 8) 2885 | -9/Materials | Entered Mines 2886 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3002 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3097 | -9/Mines | Discovered new exit (range 8) 3197 | -9/Mines | Learned Materials stockpile data 3342 | -9/Mines | Learned Materials trap positions 3361 | -9/Mines | Core integrity fell below 50% 3541 | -9/Mines | Found a hidden stash of uninstalled traps 3674 | -9/Mines | Excavation squad dispatched 3674 | -9/Mines | A large section of the Mines collapsed 3946 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3947 | -9/Mines | Discovered new exit (range 5) 3955 | -9/Mines | Entered Exiles 3976 | -9/Exiles | Discovered new exit (range 19) 3991 | -9/Exiles | Met 8R-AWN 4023 | -9/Exiles | Met EX-HEX 4067 | -9/Exiles | Met EX-BIN 4087 | -9/Exiles | Aligned with FarCom system 4088 | -9/Exiles | Given EX-Vault access code 4127 | -9/Exiles | Opened EX-Vault 4139 | -9/Exiles | Found Flying Fortress v7 4206 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4246 | -9/Exiles | Met EX-DEC 4337 | -9/Exiles | Discovered new exit (range 10) 4351 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4351 | -9/Exiles | Entered Mines 4639 | -8/Mines | Discovered new exit (range 10) 4655 | -8/Mines | Entered Materials 4655 | -8/Materials | Evolved 2 slots: Propulsion x2 4656 | -8/Materials | Loaded intel: 14 trap records 4789 | -8/Materials | Lost 3 parts (1u2w) 4927 | -8/Materials | Met 7R-MNS 4951 | -8/Materials | Discovered new exit (range 20) 5002 | -8/Materials | Entered Factory 5002 | -7/Factory | Evolved 2 slots: Utility x2 5003 | -7/Factory | Caught up to 7R-MNS 5318 | -7/Factory | Discovered new exit (range 15) 5449 | -7/Factory | Build established: Sprinter 5454 | -7/Factory | Discovered new exit (range 10) 5470 | -7/Factory | Identified exit to Storage 5470 | -7/Factory | Identified exit to Lower Caves 6399 | -7/Factory | Discovered new exit (range 16) 6421 | -7/Factory | Entered another Factory area 6421 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6422 | -6/Factory | Caught up to 7R-MNS 6628 | -6/Factory | Discovered new exit (range 11) 6790 | -6/Factory | Build established: Scout 7967 | -6/Factory | Build established: Hacker-Scout 8365 | -6/Factory | Discovered new exit (range 11) 8557 | -6/Factory | Core integrity fell below 50% 8708 | -6/Factory | Discovered new exit (range 19) 8915 | -6/Factory | Crushed by falling debris 9130 | -6/Factory | Build established: Hacker-Mutant 9410 | -6/Factory | Repaired Broken Power Sword 9542 | -6/Factory | Discovered new exit (range 13) 9566 | -6/Factory | Entered another Factory area 9566 | -5/Factory | Evolved 2 slots: Utility x2 9858 | -5/Factory | Build established: Hacker-Scout 10141 | -5/Factory | Identified exit to Upper Caves 10269 | -5/Factory | Build established: Hacker-Mutant 10442 | -5/Factory | Fabricated Adv. Terrain Scanner? 10761 | -5/Factory | Cargo convoy interrupted 10787 | -5/Factory | Build established: Hacker-Ninja 10808 | -5/Factory | Lost 8 allies 10972 | -5/Factory | Self-destructed Last Messages --------------- 10960_ Structural Scanner fried. 10960_ Terrain Scan Processor fried. 10960_ U-05 Engineer destroyed. 10960_ Door malfunctions. 10962_ Acquired 15 matter. 10962_ P-70 Sage resets S-27 Virus, system corruption cleaned. 10963_ The unstable cave ceiling collapses. 10964_ Power Sword destroyed. 10968_ Fusion Modulator explodes. 10968_ Door malfunctions. 10968_ Gravmag Array destroyed. 10968_ Destroyed Gravmag Array. 10968_ Proton Missile Launcher destroyed. 10968_ Destroyed Proton Missile Launcher. 10968_ F-cell Engine destroyed. 10968_ Destroyed F-cell Engine. 10968_ Fusion Modulator explodes. 10968_ Destroyed Hpw. Shock Rifle. 10970_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ???? ? # ? ?##?##?###?# ???? ? | | ??????+###?#?###### #???####### ?? ? ? | | ?? ? ? #?#######?##?#########?######"#"""? ? | | ? ???? ? #####?##??#######?####?##??##?## # ?? | | ? ?"" ? ######?## #####?######?######?#####?# | | ? """ #####?### #######?########?####?#?#?# | | ???"? ? ######### ##?######??####?###### ##?# | | # ? ? #################?########?# ?? | | # "?" ###### #?###########? ] | | # """ ###### """ ############## ? | | ??"?" ###### """ ############## ""? | | # ??""T"" ##?### """ ############## " " "?" | | ?""""" ###### ##?######?####?"G" ""? | | ? ## """ ############## ?"" ??? | | ########### """ ##############? | | ######## """ ! """ #################"##### | | ?####### " " "% ########### | | ####?### """ #####/## ##### | | ###### = " # pp [ ##### """"" | | ! # = = * ##### """"" | | + [ " #s ##### """ | | # # ###;; """## | | ## # ###### Y"## | | #### ##+############# """## | | # p ; ##### | | # @ ##### ! | | # ##### | | "" ######+######## + | | "" ## ##### ##+########## | | "" ## """"##### #### | | "" ## """"##### #### | | "" ## ! """"##### ;;######### #### | | "" "#! """"##### ########### #### | | "" ## """"##### ########### #### | | ## """"##### + ### #### # | | ## / """"##### # ### #T # # | | ## ##### # """ # # | | ######################### # """ # # | | #?##?#################### # """ # # | | ######################### + " + | | ######################### # """ # # | | ############################# """ ######## # | | ############################# """ ######## # | | ######################### ######## # | | ###?##################### !! ######## # | | #####?#?################################ # | | ####?###################?############### # | | ###########?############################ | | ##########??################## # | | ########??#################### "S ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 225 Evasion (%) 65 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Adv. Melee Analysis Suite | -6/Factory | Hacked Cld. Aerolev Unit | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Hacked Power Sword | -6/Factory | Scanalyzed Gamma Bomb Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingHypercooledHumpback Manual? 0 Play Time 01:57:15 Cumulative 84.5 hours Start 2024.12.01 @ 22:53:10 End 2024.12.02 @ 00:54:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6368022c-8868-4f9c-88ba-021764ef6ff0