Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:14:42 Player: Calliope Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (456) 456 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2321 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 126/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subdweller Power Source Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Beamcaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Improved Terrain Scan Processor Targeting Computer Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Bore Cannon > --- INVENTORY -------- Subdweller Power Source Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Beamcaster [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Armor Integrity Analyzer Device Particle Charger Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Heavy Battle Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 23 | 6 1 9 7 Power 4 | 1 . 1 2 Engine 2 | 1 . . 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 2 | 2 . . . Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 3 4 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor 4 | . 1 2 1 Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 3 9 Power 3 | . . 1 2 Propulsion 3 | . . 1 2 Utility 4 | . . 1 3 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 89 91 71 Engine 6 | . 14 4 . Core 6 | . . 8 11 Treads 13 | . 28 11 . Leg 10 | . . 15 15 Storage 4 | . 14 . . Processor 14 | . 4 17 23 Hackware 1 | . . . 6 Protection 2 | . . 4 . Energy Gun 5 | . 14 2 . Ballistic Gun 13 | . 14 16 7 Ballistic Cannon 5 | . . 9 7 Naked Turns . | . . . . Heaviest Build 32 | 14 14 29 32 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 4 1 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 6 | 7 8 5 5 Most Carried 5 | 1 2 5 5 Average Carried 3 | . 1 4 5 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 1 2 5 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 650 | 111 62 438 39 Remotely . | . . . . Salvage Created 481 | . 113 333 35 Parts 37 | . 15 21 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 11 | . 2 8 1 Guns 5 | . 2 3 . Cannons 6 | . . 5 1 Classes Destroyed 4 | . 3 1 . Builder 1 | . 1 . . Watcher 1 | . 1 . . Grunt 3 | . 2 . 1 Subdweller 8 | . . 8 . Best Kill Streak 3 | . 2 3 1 Combat Bots Only 3 | . 1 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 153 | . 14 66 73 Missed 45 | . 6 21 18 Damage Taken 2177 | . 109 1013 1055 Core 797 | . . 232 565 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 . 7 . Volleys Fired 53 | . 8 36 9 Largest 2 | . 2 2 2 Hottest 90 | . 60 90 90 Shots Fired 102 | . 16 72 14 Gun 59 | . 16 38 5 Cannon 43 | . . 34 9 Launcher . | . . . . Special . | . . . . Kinetic 94 | . 8 72 14 Thermal . | . . . . Explosive . | . . . . Electromagnetic 8 | . 8 . . Robot Hit Streak 9 | . 7 9 3 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 51 | . 13 31 7 Core Hits 20 | . 5 13 2 Critical Kills 4 | . . 3 1 Critical Parts Destroyed 6 | . . 3 3 Critical Strikes 12 | . . 8 4 Destroy 12 | . . 8 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1039 | . 237 625 177 Guns 540 | . 170 277 93 Cannons 432 | . . 348 84 Explosions 67 | . 67 . . Melee . | . . . . Ramming . | . . . . Kinetic 876 | . 74 625 177 Thermal 67 | . 67 . . Explosive . | . . . . Electromagnetic 96 | . 96 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . 12 30 . Projectiles 30 | . . 30 . Explosions 12 | . 12 . . Melee . | . . . . Knockbacks 6 | . . 4 2 Impact . | . . . . Kinetic 6 | . . 4 2 Secondary . | . . . . Self-Inflicted Damage 22 | . 22 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 212 | . 30 . 212 Average Temperature 61 | . 14 . 79 Received Heat Transfer 468 | . 48 87 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 55 | . 55 . 48 Initial . | . . . . Average 16 | . 24 . 12 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 5 12 14 Peak Tracking Total 10 | . 2 6 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 2 | . . 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 1 | . . 1 . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2116 | 188 571 883 474 Spaces Moved 1180 | 65 205 534 376 Core 102 | 7 56 . 39 Treads 393 | 58 149 186 . Legs 685 | . . 348 337 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 50 Average Speed 140 | 148 184 138 116 Slowest Speed 250 | 160 250 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 18 12 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . 1 . Terrain Destroyed 16 | . 5 5 6 Melee . | . . . . Projectile 11 | . . 5 6 AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1536 | 154 382 604 396 Wait 260 | 83 168 9 . Move 1177 | 64 204 533 376 Hop . | . . . . Pick Up 11 | 1 1 8 1 Fast Attach 19 | 6 1 6 6 Attach 1 | . . 1 . Detach 2 | . . 2 . Swap 3 | . . 2 1 Drop 10 | . . 7 3 Fire 53 | . 8 36 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 5) 760 | -10/Materials | Entered Subcaves 977 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1029 | -10/Subcaves | Ambushed by swarm of Subdwellers 1077 | -10/Subcaves | Core integrity fell below 50% 1083 | -10/Subcaves | Lost 4 allies 1105 | -10/Subcaves | Lost 3 parts (1p1n1u) 1316 | -10/Subcaves | Visited 4L-MR0's lab 1406 | -10/Subcaves | Build established: Scavenger-Mutant 1500 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1534 | -10/Subcaves | Core integrity fell below 20% 1542 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1625 | -10/Subcaves | Discovered new exit (range 12) 1643 | -10/Subcaves | Entered Materials 1643 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2059 | -8/Materials | Lost 5 parts (1p1n1u2w) 2081 | -8/Materials | Core integrity fell below 50% 2103 | -8/Materials | Core integrity fell below 20% 2111 | -8/Materials | Lost 4 parts (1p1n2u) 2117 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02076_ Armor Integrity Analyzer destroyed. 02080_ Carbon-fiber Leg destroyed. 02082_ Knocked back. 02083_ U-05 Engineer builds a Door. 02083_ Electrolysis Chamber disabled. 02084_ Knocked back. 02084_ Acquired 1 matter. 02086_ Acquired Lgt. Deuterium Engine. 02096_ Acquired Lrg. Storage Unit. 02098_ Dropped Lrg. Storage Unit. 02102_ Penetrated by Slug. 02102_ Knocked back. 02102_ Acquired 3 matter. 02112_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02113_ O-16 Technician uses terminal to summon reinforcements. 02113_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02113_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###+###?????????????????????? | | ?????????????????????#= #?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????Y To ?????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## @##?????????????????????? | | ???????????########### #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# l Y #?????????????????????? | | ???????????# g u #?????????????????????? | | ???????????# g####### #?????????????????????? | | ???????????# #?????#######?????????????????????? | | ???????????# H##????????????????????????????????? | | ???????????# "###??????????????????????????????? | | ???????????# !##?????????????????????????????? | | ???????????# !#?????????????????????????????? | | ???????????# !#?????????????????????????????? | | ???????????# !#?????????????????????????????? | | ???????????# !#?????????????????????????????? | | ???????????# !##?????????????????????????????? | | ??????????## ####??????????????????????????????? | | ###+### #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #???###??????????????????????????? | | ####### ##### ####???????????????????????? | | #??????######" #???????????????????????? | | #???????????## %""" #???????????????????????? | | #????????????# """ #???????????????????????? | | +????????????# " " #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed RagnarokDefenseDerivative Manual? 0 Play Time 00:28:50 Cumulative 0.8 hours Start 2024.04.01 @ 22:26:10 End 2024.04.02 @ 23:14:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19748531-4031-4d70-a5a6-2f70a9563631