Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 21:44:53 Player: Zazzy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (866) 866 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4291 Bonus ------- None Cogmind --------- Core Integrity 925/1000 Matter 220/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Medium Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Advanced Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Improved EM Pulse Cannon Heavy Plasma Cannon > --- INVENTORY (10) --- Signal Interpreter Terrain Scanner Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Terrain Scanner Targeting Computer Shock Absorption System > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Signal Interpreter Terrain Scanner Improved EM Pulse Cannon Beam Cannon Heavy Plasma Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 6 | . . . . 6 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 36 | 5 11 8 5 7 Power 7 | . 2 2 2 1 Engine 6 | . 2 2 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 2 3 2 1 Treads 2 | . . . 2 . Leg 1 | . . . . 1 Wheel 5 | 2 . 3 . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 9 | 1 3 2 . 3 Device 3 | . 1 . . 2 Storage 2 | 1 1 . . . Processor 4 | . 1 2 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 4 1 1 2 Energy Gun . | . . . . . Energy Cannon 5 | . 3 . . 2 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 4 . 4 Power 3 | . . 1 . 2 Propulsion 2 | . . 2 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . 2 . 4 To Critical Strikes . | . . . . . Average Backups 7 | 3 9 8 6 5 Power 1 | 1 1 1 1 . Propulsion . | 1 . . . . Utility 3 | . 4 4 3 2 Weapon 2 | . 2 1 1 2 Tool/Special . | . . . . . Unused Backups 10 | . 6 1 1 2 Power 1 | . 1 . . . Propulsion 4 | . 4 . . . Utility 4 | . 1 . 1 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 97 94 84 54 Engine 12 | . 12 12 13 9 Treads 8 | . . . 22 11 Wheel 16 | . 27 25 4 . Device 3 | . 3 9 . 4 Storage 13 | . 14 14 14 5 Processor 9 | . 8 3 14 10 Energy Cannon 11 | . 18 22 . 8 Ballistic Gun 2 | . 6 . . . Launcher 2 | . 3 4 . . Slashing Weapon 5 | . . 1 14 1 Peak Build Rating 38 | 5 8 12 24 38 Average Rating 13 | 3 7 8 19 30 On Entrance 9 | . 5 8 12 22 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 38 | 9 22 22 22 38 Greatest Support 58 | 26 26 30 58 58 Greatest Overweight (x) 7 | . . 7 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 7 10 10 10 8 Average Carried 7 | 3 9 9 6 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 7 10 10 7 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 804 | 133 347 254 70 . Remotely . | . . . . . Salvage Created 795 | . 412 257 . 126 Parts 54 | . 28 17 . 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 23 | . 13 8 . 2 Melee 2 | . . . . 2 Guns 5 | . 5 . . . Cannons 7 | . 4 3 . . AOE 9 | . 4 5 . . Classes Destroyed 6 | . 4 1 . 1 Builder 1 | . 1 . . . Recycler 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 11 | . 10 . . 1 Hunter 1 | . . . . 1 Subdweller 8 | . . 8 . . Best Kill Streak 4 | . 4 4 . 2 Combat Bots Only 4 | . 3 4 . 2 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 132 | . 58 33 . 41 Missed 43 | . 19 14 . 10 Hits 89 | . 39 19 . 31 Projectile 89 | . 39 19 . 31 Critical Strikes 2 | . . 1 . 1 Damage Taken 1453 | . 480 411 . 562 Core 308 | . 128 105 . 75 Absorbed by Shields . | . . . . . Core Remaining (%) 53 | 100 . . 6 . Volleys Fired 77 | . 49 26 . 2 Largest 2 | . 2 2 . 2 Hottest 159 | . 120 120 . 159 Shots Fired 121 | . 73 44 . 4 Gun 26 | . 26 . . . Cannon 74 | . 34 36 . 4 Launcher 21 | . 13 8 . . Special . | . . . . . Kinetic 26 | . 26 . . . Thermal 72 | . 34 36 . 2 Explosive 21 | . 13 8 . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 13 | . 8 13 . 11 Robot Miss Streak 7 | . 7 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 82 | . 45 32 . 5 Core Hits 43 | . 26 13 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1996 | . 1197 596 . 203 Guns 226 | . 226 . . . Cannons 602 | . 312 196 . 94 Explosions 1054 | . 654 400 . . Melee 109 | . . . . 109 Ramming 5 | . 5 . . . Kinetic 226 | . 226 . . . Thermal 540 | . 312 196 . 32 Explosive 1054 | . 654 400 . . Electromagnetic 62 | . . . . 62 Impact . | . . . . . Slashing 109 | . . . . 109 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . 3 . . . Projectiles 3 | . 3 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 50 | . 39 11 . . Shots 4 | . 3 1 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 228 | . 228 . . 153 Average Temperature 63 | . 62 . . 78 Received Heat Transfer 315 | . 216 27 . 72 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 1123 | . 666 407 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 159 | . 159 . . 60 Initial . | . . . . . Average 57 | . 74 . . 16 Influence Increases 536 | . 399 . . 137 Destroy 0b10 Robot/C 300 | . 260 . . 40 Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 80 | . 60 . . 20 Disable Machine 15 | . 15 . . . Destroy Structure 56 | . 54 . . 2 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 506 | . 292 107 . 107 Entered New Map 52 | . . 52 . . Time Decay 427 | . 292 55 . 80 Lost Part 27 | . . . . 27 Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 22 7 . 7 Peak Tracking Total 6 | . 3 2 . 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 5 . . . Successful 2 | . 2 . . . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 194 | . . . . 194 Terrain 194 | . . . . 194 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2295 | 71 827 435 734 228 Spaces Moved 1604 | 67 611 320 491 115 Core 23 | 15 . 5 3 . Treads 489 | . . . 374 115 Legs . | . . . . . Wheels 1092 | 52 611 315 114 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 95 160 Average Speed 113 | 81 90 97 145 160 Slowest Speed 400 | 90 90 400 300 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 96 27 46 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 2 2 . Spaces Dug . | . . . . . Terrain Destroyed 92 | . 53 38 . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 91 | . 53 38 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 1956 | 83 816 398 514 145 Wait 149 | . 110 33 2 4 Move 1600 | 66 610 319 490 115 Hop . | . . . . . Pick Up 46 | 12 18 5 7 4 Fast Attach 5 | . 1 4 . . Attach 27 | 5 3 4 5 10 Detach 3 | . . . . 3 Swap 11 | . 10 1 . . Drop 31 | . 14 6 10 1 Fire 77 | . 49 26 . 2 Melee 6 | . . . . 6 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 12) 504 | -10/Materials | Discovered new exit (range 8) 591 | -10/Materials | Discovered new exit (range 8) 597 | -10/Materials | Identified exit to Mines 662 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Core integrity fell below 50% 797 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Entered Subcaves 900 | -10/Subcaves | Approached by a straggling Scientist 1201 | -10/Subcaves | Core integrity fell below 20% 1334 | -10/Subcaves | Entered Scraptown 1591 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1660 | -7/Scraptown | Visited Cyclists 1981 | -7/Scraptown | Visited SPCMW 2058 | -7/Scraptown | Discovered new exit (range 5) 2068 | -7/Scraptown | Entered Factory 2068 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x6, Utility x3 2296 | -5/Factory | Self-destructed Last Messages --------------- investigation squad. Acquired Flexi-carbon Leg. Connecting with Garrison Access... Current location identified: Factory ALERT: All DSF locations entering lockdown mode. Slug penetrates G-50 Soldier. Penetrated by Slug. Shock Absorption System destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. G-50 Soldier destroyed. Penetrated by Slug. H-66 Slayer destroyed. Penetrated by Slug. Imp. Ion Engine destroyed. Penetrated by Slug. Greatsword destroyed. Penetrated by Slug. Acquired Corrupted Lgt. Fission Core. Dropped Corrupted Lgt. Fission Core. 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