Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 19:34:50 Player: Lunace Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (94) 470 Value Destroyed (4367) 4367 Prototype IDs (28) 560 Alien Tech Used (5) 1000 Bonus (6394) 6394 TOTAL SCORE: 19891 Bonus ------- High Alert Combat Kills 536 Follower Combat Kills 1742 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -184 Cogmind --------- Core Integrity 0/1600 Matter 157/300 Energy 69/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Hardcell Cannon Neutron Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Scrap Suit Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Structural Scanner Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Neutron Missile Launcher Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Transdimensional Reconstructor Compact HERF Cannon Enhanced Hardcell Cannon [Rating: 150] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Subdweller Monowheel Hover Unit Combat Airjet Flight Unit Experimental Q-thruster Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Wave Gun Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Slashing Weapon Companion Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Slots Evolved 18 | . . . . 10 . . 2 . 2 . 2 . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 6 | . . . . 2 . . 2 . . . . . 2 Utility 10 | . . . . 7 . . . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 184 | 8 1 2 9 37 5 13 19 15 19 10 5 17 24 Power 32 | 1 . . 2 9 . 4 3 2 3 1 . 3 4 Engine 9 | 1 . . 2 5 . . . . . . . 1 . Core 7 | . . . . 4 . 2 1 . . . . . . Reactor 16 | . . . . . . 2 2 2 3 1 . 2 4 Propulsion 49 | 2 . . 3 9 3 3 5 5 6 2 2 6 3 Treads 12 | 2 . . 2 1 . 3 . 3 . . . 1 . Leg 1 | . . . . . . . . . . 1 . . . Wheel 2 | . . . 1 . . . . . . . . . 1 Hover 21 | . . . . 8 2 . 3 2 5 1 . . . Flight 13 | . . . . . 1 . 2 . 1 . 2 5 2 Utility 73 | 2 1 1 3 16 . 6 8 4 9 3 1 4 15 Device 44 | 1 . . 3 12 . 2 4 3 6 1 . 3 9 Storage 4 | 1 1 . . . . . . . 1 . . . 1 Processor 14 | . . . . 3 . 1 1 1 2 2 . . 4 Hackware 5 | . . . . 1 . 2 1 . . . 1 . . Protection 6 | . . 1 . . . 1 2 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 30 | 3 . 1 1 3 2 . 3 4 1 4 2 4 2 Energy Gun 4 | . . . . 1 . . . . . 2 . 1 . Energy Cannon 4 | . . . . . 1 . 1 1 . . . . 1 Ballistic Gun 5 | 3 . . . . . . 1 . . . . 1 . Ballistic Cannon 3 | . . . . . . . . 2 . . . 1 . Launcher 4 | . . . . . . . 1 1 . 1 1 . . Special Weapon 5 | . . 1 . 2 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . 1 . 1 Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 19 | . . . 1 5 2 . 3 . 1 4 1 2 . Corrupted Parts 2 | . . . . . . . . 2 . . . . . System Corruption 7 | . . . . . . . . 7 . . . . . Parts Lost 86 | . . . . 8 . 17 . 5 24 . 10 2 20 Power 12 | . . . . . . 2 . . 5 . 1 1 3 Propulsion 29 | . . . . 4 . 6 . 3 4 . 5 . 7 Utility 36 | . . . . 3 . 8 . 2 13 . 2 1 7 Weapon 9 | . . . . 1 . 1 . . 2 . 2 . 3 Highest Loss Streak 17 | . . . . 4 . 12 . 2 12 . 6 2 17 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Backups 4 | 1 5 8 7 3 3 1 2 4 3 4 3 2 4 Power . | . 1 1 . . . . . 1 . . . . . Propulsion . | . . 1 . . 1 . . . . . . . . Utility 1 | . 1 2 2 . 1 1 1 . . . . . . Weapon 1 | . 3 3 1 . . . . 2 2 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . 1 1 1 3 1 1 . 3 . . . 1 . Power 1 | . 1 . . . . . . . . . . . . Propulsion 5 | . . . . 1 . 1 . 2 . . . 1 . Utility 2 | . . 1 . . . . . 1 . . . . . Weapon 2 | . . . 1 1 . . . . . . . . . Tool/Special 2 | . . . . 1 1 . . . . . . . . Average Slot Usage (%) 75 | . 100 100 93 78 94 80 67 88 65 30 24 39 51 Engine 5 | . 14 14 13 5 5 1 4 . . . . 1 . Reactor 2 | . . . . . . 5 2 10 4 3 1 2 3 Treads 10 | . 28 28 26 6 . 7 . 4 2 . . . . Hover 8 | . . . . 9 21 12 14 16 16 3 1 . . Flight 1 | . . . . . . . 3 1 . 4 2 13 17 Device 13 | . 14 7 3 23 33 16 12 21 15 4 1 4 11 Storage 4 | . 14 14 13 2 . . . . . . . . . Processor 7 | . . . . 9 11 10 9 10 9 9 12 8 15 Hackware 4 | . . . . 5 5 11 9 10 6 . 1 4 . Protection 3 | . . 6 9 . . 1 2 4 . . . . . Ballistic Gun 6 | . 28 25 21 . . . . . . . . . . Slashing Weapon 2 | . . . 2 5 5 4 4 1 2 . . . . Peak Build Rating 150 | 7 8 8 18 86 90 95 111 138 144 70 63 116 150 Average Rating 61 | 5 7 8 10 59 83 78 75 126 93 52 35 73 94 On Entrance 46 | . 7 8 8 16 70 88 15 111 131 22 63 14 102 Naked Turns 50 | . . . . . . . . . 50 . . . . Heaviest Build 80 | 15 20 22 22 46 33 63 40 78 80 19 19 38 46 Greatest Support 136 | 40 40 40 40 68 48 81 40 136 136 23 23 40 54 Greatest Overweight (x) 9 | 2 . . 1 3 . 2 1 . 9 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 5 5 5 5 5 5 5 5 20 Average Capacity 6 | 7 9 10 9 7 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 8 10 10 8 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 5 8 8 6 4 2 4 4 3 4 3 2 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 8 10 8 5 4 3 5 5 3 4 2 3 3 Class Distribution -------------------- 46% | Mutant 26% | Hacker-Mutant 5% | Sprinter 5% | Assassin 4% | Scout 3% | Hacker-Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Assassin | -5/Factory Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Matter Collected 3357 | 276 68 96 100 451 116 157 240 640 250 16 54 469 424 Remotely . | . . . . . . . . . . . . . . Salvage Created 5111 | 100 56 41 . 777 . 859 588 1183 522 . 37 10 938 Parts 231 | 7 5 2 . 49 . 28 16 58 25 . 3 . 38 Haulers Intercepted 8 | . 1 . . 2 . 1 3 . 1 . . . . Recyclers Shooed 3 | 1 . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Combat Hostiles Destroyed 60 | . . 1 . 6 . 9 1 18 7 . . . 18 Melee 25 | . . . . 6 . 9 1 2 7 . . . . Guns 1 | . . 1 . . . . . . . . . . . Cannons 7 | . . . . . . . . 7 . . . . . AOE 21 | . . . . . . . . 3 . . . . 18 Classes Destroyed 21 | 2 1 1 . 5 . 5 . 3 2 1 . 1 . Worker 6 | . . . . 1 . . 1 . 1 . 1 . 2 Builder 4 | . . . . 1 . 1 . . . . . . 2 Tunneler 4 | 1 . . . 1 . . . . 1 . 1 . . Hauler 8 | . 1 . . 2 . 1 3 . 1 . . . . Recycler 7 | 1 . . . 2 . 1 1 . . . . . 2 Mechanic 2 | . . . . . . 1 1 . . . . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . . 1 . . . 1 Swarmer 10 | . . . . . . . . . 4 . . . 6 Cutter 3 | . . . . 3 . . . . . . . . . Saboteur 1 | . . . . . . . . 1 . . . . . Grunt 19 | . . . . 1 . 5 . 3 1 . . . 9 Brawler 2 | . . . . . . 1 . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Protector 3 | . . . . . . 1 . 2 . . . . . Sentry 7 | . . . . . . 1 1 5 . . . . . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 6 | . . . . . . . . 2 1 . . . 3 Programmer 5 | . . . . 2 . . . 2 1 . . . . Subdweller 1 | . . 1 . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . 1 . Best Kill Streak 13 | 2 1 1 . 3 . 3 2 10 5 1 1 . 13 Combat Bots Only 10 | . . 1 . 2 . 3 1 10 5 . . . 10 Max Kills in Single Turn 4 | 1 1 1 . 1 . 1 1 2 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 . . . . 4 Melee 1 | . . . . 1 . 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Hostile Shots Fired 1187 | . . 29 . 64 . 186 22 132 238 16 180 29 291 Missed 445 | . . 11 . 16 . 54 8 34 95 9 92 15 111 Hits 742 | . . 18 . 48 . 132 14 98 143 7 88 14 180 Melee 26 | . . . . 10 . 16 . . . . . . . Projectile 716 | . . 18 . 38 . 116 14 98 143 7 88 14 180 AOE 1 | . . . . 1 . . . . . . . . . Critical Strikes 35 | . . 1 . 7 . 8 . 6 4 1 2 . 6 Actively Blocked 9 | . . . . . . . . 6 3 . . . . Part Disruptions 4 | . . . . . . . . 4 . . . . . Damage Taken 15557 | . . 392 . 1226 . 3342 333 1626 2887 118 2076 261 3296 Core 5377 | . . 151 . 274 . 671 25 108 1231 21 1253 105 1538 Absorbed by Shields 308 | . . . . . . . . 252 . . . . 56 Reduced by Siege Mode 151 | . . . . . . . . 151 . . . . . Ignored by Resistances 13 | . . . . . . . 13 . . . . . . Regen/Repaired (Parts) 166 | . . . . . 3 105 . 58 . . . . . Core Remaining (%) 39 | 100 . . 39 . . 5 . 88 . 3 . 3 . Volleys Fired 120 | 3 6 11 . 3 . 1 . 44 4 11 . 14 23 Largest 2 | 2 2 2 . 1 . 1 . 2 2 1 . 1 1 Hottest 138 | 40 40 40 . 7 . 10 . 138 116 58 . 58 94 Shots Fired 158 | 6 12 22 . 3 . 1 . 59 7 11 . 14 23 Gun 60 | 6 12 22 . . . . . . . . . 13 7 Cannon 65 | . . . . . . . . 43 7 11 . 1 3 Launcher 29 | . . . . . . . . 16 . . . . 13 Special 4 | . . . . 3 . 1 . . . . . . . Kinetic 106 | 6 12 22 . . . . . 43 7 11 . 3 2 Thermal . | . . . . . . . . . . . . . . Explosive 13 | . . . . . . . . . . . . . 13 Electromagnetic 35 | . . . . . . . . 16 . . . 11 8 Robot Hit Streak 18 | 1 6 11 . 13 . 14 . 18 2 7 . 5 5 Robot Miss Streak 5 | 1 3 1 . . . . . 5 1 3 . 2 2 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 268 | 3 8 20 . 32 . 59 16 53 41 5 2 11 18 Core Hits 184 | 3 2 3 . 12 . 21 10 52 16 1 3 6 55 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . 2 2 2 . 1 . . . Blast 3 | . . . . . . . . 2 . 1 . . . Melee Attacks 292 | . . . . 62 . 80 39 20 68 . 3 2 18 Impact . | . . . . . . . . . . . . . . Slashing 266 | . . . . 62 . 80 39 20 65 . . . . Piercing 23 | . . . . . . . . . 3 . 3 . 17 Sneak Attacks 29 | . . . . 8 . 7 7 . 2 . 2 1 2 Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks 7 | . . . . . . 3 . 1 3 . . . . Damage Inflicted 15394 | 48 91 169 . 1444 . 2304 873 3166 1741 212 177 93 5076 Guns 406 | 48 91 169 . . . . . . . . . 92 6 Cannons 1714 | . . . . . . . . 1370 87 212 . . 45 Explosions 5881 | . . . . . . . . 1362 . . . . 4519 Melee 7366 | . . . . 1444 . 2304 873 434 1648 . 159 . 504 Ramming 27 | . . . . . . . . . 6 . 18 1 2 Kinetic 2093 | 48 91 169 . . . . . 1370 87 212 . 71 45 Thermal 720 | . . . . . . . . 289 . . . . 431 Explosive 3906 | . . . . . . . . . . . . . 3906 Electromagnetic 1282 | . . . . . . . . 1073 . . . 21 188 Impact . | . . . . . . . . . . . . . . Slashing 6607 | . . . . 1444 . 2304 873 434 1552 . . . . Piercing 759 | . . . . . . . . . 96 . 159 . 504 Highest Corruption 28 | . . . . 7 4 28 . 26 6 6 1 1 2 Average Corruption 6 | . . . . 4 4 8 . 14 3 3 1 1 1 Corruption Purged 12 | . . . . 10 . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 57 | . . . . 3 1 18 . 21 8 4 2 . . Message Errors 16 | . . . . . . 7 . 1 4 3 1 . . Matter Fused 18 | . . . . 1 1 5 . 6 4 . 1 . . Heat Flow Errors 7 | . . . . 1 . . . 5 . 1 . . . Energy Discharges 3 | . . . . . . 2 . 1 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . 2 . 2 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Misfires 3 | . . . . . . . . 3 . . . . . Alerts 2 | . . . . . . 2 . . . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 588 | . . . . 114 . 146 . 3 141 21 . . 163 Projectiles 24 | . . . . . . . . 3 . 21 . . . Explosions 69 | . . . . . . . . . . . . . 69 Melee 495 | . . . . 114 . 146 . . 141 . . . 94 Knockbacks 9 | . . . . . . . . 6 . 3 . . . Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 6 . 3 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . . . . 161 2 . 3 . 62 Shots 16 | . . . . . . . . 15 . . . . 1 Rammed 5 | . . . . . . . . . 2 . 1 1 1 Targets Rammed 7 | . . . . . . . . . 2 . 3 1 1 Kicked 2 | . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 466 | . . . . 202 . . 466 198 158 45 . . 10 Average Temperature 90 | . . . . 27 . . 225 80 93 45 . . 4 Received Heat Transfer 1677 | . . 60 . 45 . 735 63 75 153 33 315 63 135 Effects 2 | . . . . . . . 2 . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . Siege Activations 3 | . . . . . . . . 3 . . . . . Total Turns 64 | . . . . . . . . 64 . . . . . Longest Duration 34 | . . . . . . . . 34 . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Robots Corrupted 6 | . . . . . . . . 6 . . . . . Combat Hostiles 6 | . . . . . . . . 6 . . . . . Parts Fried 10 | . . . . . . . . 10 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . 2 . . . . Heat Transferred 450 | . . . . . . . . 200 . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 3 . . . . 3 Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Maximum Alert Level 5 | . . . . . . 5 3 1 1 . 1 . 3 Low Security (%) 58 | 100 100 . . 100 100 13 . 16 91 100 90 100 28 Level 1 15 | . . . . . . 3 . 83 8 . 9 . 4 Level 2 7 | . . . . . . 10 44 . . . . . 31 Level 3 10 | . . . . . . 17 55 . . . . . 35 Level 4 . | . . . . . . 5 . . . . . . . Level 5 6 | . . . . . . 49 . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1885 | 5 7 . . 157 52 1885 881 352 216 123 220 125 835 Initial 866 | . . . . . 52 . 866 322 152 104 . 12 32 Average 341 | . . . . 30 23 1204 765 250 78 67 88 64 497 Influence Increases 6243 | 10 20 . . 465 . 2529 213 565 638 51 358 165 1229 Destroy 0b10 Robot/C 2020 | . . . . 120 . 820 20 320 160 . 40 60 480 Destroy 0b10 Robot/NC 245 | 10 5 . . 35 . 85 30 10 20 5 10 . 35 Destroy Leader 444 | . 2 . . 24 . 186 16 90 34 . 20 . 72 Allied During Kill 957 | . . . . . . 849 . 6 4 . . 27 71 Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . Successful Hack 210 | . 13 . . 21 . 8 36 25 29 14 . 48 16 Select Force Hacks 80 | . . . . 30 . . . . 50 . . . . Disable Machine 375 | . . . . 30 . 150 15 45 30 30 . 15 60 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . Destroy Structure 657 | . . . . 30 . 266 36 54 26 2 3 . 240 Partial Spotted 135 | . . . . 30 . 15 15 . . . . 15 60 Lose Combat Pursuer 960 | . . . . 135 . . 45 15 285 . 285 . 195 Influence Decreases 5562 | 10 20 . . 314 151 760 1323 933 743 237 335 133 603 Entered New Map 1594 | . . . . . 99 . 903 337 139 82 . 11 23 Time Decay 2151 | 10 20 . . 244 52 340 270 386 334 155 110 50 180 Lost Part 775 | . . . . 60 . 170 . 50 210 . 65 20 200 Lost Ally 742 | . . . . 10 . 250 . 10 60 . 160 52 200 Purge Threat 300 | . . . . . . . 150 150 . . . . . Squads Dispatched 54 | . 2 . . 7 . 13 3 2 9 . 5 4 9 Investigation 20 | . 1 . . 3 . 2 . 1 4 . 2 2 5 Extermination 9 | . . . . 2 . . . 1 2 . 1 . 3 Reinforcement 19 | . 1 . . 2 . 6 2 . 3 . 2 2 1 Assault 5 | . . . . . . 4 1 . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 2 . . . . 1 . . Haulers Reinforced 4 | . . . . . . 2 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Distress Signals 12 | . . . . . . 2 1 . 4 . 4 . 1 Communications Jammed 7 | . . . . . . . . . 7 . . . . Distress Signals 7 | . . . . . . . . . 7 . . . . Times Spotted 287 | . 2 2 . 17 . 47 13 21 45 5 49 20 66 Peak Tracking Total 25 | . 2 2 . 3 . 9 9 10 11 2 20 18 25 Tactical Retreats 27 | . . . . 5 . . 2 1 8 . 5 . 6 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Traps Triggered 7 | . . . . 3 . . 1 . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . Most Traps Carried 2 | . . . 2 2 . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Machines Disabled 26 | . . . . 2 . 11 1 3 2 2 . 1 4 Max in Single Turn 1 | . . . . 1 . . 1 1 1 1 . 1 1 Garrison Access 3 | . . . . 1 . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Machines Accessed 66 | . 3 . 7 10 . 7 8 5 10 1 3 5 7 Terminals 25 | . 3 . . 3 . 2 2 4 5 1 . 3 2 Fabricators 10 | . . . . . . 2 4 . 1 . 1 1 1 Repair Stations 7 | . . . . 2 . . 1 1 1 . . 1 1 Recycling Units 11 | . . . . 4 . 1 . . 2 . 2 . 2 Scanalyzers 2 | . . . . . . 1 1 . . . . . . Garrison Access 4 | . . . . 1 . 1 . . 1 . . . 1 Total Hacks 179 | . 5 . 41 20 . 15 26 17 22 3 6 9 15 Successful 99 | . 2 . 41 10 . 6 15 7 10 1 1 3 3 Failed 79 | . 2 . . 10 . 9 11 10 12 2 5 6 12 Catastrophic 18 | . . . . 2 . . 2 3 3 1 2 1 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 79 | . 3 . . 11 . 3 12 13 17 3 6 4 7 Terminals 73 | . 5 . . 10 . 5 13 15 11 3 . 6 5 Fabricators 18 | . . . . . . 3 8 . 1 . 2 2 2 Repair Stations 11 | . . . . 2 . . 1 2 3 . . 1 2 Recycling Units 20 | . . . . 6 . 2 . . 4 . 4 . 4 Scanalyzers 7 | . . . . . . 3 4 . . . . . . Garrison Access 9 | . . . . 2 . 2 . . 3 . . . 2 Terminal Hacks 56 | . 2 . 41 4 . . 5 2 2 . . . . Record 31 | . . . 31 . . . . . . . . . . Robot Analysis 8 | . . . 8 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 1 . . . . Terminal Index 2 | . . . . 1 . . 1 . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . Alert Level 2 | . . . . 1 . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 4 . . . . 1 . Network Status 3 | . . . . . . 1 2 . . . . . . Build 4 | . . . . . . 1 2 . . . . 1 . Repair Station Hacks 5 | . . . . . . . 1 2 1 . . 1 . Scan Component 2 | . . . . . . . . 1 1 . . . . Repair 1 | . . . . . . . . 1 . . . . . Refit 2 | . . . . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 1 1 . . . . . . Insert Component 2 | . . . . . . 1 1 . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . Unauthorized Hacks 27 | . . . . 5 . 2 4 3 7 1 1 1 3 Terminals 11 | . . . . 2 . . 2 3 1 1 . 1 1 Botnet 9 | . . . . 1 . . 2 3 1 1 . 1 . Disrupt 1 | . . . . . . . . . . . . . 1 Operators 1 | . . . . 1 . . . . . . . . . Fabricators 4 | . . . . . . 1 2 . 1 . . . . Report 1 | . . . . . . . 1 . . . . . . Prioritize 2 | . . . . . . 1 1 . . . . . . Overload 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . . 3 . 1 . . 2 . 1 . 2 Tunnel 1 | . . . . 1 . . . . . . . . . Fedlink 6 | . . . . 2 . 1 . . 2 . 1 . . Scraphulk 2 | . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . Broadcast 1 | . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 44 | . 2 . . 7 . 4 5 5 7 1 3 4 6 Full Trace Events 8 | . . . . . . 1 . 1 . . 1 2 3 Feedback Events 2 | . . . . . . 1 . . . . . 1 . Corruption 1 | . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . 74 . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Built 6 | . . . . . . 2 4 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 225 | . . . . . . 69 156 . . . . . . Total Part Build Rating 46 | . . . . . . 18 28 . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 62 | . . . . . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 2 . 1 . . . . . 1 1 Non-combat 3 | . . . . 1 . . . . . . . 1 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 . . . . . . . 1 1 parse_system 1 | . . . . . . . . . . . . . 1 no_distress 1 | . . . . 1 . . . . . . . . . check_alert 1 | . . . . . . . . . . . . 1 . Manual 2 | . . . . 1 . 1 . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Total Allies 61 | . . . . 1 20 1 . 3 3 . 23 . 10 Largest Group 20 | . . . . 1 20 20 . 3 3 . 15 6 8 Highest-Rated Group 777 | . . . . 26 776 777 . 192 141 . 213 84 278 Highest-Rated Ally 139 | . . . . 26 50 50 . 64 47 . 15 15 139 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 336 | . . . . . . 212 . . 8 . 28 44 44 Total Damage 11648 | . . . . . . 8159 . . 145 . 615 805 1924 Kills 61 | . . . . . . 48 . . 1 . 3 3 6 Allies Corrupted 4 | . . . . 1 . 1 . 1 . . 1 . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Active Infowar (turns) 4673 | 10 247 127 384 988 134 678 533 733 745 . . . 94 Optics 380 | . . . 8 . . . . . 372 . . . . Sensors 2383 | . . . . 703 . . 533 733 414 . . . . Terrain 1259 | . . . . 447 134 678 . . . . . . . Structural 1930 | . . . 376 986 134 342 . . . . . . 92 Seismic 384 | 10 247 127 . . . . . . . . . . . Jamming 103 | . . . . . . . . . 103 . . . . ECM 2 | . . . . . . . . . . . . . 2 Robot Analysis Total 8 | . . . 8 . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Turns Passed 7575 | 97 247 247 1585 1011 134 782 583 905 821 331 344 115 373 Spaces Moved 6928 | 50 139 122 1018 837 153 555 731 551 774 263 489 254 992 Core 724 | 8 . . 112 2 . 44 45 . 187 . 268 18 40 Treads 2045 | 42 139 122 901 296 . 124 . 325 94 . . 2 . Legs 236 | . . . . . . . . . . 128 108 . . Wheels 5 | . . . 5 . . . . . . . . . . Hover 2395 | . . . . 539 153 387 686 226 340 64 . . . Flight 1523 | . . . . . . . . . 153 71 113 234 952 Fastest Speed 11 | 50 160 160 50 43 65 50 43 40 40 40 40 11 11 Average Speed 82 | 148 160 160 150 91 67 95 51 111 68 106 63 17 15 Slowest Speed 500 | 160 160 160 165 240 71 250 100 160 500 120 120 160 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . 8 . 2 5 23 Potential Cave-ins 3 | . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . 1 2 . 1 Exploration Rate (%) 31 | 5 29 13 65 29 82 21 21 28 27 48 19 27 23 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 7 | . . . 5 2 . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . Spaces Dug 72 | . . . . 15 . 9 18 8 12 . 1 . 9 Terrain Destroyed 181 | . . . . 15 . 9 18 35 13 1 1 . 89 Melee 56 | . . . . 15 . 9 18 2 11 . 1 . . Projectile 18 | . . . . . . . . 14 2 1 . . 1 AOE 107 | . . . . . . . . 19 . . . . 88 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Arm Res Qua Res Tes Acc Total 8144 | 63 152 151 1075 991 183 695 872 753 957 302 514 305 1131 Wait 402 | . . 10 6 7 20 30 70 96 85 . 11 4 63 Move 6845 | 49 138 121 1017 837 152 554 730 550 758 262 484 244 949 Hop 34 | . . . . . . . . . 7 . 2 5 20 Pick Up 59 | 3 5 4 15 6 2 2 3 3 4 4 2 5 1 Fast Attach 173 | 7 . . 10 40 3 11 19 17 15 11 3 14 23 Attach 42 | . . . 1 2 2 4 3 . 6 5 4 5 10 Detach 34 | . . . . 3 . 4 2 3 2 4 1 4 11 Swap 18 | 1 1 3 7 2 1 . . 1 2 . . . . Drop 117 | . 2 2 19 27 3 12 6 13 7 5 1 8 12 Fire 120 | 3 6 11 . 3 . 1 . 44 4 11 . 14 23 Melee 285 | . . . . 62 . 77 39 19 65 . 3 2 18 Ram 4 | . . . . . . . . . 2 . 1 . 1 Kick 2 | . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . 7 . . . . . Trap 2 | . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Min / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x3 / Upp) -5/Waste -5/Factory -4/Factory -4/Armory -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Met a group of wandering Federalists 125 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 327 | -10/Materials | Central database locked down 342 | -10/Materials | Discovered new exit (range 3) 345 | -10/Materials | Entered Subcaves 346 | -10/Subcaves | Continued accompanying wandering Federalists (5) 504 | -10/Subcaves | Core integrity fell below 50% 580 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 592 | -10/Subcaves | Entered Scraptown 685 | -7/Scraptown | Visited UFD Registry 685 | -7/Scraptown | Registered with UFD as "Shortslider" 708 | -7/Scraptown | Visited TADAMA 740 | -7/Scraptown | Visited Spacefarers 781 | -7/Scraptown | Visited Assassins FH 827 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 832 | -7/Scraptown | Learned location of Zion (-6) 833 | -7/Scraptown | Learned Research stockpile data 916 | -7/Scraptown | Visited The Evicted 936 | -7/Scraptown | Visited Observation Area 957 | -7/Scraptown | Visited Cave Peace 1002 | -7/Scraptown | Visited Shadow of the Wyrm 1314 | -7/Scraptown | Visited Science Guys 1378 | -7/Scraptown | Visited Curators Association 1558 | -7/Scraptown | Visited Analyses Database 1593 | -7/Scraptown | Visited Abandonware Association 1609 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1639 | -7/Scraptown | Visited Cartography Club 1669 | -7/Scraptown | Found Surveybot 17 Chip 1768 | -7/Scraptown | Found Deep Structural Scanner 1776 | -7/Scraptown | Learned location of Hub_04(d) (-6) 1776 | -7/Scraptown | Learned location of Armory (-4) 1776 | -7/Scraptown | Learned location of Quarantine (-3) 1776 | -7/Scraptown | Learned 12 Materials zone layouts 1776 | -7/Scraptown | Learned 20 Factory zone layouts 1776 | -7/Scraptown | Learned 24 Factory zone layouts 1776 | -7/Scraptown | Learned 4 Access zone layouts 1776 | -7/Scraptown | Learned 8 Access zone layouts 1776 | -7/Scraptown | Learned 4 Recycling zone layouts 1776 | -7/Scraptown | Learned 8 Lower Caves zone layouts 1776 | -7/Scraptown | Learned 20 Lower Caves zone layouts 1776 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 1776 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 1776 | -7/Scraptown | Learned location of 1 exit from Factory 1776 | -7/Scraptown | Learned location of 1 exit from Research 1776 | -7/Scraptown | Identified exit to Factory 1862 | -7/Scraptown | Visited Sword Containment 1921 | -7/Scraptown | Visited LU-1G1's Boring Crew 1979 | -7/Scraptown | Visited Derelict Rescue Squad 1987 | -7/Scraptown | Found DRS Beacon 2087 | -7/Scraptown | Met Optimus 2087 | -7/Scraptown | Accepted into 0bPrime 2177 | -7/Scraptown | Entered Factory 2177 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 2178 | -5/Factory | Identified exit to Factory 2180 | -5/Factory | Identified exit to Upper Caves 2643 | -5/Factory | Build established: Assassin 2668 | -5/Factory | Found Prototype Processor 2668 | -5/Factory | Identified Exp. Targeting Computer 2779 | -5/Factory | Lost 4 parts (2n2u) 2860 | -5/Factory | Loaded intel: 8 recycling unit locations 2915 | -5/Factory | Learned location of Protoforge (-2) 3188 | -5/Factory | Manually triggered Chute Trap 3188 | -5/Factory | Sucked down chute 3188 | -5/Factory | Entered Waste 3189 | -5/Waste | Joined by Warlord forces that had cleared the area 3283 | -5/Waste | Discovered new exit (range 15) 3300 | -5/Waste | Identified exit to Factory 3322 | -5/Waste | Entered Factory 3322 | -5/Factory | Accompanied by 20 allies 3455 | -5/Factory | Garrison activated, responded to threat 3480 | -5/Factory | Fabricated Quantum Reactor? 3590 | -5/Factory | Spotted B-75 Beast 3594 | -5/Factory | Allies destroyed B-75 Beast 3656 | -5/Factory | P-70 Sage assimilated allied 8W-ZR2(g) 3695 | -5/Factory | Lost 5 parts (2n2u1w) 3716 | -5/Factory | Lost 7 allies 3754 | -5/Factory | Lost 3 allies 3872 | -5/Factory | Loaded intel: 8 recycling unit locations 3922 | -5/Factory | First assault squad dispatched 3961 | -5/Factory | Lost 4 allies 3975 | -5/Factory | System corruption reached 10% 4010 | -5/Factory | Core integrity fell below 50% 4077 | -5/Factory | Core integrity fell below 20% 4101 | -5/Factory | Discovered exit to Factory (range 7) 4104 | -5/Factory | Lost 12 parts (2p4n6u) 4104 | -5/Factory | Entered another Factory area 4104 | -4/Factory | Evolved 2 slots: Propulsion x2 4110 | -4/Factory | Found Hvy. Reflective Plating 4354 | -4/Factory | First assault squad dispatched 4399 | -4/Factory | Spotted B-86 Titan 4479 | -4/Factory | Fabricated Impulse Thruster (x2) 4506 | -4/Factory | Build established: Hacker-Mutant 4562 | -4/Factory | Fabricated Railgun (x2) 4682 | -4/Factory | Discovered new exit (range 11) 4687 | -4/Factory | Identified exit to Armory 4687 | -4/Factory | Entered Armory 5000 | -4/Armory | Repaired Imp. Linear Gravjet 5262 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 5270 | -4/Armory | P-70 Sage assimilated allied Archangel 7b 5277 | -4/Armory | System corruption reached 10% 5335 | -4/Armory | Found Gamma Bomb Array 5476 | -4/Armory | Destroyed 10 combat bots 5511 | -4/Armory | Discovered new exit (range 3) 5514 | -4/Armory | Identified exit to Research 5557 | -4/Armory | Spotted B-86 Titan 5592 | -4/Armory | Entered Research 5592 | -3/Research | Evolved 2 slots: Utility x2 5593 | -3/Research | Identified exit to Quarantine 5594 | -3/Research | Identified exit to Research 5810 | -3/Research | Spotted B-86 Titan 5900 | -3/Research | Lost 3 allies 5905 | -3/Research | Lost 3 parts (3u) 5969 | -3/Research | Lost 6 parts (3p1n2u) 6045 | -3/Research | Found Prototype Launcher 6173 | -3/Research | Discovered exit to Research (range 17) 6226 | -3/Research | Core integrity fell below 50% 6262 | -3/Research | Loaded intel: 5 recycling unit locations 6273 | -3/Research | Lost 12 parts (1p2n7u2w) 6325 | -3/Research | Core integrity fell below 20% 6413 | -3/Research | Entered Quarantine 6437 | -3/Quarantine | Found Alien Reactor 6437 | -3/Quarantine | Identified Matter Drive 6490 | -3/Quarantine | Build established: Mutant 6491 | -3/Quarantine | Found Alien Artifact 6491 | -3/Quarantine | Identified Core Reset Matrix 6491 | -3/Quarantine | Used Core Reset Matrix 6495 | -3/Quarantine | Detected hypermatrix surge 6495 | -3/Quarantine | Sensed 16 artifacts in vicinity 6520 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 6529 | -3/Quarantine | Found Dimensional Node Initializer 6535 | -3/Quarantine | Found Transdimensional Reconstructor 6538 | -3/Quarantine | Found Transdimensional Reconstructor 6540 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 6543 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 6543 | -3/Quarantine | Warped through subspace 6721 | -3/Quarantine | Discovered exit to Research (range 10) 6738 | -3/Quarantine | Initialized slip node 6744 | -3/Quarantine | Entered Research 6744 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6909 | -2/Research | Lost 6 parts (1p3n1u1w) 6931 | -2/Research | Loaded intel: 5 recycling unit locations 6957 | -2/Research | Spotted B-90 Cyclops 7008 | -2/Research | Core integrity fell below 50% 7028 | -2/Research | Emitted hypermatrix ping 7032 | -2/Research | Warped through subspace 7033 | -2/Research | Assembled emerged from beneath the floor 7033 | -2/Research | Core integrity fell below 20% 7033 | -2/Research | Warped through subspace 7048 | -2/Research | Assembled emerged from beneath the floor 7058 | -2/Research | Lost 3 parts (1n1u1w) 7075 | -2/Research | Discovered new exit (range 6) 7076 | -2/Research | Assembled emerged from beneath the floor 7077 | -2/Research | Identified exit to Testing 7088 | -2/Research | Entered Testing 7088 | -2/Testing | Accompanied by 7 allies 7129 | -2/Testing | Lost 4 allies 7173 | -2/Testing | Found Prototype Energy Gun 7173 | -2/Testing | Identified Hyp. EM Gauss Rifle 7188 | -2/Testing | Scanned by Researcher 7201 | -2/Testing | Discovered new exit (range 15) 7202 | -2/Testing | Hacking Suite fried by hacking feedback 7203 | -2/Testing | Identified exit to Access 7203 | -2/Testing | Entered Access 7203 | -1/Access | Evolved 2 slots: Propulsion x2 7229 | -1/Access | Scraphulk reinforcements arrived? 7235 | -1/Access | Scraphulk reinforcements arrived 7340 | -1/Access | Found Unknown Device 7340 | -1/Access | Identified Scrap Suit 7341 | -1/Access | Lost 3 parts (1p2w) 7350 | -1/Access | Destroyed 10 combat bots 7416 | -1/Access | Spotted B-99 Colossus 7416 | -1/Access | Spotted B-99 Colossus 7436 | -1/Access | Spotted B-99 Colossus 7461 | -1/Access | Destroyed 7 combat bots 7479 | -1/Access | Build established: Sprinter 7501 | -1/Access | Warped through subspace 7550 | -1/Access | Core integrity fell below 50% 7559 | -1/Access | Emitted hypermatrix ping 7564 | -1/Access | Assembled emerged from beneath the floor 7564 | -1/Access | Core integrity fell below 20% 7575 | -1/Access | Spotted B-99 Colossus 7576 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 07555_ Com. HERF Cannon destroyed. 07555_ Penetrated by Slug. 07556_ Slug penetrates Terminal. 07558_ Penetrated by Slug. 07558_ Slug penetrates Swarm Drone. 07558_ Swarm Drone destroyed. 07559_ Emitted hypermatrix ping. 07559_ K-01 Serf collects debris. 07560_ Penetrated by Slug. 07563_ ALERT: Security rotation in progress. 07563_ Penetrated by Slug. 07564_ Assembled emerge from beneath the floor. 07564_ Slug penetrates as-99319. 07565_ Q128-e suffers critical hit (Burn). 07569_ K-01 Serf cleans the TF Node. 07573_ Triggered Blade Trap. 07573_ Massive razor-sharp blades shoot up from within the floor. 07573_ Imp. Melee Analysis Suite severed. 07575_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ??????????????????????????????BB#??? ????????????? | | ???????????????????????#######BB### ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ?????????????? | | ???????????????????????? u ??????????????? | | ???????????????????????? = #???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? == #???????????????? | | ????????????????????????# =! #???????????????? | | ????????????????????????# % ###?????????????? | | ????????????????????????# #?????????????? | | ??????????????????????###@ #?????????????? | | ??????????????????????# #?????????????? | | ???????????????????#### +?????????????? | | ???????????????????# ^ [[ #?????????????? | | ???????????????????# [! #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????####### #?????????????? | | ?????????????????????????#g #?????????????? | | ?????????????????????????# Q #?????????????? | | ????????????????????###### ##????????????? | | ??????????????####### # #????????????? | | ??????????? " #????????????? | | ??????????? #????????????? | | ??????????????####### ####### #????????????? | | ????????????????????##+##??????## ##????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 50 Energy Generation 49 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 1210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 25 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 18 Target Analysis 8 Core Analysis 6 Recoil Reduction 10 Energy Filtering 30 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Exp. Biometal Medium Treads | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Impulse Thruster | x2 | -4/Factory | Preloaded Railgun | x2 | -4/Factory | Preloaded Repaired ---------- Imp. Linear Gravjet | 3% | -4/Armory Alien Tech Used ----------------- Matter Drive Core Reset Matrix High-powered Transdimensional Reconstructor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed IonicPartitionGenerator Manual? 0 Play Time 02:09:00 Cumulative 401.4 hours Start 2025.05.14 @ 16:17:30 End 2025.05.14 @ 19:34:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 394 Adventurer 5 Explorer 0 Win Type - Total 9 Types 6/0/0/3/0/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c934d29f-9b09-45d7-b594-dffcf4462c33