Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.28 @ 03:14:50 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (499) 499 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 3301 Bonus ------- Aligned with FarCom 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/900 Matter 217/300 Energy 150/150 System Corruption 1% Temperature Cool (9) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (4) ------ Improved Heat Sink Advanced Targeting Computer Utility Shielding Hacking Suite > --- WEAPON (2) ------- Bore Cannon Axe > --- INVENTORY (2) ---- High-capacity Battery (400) Electrolaser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Utility Shielding Hacking Suite > --- WEAPON ----------- Electrolaser Bore Cannon > --- INVENTORY -------- Carbon-fiber Leg High-capacity Battery [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Wheel Wheel Flight Unit Flight Unit Utility Utility Shielding Device Improved Heat Sink Storage High-capacity Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 5 | 3 . . 1 . 1 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 3 | 1 . . 1 . 1 Weapon 1 | 1 . . . . . Parts Attached 35 | 8 12 3 3 2 7 Power 3 | 1 . 1 . . 1 Engine 2 | 1 . . . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 8 | 2 3 . 3 . . Treads 1 | . 1 . . . . Leg 2 | . . . 2 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 3 | . 2 . 1 . . Utility 14 | 3 6 . . 1 4 Device 6 | 3 1 . . 1 1 Storage 2 | . 1 . . . 1 Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection 3 | . 3 . . . . Artifact . | . . . . . . Weapon 10 | 2 3 2 . 1 2 Energy Gun 4 | 1 1 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . 2 . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 97 | . 95 100 95 100 99 Engine 7 | . 14 6 . . 7 Core 5 | . . 7 13 12 3 Leg 12 | . . . 20 25 23 Wheel 1 | . 3 . . . . Flight 12 | . 22 28 6 . . Device 8 | . 10 . . 12 11 Processor 2 | . 5 . . . 2 Hackware 1 | . . . . . 6 Protection 18 | . 7 28 26 25 20 Energy Gun 10 | . 14 14 13 10 3 Ballistic Cannon 7 | . . 11 13 12 11 Launcher 4 | . 13 2 . . . Special Weapon 1 | . . . . 1 5 Naked Turns . | . . . . . . Heaviest Build 26 | 11 12 18 18 19 26 Greatest Support 70 | 20 28 18 40 70 70 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 1 1 2 2 2 2 Average Capacity 1 | . 1 1 2 2 2 Most Carried 2 | 1 1 2 2 2 2 Average Carried 1 | . . 1 2 1 1 Final Capacity 2 | 1 1 2 2 2 2 Final Carried 2 | 1 1 2 2 2 2 Class Distribution -------------------- 84% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1055 | 301 180 177 57 125 215 Remotely 102 | 102 . . . . . Salvage Created 532 | 133 160 157 . . 82 Parts 38 | 7 9 8 . . 14 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 7 3 . 3 7 Guns 7 | . 4 . . . 3 Cannons 10 | . . 3 . 3 4 AOE 3 | . 3 . . . . Classes Destroyed 7 | 2 3 . . 1 1 Tunneler 2 | 2 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Watcher 1 | . . . . . 1 Swarmer 10 | . 3 . . . 7 Grunt 7 | . 4 3 . . . Assembled 3 | . . . . 3 . Thug 1 | . . . . . 1 Best Kill Streak 4 | 3 3 2 . 1 4 Combat Bots Only 4 | . 3 2 . 1 4 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1653 | . 566 150 . 322 615 Core 1293 | . 461 116 . 246 470 Absorbed by Shields . | . . . . . . Redirected to Core 985 | . 317 89 . 179 400 Core Remaining (%) 49 | 100 . . . -1 . Volleys Fired 138 | 7 59 23 . 15 34 Largest 2 | 2 1 1 . 2 2 Hottest 120 | 70 50 57 . 107 120 Shots Fired 162 | 14 59 23 . 21 45 Gun 84 | 14 53 . . 6 11 Cannon 72 | . . 23 . 15 34 Launcher 6 | . 6 . . . . Special . | . . . . . . Kinetic 79 | 7 . 23 . 15 34 Thermal 77 | 7 53 . . 6 11 Explosive 6 | . 6 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | 3 5 2 . 2 3 Robot Miss Streak 7 | 4 4 6 . 7 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 76 | 6 33 7 . 6 24 Core Hits 39 | 4 16 4 . 5 10 Critical Hits 17 | . . 6 . 1 10 Critical Kills 8 | . . 3 . . 5 Critical Parts Destroyed 9 | . . 3 . 1 5 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1737 | 102 662 201 . 138 634 Guns 606 | 102 373 . . 25 106 Cannons 750 | . . 201 . 113 436 Explosions 289 | . 289 . . . . Melee 92 | . . . . . 92 Ramming . | . . . . . . Kinetic 787 | 37 . 201 . 113 436 Thermal 569 | 65 373 . . 25 106 Explosive 289 | . 289 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 92 | . . . . . 92 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles 3 | . . . . . 3 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . . 2 . 1 9 Impact . | . . . . . . Kinetic 12 | . . 2 . 1 9 Secondary . | . . . . . . Self-Inflicted Damage 39 | . 39 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 241 | 36 241 177 . . 54 Average Temperature 65 | 15 77 76 . . 21 Received Heat Transfer 423 | . 129 87 . . 207 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1591 | 185 1110 . . 74 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 231 | 15 231 115 . 30 221 Average Influence 75 | 6 91 67 . 21 99 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 85 | 100 86 100 . 100 67 Level 1 14 | . 13 . . . 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 18 6 . 4 13 Peak Tracking Total 4 | . 4 2 . 2 4 Tactical Retreats 4 | . . 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 6 | . 1 1 . 1 3 Max in Single Turn 1 | . 1 1 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 11 . 1 . . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 56 | . 55 . 1 . . Successful 40 | . 39 . 1 . . Failed 16 | . 16 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 30 | . 29 . 1 . . Terminals 42 | . 42 . . . . Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units 7 | . 7 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 21 . 1 . . Robot Analysis 4 | . 4 . . . . Prototype ID Bank 3 | . 3 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Hauler Manifests 2 | . 2 . . . . Registered Components 1 | . 1 . . . . Registered Prototypes 2 | . 2 . . . . Zone Layout 4 | . 4 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 25 | . 25 . . . . Terminals 11 | . 11 . . . . Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 8 | . 8 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 10 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1683 | 82 526 233 212 210 420 Spaces Moved 2015 | 59 728 457 302 172 297 Core 2 | 2 . . . . . Treads 17 | . 17 . . . . Legs 647 | . . . 178 172 297 Wheels 105 | 57 48 . . . . Hover . | . . . . . . Flight 1244 | . 663 457 124 . . Fastest Speed 37 | 50 37 37 37 45 45 Average Speed 56 | 78 42 37 68 86 89 Slowest Speed 160 | 80 160 37 90 90 90 Overloaded Moves 20 | . . . . 15 5 Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . 3 3 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 5 99 74 69 29 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 72 | . 28 12 . 17 15 Melee . | . . . . . . Projectile 36 | . . 12 . 9 15 AOE 36 | . 28 . . 8 . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2374 | 76 879 495 309 212 403 Wait 129 | 1 59 10 . 18 41 Move 1999 | 58 721 451 301 171 297 Hop 5 | . 3 2 . . . Pick Up 9 | 1 2 2 1 1 2 Fast Attach 31 | 8 10 3 3 1 6 Attach 1 | . . . . 1 . Detach 1 | . 1 . . . . Swap 3 | . 2 . . . 1 Drop 30 | 1 12 4 4 1 8 Fire 138 | 7 59 23 . 15 34 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 25 | . 10 . . 4 11 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Repaired Med. Laser 301 | -10/Materials | Build established: Mutant 309 | -10/Materials | Core integrity fell below 50% 348 | -10/Materials | Discovered new exit (range 5) 370 | -10/Materials | Discovered new exit (range 11) 382 | -10/Materials | Discovered new exit (range 7) 385 | -10/Materials | Identified exit to Materials 454 | -10/Materials | Identified exit to Mines 540 | -10/Materials | Discovered exit to Materials (range 11) 609 | -10/Materials | Entered Mines 611 | -10/Mines | Reached level 2 630 | -10/Mines | Discovered exit to Materials (range 13) 651 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 772 | -10/Mines | Learned location of Storage (-8) 837 | -10/Mines | Discovered new exit (range 5) 842 | -10/Mines | Entered Exiles 852 | -10/Exiles | Met 8R-AWN 858 | -10/Exiles | Met EX-HEX 870 | -10/Exiles | Met EX-BIN 875 | -10/Exiles | Aligned with FarCom system 876 | -10/Exiles | Given EX-Vault access code 885 | -10/Exiles | Opened EX-Vault 891 | -10/Exiles | Found Potential Leg 894 | -10/Exiles | Found Potential Leg 920 | -10/Exiles | Warned to stay clear of 0b10 Research branches 978 | -10/Exiles | Upgraded with Utility slot (x1) 990 | -10/Exiles | Met EX-DEC 1044 | -10/Exiles | Discovered new exit (range 11) 1054 | -10/Exiles | Left Exiles lab with Potential Leg 1054 | -10/Exiles | Entered Mines 1055 | -9/Mines | Assembled infested the area 1113 | -9/Mines | Core integrity fell below 20% 1226 | -9/Mines | Discovered new exit (range 7) 1238 | -9/Mines | Received a Mining Laser from a helpful Derelict 1264 | -9/Mines | Entered Materials 1264 | -8/Materials | Accompanied by 1 ally 1265 | -8/Materials | Identified exit to Storage 1265 | -8/Materials | Core integrity fell below 50% 1265 | -8/Materials | Core integrity fell below 20% 1266 | -8/Materials | Reached level 3 1412 | -8/Materials | Reached level 4 1422 | -8/Materials | Upgraded with Utility slot (x1) 1684 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01646_ HV Slug penetrates Wall. 01652_ K-01 Serf collects debris. 01655_ System corrupted: Energy discharge (-30). 01665_ G-50 Soldier knocked back. 01667_ HV Slug penetrates G-50 Soldier. 01667_ G-50 Soldier knocked back. 01669_ K-01 Serf collects debris. 01669_ Material Compactor disabled. 01674_ HV Slug penetrates G-47 Trooper. 01674_ G-47 Trooper suffers critical hit. 01674_ Destroyed Aluminum Leg. 01674_ G-47 Trooper knocked back. 01674_ HV Slug penetrates Electrolysis Chamber. 01674_ Electrolysis Chamber disabled. 01678_ UKW X,3U/FW19YJBYI&JE 01679_ HV Slug penetrates Wall. 01679_ Processing Tank disabled. 01681_ HV Slug penetrates Wall. 01681_ G-47 Trooper knocked back. 01683_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ??????? ??????? !?????gg???????????????????????? | | ???????^/ """"" ??????????????????????????????? | | ???????!/ """"" #?????????????????????????????? | | ?????? / """" #########+###?????????????????? | | ??????? # #?????????????????? | | ????????? ^ ; """ #?????????????????? | | ????????"" """ # """"" #?????????????????? | | ?? ?"""" """ gg """"" #?????????????????? | | ?? """"" " ; """"" #?????????????????? | | ??# ; g "" !#?????????????????? | | ??# # #?????????????????? | | ??# """"" """"" ####;;@######?????????????????? | | ??# """"" """"" ###### #??????????????????????? | | ### """"" """"" ##?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | # = #?????????????????????? | | # ##########+##########?????????????????????? | | # # ########??????########??????? | | # # """ """ """ # ! #??????#| ! [ #??????? | | # + """ """ """ # #??????# ][ #??????? | | # # """ """ """ # ######## ] #??????? | | #+# # # # = =+ #??????? | | + # ! [ # ! ######## != #??????? | | # ###############? ???????#=[|"==#??????? | | # ##################+############# #########? | | # ^^ %%= | | + ^ | | # ^ | | ### ####+######+######+######+### ############ | | #?# # ## #? ?# #?????? | | #?# + =## # # """ "" ##?????? | | #?###### """ ## # """ # """ """ #?????? | | ???????# """ ## # """ # """ """ ##?????? | | ???????# """ !## # """ # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 440 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 3 | . . 1 . . 2 XP Earned 8540 | 3000 1080 975 350 575 2560 XP Spent 7400 | 1750 100 1100 1550 . 2900 Upgrades 21 | 4 1 2 4 . 10 Propulsion Slot 1 | 1 . . . . . Utility Slot 3 | 1 . . 1 . 1 Weapon Slot 1 | 1 . . . . . Core Integrity 6 | . . . . . 6 Heat Dissipation 1 | . . . 1 . . Mass Support 2 | . 1 1 . . . Inventory Capacity 2 | 1 . 1 . . . Ranged Accuracy 3 | . . . . . 3 Hack Defense % 2 | . . . 2 . . Protomatter Created 165 | . 101 . . 10 54 Integrity Restored 378 | . 186 . . 30 162 Core 378 | . 186 . . 30 162 Protomatter Decayed 11 | . . . . 11 . Game ------ Seed RagnarokSegregatorExpander Manual? 0 Play Time 00:30:38 Cumulative 57.0 hours Start 2020.03.28 @ 02:45:20 End 2020.03.28 @ 03:14:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50c09c05-16f6-4dea-a64f-eeb959248208