Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 02:27:45 Player: Alix Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1015) 1015 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3270 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 373/400 Energy 94/160 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Matter Pod Hardened Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit System Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Matter Pod Structural Scanner > --- WEAPON ----------- Spread Laser Precision Beam Rifle Precision Beam Rifle Light Assault Rifle > --- INVENTORY -------- Sensor Array Signal Interpreter Hardened Medium Armor Plating System Shield [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Matter Pod Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Parts Attached 55 | 5 15 . 12 14 9 Power 8 | 1 3 . 2 1 1 Engine 7 | 1 3 . 2 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 2 5 . 6 5 1 Treads . | . . . . . . Leg 14 | . 2 . 6 5 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 3 | . 3 . . . . Utility 10 | 1 3 . 3 1 2 Device 4 | . 2 . 1 . 1 Storage 3 | 1 . . 1 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . 1 . 1 Artifact . | . . . . . . Weapon 18 | 1 4 . 1 7 5 Energy Gun 9 | . 2 . . 3 4 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 2 . 1 3 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . 1 . 1 Parts Lost 21 | . 1 . 4 6 10 Power 2 | . . . . 1 1 Propulsion 6 | . . . . 2 4 Utility 3 | . . . 2 . 1 Weapon 10 | . 1 . 2 3 4 Highest Loss Streak 10 | . 1 . 2 3 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 87 100 84 94 78 Engine 10 | . 14 14 11 9 6 Leg 25 | . 8 28 31 30 28 Wheel 1 | . 4 . . . . Flight 3 | . 13 . . . . Device 11 | . 8 14 14 11 7 Storage 4 | . 7 . . 5 9 Protection 5 | . 6 14 6 5 . Energy Gun 12 | . 8 28 18 7 19 Ballistic Gun 13 | . 14 . 2 23 6 Peak Build Rating 19 | 5 9 7 10 12 19 Average Rating 8 | 3 6 7 8 9 13 On Entrance 6 | . 5 7 7 10 11 Naked Turns . | . . . . . . Heaviest Build 17 | 12 12 11 15 16 17 Greatest Support 43 | 32 32 20 36 33 43 Greatest Overweight (x) 3 | 1 3 . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 5 | 1 5 . 5 5 5 Average Carried 3 | . 1 . 2 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . . . 5 3 2 Class Distribution -------------------- 48% | Scavenger-Mutant 26% | Scavenger-Skirmisher 13% | Scavenger-Tank 11% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1087 | 201 148 . 291 249 198 Remotely . | . . . . . . Salvage Created 1153 | . 218 . 340 329 266 Parts 82 | . 21 . 16 33 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 33 | . 9 . 7 12 5 Guns 33 | . 9 . 7 12 5 Classes Destroyed 9 | . 2 . 3 3 1 Worker 2 | . . . . 1 1 Builder 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Swarmer 13 | . 6 . . 7 . Grunt 17 | . 3 . 6 4 4 Duelist 1 | . . . 1 . . Sentry 1 | . . . . . 1 Demolisher 1 | . . . . 1 . Best Kill Streak 4 | . 3 . 3 3 4 Combat Bots Only 3 | . 3 . 3 3 3 Max Kills in Single Turn 2 | . 1 . 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 284 | . 64 . 73 72 75 Missed 71 | . 20 . 22 17 12 Damage Taken 3243 | . 388 . 686 892 1277 Core 918 | . 129 . 137 92 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . 48 . 42 . Volleys Fired 148 | . 35 . 47 42 24 Largest 4 | . 2 . 2 3 4 Hottest 211 | . 40 . 80 160 211 Shots Fired 288 | . 48 . 85 104 51 Gun 286 | . 48 . 85 102 51 Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . . . 2 . Kinetic 140 | . 48 . 3 77 12 Thermal 148 | . . . 82 27 39 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 5 . 7 7 8 Robot Miss Streak 5 | . 3 . 3 5 5 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 . 3 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 174 | . 24 . 59 53 38 Core Hits 83 | . 15 . 18 25 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1948 | . 231 . 659 514 544 Guns 1908 | . 231 . 644 501 532 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 40 | . . . 15 13 12 Kinetic 655 | . 231 . . 338 86 Thermal 1253 | . . . 644 163 446 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 3 Average Corruption 5 | . . . . 6 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . 19 5 Message Errors 5 | . . . . 5 . Matter Fused 7 | . . . . 4 3 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 1 | . . . . 1 . Weapon Failures 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 3 | . 1 . . . 2 Targets Rammed 14 | . 1 . 5 4 4 Kicked 11 | . . . 5 4 2 Crushed . | . . . . . . Highest Temperature 615 | . 55 . 204 290 615 Average Temperature 127 | . 19 . 78 85 302 Received Heat Transfer 1050 | . 66 . 324 102 558 Effects 12 | . . . . . 12 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . 4 1 4 Heat Transferred 2831 | . . . 1450 375 1006 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 275 | . 275 34 143 165 118 Initial 34 | . . 34 13 25 21 Average 79 | . 135 34 62 68 56 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 79 100 100 100 100 Level 1 4 | . 20 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 1 1 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 16 . 11 17 11 Peak Tracking Total 7 | . 4 . 3 4 7 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 4 . 1 . . Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 10 . 1 . . Successful 6 | . 5 . 1 . . Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 7 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . 1 . . Record 2 | . 1 . 1 . . Alert Level 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2405 | 59 555 15 672 889 215 Spaces Moved 1461 | 50 308 13 406 585 99 Core 32 | 3 9 . . . 20 Treads . | . . . . . . Legs 1178 | . 95 13 406 585 79 Wheels 109 | 47 62 . . . . Hover . | . . . . . . Flight 142 | . 142 . . . . Fastest Speed 37 | 50 37 120 120 120 50 Average Speed 117 | 98 115 120 120 120 112 Slowest Speed 200 | 100 200 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . 1 . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 27 | 3 43 5 26 79 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1924 | 60 476 12 512 697 167 Wait 102 | 1 69 . 7 25 . Move 1453 | 49 305 12 405 583 99 Hop 1 | . 1 . . . . Pick Up 76 | 5 21 . 21 14 15 Fast Attach 2 | . . . . 2 . Attach 52 | 5 14 . 12 12 9 Detach 19 | . 11 . 3 1 4 Swap 2 | . 1 . 1 . . Drop 52 | . 18 . 11 11 12 Fire 148 | . 35 . 47 42 24 Melee . | . . . . . . Ram 3 | . 1 . . . 2 Kick 11 | . . . 5 4 2 Crush . | . . . . . . Escape Stasis 1 | . . . . 1 . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 404 | -10/Materials | Core integrity fell below 50% 492 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Build established: Scavenger-Mutant 594 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Entered Mines 615 | -10/Mines | Discovered new exit (range 8) 629 | -10/Mines | Met a Derelict bent on vengeance 630 | -10/Mines | Entered Materials 630 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1274 | -9/Materials | Discovered new exit (range 15) 1302 | -9/Materials | Entered Mines 1451 | -9/Mines | Assembled infested the area 1599 | -9/Mines | Build established: Scavenger-Tank 1618 | -9/Mines | Crushed by falling debris 1619 | -9/Mines | Core integrity fell below 50% 1649 | -9/Mines | Lost 3 parts (1p1n1w) 1996 | -9/Mines | Build established: Scavenger-Skirmisher 2161 | -9/Mines | Discovered new exit (range 7) 2191 | -9/Mines | Entered Materials 2191 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2192 | -8/Materials | Identified exit to Factory 2365 | -8/Materials | Core integrity fell below 50% 2377 | -8/Materials | Core integrity fell below 20% 2406 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Imp. Heat Sink. Overheating: Core damaged (-93). Prc. Beam Rifle destroyed. Acquired Hvy. Assault Rifle. Acquired 10 matter. Acquired 3 matter. G-47 Trooper heat short circuits Imp. Heat Sink. G-47 Trooper heat short circuits Particle Gun. Hvy. Assault Rifle destroyed. Slammed into G-47 Trooper. Overheating: Energy bleed (-15). Slammed into G-47 Trooper. System corrupted: Matter fused (-7). Acquired Sensor Array. Dropped Sensor Array. Dropped Structural Scanner. Dropped Signal Interpreter. Acquired Visual Processing Unit. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. 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