Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 07:27:01 Player: ivanmixo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1875) 1875 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 6542 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Cogmind --------- Core Integrity 1000/1000 Matter 203/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox1 Location -5/DSF Parts ------- > --- POWER (4) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (5) ------ Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (4) ------- Proton Cannon Heavy Flak Cannon > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Improved EM Pulse Cannon High-powered Shotgun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved EM Pulse Cannon Proton Cannon High-powered Shotgun Advanced Assault Cannon [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Slots Evolved 10 | . . 2 2 2 2 2 . Power 3 | . . 1 1 . . 1 . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . 1 . 2 . . . Weapon 2 | . . . 1 . 1 . . Parts Attached 60 | 5 12 18 8 4 13 . . Power 8 | 1 2 2 1 2 . . . Engine 5 | 1 2 2 . . . . . Core 3 | . . . 1 2 . . . Reactor . | . . . . . . . . Propulsion 16 | 2 1 6 2 1 4 . . Treads 3 | . . 3 . . . . . Leg 6 | . . 2 2 1 1 . . Wheel 4 | 2 1 1 . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . 3 . . Utility 20 | . 7 5 2 1 5 . . Device 5 | . 1 1 1 . 2 . . Storage 2 | . 2 . . . . . . Processor 2 | . . 1 . 1 . . . Hackware . | . . . . . . . . Protection 11 | . 4 3 1 . 3 . . Artifact . | . . . . . . . . Weapon 16 | 2 2 5 3 . 4 . . Energy Gun 6 | 2 2 2 . . . . . Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 2 | . . 2 . . . . . Ballistic Cannon 4 | . . . 3 . 1 . . Launcher 2 | . . 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 11 | . 3 1 3 . 4 . . Power 4 | . 1 1 1 . 1 . . Propulsion 1 | . 1 . . . . . . Utility 1 | . . . 1 . . . . Weapon 5 | . 1 . 1 . 3 . . Highest Loss Streak 2 | . 2 1 2 . 2 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 82 88 84 82 78 . 52 Engine 8 | . 10 19 10 5 . . . Core 5 | . . . 3 8 9 . 5 Leg 8 | . . 3 17 15 5 . 5 Wheel 3 | . 17 7 . . . . . Flight 2 | . . . . . 6 . . Device 10 | . 5 15 10 7 11 . 11 Storage 1 | . 2 5 . . . . . Processor 9 | . . 5 9 13 13 . 11 Protection 7 | . 18 6 7 7 5 . 5 Energy Gun 4 | . 27 6 1 . . . . Ballistic Gun 2 | . . 11 . . . . . Ballistic Cannon 13 | . . . 16 23 20 . 5 Launcher 2 | . . 3 7 . 1 . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 7 18 38 38 38 46 31 31 Greatest Support 40 | 20 20 40 36 38 38 24 24 Greatest Overweight (x) 11 | . 2 11 10 2 7 1 1 Average Overweight (x) . | . . 1 . . . 1 1 Largest Inventory Capacity 10 | 5 10 10 5 5 5 5 5 Average Capacity 5 | 5 5 7 5 5 5 5 5 Most Carried 5 | . 2 3 5 5 5 4 4 Average Carried 2 | . . . 3 4 4 4 4 Final Capacity 10 | 5 10 5 5 5 5 5 5 Final Carried 5 | . . 3 3 5 4 4 4 Class Distribution -------------------- 56% | Gunner 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/DSF Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Matter Collected 1694 | 250 63 565 222 23 571 . . Remotely . | . . . . . . . . Salvage Created 1656 | 32 104 556 493 18 453 . . Parts 105 | . 4 47 26 3 25 . . Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Combat Hostiles Destroyed 37 | 1 2 11 13 . 10 . . Guns 11 | 1 2 8 . . . . . Cannons 13 | . . . 5 . 8 . . AOE 13 | . . 3 8 . 2 . . Classes Destroyed 13 | 1 1 5 2 1 3 . . Worker 2 | . . 1 . . 1 . . Builder 1 | . . . . 1 . . . Tunneler 1 | . . . . . 1 . . Hauler 1 | . . 1 . . . . . Recycler 2 | . . . 2 . . . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . 1 . . . . . Watcher 3 | . 1 1 1 . . . . Grunt 24 | 1 2 5 10 . 6 . . Brawler 2 | . . 1 1 . . . . Sentry 8 | . . 5 1 . 2 . . Hunter 1 | . . . 1 . . . . Programmer 2 | . . . . . 2 . . Best Kill Streak 8 | 1 1 4 6 1 8 . . Combat Bots Only 6 | 1 1 3 6 . 5 . . Max Kills in Single Turn 2 | 1 1 2 2 1 2 . . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 1 . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Hostile Shots Fired 225 | 5 38 44 42 . 96 . . Missed 71 | 1 12 10 12 . 36 . . Damage Taken 2393 | 44 279 495 438 . 1137 . . Core 330 | . 17 119 50 . 144 . . Absorbed by Shields 118 | . . 19 99 . . . . Redirected to Shielding 20 | . 20 . . . . . . Core Remaining (%) 89 | 100 93 70 90 100 83 . . Volleys Fired 140 | 4 17 45 19 13 42 . . Largest 3 | 2 2 2 3 3 2 . . Hottest 144 | 100 100 79 129 144 96 . . Shots Fired 206 | 8 28 73 34 19 44 . . Gun 101 | 8 28 65 . . . . . Cannon 78 | . . . 19 19 40 . . Launcher 27 | . . 8 15 . 4 . . Special . | . . . . . . . . Kinetic 118 | . . 44 19 19 36 . . Thermal 57 | 8 28 21 . . . . . Explosive 27 | . . 8 15 . 4 . . Electromagnetic 4 | . . . . . 4 . . Robot Hit Streak 13 | 2 5 13 5 2 8 . . Robot Miss Streak 7 | 1 2 4 5 7 4 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 115 | 5 18 43 13 6 30 . . Core Hits 97 | 2 6 26 30 2 31 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 1 2 3 . 2 . . Burn 3 | . 1 2 . . . . . Blast 5 | . . . 3 . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4320 | 60 232 982 1509 172 1365 . . Guns 912 | 60 232 620 . . . . . Cannons 1501 | . . . 339 166 996 . . Explosions 1892 | . . 362 1170 . 360 . . Melee . | . . . . . . . . Ramming 15 | . . . . 6 9 . . Kinetic 1810 | . . 433 339 166 872 . . Thermal 573 | 60 232 187 . . 94 . . Explosive 1798 | . . 362 1170 . 266 . . Electromagnetic 124 | . . . . . 124 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 3 . 4 . . Average Corruption 2 | . . . 3 . 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . 9 . 12 . . Message Errors 3 | . . . 2 . 1 . . Matter Fused 4 | . . . 2 . 2 . . Heat Flow Errors 6 | . . . 3 . 3 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 5 | . . . 1 . 4 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . 17 2 7 . . . Projectiles 7 | . . . . 7 . . . Explosions 19 | . . 17 2 . . . . Melee . | . . . . . . . . Knockbacks 11 | . . . 4 3 4 . . Impact . | . . . . . . . . Kinetic 11 | . . . 4 3 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 126 | . . 31 30 . 65 . . Shots 4 | . . 1 2 . 1 . . Rammed 1 | . . . . . 1 . . Targets Rammed 3 | . . . . 1 2 . . Kicked 2 | . . . . 1 1 . . Crushed . | . . . . . . . . Highest Temperature 405 | 160 405 127 285 112 220 . . Average Temperature 114 | 80 214 31 113 64 73 . . Received Heat Transfer 814 | 24 129 175 192 . 294 . . Effects 4 | . 4 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Matter Decay 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 1691 | 185 777 629 . . 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Peak Influence 454 | 20 95 256 454 187 287 140 101 Initial 151 | . 13 35 44 151 17 140 101 Average 112 | 3 70 108 234 117 63 140 101 Maximum Alert Level 2 | . . 1 2 . 1 . . Low Security (%) 81 | 100 100 84 42 100 83 100 100 Level 1 18 | . . 15 57 . 16 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 1 2 2 5 . . Investigation 2 | . . . 1 . 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 8 | . 1 1 1 2 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Distress Signals 4 | . 1 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | 1 8 20 14 4 12 . . Peak Tracking Total 6 | 1 2 5 6 1 6 . . Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Traps Triggered 4 | . 2 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Disabled 5 | . . . 2 1 2 . . Max in Single Turn 2 | . . . 1 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Accessed 11 | . 1 2 5 2 . 1 . Terminals 11 | . 1 2 5 2 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 1 3 9 3 . 2 . Successful 6 | . 1 1 2 1 . 1 . Failed 12 | . . 2 7 2 . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 1 3 9 3 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 1 2 1 . 1 . Record 1 | . . . 1 . . . . Open DSF 2 | . . . . 1 . 1 . Zone Layout 3 | . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . 4 2 . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Turns Passed 3903 | 67 390 902 678 656 1198 6 6 Spaces Moved 2420 | 66 330 565 339 415 698 4 3 Core 28 | 17 6 2 1 . 2 . . Treads 67 | . . 67 . . . . . Legs 1244 | . . 96 338 415 388 4 3 Wheels 773 | 49 324 400 . . . . . Hover . | . . . . . . . . Flight 308 | . . . . . 308 . . Fastest Speed 50 | 50 50 95 120 125 90 180 180 Average Speed 137 | 72 87 122 176 144 153 180 180 Slowest Speed 600 | 80 150 600 550 260 600 180 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 6 51 53 27 15 18 . 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 284 | . . 62 166 8 48 . . Melee . | . . . . . . . . Projectile 16 | . . . 6 8 2 . . AOE 268 | . . 62 160 . 46 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total 2809 | 74 399 709 391 452 778 3 3 Wait 125 | . 33 55 11 14 12 . . Move 2413 | 65 329 564 338 414 697 3 3 Hop . | . . . . . . . . Pick Up 12 | . . 3 6 2 1 . . Fast Attach 55 | 5 12 17 5 4 12 . . Attach 4 | . . . 3 . 1 . . Detach 20 | . 4 12 2 1 1 . . Swap 1 | . . 1 . . . . . Drop 36 | . 4 12 7 3 10 . . Fire 140 | 4 17 45 19 13 42 . . Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick 2 | . . . . 1 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 3) 338 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 7) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 901 | -9/Materials | Discovered new exit (range 14) 1110 | -9/Materials | Discovered new exit (range 14) 1122 | -9/Materials | Discovered new exit (range 15) 1360 | -9/Materials | Entered another Materials area 1360 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1660 | -8/Materials | Build established: Gunner 1877 | -8/Materials | Discovered new exit (range 11) 2038 | -8/Materials | Entered Factory 2038 | -7/Factory | Evolved 2 slots: Utility x2 2665 | -7/Factory | Discovered new exit (range 15) 2694 | -7/Factory | Entered another Factory area 2694 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2949 | -6/Factory | Discovered new exit (range 9) 3199 | -6/Factory | Discovered new exit (range 7) 3892 | -6/Factory | Entered another Factory area 3892 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3898 | -5/Factory | Identified exit to DSF 3898 | -5/Factory | Entered DSF 3904 | -5/DSF | Self-destructed Last Messages --------------- 03828_ Proton Cannon severed. 03831_ Acquired Proton Cannon. 03833_ Acquired Hrd. Medium Armor Plating. 03853_ U-05 Engineer lays Concrete. 03876_ System corrupted: Matter fused (-9). 03884_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03891_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE 03898_ Connecting with DSF Access... 03898_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 03898_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? #????????? | | ???????????????????????# |????????? | | ???????????????????????# |????????? | | ??????????????????????? %????????? | | ??????????H???????????? %????????? | | ??????????????????????? %????????? | | ???????????????????????# =????????? | | ???????????????????????# =????????? | | ??????????????????????## #????????? | | ??????????????????????]] ????????? | | ???????????????????????] ????????? | | ???????????????????????] ????????? | | ?????????????????????### ##???????? | | ?????????????????????#[[ ]????????? | | ??????????????????????[[ ]????????? | | ???????????????????????# #????????? | | ??????????????????#???## @###??????? | | ????????# ###]]]#]]## ""####???? | | ?????? 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""##"#???? | | ??????# !!!**# # ##"""""#??#???? | | ??????? !????##??##??#"""""#??????? | | ??????????????????????##"####??????? | | ???????????????????????#"??????????? | | ???????????????????????#"??????????? | | ???????????????????????##??????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneCooledDatajack Manual? 0 Play Time 00:51:02 Cumulative 3.2 hours Start 2024.04.02 @ 04:41:55 End 2024.04.02 @ 07:27:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af543232-59a7-488c-9f00-612224b7643b