Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 22:38:35 Player: Strick9 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (3806) 3806 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1251) 1251 TOTAL SCORE: 9082 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 399 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 200/200 System Corruption 32% Temperature Cool (45) Movement Rolling (131) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating Improved System Shield Phasing AFG (fused) > --- WEAPON (4) ------- Shock Rifle High-powered Field Laser High-powered Field Laser > --- INVENTORY (25) --- Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Signal Interpreter Backup Laser III Heavy Laser Heavy Laser High-powered Field Laser Force Rifle Proton Cannon Advanced EMP Blaster Advanced EMP Blaster Power Sword GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Huge Storage Unit Hacking Suite Hacking Drone Bay > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Thermic Laser > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Light Antimatter Reactor Phasing AFG Thermic Laser Thermic Laser Thermic Laser Storm Laser Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Grenade Launcher Rocket Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Power Sword GAL Module [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Hardened Light Armor Plating Device Phasing AFG Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Power Sword Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 3 | . . . . . . 3 Weapon 2 | . . . . . . 2 Parts Attached 151 | 6 11 17 6 11 19 81 Power 21 | 1 1 1 . . 5 13 Engine 16 | 1 1 1 . . 4 9 Core 4 | . . . . . 1 3 Reactor 1 | . . . . . . 1 Propulsion 26 | 2 . 4 1 1 3 15 Treads 12 | 2 . 4 1 1 3 1 Leg 4 | . . . . . . 4 Wheel 10 | . . . . . . 10 Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 5 2 1 7 . 15 Device 6 | . . . . 2 . 4 Storage 14 | 1 4 2 . 1 . 6 Processor 2 | . . . . 1 . 1 Hackware 3 | . . . . . . 3 Protection 6 | . 1 . 1 3 . 1 Artifact . | . . . . . . . Weapon 73 | 2 5 10 4 3 11 38 Energy Gun 45 | 1 4 6 2 2 6 24 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 17 | . 1 3 2 . 4 7 Special Weapon 7 | . . . . 1 1 5 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 2 . 3 . 4 Corrupted Parts 2 | . . . . . . 2 System Corruption 13 | . . . . . . 13 Parts Lost 45 | . . 4 2 . 6 33 Power 6 | . . . . . 1 5 Propulsion 18 | . . 2 1 . 2 13 Utility 5 | . . . 1 . . 4 Weapon 16 | . . 2 . . 3 11 Highest Loss Streak 9 | . . 2 1 . 3 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 99 99 99 94 81 Engine 9 | . 14 11 11 11 9 6 Treads 31 | . 28 43 43 44 39 7 Leg 1 | . . . . . . 5 Wheel 1 | . . . . . . 6 Device 1 | . . . . . . 5 Storage 12 | . 17 11 11 11 11 16 Hackware 1 | . . . . . . 4 Protection 8 | . 9 11 11 10 11 2 Energy Gun 19 | . 23 19 21 22 16 16 Launcher 2 | . . 1 . . 4 3 Naked Turns . | . . . . . . . Heaviest Build 171 | 12 96 40 40 99 103 171 Greatest Support 96 | 40 40 80 80 80 96 96 Greatest Overweight (x) 51 | . 2 . . 1 2 51 Average Overweight (x) 1 | . . . . . 1 3 Largest Inventory Capacity 25 | 8 25 25 15 25 25 25 Average Capacity 21 | 7 15 15 15 20 25 25 Most Carried 25 | 6 16 15 14 25 25 25 Average Carried 17 | 3 11 13 12 19 24 14 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 25 | 6 15 12 14 25 24 20 Class Distribution -------------------- 68% | Mutant 7% | Gunner 7% | Scavenger-Gunner 7% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2234 | 221 162 309 108 110 219 1105 Remotely . | . . . . . . . Salvage Created 4521 | . 234 896 155 . 408 2828 Parts 244 | . 26 54 12 . 15 137 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed 8 | . . 2 . . . 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . . . 1 22 . Prevented 13 | . . . . 1 12 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 83 | . 7 21 6 . 8 41 Melee 1 | . . . . . . 1 Guns 32 | . 3 11 4 . 1 13 Cannons 2 | . . . . . . 2 AOE 41 | . 4 10 2 . 6 19 Classes Destroyed 15 | . 5 3 1 . . 6 Worker 8 | . . 2 . . . 6 Builder 14 | . 2 3 . . . 9 Tunneler 1 | . . . . . . 1 Hauler 3 | . 1 2 . . . . Recycler 5 | . . 1 . . . 4 Mechanic 4 | . . . . . . 4 Watcher 3 | . 2 1 . . . . Swarmer 22 | . 6 4 3 . 1 8 Grunt 36 | . 1 16 2 . 6 11 Brawler 3 | . . . 1 . . 2 Protector 1 | . . . . . . 1 Sentry 3 | . . 1 . . 1 1 Specialist 4 | . . . . . . 4 Hunter 8 | . . . . . . 8 Programmer 6 | . . . . . . 6 Best Kill Streak 10 | . 6 8 3 . 3 10 Combat Bots Only 7 | . 4 5 3 . 3 7 Max Kills in Single Turn 5 | . 3 4 2 . 3 5 Gunslinging . | . . . . . . . Exploded 4 | . 3 3 2 . 3 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 553 | . 6 73 24 . 57 393 Missed 162 | . 2 16 11 . 18 115 Damage Taken 6975 | . 125 882 301 39 879 4749 Core 1018 | . 28 67 21 . 48 854 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 24 | . 24 . . . . . Core Remaining (%) 84 | 100 88 . . . 66 . Volleys Fired 177 | . 10 49 12 . 15 91 Largest 4 | . 2 2 2 . 2 4 Hottest 340 | . 90 90 90 . 120 340 Shots Fired 368 | . 19 82 20 . 28 219 Gun 314 | . 18 70 18 . 23 185 Cannon . | . . . . . . . Launcher 43 | . 1 12 2 . 5 23 Special 11 | . . . . . . 11 Kinetic 1 | . 1 . . . . . Thermal 107 | . 1 . . . . 106 Explosive 42 | . 1 12 2 . 5 22 Electromagnetic 218 | . 16 70 18 . 23 91 Robot Hit Streak 16 | . 3 8 9 . 16 16 Robot Miss Streak 9 | . 2 3 3 . 3 9 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 276 | . 14 64 16 . 23 159 Core Hits 206 | . 14 52 13 . 24 103 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | . . . . . . 18 Burn 13 | . . . . . . 13 Corrupt 1 | . . . . . . 1 Sever 4 | . . . . . . 4 Melee Attacks 14 | . . . . . . 14 Impact . | . . . . . . . Slashing 14 | . . . . . . 14 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10940 | . 449 1986 388 . 933 7184 Guns 4165 | . 188 892 188 . 355 2542 Cannons . | . . . . . . . Explosions 5809 | . 261 1094 200 . 578 3676 Melee 696 | . . . . . . 696 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 2358 | . 144 336 36 . 292 1550 Explosive 3951 | . 130 758 164 . 257 2642 Electromagnetic 3665 | . 175 892 188 . 384 2026 Impact . | . . . . . . . Slashing 966 | . . . . . . 966 Piercing . | . . . . . . . Highest Corruption 32 | . . 4 8 8 . 32 Average Corruption 19 | . . 3 7 8 . 24 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 149 | . . 7 22 . . 120 Message Errors 33 | . . . 4 . . 29 Matter Fused 31 | . . 3 4 . . 24 Heat Flow Errors 14 | . . . . . . 14 Energy Discharges 28 | . . 3 8 . . 17 Parts Rejected 2 | . . . . . . 2 Parts Fused 3 | . . . . . . 3 Data Loss (minor) 15 | . . . 1 . . 14 Data Loss (major) 6 | . . 1 2 . . 3 Misfires 5 | . . . . . . 5 Alerts 2 | . . . 1 . . 1 Misdirections 2 | . . . . . . 2 Weapon Failures 8 | . . . 2 . . 6 Overload Shots . | . . . . . . . Overflow Damage 325 | . 2 47 3 . . 273 Projectiles . | . . . . . . . Explosions 151 | . 2 47 3 . . 99 Melee 174 | . . . . . . 174 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 713 | . 93 207 111 . 101 201 Shots 25 | . 3 7 3 . 4 8 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 696 | . 72 283 233 . 309 696 Average Temperature 151 | . 26 89 104 . 111 191 Received Heat Transfer 1440 | . 6 327 42 . 267 798 Effects 44 | . . . . . . 44 Shutdowns 17 | . . . . . . 17 Energy Bleed 2 | . . . . . . 2 Interference 6 | . . . . . . 6 Matter Decay 7 | . . . . . . 7 Short Circuit 4 | . . . . . . 4 Damage (minor) 4 | . . . . . . 4 Damage (major) 2 | . . . . . . 2 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . . 1 5 Combat Hostiles 6 | . . . . . 1 5 Parts Fried 18 | . . 7 . . . 11 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Melted 17 | . . 1 . . . 16 Heat Transferred 5792 | . 187 450 50 . 250 4855 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 16 | . 2 4 1 . 3 6 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 749 | . 258 585 410 . . 749 Initial 228 | . . 33 228 . . . Average 280 | . 125 334 311 . . 305 Maximum Alert Level 3 | . 1 2 2 . . 3 Low Security (%) 29 | 100 69 25 . . . 26 Level 1 48 | . 30 32 97 . . 44 Level 2 21 | . . 42 3 . . 27 Level 3 . | . . . . . . 1 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 5 . . . 12 Investigation 4 | . . 2 . . . 2 Extermination 4 | . . . . . . 4 Reinforcement 10 | . 1 3 . . . 6 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . 1 . . . 4 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 1 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 14 33 10 . 15 69 Peak Tracking Total 9 | . 4 5 3 . 7 9 Tactical Retreats 13 | . . 2 . . . 11 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 11 | . . 4 . . . 7 Indirectly 5 | . . . . . . 5 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 11 | . 1 3 1 . 1 5 Max in Single Turn 2 | . 1 2 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 11 | . 5 3 . . . 3 Terminals 6 | . 4 2 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . 1 . . . 1 Garrison Access . | . . . . . . . Total Hacks 31 | . 14 7 . . . 10 Successful 15 | . 8 3 . . . 4 Failed 16 | . 6 4 . . . 6 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 5 | . 2 2 . . . 1 Terminals 16 | . 12 4 . . . . Fabricators . | . . . . . . . Repair Stations 5 | . 2 . . . . 3 Recycling Units 3 | . . . . . . 3 Scanalyzers 7 | . . 3 . . . 4 Garrison Access . | . . . . . . . Terminal Hacks 7 | . 6 1 . . . . Record 2 | . 1 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 2 . . . . 1 Scan Component 2 | . 1 . . . . 1 Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 4 | . . 2 . . . 2 Insert Component 3 | . . 1 . . . 2 Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 3 . . . 3 Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 32 | . 32 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 7 | . . . 3 4 . . Largest Group 6 | . . . 3 6 6 . Highest-Rated Group 182 | . . . 40 182 182 . Highest-Rated Ally 40 | . . . 16 40 40 . Total Orders . | . . . . . . . Ally Attacks 55 | . . . 22 3 30 . Total Damage 1177 | . . . 235 55 887 . Kills 12 | . . . 4 1 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . . 1 2 3 . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 10577 | 91 667 596 800 3369 2159 2895 Spaces Moved 4308 | 50 277 242 461 1647 861 770 Core 12 | 3 . . . . . 9 Treads 3798 | 47 277 242 461 1647 861 263 Legs 140 | . . . . . . 140 Wheels 358 | . . . . . . 358 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 115 Average Speed 215 | 153 198 160 160 200 240 281 Slowest Speed 2600 | 160 320 160 160 240 320 2600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 6 44 27 86 91 76 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . 1 2 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . . 1 3 . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 357 | . 15 91 26 . 48 177 Melee 3 | . . . . . . 3 Projectile 1 | . . . . . . 1 AOE 353 | . 15 91 26 . 48 173 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5233 | 61 379 367 500 1720 921 1285 Wait 413 | . 46 45 18 34 15 255 Move 4302 | 49 276 241 460 1646 860 770 Hop . | . . . . . . . Pick Up 90 | 6 21 7 4 18 7 27 Fast Attach 41 | 6 3 2 . 1 2 27 Attach 51 | . . 6 2 3 4 36 Detach 21 | . . 2 . 1 . 18 Swap 59 | . 8 9 4 7 13 18 Drop 49 | . 15 6 . 10 5 13 Fire 177 | . 10 49 12 . 15 91 Melee 14 | . . . . . . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 518 | -10/Materials | Identified exit to Mines 531 | -10/Materials | Discovered new exit (range 3) 696 | -10/Materials | Repaired EM Shotgun 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Propulsion x2 1330 | -9/Materials | Discovered new exit (range 8) 1355 | -9/Materials | Entered Mines 1363 | -9/Mines | Met a Derelict bent on vengeance 1612 | -9/Mines | Discovered new exit (range 14) 1704 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1768 | -9/Mines | Learned Materials terminal intel 1774 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1829 | -9/Mines | Discovered new exit (range 8) 1921 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2155 | -9/Mines | Entered Zion 2155 | -7/Zion | Accompanied by 2 allies 2205 | -7/Zion | System corruption cleaned by Quarantine Array 2272 | -7/Zion | Learned location of 1 exit from Proximity Caves 2795 | -7/Zion | Imprinted 2797 | -7/Zion | Declared Zion's savior 3028 | -7/Zion | Given A8's code to call for help 3279 | -7/Zion | Found Prototype Device 3279 | -7/Zion | Identified Phasing AFG 3338 | -7/Zion | Given the Hacking Drone Bay 3338 | -7/Zion | Found Prototype Device 3350 | -7/Zion | Identified Hacking Drone Bay 3476 | -7/Zion | Found Prototype Energy Gun 4001 | -7/Zion | Found Prototype Special Weapon 4005 | -7/Zion | Found Prototype Special Weapon 4008 | -7/Zion | Found Prototype Special Weapon 4011 | -7/Zion | Found Prototype Special Weapon 4032 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 5223 | -7/Zion | Found GAL Module 5248 | -7/Zion | Discovered new exit (range 16) 5524 | -7/Zion | Entered Proximity Caves 5524 | -6/Proximity Caves | Accompanied by 6 allies 5525 | -6/Proximity Caves | Identified exit to Factory 5702 | -6/Proximity Caves | Lost 4 allies 6108 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6122 | -6/Proximity Caves | Learned Factory garrison access intel 6376 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6458 | -6/Proximity Caves | Lost 3 parts (3w) 6819 | -6/Proximity Caves | Lost 3 parts (1p2n) 7393 | -6/Proximity Caves | Build established: Scavenger-Mutant 7683 | -6/Proximity Caves | Entered Factory 7683 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 7684 | -6/Factory | Loaded intel: 4 garrison access locations 7691 | -6/Factory | Identified Storm Laser 7770 | -6/Factory | Discovered new exit (range 12) 8395 | -6/Factory | System corruption reached 10% 8486 | -6/Factory | Destroyed 7 combat bots 8488 | -6/Factory | Build established: Gunner 8492 | -6/Factory | Lost 4 parts (2n2w) 8572 | -6/Factory | Lost 4 parts (2p1n1w) 8602 | -6/Factory | Core integrity fell below 50% 8665 | -6/Factory | Lost 3 parts (2p1w) 8902 | -6/Factory | Terminal network hard line cut 9113 | -6/Factory | Build established: Scavenger-Gunner 9524 | -6/Factory | Lost 3 parts (1n1u1w) 9712 | -6/Factory | Cargo convoy interrupted 9716 | -6/Factory | System corruption reached 30% 9724 | -6/Factory | Core integrity fell below 20% 9750 | -6/Factory | Lost 9 parts (1p4n1u3w) 9754 | -6/Factory | Destroyed 7 combat bots 10303 | -6/Factory | Build established: Scavenger-Tank 10578 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10533_ Wall collapses. 10534_ Penetrated by Slug. 10534_ H-66 Slayer destroyed. 10534_ Chain reaction triggered in Corrupted Lgt. Fission Core. 10534_ Chain reaction triggered in Corrupted Mic. Nuclear Core. 10534_ Com. Wheel destroyed. 10534_ Destroyed Com. Wheel. 10535_ System corrupted: Matter fused (-5). 10545_ Wheel destroyed. 10545_ Penetrated by Slug. 10545_ Wheel destroyed. 10548_ Penetrated by Slug. 10556_ System corrupted: Energy discharge (-74). 10571_ 2ZN%5SEDMHV3FARZ|V OE D& BD 10572_ Slug penetrates Wall. 10573_ Destroyed Targeting Computer. 10575_ Adv. EMP Blaster destroyed. 10575_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????? ? ???????????????????????????????? | | ?????????# !? % ???#########???????????????????? | | ?????????#! ? ??# #??????????????????? | | ?????###### ## ?# ""#??????????????????? | | ?????? %# # ""#??????????????????? | | ???????# % # # ""#??????????????????? | | ???????# % # k G#??????????????????? | | ???????# # # k o""#??????????????????? | | ?????### = # # ""#??????????????????? | | ?????? % %% ## ## ""#??????????????????? | | ?######### ## ## #??????????????????? | | ?# ##=% ## #####@#####??????????????????? | | ?# "T" ## ![ # #???# #??????????????????????? | | ?# """ ## =[= # #???#h#??????????????????????? | | ?# ## [=%*## #???#k#??????????????????????? | | ?#+##+#"# |[*=[## ##### ##### ###??????????????? | | ?# = !===%## #??????????????? | | ?# #"" ## "" +??????????????? | | ?# # [[[# #??????????????? | | ?# # =# ########### #??????????????? | | ?# # " #??????????? #??????????????? | | ?# # " #???????????? #??????????????? | | ##+## ########### #????????????????????????????? | | # #????????#T #????????????????????????????? | | # #????????""""""????????????????????????????? | | + #??????????????????????????????????????????? | | "" # #??????????????????????????????????????????? | | R"" # #??????????????????????????????????????????? | | "" # #??????????????????????????????????????????? | | ##### #??????????????????????????????????????????? | | ????# #???????????????????????? ????????""???????? | | ????# #???????????????????????? ???????""???????? | | ??###+##############?????????## ?????? ???????? | | ??# ^ ########## ????? ???????? | | ??# """" # ?? #####+######?? | | ??# """" # ""??? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 500 Matter Stores 365 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Tank The More The Merrier Challenges ------------ None Game ------ Seed SchematicCloakThermoblaster Manual? 0 Play Time 02:14:55 Cumulative 31.3 hours Start 2024.07.23 @ 21:26:50 End 2024.07.24 @ 22:38:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c17dcfd8-2942-450e-9677-cf67fae80526