Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 12:45:20 Player: RoimiR Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (128) 640 Value Destroyed (6589) 6589 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2043) 2043 TOTAL SCORE: 16212 Bonus ------- Pacifist 270 High Alert Combat Kills 355 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/1300 Matter 6/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Impulse Thruster Array Centrium Medium Armor Plating Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Leg Potential Leg Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Encrypted Comm Array Improved Cloaking Device Improved Heavy Armor Plating Graphene Brace Advanced Focal Shield > --- WEAPON ----------- Heavy Phase Cannon Matter Neutralizer Hardcell Cannon > --- INVENTORY -------- Fission Core Improved Fusion Compressor Advanced Heat Sink Particle Charger Gamma Rifle Gamma Rifle Makeshift Shrapnel Gun KE Penetrator Linear Accelerator Linear Accelerator Improved Proton Missile Launcher Heavy Rocket Launcher Hellfire Missile Launcher Advanced Datajack Improved Remote Datajack [Rating: 143] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Potential Leg Treads Heavy Treads Leg Potential Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Authchip [Weapon] Protection Improved Medium Armor Plating Weapon Linear Accelerator Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . 2 2 . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . 1 Utility 9 | . . . . . 3 1 . 1 1 . 2 . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 223 | 6 4 . 2 2 29 3 10 55 3 19 23 14 2 51 Power 26 | 1 1 . . . 2 . 2 10 . . 5 . . 5 Engine 8 | 1 1 . . . 2 . . 4 . . . . . . Core 13 | . . . . . . . 2 6 . . 4 . . 1 Reactor 5 | . . . . . . . . . . . 1 . . 4 Propulsion 32 | 2 2 . 2 . 3 . . 3 1 3 . . 1 15 Treads 5 | . . . . . 1 . . . . 2 . . . 2 Leg 15 | . 2 . 2 . 2 . . 3 1 1 . . 1 3 Wheel 2 | 2 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 Flight 6 | . . . . . . . . . . . . . . 6 Utility 91 | 1 1 . . 1 7 2 4 30 2 10 8 6 1 18 Device 55 | . . . . . 1 2 1 20 1 8 5 5 1 11 Storage 6 | 1 1 . . . 2 . . . . . 1 . . 1 Processor 9 | . . . . . 2 . 2 2 . . . . . 3 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 20 | . . . . 1 2 . 1 7 1 2 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 74 | 2 . . . 1 17 1 4 12 . 6 10 8 . 13 Energy Gun 15 | 1 . . . . 3 . 2 5 . 2 . . . 2 Energy Cannon 17 | . . . . . 5 1 . 3 . . 2 3 . 3 Ballistic Gun 5 | 1 . . . . 3 . . . . . . . . 1 Ballistic Cannon 12 | . . . . . 1 . 1 2 . 1 5 2 . . Launcher 18 | . . . . 1 2 . 1 2 . 3 3 2 . 4 Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 4 | . . . . . 2 . . . . . . . . 2 Unidentified Prototypes 6 | . . . . . 2 . . . . . . . . 4 Parts Lost 46 | . . . . . 1 . 2 5 . 4 4 3 . 27 Power 5 | . . . . . . . . . . . 2 . . 3 Propulsion 13 | . . . . . . . . 1 . 1 . 1 . 10 Utility 21 | . . . . . . . 2 2 . 3 2 2 . 10 Weapon 7 | . . . . . 1 . . 2 . . . . . 4 Highest Loss Streak 7 | . . . . . 1 . 1 3 . 2 2 3 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 100 100 100 96 99 98 96 94 90 83 82 80 76 Engine 4 | . 14 14 14 14 9 7 1 2 5 5 3 . . . Core 4 | . . . . . . . 5 9 5 5 6 5 5 . Reactor 1 | . . . . . . . . . . . . 5 5 7 Treads 3 | . . . . . 3 7 7 . . 2 10 8 5 2 Leg 12 | . 2 28 28 28 21 15 15 19 23 17 . . 2 4 Device 15 | . . . . . 8 14 8 9 11 16 23 29 26 24 Storage 9 | . 20 28 28 15 14 7 7 6 5 5 5 5 5 4 Processor 9 | . . . . . 12 15 16 20 11 11 9 5 5 7 Protection 6 | . . . . 12 8 7 11 5 11 4 7 6 10 4 Energy Gun 5 | . 14 14 14 . 3 7 9 9 11 8 3 . . . Energy Cannon 4 | . . . . . 2 6 4 4 5 3 3 7 10 5 Ballistic Gun 2 | . 14 14 14 14 4 . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 7 6 2 . . 8 7 5 3 Launcher 1 | . . . . 13 2 . . 1 . 3 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 121 | 12 15 15 15 21 44 54 62 82 92 92 121 108 108 114 Greatest Support 140 | 26 26 20 60 60 72 60 60 80 96 140 140 140 70 70 Greatest Overweight (x) 8 | . . . . . . . 1 1 . 1 . 1 1 8 Average Overweight (x) . | . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 9 15 15 15 15 15 15 15 15 13 Most Carried 15 | 8 7 7 8 8 13 15 15 15 14 15 15 15 13 15 Average Carried 12 | 4 6 7 7 7 8 13 14 14 12 13 14 14 12 11 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 7 7 8 8 13 15 15 15 12 15 13 13 12 5 Class Distribution -------------------- 41% | Tank 29% | Mutant 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/DSF Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/DSF Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Matter Collected 4657 | 189 96 . . 92 394 . 280 672 . 311 1139 691 238 555 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4870 | . . . . . 448 . 356 988 . 842 961 459 145 671 Parts 231 | . . . . . 19 . 18 65 . 27 48 13 11 30 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . . . . 1 Parts Field Recycled 17 | . . . . . . . . 17 . . . . . . Retrieved Matter 262 | . . . . . . . . 262 . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . 12 13 . Prevented 4 | . . . . . . . . . . . . 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 110 | . . . . . 10 . 9 28 . 11 27 9 3 13 Melee 2 | . . . . . 2 . . . . . . . . . Guns 16 | . . . . . 1 . 1 8 . 4 2 . . . Cannons 58 | . . . . . 3 . 6 13 . . 18 8 3 7 AOE 31 | . . . . . 4 . 2 6 . 7 6 1 . 5 Classes Destroyed 18 | . . . . . 5 . 2 4 . 1 3 1 . 2 Worker 6 | . . . . . . . . 3 . . 3 . . . Builder 4 | . . . . . . . . 3 . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . 1 . . . . Watcher 5 | . . . . . 2 . . 1 . . 1 . . 1 Swarmer 20 | . . . . . . . . 9 . 4 6 1 . . Saboteur 1 | . . . . . . . . . . . 1 . . . Grunt 33 | . . . . . 4 . 5 8 . 3 8 5 . . Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . 2 . . . . . . 1 . . Sentry 7 | . . . . . 3 . . 2 . . . 1 . 1 Specialist 5 | . . . . . . . 3 . . 2 . . . . Hunter 7 | . . . . . 1 . . . . 1 2 . 1 2 Programmer 30 | . . . . . . . . 9 . . 9 . 2 10 Heavy 2 | . . . . . . . 1 . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . . . . . 8 . 3 6 . 5 6 4 2 4 Combat Bots Only 7 | . . . . . 7 . 3 6 . 5 4 4 2 3 Max Kills in Single Turn 4 | . . . . . 3 . 1 4 . 2 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 2 . 1 2 1 . 2 Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Hostile Shots Fired 1236 | . 12 . . . 68 . 77 184 . 94 173 71 34 523 Missed 471 | . 2 . . . 20 . 21 59 . 27 41 18 8 275 Damage Taken 13596 | . 117 . . . 804 . 1228 2294 . 1282 1974 860 335 4702 Core 2075 | . 57 . . . 139 . 122 229 . 31 85 37 13 1362 Absorbed by Shields 1358 | . . . . . . . 163 . . 155 648 271 . 121 Reduced by Siege Mode 247 | . . . . . . . . . . . 154 65 4 24 Redirected to Shielding 128 | . . . . . . . . . . . . . . 128 Ignored by Resistances 838 | . . . . . . . . . . 27 198 183 115 315 Regen/Repaired (Parts) 121 | . . . . . 121 . . . . . . . . . Core Remaining (%) 84 | 100 . . . 77 74 . 82 73 . 96 . . 88 . Volleys Fired 251 | . 5 . . 2 20 . 26 55 . 20 48 24 11 40 Largest 3 | . 2 . . 1 2 . 3 3 . 3 3 3 3 3 Hottest 260 | . 70 . . 33 93 . 186 234 . 198 222 222 260 260 Shots Fired 580 | . 10 . . 2 33 . 62 128 . 51 129 59 26 80 Gun 135 | . 10 . . . 13 . 23 54 . 24 9 . . 2 Cannon 393 | . . . . . 14 . 37 69 . 16 112 54 26 65 Launcher 52 | . . . . 2 6 . 2 5 . 11 8 5 . 13 Special . | . . . . . . . . . . . . . . . Kinetic 241 | . 5 . . . 13 . 24 33 . . 80 41 14 31 Thermal 287 | . 5 . . . 14 . 36 90 . 40 41 13 12 36 Explosive 40 | . . . . 2 6 . 2 5 . 5 8 3 . 9 Electromagnetic 12 | . . . . . . . . . . 6 . 2 . 4 Robot Hit Streak 29 | . 2 . . . 7 . 10 9 . 6 14 29 11 11 Robot Miss Streak 5 | . 5 . . . 3 . 3 4 . 3 1 2 3 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 357 | . 4 . . . 28 . 44 65 . 23 85 42 15 51 Core Hits 227 | . 1 . . . 19 . 19 50 . 23 52 22 8 33 Critical Kills 3 | . . . . . . . . . . 1 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . 1 . 1 5 . 2 2 1 . 2 Burn 5 | . . . . . . . 1 3 . 1 . . . . Meltdown 3 | . . . . . . . . . . 1 1 . . 1 Blast 5 | . . . . . . . . 2 . . 1 1 . 1 Sever 1 | . . . . . 1 . . . . . . . . . Melee Attacks 12 | . . . . . 12 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 11 | . . . . . 11 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16931 | . 74 . . . 1225 . 1178 3150 . 1497 4098 1963 538 3208 Guns 1851 | . 74 . . . 112 . 307 710 . 391 248 . . 9 Cannons 9523 | . . . . . 226 . 705 1214 . 330 2984 1660 538 1866 Explosions 5097 | . . . . . 565 . 166 1126 . 776 828 303 . 1333 Melee 322 | . . . . . 322 . . . . . . . . . Ramming 138 | . . . . . . . . 100 . . 38 . . . Kinetic 5695 | . 37 . . . 112 . 520 459 . . 2134 1378 231 824 Thermal 5947 | . 37 . . . 226 . 492 1508 . 946 1098 282 307 1051 Explosive 4154 | . . . . . 565 . 166 1063 . 277 828 130 . 1125 Electromagnetic 675 | . . . . . . . . 20 . 274 . 173 . 208 Impact . | . . . . . . . . . . . . . . . Slashing 322 | . . . . . 322 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . 7 . 2 14 14 16 28 Average Corruption 9 | . . . . . . . . 4 . 1 6 14 15 10 Corruption Purged 4 | . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 249 | . . . . . . . . 35 . 4 46 64 42 58 Message Errors 57 | . . . . . . . . 6 . . 11 19 10 11 Matter Fused 48 | . . . . . . . . 9 . 1 10 13 4 11 Heat Flow Errors 33 | . . . . . . . . 7 . 1 4 5 11 5 Energy Discharges 25 | . . . . . . . . 5 . 1 3 7 4 5 Parts Rejected 6 | . . . . . . . . 1 . . 1 . . 4 Parts Fused 4 | . . . . . . . . 1 . . . 1 2 . Data Loss (minor) 25 | . . . . . . . . . . . 6 9 3 7 Data Loss (major) 14 | . . . . . . . . 4 . . 3 1 3 3 Misfires 11 | . . . . . . . . 1 . . 3 2 3 2 Alerts 6 | . . . . . . . . 1 . . . 2 2 1 Misdirections 10 | . . . . . . . . . . . . 2 . 8 Weapon Failures 10 | . . . . . . . . . . 1 5 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 349 | . . . . . 23 . 11 20 . 10 137 38 2 108 Projectiles 288 | . . . . . . . 11 . . . 129 38 2 108 Explosions 33 | . . . . . 17 . . 6 . 10 . . . . Melee 28 | . . . . . 6 . . 14 . . 8 . . . Knockbacks 51 | . . . . . . . 7 8 . . 24 3 1 8 Impact 2 | . . . . . . . . 1 . . 1 . . . Kinetic 44 | . . . . . . . 7 6 . . 20 3 1 7 Secondary 5 | . . . . . . . . 1 . . 3 . . 1 Self-Inflicted Damage 589 | . . . . . 44 . . 254 . 52 . 31 . 208 Shots 13 | . . . . . 2 . . 4 . 1 . 2 . 4 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . . . . . 7 . . 1 . . . Kicked 7 | . . . . . . . . 7 . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . Highest Temperature 476 | . 52 . . 4 218 . 312 424 . 338 476 266 434 326 Average Temperature 130 | . 22 . . 2 87 . 126 138 . 104 157 112 184 154 Received Heat Transfer 1500 | . 60 . . . 297 . 269 291 . 60 198 145 . 180 Effects 12 | . . . . . . . . 11 . . . . 1 . Shutdowns 2 | . . . . . . . . 2 . . . . . . Energy Bleed 4 | . . . . . . . . 3 . . . . 1 . Interference 3 | . . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . Siege Activations 17 | . . . . . . . . . . . 10 4 1 2 Total Turns 602 | . . . . . . . . . . . 459 67 11 65 Longest Duration 133 | . . . . . . . . . . . 133 25 11 55 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 1 . 2 4 . . . Impact Corruptions 3 | . . . . . . . . 1 . . 2 . . . Robots Melted 4 | . . . . . . . . 1 . 1 1 . . 1 Combat Hostiles 3 | . . . . . . . . 1 . . 1 . . 1 Parts Melted 19 | . . . . . . . . 8 . 1 6 . . 4 Heat Transferred 8092 | . 111 . . . 370 . 1075 2580 . 1292 1184 296 296 888 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Peak Influence 634 | . . . . 31 330 91 201 479 275 578 634 . . 462 Initial 303 | . . . . . 11 86 . 105 234 192 303 . . . Average 214 | . . . . 3 136 78 103 330 258 381 304 . . 125 Maximum Alert Level 2 | . . . . . 1 . 1 2 1 2 2 . . 2 Low Security (%) 49 | 100 100 100 . 100 77 100 81 16 . 19 36 . . 65 Level 1 31 | . . . . . 22 . 18 48 100 26 34 . . 28 Level 2 18 | . . . . . . . . 35 . 53 29 . . 6 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . . 1 . . . . Squads Dispatched 44 | . 1 . . . 3 . 2 10 . 2 11 . . 15 Investigation 8 | . . . . . 1 . . 1 . . 4 . . 2 Extermination 18 | . . . . . . . . 8 . . 5 . . 5 Reinforcement 14 | . 1 . . . 2 . 2 1 . 2 1 . . 5 Assault 1 | . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Distress Signals 9 | . 1 . . . 3 . . 1 . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 198 | . 2 . . . 24 . 13 35 . 17 35 10 4 58 Peak Tracking Total 15 | . 2 . . . 10 . 4 4 . 4 5 4 2 15 Tactical Retreats 22 | . . . . . 3 . . 5 . 4 1 . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Traps Triggered 12 | . . . . . 1 . 6 5 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . Triggered 2 | . . . . . . . . . . 1 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Machines Disabled 18 | . . . . 1 3 . . 7 . 1 3 1 . 2 Max in Single Turn 2 | . . . . 1 1 . . 2 . 1 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Machines Accessed 45 | . 1 . 5 . 8 3 . 17 2 . 5 1 . 3 Terminals 26 | . 1 . . . 5 3 . 11 2 . 2 . . 2 Fabricators 6 | . . . . . . . . 4 . . 2 . . . Repair Stations 3 | . . . . . 1 . . 2 . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 133 | . 1 . 50 . 18 4 . 31 4 . 17 1 . 7 Successful 100 | . 1 . 50 . 11 2 . 19 3 . 9 1 . 4 Failed 33 | . . . . . 7 2 . 12 1 . 8 . . 3 Catastrophic 2 | . . . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . . . 3 . 1 1 . 4 . . . . . . Terminals 47 | . 1 . . . 9 4 . 21 4 . 6 . . 2 Fabricators 12 | . . . . . . . . 5 . . 7 . . . Repair Stations 8 | . . . . . 3 . . 5 . . . . . . Recycling Units 7 | . . . . . 2 . . . . . . . . 5 Scanalyzers 8 | . . . . . 4 . . . . . 4 . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 77 | . 1 . 50 . 4 2 . 12 3 . 3 1 . 1 Record 64 | . . . 49 . 3 1 . 7 2 . 2 . . . Open Door 1 | . . . . . . . . . . . . 1 . . Open DSF 5 | . . . . . . 1 . 2 1 . . . . 1 Alert Level 2 | . . . . . . . . 1 . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 5 . . 3 . . . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . 1 . . 1 . . . Build 5 | . . . . . . . . 3 . . 2 . . . Repair Station Hacks 5 | . . . . . 3 . . 2 . . . . . . Scan Component 4 | . . . . . 2 . . 2 . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . . . . . . . . 3 Report Inventory 2 | . . . . . 1 . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . . . . 2 Scanalyzer 6 | . . . . . 3 . . . . . 3 . . . Insert Component 3 | . . . . . 1 . . . . . 2 . . . Analyze 3 | . . . . . 2 . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . . . . . 6 2 . 10 2 . 5 . . 2 Full Trace Events 5 | . . . . . . . . . . . 4 . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . Parts Built 7 | . . . . . . . . 4 . . 3 . . . Authchips 1 | . . . . . . . . 1 . . . . . . Time 591 | . . . . . . . . 357 . . 234 . . . Total Part Build Rating 47 | . . . . . . . . 25 . . 22 . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 26 | . . . . . . . . . . . . . . 26 Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Total Allies 1 | . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . 1 . . Highest-Rated Group 48 | . . . . . . . . . . . . 48 . . Highest-Rated Ally 48 | . . . . . . . . . . . . 48 . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . 1 Pyro 1 | . . . . . . . . . . . . . . 1 Total Orders 16 | . . . . . . . . . . 2 10 4 . . ROAM 1 | . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . GUARD 1 | . . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . . 1 . . EXPLORE 11 | . . . . . . . . . . 1 8 2 . . RETURN 1 | . . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 2 . . Drone Launches 18 | . . . . . . . . . . 6 10 2 . . Drone Recoveries 15 | . . . . . . . . . . 4 9 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Turns Passed 15142 | 154 132 60 1384 1052 1006 439 216 3360 208 345 2243 1354 924 2265 Spaces Moved 9513 | 44 108 51 1262 696 882 462 87 2302 159 184 974 682 368 1252 Core 93 | 1 . . . . . . . . . . . . . 92 Treads 2511 | . . . . . . . . . . 44 974 682 368 443 Legs 6187 | . 9 51 1262 696 882 462 87 2302 159 140 . . . 137 Wheels 142 | 43 99 . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . 12 Flight 568 | . . . . . . . . . . . . . . 568 Fastest Speed 39 | 50 90 120 90 90 90 90 90 90 105 105 160 160 240 39 Average Speed 123 | 88 92 120 109 90 90 90 111 100 105 123 160 176 240 147 Slowest Speed 560 | 90 120 120 120 90 100 90 170 176 105 183 160 240 240 560 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 23 11 94 85 57 9 89 50 3 87 20 80 54 33 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 . 1 . 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . . . . . 1 1 1 . Scrap Searched 7 | . . . . 4 . . . . . . . 2 1 . Spaces Dug 57 | . . . . 21 11 . . 19 . . . . . 6 Terrain Destroyed 600 | . . . . 21 31 . 7 148 . 72 160 44 7 110 Melee . | . . . . . . . . . . . . . . . Projectile 88 | . . . . . . . 1 17 . 5 32 7 7 19 AOE 512 | . . . . 21 31 . 6 131 . 67 128 37 . 91 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Total 12426 | 158 128 50 1269 1119 1040 486 153 3242 199 262 1553 780 391 1596 Wait 2131 | 98 9 . 1 414 64 10 10 745 38 2 482 43 11 204 Move 9473 | 43 107 50 1261 695 881 461 86 2301 158 183 973 681 367 1226 Hop 11 | . . . . . . . . . . . . . . 11 Pick Up 153 | 11 3 . 2 3 19 8 4 38 . 17 12 2 . 34 Fast Attach 16 | . . . . . 3 . 1 2 . . 4 1 . 5 Attach 75 | 6 1 . . . 5 2 3 9 2 8 5 1 1 32 Detach 14 | . . . . . 1 . . 1 . 5 . . . 7 Swap 132 | . 3 . 2 2 21 1 6 44 1 11 14 12 1 14 Drop 117 | . . . 2 3 14 4 3 40 . 14 14 . . 23 Fire 251 | . 5 . . 2 20 . 26 55 . 20 48 24 11 40 Melee 12 | . . . . . 12 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . 7 . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . Escape Stasis 14 | . . . . . . . 14 . . . . . . . Rewire 17 | . . . 1 . . . . . . . . 16 . . Trap 2 | . . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Met 8R-AWN 287 | -10/Materials | Entered Mines 289 | -10/Mines | Followed 8R-AWN into the Mines 316 | -10/Mines | Build established: Mutant 328 | -10/Mines | Met a Derelict bent on vengeance 329 | -10/Mines | Assembled infested the area 341 | -10/Mines | Discovered new exit (range 5) 347 | -10/Mines | Entered Exiles 365 | -10/Exiles | Discovered new exit (range 15) 401 | -10/Exiles | Welcomed by 8R-AWN 423 | -10/Exiles | Met EX-HEX 496 | -10/Exiles | Met EX-DEC 552 | -10/Exiles | Learned location of Zion (-7) 588 | -10/Exiles | Met EX-BIN 738 | -10/Exiles | Aligned with FarCom system 740 | -10/Exiles | Given EX-Vault access code 869 | -10/Exiles | Discovered new exit (range 14) 1061 | -10/Exiles | Visited The Gauntlet 1302 | -10/Exiles | Opened EX-Vault 1312 | -10/Exiles | Found Potential Leg 1314 | -10/Exiles | Found Potential Leg 1340 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1438 | -10/Exiles | Learned about 8R-AWN's background 1731 | -10/Exiles | Left Exiles lab with Potential Leg 1731 | -10/Exiles | Entered Mines 1738 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1793 | -9/Mines | Identified exit to Materials 1806 | -9/Mines | Learned location of Storage (-7) 1854 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2127 | -9/Mines | Discovered exit to Materials (range 12) 2783 | -9/Mines | Entered Materials 2783 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3398 | -8/Materials | Destroyed 7 combat bots 3527 | -8/Materials | Repaired Hrd. Medium Armor Plating 3759 | -8/Materials | Discovered new exit (range 16) 3789 | -8/Materials | Entered Factory 3789 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4082 | -7/Factory | Build established: Tank 4137 | -7/Factory | Identified exit to DSF 4228 | -7/Factory | Entered DSF 4246 | -7/DSF | Additional patrols routed to DSF 4404 | -7/DSF | Sterilization system engaged 4424 | -7/DSF | Ambient heat levels rising (+10) 4432 | -7/DSF | Discovered new exit (range 14) 4439 | -7/DSF | Ambient heat levels rising (+10) 4444 | -7/DSF | Entered Factory 4444 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4597 | -6/Factory | Discovered new exit (range 9) 4661 | -6/Factory | Build established: Gunner 5027 | -6/Factory | Fabricated Missile Launcher (x1) 5327 | -6/Factory | Fabricated Imp. Fusion Compressor (x2) 6082 | -6/Factory | Fabricated Electron Diverter (x1) 6291 | -6/Factory | Lost 3 parts (2u1w) 6292 | -6/Factory | Discovered new exit (range 12) 6558 | -6/Factory | Discovered new exit (range 3) 6625 | -6/Factory | Discovered new exit (range 11) 6814 | -6/Factory | Identified exit to Lower Caves 6982 | -6/Factory | Identified exit to Factory 7708 | -6/Factory | Discovered exit to Factory (range 22) 7804 | -6/Factory | Entered another Factory area 7804 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7832 | -5/Factory | Identified exit to DSF 8012 | -5/Factory | Entered DSF 8049 | -5/DSF | Discovered new exit (range 32) 8051 | -5/DSF | Additional patrols routed to DSF 8253 | -5/DSF | Sterilization system engaged 8273 | -5/DSF | Ambient heat levels rising (+10) 8288 | -5/DSF | Ambient heat levels rising (+10) 8303 | -5/DSF | Ambient heat levels rising (+10) 8318 | -5/DSF | Ambient heat levels rising (+10) 8333 | -5/DSF | Ambient heat levels rising (+10) 8348 | -5/DSF | Ambient heat levels rising (+10) 8357 | -5/DSF | Entered Factory 8357 | -4/Factory | Evolved 2 slots: Utility x2 8495 | -4/Factory | Build established: Tank 8575 | -4/Factory | Fabricated Linear Accelerator (x2) 8691 | -4/Factory | Fabricated Imp. Arc Projector? 9120 | -4/Factory | Spotted B-86 Titan 9587 | -4/Factory | Discovered new exit (range 19) 10153 | -4/Factory | First assault squad dispatched 10404 | -4/Factory | System corruption reached 10% 10600 | -4/Factory | Entered Upper Caves 10666 | -4/Upper Caves | Met a Warlord Commander 10667 | -4/Upper Caves | Learned location of Warlord (-4) 10668 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10670 | -4/Upper Caves | Found Encrypted Comm Array 10893 | -4/Upper Caves | Learned Research trap positions 10895 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11054 | -4/Upper Caves | Learned Research security intel 11142 | -4/Upper Caves | Spotted B-86 Titan 11443 | -4/Upper Caves | Destroyed B-86 Titan 11628 | -4/Upper Caves | Lost 3 parts (1n2u) 11727 | -4/Upper Caves | Encountered a Warlord checkpoint 11747 | -4/Upper Caves | Discovered new exit (range 9) 11954 | -4/Upper Caves | Entered another Upper Caves area 12037 | -4/Upper Caves | Discovered new exit (range 8) 12878 | -4/Upper Caves | Entered Research 12878 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12879 | -3/Research | Loaded intel: 94 trap records 12966 | -3/Research | Identified exit to DSF 13772 | -3/Research | Lost 3 parts (1n2u) 14056 | -3/Research | Build established: Scavenger-Tank 14075 | -3/Research | Found Prototype Launcher 14164 | -3/Research | Discovered new exit (range 12) 14186 | -3/Research | Identified Hellfire Missile Launcher 14230 | -3/Research | System corruption reached 10% 14266 | -3/Research | Identified exit to Quarantine 14676 | -3/Research | Build established: Scavenger-Skirmisher 14724 | -3/Research | Garrison activated, responded to threat 14773 | -3/Research | Lost 3 parts (1p2u) 14842 | -3/Research | Lost 4 parts (1p1n2w) 14870 | -3/Research | Joined by Warlord Pyro squad 14990 | -3/Research | Lost 7 parts (1p2n3u1w) 15026 | -3/Research | Build established: Mutant 15056 | -3/Research | Spotted B-86 Titan 15067 | -3/Research | Core integrity fell below 50% 15075 | -3/Research | Found Unknown Piercing Weapon 15076 | -3/Research | Identified Enh. Force Lance 15091 | -3/Research | Lost 4 parts (4n) 15120 | -3/Research | Spotted B-86 Titan 15128 | -3/Research | Search patrols dispatched 15132 | -3/Research | Core integrity fell below 20% 15143 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Dropped Unknown Device. Acquired Mic. Antimatter Reactor. Dropped Adv. Heavy Treads. Acquired Impulse Thruster Array. Terminal disabled. Acquired 6 matter. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Heightened foreign activity detected, multiple search patrols dispatched. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Emergency Access malfunctions. O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. O-24 Administrator locks terminal. System corrupted: Energy discharge (-22). Terminal disabled. Map ----- +----------------------------------------------------+ | ""#??# #######?# #### [#?????????????? | | ""#??# #???????# "" #?????????????? | | #??# ##+#####???# "T +?????????????? | | #??# #?? #???# #?????????????? | | #??# #? #???### ###### ! *#?????????????? | | #??# #?] ! #?????# #????## ##?????????????? | | #??# # #?????# #?????# #??????????????? | | ######## # /#?????# #?????# + ?????????#+### | | + #?????# #?????# # ????????# | | ########+########?????# #?????# #?? ]??????# ^ | | ??????# #????????#+#?????# #???]??????# | | ??????# #???????? ?????# #??????????# | | ??????# #???????? ?????# #??????????# | | ??????# #???????? ?????# ############+## | | ??????# #????????"" ?????# # = ## | | ?????# #????????"" ?????# # ## | | #???########????????""h?????# # ## | | #???????????????????"" ?????# + ## | | ###????????????# ??????? ????# # p ## | | ??????#######??# ?????? ??### #####/######### | | ?????? # ######+### # p !#??#" | | ????? # p #??#" | | ???^^^^^ s k " #??#" | | ???? % / ""o !#??# | | ???? H s # "T #??# | | ???? @ ss # "" #??# | | ???????????"""""" #####g### s %# "" !#??# | | ??????????????????????? ?######### #??# | | ?????????????????????? ?????????# #??? | | ?????????????????????#g ????????##########???? | | ???????????????????? /g ?????????????????????? | | ??????????????????? ##g #????????????????????? | | ?????????????????? ??# #????????????????????? | | ????????????????? ???# #????????????????????? | | ????????????????"????# #????????????????????? | | ??????????????? ?????# +????????????????????? | | ?????????????? ??????# #????????????????????? | | ????????????? ???????+ #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????Y?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 48 Energy Capacity 520 Matter Stores 430 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 30 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Authchip Count 1 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Imp. Arc Projector | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Missile Launcher | x1 | -6/Factory | Authchip Imp. Fusion Compressor | x2 | -6/Factory | Preloaded Electron Diverter | x1 | -6/Factory | Preloaded Linear Accelerator | x2 | -4/Factory | Preloaded Imp. Arc Projector | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Cya! Dangerous Findings It's Just You Maybe Next Time I'll Detach My Launcher Oh No You Don't! Oops Please Form A Line Remodeling Respectable Loadout Serviceable Loadout Significant Disruption System Compromised Tourist Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed TractorOmegaInverter Manual? 0 Play Time 08:30:17 Cumulative 16.2 hours Start 2024.04.12 @ 10:24:37 End 2024.04.20 @ 12:45:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c1d8cd8-b79f-467a-98fe-2d9061eda51b