Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 21:04:27 Player: Grundleshunts Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2805) 2805 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7165 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Improved Signal Interpreter Hardened Light Armor Plating Hardlight Generator 01-MTF's Shockpuncher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced ECM Suite Centrium Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Coil Gun > --- INVENTORY -------- Micro Nuclear Core Experimental Heat Sink Hardened Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite 01-MTF's Shockpuncher [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Core Shielding Device Advanced Weight Redist. System Storage Small Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun 01-MTF's Shockpuncher Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Slots Evolved 8 | . . 2 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 . 1 . . . Utility 5 | . . 1 1 . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 91 | 5 4 21 7 12 23 15 4 . Power 13 | 1 . 3 . . 6 1 2 . Engine 4 | 1 . 1 . . 1 1 . . Core 9 | . . 2 . . 5 . 2 . Reactor . | . . . . . . . . . Propulsion 32 | 2 . 7 1 4 10 6 2 . Treads 14 | 2 . 7 1 4 . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 18 | . . . . . 10 6 2 . Utility 26 | 1 2 6 3 4 5 5 . . Device 8 | . 1 . 1 1 2 3 . . Storage 6 | 1 1 2 . 1 1 . . . Processor . | . . . . . . . . . Hackware 3 | . . . . . 2 1 . . Protection 9 | . . 4 2 2 . 1 . . Artifact . | . . . . . . . . . Weapon 20 | 1 2 5 3 4 2 3 . . Energy Gun 5 | 1 1 . 1 2 . . . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 7 | . . 5 . 1 . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 2 . . . . . Special Weapon 2 | . . . . 1 . 1 . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 4 2 . . . Parts Lost 47 | . 5 3 3 2 14 4 15 1 Power 8 | . 1 . . . 4 . 3 . Propulsion 23 | . 1 2 1 1 8 4 5 1 Utility 10 | . 1 1 2 . 1 . 5 . Weapon 6 | . 2 . . 1 1 . 2 . Highest Loss Streak 9 | . 4 1 2 1 4 2 9 1 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 2 9 14 14 8 7 5 5 Power 1 | . 1 1 1 1 . . . . Propulsion 2 | . . 2 4 4 . . . . Utility 3 | . . 1 2 5 4 5 3 4 Weapon 3 | . 1 3 6 3 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 24 | . . 3 1 6 7 3 2 2 Power 3 | . . 3 . . . . . . Propulsion . | . . . . . . . . . Utility 13 | . . . . 1 5 3 2 2 Weapon 8 | . . . 1 5 2 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 72 91 96 96 83 82 45 20 Engine 1 | . 9 2 . . . 5 1 . Core 6 | . . 7 9 9 6 . 1 . Treads 20 | . 21 27 35 34 2 . . . Flight 8 | . . . . . 28 25 11 6 Device 5 | . 7 . 8 . 7 14 7 6 Storage 9 | . 17 12 9 9 7 6 1 . Hackware 4 | . . . . . 12 16 10 6 Protection 14 | . . 18 16 26 9 6 3 . Energy Gun 2 | . 10 . 3 3 1 . . . Ballistic Gun 6 | . . 21 4 2 . . . . Launcher 2 | . . . 9 3 . . . . Special Weapon 1 | . . . . 8 . . 1 . Peak Build Rating 59 | 5 9 17 23 40 52 59 56 12 Average Rating 25 | 4 6 14 21 25 39 45 29 12 On Entrance 20 | . 5 4 17 20 35 39 56 12 Avg Prop Armor Cover (%) 6 | . . . . . . 2 16 16 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 12 13 35 49 52 49 28 24 . Greatest Support 86 | 40 40 63 86 86 86 36 26 3 Greatest Overweight (x) 15 | . . 1 . 1 15 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 15 8 8 5 Average Capacity 11 | 7 8 11 15 15 8 8 5 5 Most Carried 15 | 3 3 15 15 15 15 8 7 5 Average Carried 9 | . 2 9 14 14 7 7 4 5 Final Capacity 15 | 8 8 15 15 15 8 8 5 5 Final Carried 15 | 3 3 15 15 15 7 7 5 5 Class Distribution -------------------- 36% | Mutant 32% | Scavenger-Mutant 23% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Matter Collected 2123 | 250 76 735 196 359 276 178 53 . Remotely . | . . . . . . . . . Salvage Created 2674 | 55 232 1057 426 120 460 209 115 . Parts 158 | 6 13 73 22 7 12 17 8 . Haulers Intercepted 2 | . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Combat Hostiles Destroyed 59 | . 4 23 13 2 6 6 5 . Melee 15 | . . . . . 4 6 5 . Guns 30 | . 3 23 2 2 . . . . AOE 12 | . 1 . 11 . . . . . Classes Destroyed 12 | 1 4 4 2 . 1 . . . Builder 3 | . . . 3 . . . . . Tunneler 3 | 2 . . 1 . . . . . Hauler 2 | . 1 1 . . . . . . Recycler 3 | . . . 1 . 2 . . . Mechanic 1 | . 1 . . . . . . . Operator 4 | . . 2 . . 2 . . . Watcher 5 | . 1 1 . . 3 . . . Swarmer 10 | . . 4 . . . 3 3 . Grunt 24 | . 4 10 10 . . . . . Brawler 1 | . . 1 . . . . . . Sentry 16 | . . 8 3 2 3 . . . Programmer 6 | . . . . . 3 3 . . Wasp 2 | . . . . . . . 2 . Best Kill Streak 7 | 2 4 6 7 1 2 4 2 . Combat Bots Only 6 | . 3 6 5 1 2 4 2 . Max Kills in Single Turn 4 | 1 4 2 3 1 2 1 1 . Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . 1 . 2 . . . . . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Hostile Shots Fired 700 | . 56 138 43 42 175 92 148 6 Missed 259 | . 13 43 16 15 77 48 46 1 Hits 441 | . 43 95 27 27 98 44 102 5 Melee 3 | . . 3 . . . . . . Projectile 438 | . 43 92 27 27 98 44 102 5 AOE 1 | . . . . 1 . . . . Critical Strikes 16 | . . 6 3 1 1 1 3 1 Actively Blocked 3 | . . 2 1 . . . . . Damage Taken 7457 | . 681 1274 650 503 1905 697 1671 76 Core 1693 | . 211 189 62 52 325 198 601 55 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 60 | . . 38 12 10 . . . . Ignored by Resistances 16 | . . . . 16 . . . . Regen/Repaired (Parts) 1119 | . 105 48 . 217 253 496 . . Core Remaining (%) 59 | 100 15 52 . 79 53 . . . Volleys Fired 200 | 2 37 89 32 32 4 4 . . Largest 2 | 1 2 2 2 1 1 1 . . Hottest 100 | 50 90 46 72 100 50 30 . . Shots Fired 291 | 2 46 167 36 32 4 4 . . Gun 246 | 2 38 167 11 20 4 4 . . Cannon 8 | . 8 . . . . . . . Launcher 25 | . . . 25 . . . . . Special 12 | . . . . 12 . . . . Kinetic 184 | . . 167 . 13 . 4 . . Thermal 71 | 2 46 . 11 12 . . . . Explosive 25 | . . . 25 . . . . . Electromagnetic 11 | . . . . 7 4 . . . Robot Hit Streak 12 | 2 7 12 9 4 6 3 . . Robot Miss Streak 5 | . 5 3 3 2 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 226 | 2 27 112 23 11 27 14 10 . Core Hits 121 | 2 14 43 42 6 4 5 5 . Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 5 | . . 1 . . 4 . . . Critical Strikes 13 | . 1 1 . 1 7 2 1 . Burn 1 | . 1 . . . . . . . Destroy 1 | . . 1 . . . . . . Corrupt 1 | . . . . 1 . . . . Smash 7 | . . . . . 7 . . . Sever 3 | . . . . . . 2 1 . Melee Attacks 115 | . . . . . 62 29 24 . Impact 62 | . . . . . 62 . . . Slashing 53 | . . . . . . 29 24 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6695 | 25 795 1721 1462 272 1544 506 370 . Guns 2482 | 25 301 1721 90 233 73 39 . . Cannons 70 | . 70 . . . . . . . Explosions 2036 | . 424 . 1353 39 220 . . . Melee 2088 | . . . . . 1251 467 370 . Ramming 19 | . . . 19 . . . . . Kinetic 1807 | . . 1721 . 47 . 39 . . Thermal 706 | 25 371 . 90 . 220 . . . Explosive 1816 | . 424 . 1353 39 . . . . Electromagnetic 259 | . . . . 186 73 . . . Impact 1251 | . . . . . 1251 . . . Slashing 837 | . . . . . . 467 370 . Piercing . | . . . . . . . . . Highest Corruption 9 | . 3 . . . 9 3 3 3 Average Corruption 3 | . 2 . . . 3 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . 11 3 5 2 Message Errors 3 | . . . . . 2 . 1 . Matter Fused 7 | . . . . . 2 2 2 1 Energy Discharges 3 | . . . . . 2 . 1 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 5 | . . . . . 4 . 1 . Alerts 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 780 | . 59 . 10 . 667 33 11 . Projectiles 15 | . 15 . . . . . . . Explosions 173 | . 44 . 10 . 119 . . . Melee 592 | . . . . . 548 33 11 . Knockbacks 10 | . . . . . 10 . . . Impact 10 | . . . . . 10 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 565 | . 93 . 180 101 191 . . . Shots 12 | . 1 . 6 2 3 . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 463 | 20 463 33 218 108 20 2 20 . Average Temperature 76 | 10 174 11 64 29 7 2 14 . Received Heat Transfer 1657 | . 339 495 207 135 174 33 274 . Effects 10 | . 9 . 1 . . . . . Shutdowns 2 | . 2 . . . . . . . Interference 1 | . . . 1 . . . . . Matter Decay 1 | . 1 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . Damage (major) 4 | . 4 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted 6 | . . . . . 6 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 9 | . . . . . 9 . . . Impact Corruptions 20 | . . . . . 20 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | 1 1 . . . 1 . 1 . Heat Transferred 1485 | 74 1039 . 222 . 150 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Maximum Alert Level 1 | . . 1 1 . 1 . . . Low Security (%) 94 | 100 100 92 94 100 86 100 . . Level 1 5 | . . 7 5 . 13 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 352 | 10 86 273 352 159 239 198 . . Initial 143 | . . 11 115 143 4 105 . . Average 73 | . 26 62 75 33 130 107 . . Influence Increases 3339 | 10 186 696 601 196 864 486 300 . Destroy 0b10 Robot/C 1140 | . 80 460 260 40 120 120 60 . Destroy 0b10 Robot/NC 105 | 10 15 20 25 . 35 . . . Destroy Leader 354 | . 24 154 70 20 46 40 . . Successful Hack 146 | . 5 17 31 44 34 15 . . Disable Machine 225 | . 15 15 60 45 90 . . . Destroy Structure 244 | . 32 . 125 17 59 11 . . Partial Spotted 255 | . 15 . . . 90 150 . . Lose Combat Pursuer 870 | . . 30 30 30 390 150 240 . Influence Decreases 3240 | 10 159 450 534 525 660 529 324 49 Entered New Map 581 | . . 16 158 197 7 110 64 29 Time Decay 2114 | 10 129 409 346 318 403 379 110 10 Search Patrol Dispatched 100 | . . . . . 100 . . . Lost Part 425 | . 30 25 30 10 130 40 150 10 Lost Ally 20 | . . . . . 20 . . . Squads Dispatched 26 | . 1 4 5 . 9 7 . . Investigation 8 | . . 1 2 . 4 1 . . Extermination 7 | . . . . . 3 4 . . Reinforcement 11 | . 1 3 3 . 2 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . Construction Impeded 2 | . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Distress Signals 11 | . 2 4 . . 1 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 194 | . 10 40 15 18 59 25 26 1 Peak Tracking Total 18 | . 6 5 4 4 18 9 12 1 Tactical Retreats 28 | . . 2 2 1 12 7 4 . ECM-based Alert Blocks 8 | . . . . . 5 3 . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Traps Triggered 7 | . 2 1 1 . 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Machines Disabled 15 | . 1 1 4 3 6 . . . Max in Single Turn 4 | . 1 1 1 1 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Machines Accessed 67 | . 5 9 6 11 14 22 . . Terminals 44 | . 3 5 6 8 8 14 . . Fabricators 4 | . . . . . 3 1 . . Repair Stations 8 | . 1 1 . 2 1 3 . . Recycling Units 6 | . 1 1 . 1 1 2 . . Scanalyzers 5 | . . 2 . . 1 2 . . Garrison Access . | . . . . . . . . . Total Hacks 204 | . 10 27 23 36 43 65 . . Successful 97 | . 5 15 9 18 20 30 . . Failed 107 | . 5 12 14 18 23 35 . . Catastrophic 28 | . 1 5 5 3 5 9 . . Database Lockouts . | . . . . . . . . . Manual 65 | . 3 6 14 11 10 21 . . Terminals 121 | . 5 13 23 24 21 35 . . Fabricators 11 | . . . . . 9 2 . . Repair Stations 36 | . 2 5 . 10 7 12 . . Recycling Units 12 | . 3 1 . 2 3 3 . . Scanalyzers 24 | . . 8 . . 3 13 . . Garrison Access . | . . . . . . . . . Terminal Hacks 39 | . 2 3 9 11 6 8 . . Record 1 | . . . . . . 1 . . Part Schematic 1 | . . . . 1 . . . . Prototype ID Bank 7 | . 1 1 2 3 . . . . Open Door 1 | . . . . 1 . . . . Open DSF 2 | . . . . . 1 1 . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 2 | . . . . . 1 1 . . Fabricator Index 2 | . . . 1 . 1 . . . Repair Station Index 1 | . . . . . . 1 . . Scanalyzer Index 3 | . . 1 . . 1 1 . . Alert Level 2 | . . . . 2 . . . . Locate Traps 4 | . . 1 1 1 . 1 . . Dispatch Records 4 | . . . 1 1 1 1 . . Investigation Status 1 | . . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . . Recall Investigation 3 | . . . 1 . 1 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 8 | . . . . . 6 2 . . Load Schematic 4 | . . . . . 3 1 . . Build 4 | . . . . . 3 1 . . Repair Station Hacks 26 | . 2 3 . 6 6 9 . . Scan Component 14 | . 1 2 . 3 3 5 . . Repair 12 | . 1 1 . 3 3 4 . . Recycling Unit Hacks 7 | . 1 1 . 1 1 3 . . Report Inventory 5 | . 1 1 . 1 . 2 . . Retrieve Components 2 | . . . . . 1 1 . . Scanalyzer 17 | . . 8 . . 1 8 . . Insert Component 9 | . . 4 . . 1 4 . . Analyze 8 | . . 4 . . . 4 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . Used . | . . . . . . . . . Hacking Detections 58 | . 4 8 6 9 13 18 . . Full Trace Events 7 | . 1 . 1 . 4 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . 4 . 1 . 1 . . Parts Built 7 | . . . . . 6 1 . . Authchips . | . . . . . . . . . Time 386 | . . . . . 182 204 . . Total Part Build Rating 26 | . . . . . 18 8 . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 11 | . 1 1 . 3 3 3 . . Time 573 | . 26 26 . 90 197 234 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . Parts Scanalyzed 8 | . . 4 . . 1 3 . . Part Schematics Acquired 5 | . . 4 . . . 1 . . Parts Damaged 2 | . . . . . 1 1 . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 15 | . . . . 15 15 . . . Highest-Rated Ally 15 | . . . . 15 15 . . . Total Orders 1 | . . . . 1 . . . . FOLLOW 1 | . . . . 1 . . . . Ally Attacks 2 | . . . . . 2 . . . Total Damage 26 | . . . . . 26 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Active Infowar (turns) 2057 | . 227 . 965 . 13 852 . . Sensors 850 | . . . . . . 850 . . Terrain 227 | . 227 . . . . . . . Seismic 965 | . . . 965 . . . . . Cloaking 4 | . . . . . . 4 . . ECM 19 | . . . . . 13 6 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Turns Passed 6952 | 67 443 1658 1033 1370 1215 910 224 32 Spaces Moved 6657 | 36 202 754 291 706 2285 1940 379 64 Core 224 | 4 . . . . 1 . 155 64 Treads 2052 | 32 202 754 291 706 67 . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4381 | . . . . . 2217 1940 224 . Fastest Speed 25 | 50 160 160 160 160 25 26 26 50 Average Speed 70 | 147 160 163 160 160 32 28 41 50 Slowest Speed 800 | 160 160 240 160 240 800 106 104 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 32 | . . . . . 17 15 . . Potential Cave-ins 3 | . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 42 | 3 35 63 22 90 56 53 56 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . Spaces Dug 47 | . . . . 8 29 10 . . Terrain Destroyed 310 | . 31 . 189 17 63 10 . . Melee 39 | . . . . . 29 10 . . Projectile 8 | . . . . 8 . . . . AOE 263 | . 31 . 189 9 34 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Total 8373 | 45 274 1011 818 893 2624 2236 408 64 Wait 1163 | . 30 105 474 98 215 240 1 . Move 6588 | 35 201 753 290 705 2251 1911 378 64 Hop 29 | . . . . . 16 13 . . Pick Up 75 | 3 1 22 5 14 18 11 1 . Fast Attach 56 | 5 4 15 2 8 10 9 3 . Attach 32 | . 1 2 4 2 16 6 1 . Detach 14 | . . 1 3 2 7 1 . . Swap 25 | . . 7 2 5 6 5 . . Drop 64 | . . 17 4 17 19 7 . . Fire 200 | 2 37 89 32 32 4 4 . . Melee 115 | . . . . . 62 29 24 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire 10 | . . . . 10 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Core integrity fell below 50% 368 | -10/Materials | Core integrity fell below 20% 390 | -10/Materials | Lost 4 parts (1p1n2w) 417 | -10/Materials | Discovered new exit (range 10) 484 | -10/Materials | Repaired Lgt. Treads 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 512 | -9/Materials | Discovered new exit (range 8) 1153 | -9/Materials | Build established: Scavenger-Mutant 1657 | -9/Materials | Discovered new exit (range 12) 2000 | -9/Materials | Repaired Core Shielding 2121 | -9/Materials | Discovered new exit (range 16) 2169 | -9/Materials | Entered another Materials area 2169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2469 | -8/Materials | Build established: Mutant 3150 | -8/Materials | Discovered new exit (range 10) 3202 | -8/Materials | Entered Storage 3206 | -8/Storage | Identified exit to Recycling 3258 | -8/Storage | Repaired Med. Armor Plating 3508 | -8/Storage | Met 01-MTF 3915 | -8/Storage | Discovered new exit (range 15) 3986 | -8/Storage | Build established: Scavenger-Mutant 4131 | -8/Storage | Found Prototype Energy Gun 4131 | -8/Storage | Identified 01-MTF's Shockpuncher 4257 | -8/Storage | Repaired Mining Laser 4300 | -8/Storage | Repaired Med. Armor Plating 4572 | -8/Storage | Entered Factory 4572 | -7/Factory | Accompanied by 1 ally 4572 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4802 | -7/Factory | Fabricated Cesium-ion Thruster? 4969 | -7/Factory | Repaired Centrium Light Armor Plating 5022 | -7/Factory | Repaired Imp. Flight Unit 5061 | -7/Factory | Repaired Lgt. Nuclear Core 5316 | -7/Factory | Build established: Hacker-Sprinter 5372 | -7/Factory | Search patrols dispatched 5387 | -7/Factory | Fabricated Cesium-ion Thruster? 5437 | -7/Factory | Discovered new exit (range 15) 5456 | -7/Factory | Discovered new exit (range 15) 5477 | -7/Factory | Fabricated Cesium-ion Thruster? 5506 | -7/Factory | Crushed by falling debris 5537 | -7/Factory | Lost 3 parts (1p1n1u) 5590 | -7/Factory | Discovered new exit (range 12) 5757 | -7/Factory | Lost 4 parts (1p3n) 5785 | -7/Factory | Cargo convoy interrupted 5787 | -7/Factory | Entered another Factory area 5787 | -6/Factory | Evolved 2 slots: Utility x2 6189 | -6/Factory | Discovered new exit (range 15) 6257 | -6/Factory | Discovered new exit (range 8) 6390 | -6/Factory | Repaired Adv. Weight Redist. System 6499 | -6/Factory | Repaired Centrium Light Armor Plating 6538 | -6/Factory | Fabricated Centrium Light Armor Plating? 6551 | -6/Factory | Repaired Lgt. Angular Momentum Engine 6692 | -6/Factory | Discovered new exit (range 8) 6697 | -6/Factory | Entered Lower Caves 6701 | -6/Lower Caves | Learned 8 Factory zone layouts 6714 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6782 | -6/Lower Caves | Lost 9 parts (2p3n3u1w) 6809 | -6/Lower Caves | Ambushed by wild Derelicts 6827 | -6/Lower Caves | Core integrity fell below 50% 6841 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6866 | -6/Lower Caves | Core integrity fell below 20% 6886 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 6906 | -6/Lower Caves | Discovered new exit (range 15) 6921 | -6/Lower Caves | Entered another Lower Caves area 6953 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- KC8FXA86HLSCPG:GUK4YIKS8|OKMN%SPX:FY=TL# Lgt. Treads fries itself beyond repair. Gatling Laser fries itself beyond repair. Imp. Light Armor Plating fries itself beyond repair. System corrupted: Matter fused (-6). EXIT=FOUND Searching scrap... Found Imp. Melee Analysis Suite. Found Imp. Signal Interpreter. Found 42 Matter. Acquired Imp. Signal Interpreter. Acquired 11 matter. LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Matter fused (-8). Slug penetrates Wall. System corrupted: IFF burst signal emitted. VTOL Module destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????## ##????? | | ???????????????????????????????????????# #????? | | ????????????????????????????????######## ##???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# ####### ##???? | | ????????????????????????????????# #?????# #????? | | ????????????????????????????????# #?????####????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# ###???????????? | | ??????????????????????## ???????# # #???????????? | | ????????????????????### ??????## ######??????? | | ??????????????????? ?????# ## ##?????? | | ??????????????????? ?????# #?????? | | ??????????????????? ?????# #?????? | | ???????????????????# ###??# ### ##?????? | | ???????????????????# #### #?####??????? | | ???????????????????# ## ########????? | | ???????????????????# #????? | | ????????????????????# h #????? | | ????????????????????## ## ##### #????? | | ??????????????????????#???# ##??????????? | | ?????????????????????????## ##?????????? | | ???????????????????????### ### ##????????? | | ??????????????????????## @ ###### #????????? | | ??????????????????????# ##???# #????????? | | ??????????????????????# ##??# ##????????? | | ?????????????????????## ### ###?????????? | | ?????????????????????# ### ##???????????? | | ?????????????????????### #?# ## ##????????????? | | ???????????????????????###?# #?###??????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Evasion (%) 73 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Storage | Hacked Centrium Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Centrium Light Armor Plating | x1 | -6/Factory Repaired ---------- Lgt. Treads | 25% | -10/Materials Core Shielding | 4% | -9/Materials Med. Armor Plating | 8% | -8/Storage Mining Laser | 30% | -8/Storage Med. Armor Plating | 28% | -8/Storage Centrium Light Armor Plating | 58% | -7/Factory Imp. Flight Unit | 15% | -7/Factory Lgt. Nuclear Core | 34% | -7/Factory Adv. Weight Redist. System | 29% | -6/Factory Centrium Light Armor Plating | 1% | -6/Factory Lgt. Angular Momentum Engine | 40% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Deadly Force Heavy Suspicion I Have A Map? Jackpot Overwhelming Part-time Excavator Professional Mechanic Suspicious That Tickles Challenges ------------ None Game ------ Seed StrikeMakeshiftFlakker Manual? 0 Play Time 03:52:28 Cumulative 29.1 hours Start 2025.12.09 @ 21:25:47 End 2025.12.16 @ 21:04:27 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d9fe624-a51a-4ccd-9159-a1d26350fe14