Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.08 @ 08:22:24 Player: Juuk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2880) 2880 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1026) 1026 TOTAL SCORE: 7641 Bonus ------- Follower Combat Kills 814 Met Imprinter 300 Was Imprinted 300 Friendly Fire -388 Cogmind --------- Core Integrity 680/850 Matter 300/300 Energy 330/330 System Corruption 8% Temperature Danger (469) Movement Core (950) Ox18 Location -6/Factory Parts ------- > --- POWER (4) -------- Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Spiked Heavy Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Storm Laser > --- INVENTORY (15) --- Power Amplifier Large Matter Pod (150) High-capacity Matter Pod (200) System Restoration Module Beamcaster Smartbomb Launcher CR-A16's Pointy Stick PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Light Treads Light Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Makeshift ECM Suite Improved Core Shielding > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Large Matter Pod Large Matter Pod Focal Shield Improved Hardlight Generator System Restoration Module Beamcaster RU-N14's Throwing Claymores RU-N14's Throwing Claymores Katana CR-A16's Pointy Stick [Rating: 68] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Makeshift ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Katana Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 9 | . 1 2 . . . 6 Power 3 | . 1 . . . . 2 Propulsion 2 | . . . . . . 2 Utility 2 | . . 2 . . . . Weapon 2 | . . . . . . 2 Parts Attached 74 | 7 15 26 3 7 4 12 Power 17 | 1 3 6 2 . . 5 Engine 10 | 1 3 3 . . . 3 Core 7 | . . 3 2 . . 2 Reactor . | . . . . . . . Propulsion 17 | 2 6 4 1 2 . 2 Treads 11 | . 2 4 1 2 . 2 Leg 3 | . 3 . . . . . Wheel 2 | 2 . . . . . . Hover 1 | . 1 . . . . . Flight . | . . . . . . . Utility 20 | 2 3 8 . 1 3 3 Device 2 | . . . . 1 . 1 Storage 5 | . 3 . . . 1 1 Processor 1 | 1 . . . . . . Hackware . | . . . . . . . Protection 12 | 1 . 8 . . 2 1 Artifact . | . . . . . . . Weapon 20 | 2 3 8 . 4 1 2 Energy Gun 4 | 2 . . . 1 . 1 Energy Cannon 5 | . 3 2 . . . . Ballistic Gun 3 | . . 3 . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 . . . 1 Special Weapon 2 | . . . . 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 . 1 . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 16 | . . 2 . . 6 8 Power 4 | . . . . . 2 2 Propulsion 3 | . . . . . . 3 Utility 7 | . . 2 . . 2 3 Weapon 2 | . . . . . 2 . Highest Loss Streak 6 | . . 1 . . 4 6 To Critical Strikes 1 | . . . . . 1 . Average Backups 12 | 2 11 14 14 13 11 9 Power . | . . . . . . . Propulsion 1 | 1 . 1 3 2 2 . Utility 6 | . 7 7 8 6 3 5 Weapon 4 | . 2 4 3 4 5 4 Tool/Special . | . . . . . . . Unused Backups 31 | 3 9 5 1 6 . 7 Power 1 | . . . 1 . . . Propulsion 4 | 2 . . . 2 . . Utility 23 | . 8 4 . 4 . 7 Weapon 3 | 1 1 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 96 99 100 99 88 64 Engine 10 | . 25 14 4 . . 7 Core 9 | . . 5 15 20 13 3 Treads 18 | . 14 19 20 20 20 21 Device 2 | . . . . 4 10 5 Storage 10 | . 11 10 10 10 10 10 Processor 3 | . 12 4 . . . . Protection 16 | . . 25 30 25 16 6 Energy Gun 4 | . 6 . . 6 5 5 Energy Cannon 7 | . 18 6 10 3 . . Ballistic Gun 1 | . . 6 . . . . Slashing Weapon 3 | . . 7 10 6 . . Piercing Weapon 2 | . . . . 3 10 . Peak Build Rating 68 | 7 12 21 25 40 44 68 Average Rating 26 | 3 10 18 23 31 38 56 On Entrance 19 | . 7 11 21 25 40 34 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 85 | 8 36 50 55 61 57 85 Greatest Support 103 | 20 40 40 40 56 56 103 Greatest Overweight (x) 13 | . 3 1 1 1 1 13 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 13 | 2 11 14 14 14 14 10 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 4 15 15 14 15 13 9 Class Distribution -------------------- 86% | Hacker-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 3629 | 270 1233 723 30 290 623 460 Remotely . | . . . . . . . Salvage Created 3450 | 50 724 1050 241 . 205 1180 Parts 182 | 3 38 72 5 . 13 51 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 76 | 1 15 21 17 . 9 13 Melee 18 | . . 14 4 . . . Guns 22 | 1 3 6 . . . 12 Cannons 24 | . 11 . 13 . . . AOE 10 | . . 1 . . 9 . Classes Destroyed 19 | 1 3 4 2 . 6 3 Builder 1 | . . . . . . 1 Tunneler 1 | . . . 1 . . . Hauler 2 | . 1 . . . 1 . Recycler 2 | . . . . . . 2 Operator 3 | . . 1 . . . 2 Watcher 10 | . 3 4 . . . 3 Swarmer 5 | . 2 2 . . . 1 Grunt 29 | 1 13 10 . . 1 4 Brawler 2 | . . 2 . . . . Duelist 2 | . . 1 . . 1 . Protector 1 | . . . . . 1 . Sentry 8 | . . 6 . . . 2 Specialist 1 | . . . . . 1 . Hunter 7 | . . . . . 3 4 Programmer 2 | . . . . . 1 1 Heavy 1 | . . . . . . 1 Behemoth 1 | . . . . . 1 . Assembled 17 | . . . 17 . . . Mutant 1 | . . . . . 1 . Best Kill Streak 9 | 1 4 6 9 . 4 3 Combat Bots Only 9 | 1 3 6 9 . 4 3 Max Kills in Single Turn 2 | 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . 1 . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 639 | 1 42 168 47 . 132 249 Missed 185 | . 11 28 11 . 52 83 Hits 454 | 1 31 140 36 . 80 166 Melee 15 | . . 10 4 . 1 . Projectile 439 | 1 31 130 32 . 79 166 Critical Strikes 15 | . 2 9 . . 2 2 Actively Blocked 2 | . . 1 . . 1 . Part Disruptions 10 | . . . . . . 10 Damage Taken 4588 | 6 234 1196 326 . 1115 1711 Core 511 | . 31 113 59 . 138 170 Absorbed by Shields . | . . . . . . . Redirected to Shielding 415 | . . 132 48 . 221 14 Ignored by Resistances 2779 | 4 150 742 196 . 657 1030 Regen/Repaired (Parts) 202 | . 54 148 . . . . Core Remaining (%) 69 | 100 87 . . . 22 . Volleys Fired 179 | 1 36 45 30 . 35 32 Largest 2 | 2 2 2 1 . 1 1 Hottest 250 | 90 112 112 60 . 75 250 Shots Fired 241 | 2 69 73 30 . 35 32 Gun 116 | 2 18 63 . . 2 31 Cannon 89 | . 51 8 30 . . . Launcher 35 | . . 2 . . 32 1 Special 1 | . . . . . 1 . Kinetic 63 | . . 63 . . . . Thermal 88 | 1 18 6 30 . 2 31 Explosive 36 | . . 2 . . 33 1 Electromagnetic 54 | 1 51 2 . . . . Robot Hit Streak 27 | 2 27 18 9 . 22 13 Robot Miss Streak 4 | . 4 1 2 . 2 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 250 | 2 47 105 29 . 32 35 Core Hits 179 | 2 24 33 16 . 42 62 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 14 | . 5 8 . . . 1 Burn 3 | . 3 . . . . . Destroy 1 | . . 1 . . . . Corrupt 2 | . 2 . . . . . Sever 7 | . . 7 . . . . Impale 1 | . . . . . . 1 Melee Attacks 62 | . . 51 7 . 1 3 Impact . | . . . . . . . Slashing 58 | . . 51 7 . . . Piercing 4 | . . . . . 1 3 Sneak Attacks 3 | . . . 1 . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9837 | 25 1073 2446 781 . 2406 3106 Guns 3850 | 25 176 730 . . 30 2889 Cannons 1544 | . 855 166 523 . . . Explosions 2470 | . 42 65 . . 2308 55 Melee 1932 | . . 1485 258 . 34 155 Ramming 7 | . . . . . . 7 Kinetic 730 | . . 730 . . . . Thermal 3810 | 12 218 138 523 . 30 2889 Explosive 2428 | . . 65 . . 2308 55 Electromagnetic 896 | 13 855 28 . . . . Impact . | . . . . . . . Slashing 1777 | . . 1485 258 . 34 . Piercing 189 | . . . . . 34 155 Highest Corruption 8 | . 1 1 1 1 1 8 Average Corruption 1 | . 1 1 1 1 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . 8 13 3 1 2 2 Message Errors 9 | . 2 3 2 . 1 1 Matter Fused 3 | . . 2 . 1 . . Heat Flow Errors 3 | . 1 1 . . . 1 Energy Discharges 6 | . 3 3 . . . . Data Loss (minor) 4 | . 1 1 1 . 1 . Data Loss (major) 3 | . . 3 . . . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 205 | . 22 9 66 . 28 80 Projectiles 16 | . 10 . 6 . . . Explosions 40 | . 12 . . . 28 . Melee 149 | . . 9 60 . . 80 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 97 | . . . . . 97 . Shots 4 | . . . . . 4 . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 643 | 36 331 246 321 . 126 643 Average Temperature 111 | 23 113 48 122 . 51 157 Received Heat Transfer 1586 | 6 243 816 20 . 192 309 Effects 23 | . 3 . 3 . . 17 Shutdowns 5 | . . . . . . 5 Energy Bleed 7 | . 1 . 1 . . 5 Interference 5 | . 2 . 2 . . 1 Short Circuit 3 | . . . . . . 3 Damage (major) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . 2 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 6 | . 6 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 10 | . . . . . . 10 Heat Transferred 6090 | 37 790 222 851 . 38 4152 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 160 | 20 139 115 5 . . 160 Initial 2 | . 2 . . . . . Average 16 | 2 13 11 . . . 36 Influence Increases 2412 | 20 577 691 7 . 231 886 Destroy 0b10 Robot/C 1520 | 20 300 420 . . 180 600 Destroy 0b10 Robot/NC 135 | . 20 25 5 . 10 75 Destroy Leader 424 | . 68 148 . . 40 168 Allied During Kill 12 | . . . . . 1 11 Successful Hack 44 | . 27 7 . . . 10 Disable Machine 8 | . 4 . . . . 4 Destroy Structure 44 | . 8 16 2 . . 18 Lose Combat Pursuer 225 | . 150 75 . . . . Influence Decreases 2315 | 15 582 691 7 . 231 789 Entered New Map 3 | . 3 . . . . . Time Decay 2162 | 15 579 691 7 . 181 689 Lost Part 130 | . . . . . 50 80 Lost Ally 20 | . . . . . . 20 Squads Dispatched 14 | . 2 3 . . . 9 Investigation 4 | . 2 1 . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 8 | . . 2 . . . 6 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 6 | . . 3 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | 1 26 42 24 . 20 44 Peak Tracking Total 7 | 1 3 7 7 . 6 7 Tactical Retreats 17 | . 7 5 3 . . 2 ECM-based Alert Blocks 4 | . . . . . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 2 | . 2 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 19 | . 10 7 . . . 2 Terminals 12 | . 7 4 . . . 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 1 . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 73 | . 43 27 . . . 3 Successful 63 | . 37 24 . . . 2 Failed 10 | . 6 3 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 18 | . . . . 5 . 13 Terminals 47 | . 29 16 . . . 2 Fabricators 1 | . . . . . . 1 Repair Stations 15 | . 9 6 . . . . Recycling Units 6 | . 5 1 . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 38 | . 24 13 . . . 1 Record 13 | . 5 8 . . . . Prototype ID Bank 3 | . 2 1 . . . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . Alert Level 6 | . 5 1 . . . . Locate Traps 4 | . 3 1 . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 2 | . 2 . . . . . Security Status 2 | . 2 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 2 | . 1 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 14 | . 8 6 . . . . Scan Component 7 | . 4 3 . . . . Repair 6 | . 3 3 . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 6 | . 5 1 . . . . Recycle Component 1 | . 1 . . . . . Report Inventory 3 | . 2 1 . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . 4 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . 1 . . . 2 Used . | . . . . . . . Hacking Detections 13 | . 6 6 . . . 1 Full Trace Events 6 | . 4 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 6 | . . . . . . 6 Part Studies Acquired 3 | . . 3 . . . . Parts Repaired 6 | . 3 3 . . . . Time 156 | . 78 78 . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 137 | . 137 . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 5 | . . . . 4 . 1 Largest Group 4 | . . . . 4 2 1 Highest-Rated Group 167 | . . . . 149 74 167 Highest-Rated Ally 167 | . . . . 39 39 167 Zionite Dispatches 1 | . . . . . . 1 Hero 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 46 | . . . . . 10 36 Total Damage 2954 | . . . . . 240 2714 Kills 25 | . . . . . 1 24 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 3518 | . . . . 1483 865 1170 ECM 3518 | . . . . 1483 865 1170 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 3 | . . . . . . 3 Emergency Access 1 | . . . . . . 1 Trap Installations 1 | . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 12442 | 78 2962 2576 593 3385 1286 1562 Spaces Moved 6310 | 75 1781 974 255 1810 693 722 Core 26 | 23 . . . . . 3 Treads 5499 | . 1048 974 255 1810 693 719 Legs 157 | . 157 . . . . . Wheels 403 | 52 351 . . . . . Hover 225 | . 225 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 200 160 160 160 Average Speed 178 | 70 153 220 200 183 172 177 Slowest Speed 700 | 80 245 240 200 230 260 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 7 98 64 57 91 73 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . . . . . . 6 Known Exits Taken 5 | 1 1 1 . 1 1 . Unknown Exits Taken 1 | . . . 1 . . . Scrap Searched 7 | . . . . 5 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 126 | . 7 14 2 . 86 17 Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 124 | . 7 14 . . 86 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 7131 | 99 1941 1255 300 1869 749 918 Wait 266 | . 42 91 . 29 6 98 Move 6304 | 74 1780 973 254 1809 692 722 Hop . | . . . . . . . Pick Up 111 | 14 36 31 2 9 3 16 Fast Attach 9 | . 3 2 . 3 . 1 Attach 44 | 7 5 7 . 1 4 20 Detach 14 | . 1 . . . 1 12 Swap 55 | . 14 29 3 4 4 1 Drop 86 | 3 24 26 4 14 3 12 Fire 179 | 1 36 45 30 . 35 32 Melee 62 | . . 51 7 . 1 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Identified exit to Materials 51 | -11/Scrapyard | Discovered exit to Materials (range 8) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Power x1 318 | -10/Materials | Build established: Hacker-Mutant 501 | -10/Materials | Identified exit to Materials 501 | -10/Materials | Discovered exit to Materials (range 11) 818 | -10/Materials | Identified exit to Mines 818 | -10/Materials | Discovered exit to Mines (range 16) 1116 | -10/Materials | Discovered exit to Materials (range 13) 2075 | -10/Materials | Discovered exit to Materials (range 10) 2133 | -10/Materials | Repaired Lgt. Treads 2135 | -10/Materials | Repaired Lgt. Treads 2161 | -10/Materials | Repaired Lgt. Treads 3041 | -10/Materials | Entered another Materials area 3041 | -9/Materials | Evolved 2 slots: Utility x2 3509 | -9/Materials | Identified exit to Materials 3509 | -9/Materials | Discovered exit to Materials (range 5) 3740 | -9/Materials | Repaired Lgt. Treads 3768 | -9/Materials | Repaired Lgt. Treads 3799 | -9/Materials | Repaired Lgt. Ion Engine 5193 | -9/Materials | Discovered exit to Materials (range 12) 5504 | -9/Materials | Identified exit to Mines 5504 | -9/Materials | Discovered exit to Mines (range 12) 5617 | -9/Materials | Entered Mines 5656 | -9/Mines | Met a Derelict bent on vengeance 5694 | -9/Mines | Assembled infested the area 5699 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5801 | -9/Mines | Destroyed 9 combat bots 5891 | -9/Mines | Destroyed 8 combat bots 6108 | -9/Mines | Discovered exit to Materials (range 11) 6117 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6210 | -9/Mines | Entered Zion 6302 | -7/Zion | System corruption cleaned by Quarantine Array 7190 | -7/Zion | Found Prototype Special Weapon 7191 | -7/Zion | Identified RU-N14's Throwing Claymores 7195 | -7/Zion | Found RU-N14's Throwing Claymores 7590 | -7/Zion | Received a hallucinogenic algorithm 7590 | -7/Zion | Ran a hallucination algorithm 7614 | -7/Zion | Ran a hallucination algorithm 7904 | -7/Zion | Found Prototype Energy Gun 7968 | -7/Zion | Identified exit to Proximity Caves 7968 | -7/Zion | Discovered exit to Proximity Caves (range 10) 8535 | -7/Zion | Found CR-A16's Pointy Stick 8692 | -7/Zion | Met Imprinter 8745 | -7/Zion | Imprinted 8747 | -7/Zion | Declared Zion's savior 9595 | -7/Zion | Entered Proximity Caves 9595 | -6/Proximity Caves | Accompanied by 2 allies 9752 | -6/Proximity Caves | Learned Factory terminal intel 9939 | -6/Proximity Caves | Spotted B-75 Beast 9986 | -6/Proximity Caves | Destroyed B-75 Beast 10023 | -6/Proximity Caves | Learned Factory terminal intel 10204 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 10398 | -6/Proximity Caves | Core integrity fell below 50% 10470 | -6/Proximity Caves | Lost 4 parts (2p1u1w) 10713 | -6/Proximity Caves | Identified exit to Factory 10713 | -6/Proximity Caves | Discovered exit to Factory (range 7) 10881 | -6/Proximity Caves | Entered Factory 10881 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Weapon x2 10882 | -6/Factory | Loaded intel: 26 terminal locations 10886 | -6/Factory | Identified Storm Laser 11376 | -6/Factory | Build established: Scavenger-Tank 11657 | -6/Factory | Retrieved Zion intel report: Trap Installations 11658 | -6/Factory | Zion hero teleported in (P1-3CE) 11863 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 11910 | -6/Factory | Cargo convoy interrupted 11972 | -6/Factory | Found PL-3XN's Ring of Power 12073 | -6/Factory | Fabricated Smartbomb Launcher? 12281 | -6/Factory | Retrieved Zion intel report: Emergency Access 12405 | -6/Factory | Lost 6 parts (2p1n3u) 12443 | -6/Factory | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. R-10 Processor collects Prototype Processor. U-05 Engineer builds a Wall. Cooling System melted. H-61 Shepherd destroyed. U-05 Engineer destroyed. R-10 Processor collects Hrd. Heavy Armor Plating. U-05 Engineer builds a Wall. R-10 Processor collects Med. Storage Unit. Acquired 1 matter. U-05 Engineer lays Concrete. Acquired 19 matter. U-05 Engineer lays Concrete. G-50 Soldier destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Storm Laser broken. Overheating: Short circuit. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????+??+??????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####???????###+##+####??????????????????? | | ????????# !#???????# #??????????????????? | | ????????? #???????# """" #??????#???????????? | | ?????##?? !#???????# """" #?????? ??? ? #???? | | ?????# ### ##???????# [ """" #?????#" ?? #???? | | #####? # # ########## """" #?????#" ?? #???? | | ### ##%# % # """" #?????#" "" #???? | | "" ##[## ^ % # """" #?????#T "" #???? | | "" %!% ^ + #?????#" """ #???? | | "" # !##=| """ ###########?????#" """ #???? | | ## !#%= ""F"" #????????????????" 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"" "" #?????????????????? ?????? | | ##"####!* !!!x #####################/######## | | !%*%kux% !%= | | ] =%%g %% ! % % *[% | | %###"# %@ % = | | """ """% "###################+####+#########/### | | """ """ ##?????????????# # #? ? | | """ """ ################ # "" #?? | | + # "" #???" | | % ####### # "T #???? | | ################### #?????# # "" """ #???? | | ?????????????????##%##????# # "" """ #???? | | ################## #????# [ # """ #???? | | " #????# + #???? | | ## #????#] !###########???? | | ######????##########?????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | %[ #????????????????????????????????? | | #????????????????????????????????? | | " ##############????????????????????????????????? | | " ##????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " %##################????????????????????????????? | | " =%[ ^ ?????????????????^??????????? | | " ^ ????????????????^^?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 51 Energy Capacity 450 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 61% | -10/Materials Lgt. Treads | 44% | -9/Materials Lgt. Treads | 65% | -9/Materials Lgt. Ion Engine | 47% | -9/Materials Studied --------- Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club About That Survey... Backstab Crack Shot Exterminator Fitting Room For Emergencies Only Heavy Suspicion Heroic Deeds I Have A Map? I Survived The Infestation I'm Back, Baby! It's Just You Item+ Jackpot Just What I Needed Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Organ Harvest Overwhelming Part-time Mechanic Power Corrupts Resistances Are Futile Risk Taker Robot Respite Serviceable Loadout Shopping List That Tickles The One There's More Where That Came From Tourist Uninvited Guest Well Done Challenges ------------ None Game ------ Seed ShiftPropulsionInsulator Manual? 0 Play Time 02:46:30 Cumulative 2.7 hours Start 2025.12.25 @ 19:49:09 End 2026.01.08 @ 08:22:24 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4337d722-e6ef-4d39-aa34-ea76a955ce3c