Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 21:37:27 Player: Moddy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (1070) 1070 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 3570 Bonus ------- High Alert Combat Kills 120 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 150/150 System Corruption 12% Temperature Cool (9) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Nuclear Core Flight Unit Flight Unit Authchip [R/Combat] Relay Coupler [Sentry] (22) Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Scrap Suit Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Gun Makeshift Sword > --- INVENTORY -------- Light Ion Engine Targeting Computer Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Heavy] Small Laser Light Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 39 | . 3 3 1 5 27 Power 4 | . . . . 1 3 Engine 3 | . . . . 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | . . 2 . 1 14 Treads 2 | . . 2 . . . Leg 8 | . . . . 1 7 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 6 | . . . . . 6 Utility 10 | . 3 . 1 1 5 Device 5 | . . . 1 1 3 Storage 3 | . 3 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | . . 1 . 2 5 Energy Gun 3 | . . . . 1 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | . . . . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 28 | . . 3 2 . 23 Power 3 | . . . . . 3 Propulsion 14 | . . 2 . . 12 Utility 4 | . . . 1 . 3 Weapon 7 | . . 1 1 . 5 Highest Loss Streak 7 | . . 3 1 . 7 To Critical Strikes . | . . . . . . Average Backups 7 | 6 7 8 6 4 8 Power 1 | 1 1 2 2 2 2 Propulsion 1 | 4 4 2 . . 1 Utility 2 | . . 1 2 1 3 Weapon 1 | 1 1 2 2 1 1 Tool/Special . | . . . . . . Unused Backups 20 | . 6 5 . . 9 Power 5 | . 1 . . . 4 Propulsion 6 | . 2 4 . . . Utility 6 | . 1 . . . 5 Weapon 3 | . 2 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 89 99 96 77 76 Engine 7 | . 14 14 14 9 4 Core 1 | . . . . . 2 Treads 7 | . . 7 28 18 3 Leg 13 | . 28 20 . 7 12 Flight 5 | . . . . . 10 Device 9 | . . . 4 18 13 Storage 14 | . 18 28 20 9 9 Protection 1 | . . . . . 1 Energy Gun 8 | . 14 14 14 9 4 Energy Cannon 1 | . . 4 14 . . Ballistic Gun 7 | . 14 9 . 6 6 Impact Weapon 1 | . . . . . 2 Slashing Weapon 2 | . . . . . 4 Peak Build Rating 23 | 6 7 8 8 18 23 Average Rating 14 | 6 6 7 7 15 17 On Entrance 8 | 6 6 7 8 7 16 Naked Turns . | . . . . . . Heaviest Build 27 | 12 27 21 21 21 24 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 6 | . 1 1 . 2 6 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 15 10 10 10 10 Average Capacity 10 | 8 10 10 10 10 10 Most Carried 10 | 6 9 10 8 5 10 Average Carried 7 | 6 7 9 7 4 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 6 9 7 7 4 8 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 634 | 200 . 105 . . 329 Remotely . | . . . . . . Salvage Created 958 | . . 137 50 66 705 Parts 59 | . . 6 5 9 39 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 35 | . . 7 1 4 23 Melee 10 | . . . . . 10 Guns 22 | . . 4 1 4 13 Cannons 3 | . . 3 . . . Classes Destroyed 7 | . . 3 1 . 3 Swarmer 18 | . . 3 . 4 11 Grunt 8 | . . . . . 8 Brawler 1 | . . . . . 1 Sentry 1 | . . . 1 . . Demolisher 1 | . . 1 . . . Programmer 3 | . . . . . 3 Assembled 3 | . . 3 . . . Best Kill Streak 7 | . . 3 1 4 7 Combat Bots Only 7 | . . 3 1 4 7 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 354 | . 11 24 25 22 272 Missed 101 | . 7 9 7 7 71 Hits 253 | . 4 15 18 15 201 Melee 2 | . . 1 . . 1 Projectile 251 | . 4 14 18 15 200 AOE 8 | . . 8 . . . Critical Strikes 6 | . . . 1 . 5 Damage Taken 3348 | . 31 396 295 119 2507 Core 650 | . . 39 60 10 541 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 9 | . . . . 7 2 Core Remaining (%) 80 | 100 . . 60 . . Volleys Fired 100 | . . 15 8 5 72 Largest 2 | . . 2 2 1 2 Hottest 100 | . . 100 100 20 65 Shots Fired 150 | . . 30 16 5 99 Gun 134 | . . 22 8 5 99 Cannon 16 | . . 8 8 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 74 | . . 7 . 5 62 Thermal 76 | . . 23 16 . 37 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . . 6 7 3 15 Robot Miss Streak 3 | . . 2 2 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 133 | . . 17 11 4 101 Core Hits 56 | . . 12 2 4 38 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . . . . 6 Critical Strikes 7 | . . . . . 7 Burn 1 | . . . . . 1 Destroy 1 | . . . . . 1 Smash 5 | . . . . . 5 Melee Attacks 87 | . . . . . 87 Impact 49 | . . . . . 49 Slashing 38 | . . . . . 38 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2341 | . . 216 147 53 1925 Guns 942 | . . 128 78 53 683 Cannons 157 | . . 88 69 . . Explosions . | . . . . . . Melee 1240 | . . . . . 1240 Ramming 2 | . . . . . 2 Kinetic 360 | . . 19 . 53 288 Thermal 739 | . . 197 147 . 395 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 818 | . . . . . 818 Slashing 422 | . . . . . 422 Piercing . | . . . . . . Highest Corruption 12 | . . . . 2 12 Average Corruption 4 | . . . . 2 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . . . 3 35 Message Errors 6 | . . . . 1 5 Matter Fused 4 | . . . . . 4 Heat Flow Errors 8 | . . . . 1 7 Energy Discharges 5 | . . . . 1 4 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 259 | . . . . . 259 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee 254 | . . . . . 254 Knockbacks 7 | . . . . . 7 Impact 4 | . . . . . 4 Kinetic . | . . . . . . Secondary 3 | . . . . . 3 Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 251 | . . 176 2 172 251 Average Temperature 62 | . . 53 2 100 69 Received Heat Transfer 812 | . . 20 90 . 702 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 15 | . . . . . 15 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1713 | . . 435 323 . 955 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Maximum Alert Level 2 | . . . . . 2 Low Security (%) 46 | 100 100 100 . 100 12 Level 1 22 | . . . . . 37 Level 2 30 | . . . . . 50 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 624 | . . 60 . 90 624 Initial 30 | . . . . . 30 Average 218 | . . 10 . 33 347 Influence Increases 1041 | . . 100 20 97 824 Destroy 0b10 Robot/C 640 | . . 80 20 80 460 Destroy Leader 50 | . . 20 . 10 20 Successful Hack 35 | . . . . 7 28 Anti-Garrison Action 200 | . . . . . 200 Destroy Structure 56 | . . . . . 56 Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 417 | . . 100 20 50 247 Entered New Map 17 | . . . . . 17 Time Decay 170 | . . 100 20 50 . Lost Part 230 | . . . . . 230 Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 5 10 3 5 27 Peak Tracking Total 7 | . 5 2 2 4 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 5 | . 1 . . 2 2 Terminals 4 | . 1 . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 8 | . 1 . . 4 3 Successful 5 | . 1 . . 2 2 Failed 3 | . . . . 2 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 1 . . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 1 . . 1 2 Emergency Access Points 1 | . . . . . 1 Recall Investigation 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 2374 | 3 193 435 184 213 1346 Spaces Moved 1174 | 3 146 300 97 83 545 Core 16 | . . . . . 16 Treads 187 | . . 59 97 16 15 Legs 761 | 3 146 241 . 67 304 Wheels . | . . . . . . Hover 28 | . . . . . 28 Flight 182 | . . . . . 182 Fastest Speed 111 | 120 120 120 160 160 111 Average Speed 156 | 120 126 128 160 239 167 Slowest Speed 360 | 120 190 190 160 260 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 2 28 64 8 13 46 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 1 | . . . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 1438 | 2 153 321 110 93 759 Wait 4 | . . . 4 . . Move 1169 | 2 145 299 96 82 545 Hop . | . . . . . . Pick Up 23 | . 3 2 1 . 17 Fast Attach 19 | . 3 . . 2 14 Attach 14 | . . 3 1 2 8 Detach . | . . . . . . Swap 6 | . . . . 1 5 Drop 10 | . 2 2 . 1 5 Fire 100 | . . 15 8 5 72 Melee 87 | . . . . . 87 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 15) 197 | -10/Materials | Entered Mines 212 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 269 | -10/Mines | Learned 2 Materials zone layouts 311 | -10/Mines | Build established: Mutant 330 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 333 | -10/Mines | Found Scrap Suit 450 | -10/Mines | Assembled infested the area 545 | -10/Mines | Lost 3 parts (2n1w) 621 | -10/Mines | Discovered new exit (range 7) 632 | -10/Mines | Entered Subcaves 802 | -10/Subcaves | Discovered new exit (range 8) 816 | -10/Subcaves | Entered Materials 816 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1019 | -8/Materials | Identified exit to Garrison 1029 | -8/Materials | Entered Garrison 1163 | -8/Garrison | Garrison Relay disabled 1384 | -8/Garrison | Triggered checkpoint 1461 | -8/Garrison | Lost 6 parts (2p3n1w) 1746 | -8/Garrison | Destroyed 7 combat bots 1746 | -8/Garrison | Lost 4 parts (1p2n1w) 1766 | -8/Garrison | Build established: Scavenger-Mutant 1777 | -8/Garrison | Triggered checkpoint 1893 | -8/Garrison | Discovered new exit (range 7) 1893 | -8/Garrison | Discovered new exit (range 92) 1893 | -8/Garrison | Discovered new exit (range 83) 1986 | -8/Garrison | System corruption reached 10% 1989 | -8/Garrison | Core integrity fell below 50% 2046 | -8/Garrison | Lost 7 parts (4n2u1w) 2123 | -8/Garrison | Triggered checkpoint 2139 | -8/Garrison | Core integrity fell below 20% 2375 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02206_ System corrupted: Lgt. Assault Rifle jammed. 02220_ Acquired 17 matter. 02229_ ALERT: Garrison interior compromised. 02244_ XMUTVJN&/0&T>G%,0G>F7JKIIFHO82P6DOY,ZU 02276_ System corrupted: Energy discharge (-43). 02294_ System corrupted: Heat flow error (+170). 02301_ Lgt. Assault Rifle destroyed. 02309_ System corrupted: Imp. Heat Sink rejected. 02335_ Acquired Particle Gun. 02336_ System corrupted: Energy discharge (-30). 02351_ G-47 Trooper destroyed. 02351_ Switching to secondary target: G-47 Trooper. 02354_ Imp. Heat Sink destroyed. 02363_ System corrupted: Aluminum Leg rejected. 02367_ Critical hit (Burn: +37). 02368_ G-47 Trooper suffers critical hit (Destroy). 02368_ Destroyed Aluminum Leg. 02369_ Aluminum Leg destroyed. 02370_ G-47 Trooper destroyed. 02370_ Switching to secondary target: G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????????################ | | ????????????????????????????# | | ?????????????????????###????# ! ^^^^^ | | ?????????????????????#"##???# ############## | | ?????????????????????#" #???# #????????????? | | ?????????????????????#" #???# #????????????? | | ?????????????????????#" #???# #????????????? | | ?????????????????????#" #???# #????????????? | | ?????????????????????## #???# #????????????? | | ????????#########??####+##### #????????????? | | ????????#!!" "!!#??# #????????????? | | ????????# #!# #??# [ #????????????? | | ????????#+## ##+#??#[%##########????????????? | | ????????# #*# #??#%=#?????????????????????? | | ????????#!!"%"!!#??#=g#?????????????????????? | | ????????####%####??# #?????????????????????? | | ???????????# #?????# #????#######??????????? | | ???????????# #?????# #????#"""""#??????????? | | ?????####### ####### ####### ##??????????? | | ?????#"T"## @ ^ #??????????? | | ?????#" % #??????????? | | ?????###### ########### #######??????????? | | ??????????# #?????????# #????????????????? | | ??????????# #?????????#####????????????????? | | ???????#### #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# < #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????#######??????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 15 Energy Capacity 250 Matter Stores 353 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunSuspensionKit Manual? 0 Play Time 00:16:23 Cumulative 28.2 hours Start 2025.05.31 @ 21:22:49 End 2025.05.31 @ 21:37:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c636d2e2-df76-4ecd-b58c-1f34ba655c66