Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.15 @ 13:13:42 Player: 7604 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (210) 1050 Value Destroyed (7621) 7621 Prototype IDs (44) 880 Alien Tech Used (4) 800 Bonus (6841) 6841 TOTAL SCORE: 28292 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 590 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1116 Scanned by Researcher 500 Win 3000 Friendly Fire -36 Cogmind --------- Core Integrity 1272/1600 Matter 0/300 Energy 7/530 System Corruption 4% Temperature Hot (230) Movement Flying (5) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (7) --- Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (14) ----- Advanced Coolant Injector Medium Storage Unit Energy Well Advanced Weight Redist. System Machine Analyzer Experimental Signal Interpreter Seismic Detector 0b10 Decoder Chip [Generic] Stasis Canceller Improved Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (10) --- Advanced Weight Redist. System Advanced Sensor Array Improved Propulsion Shielding Beam Splitter Long-range Tractor Beam Mini Drone Bay (0/3) Mini Drone Bay (0/3) Subatomic Replicator Spacefold Activator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Energy Well Advanced Weight Redist. System Advanced Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Phase Shifter Makeshift Propulsion Shielding Improved Hacking Suite Mini Drone Bay Mini Drone Bay Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Ragnarok Missile Launcher Force Lance > --- INVENTORY -------- Quantum Reactor Advanced Weight Redist. System Long-range Tractor Beam Subatomic Replicator Terrabomb Spacefold Activator [Rating: 174] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Datajack Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Cannon Advanced Assault Cannon Launcher Ragnarok Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Utility 12 | . . . 1 1 2 . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 496 | 6 6 2 22 26 75 8 18 16 2 5 8 36 13 4 21 5 24 7 10 13 3 19 18 2 8 3 34 10 18 11 16 23 4 Power 47 | 1 1 . 1 2 3 . 1 2 . . . 3 1 . 1 . 2 1 1 4 . 4 5 . 1 1 2 . 1 1 2 4 2 Engine 16 | 1 . . 1 . . . . 1 . . . 1 . . . . . 1 1 2 . 3 4 . 1 . . . . . . . . Core 19 | . 1 . . 2 3 . 1 1 . . . 2 1 . 1 . 2 . . 2 . 1 1 . . . . . . 1 . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . 2 4 2 Propulsion 87 | 2 1 . 6 4 12 5 1 3 . 1 . 9 1 1 2 1 4 1 4 . 1 4 . . . . 4 3 4 4 8 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 26 | 2 1 . 6 4 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 61 | . . . . . . 4 1 3 . 1 . 9 1 1 2 1 4 1 4 . 1 4 . . . . 4 3 4 4 8 1 . Utility 210 | 1 3 2 6 9 17 3 8 8 2 4 7 20 7 2 10 4 6 1 3 3 1 10 7 . 3 1 22 4 9 4 6 15 2 Device 125 | . 2 2 4 5 6 2 3 4 2 2 5 12 5 2 7 3 3 1 1 2 . 8 4 . 2 . 13 3 5 2 5 8 2 Storage 14 | 1 . . . . 1 . 1 1 . . 1 1 . . . 1 . . . 1 . . . . . . 3 . 1 . 1 1 . Processor 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . 1 . Hackware 15 | . . . . . 2 . . . . 1 . 1 . . 1 . 2 . . . . 1 . . 1 . 3 . 1 . . 2 . Protection 52 | . 1 . 2 4 8 1 4 3 . 1 1 6 2 . 1 . 1 . 2 . 1 . 3 . . 1 3 . 2 2 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 1 . 9 11 43 . 8 3 . . 1 4 4 1 8 . 12 4 2 6 1 1 6 2 4 1 6 3 4 2 . 3 . Energy Gun 18 | 2 1 . 6 1 4 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 18 | . . . . 6 11 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . 3 1 7 . . . . . . . 1 . 3 . 5 2 1 2 . . . . . . . 1 1 . . 2 . Special Weapon 4 | . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 50 | . . . . 1 14 . 2 1 . . 1 1 1 . 3 . 3 2 1 1 1 . 4 2 2 1 6 1 2 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Special Melee Weapon 21 | . . . . . . . 3 1 . . . 2 . 1 2 . 4 . . 2 . 1 2 . 2 . . . . 1 . . . Unidentified Prototypes 25 | . . 1 1 1 . 1 . 1 . . 1 . . . . . . . . 2 . . . . . . 3 4 1 2 4 3 . Corrupted Parts 4 | . . . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . System Corruption 11 | . . . 6 . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . Parts Lost 101 | . . . 3 5 6 2 1 2 . . . 2 1 2 6 . 6 1 5 1 4 6 8 1 1 2 5 4 14 6 3 . 4 Power 21 | . . . 1 1 . . . . . . . . . . 2 . 1 . 2 . 2 1 4 1 1 . . . 2 1 1 . 1 Propulsion 33 | . . . 1 . 3 1 1 . . . . 1 . 1 3 . 1 1 2 . 2 3 2 . . . 1 1 7 2 . . . Utility 36 | . . . 1 2 2 1 . 2 . . . 1 1 . 1 . 2 . 1 . . 2 2 . . 1 4 3 4 2 2 . 2 Weapon 11 | . . . . 2 1 . . . . . . . . 1 . . 2 . . 1 . . . . . 1 . . 1 1 . . 1 Highest Loss Streak 10 | . . . 2 4 2 2 1 2 . . . 1 1 1 3 . 3 1 4 1 3 5 4 1 1 2 2 3 10 4 3 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 96 93 98 64 91 89 96 99 96 98 100 96 84 70 81 83 83 93 88 82 71 55 55 56 71 77 80 52 80 88 95 Engine 1 | . 8 . 4 . . . . . . . . 2 . . . . . 4 4 4 . 5 3 . 3 . . . . . . . . Core 6 | . 5 14 6 6 7 7 7 7 7 7 7 10 13 13 9 . 3 5 3 4 8 2 1 2 . . . . 6 2 1 . . Leg 12 | . 28 28 31 35 29 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 20 28 29 30 30 30 33 33 33 25 23 29 29 27 35 31 19 15 10 10 10 15 21 19 11 22 28 28 Device 14 | . 12 14 19 14 16 22 27 23 24 22 17 12 12 18 14 12 8 11 10 . 3 9 7 10 6 5 14 11 9 9 28 18 20 Storage 6 | . 14 14 11 9 7 3 . 11 9 7 8 6 6 6 5 9 7 5 5 9 11 5 4 . . . 1 . . . 2 7 8 Processor 2 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 8 10 10 10 10 9 8 8 8 8 10 12 Hackware 8 | . . . . . 8 3 . . . 6 7 10 13 13 10 11 13 17 17 17 17 13 11 10 13 15 14 19 18 9 4 6 12 Protection 6 | . . . 1 10 10 3 12 5 7 7 7 8 6 1 2 . 1 . . 3 1 5 8 5 5 10 7 4 8 4 4 5 4 Energy Gun 3 | . 28 28 21 1 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . 4 6 7 7 7 6 6 6 4 5 3 1 3 4 5 5 1 . 1 . 3 4 2 . . . . Special Melee Weapon 1 | . . . . . . . 2 . . . . 4 1 3 3 . 3 . . 2 . 5 4 5 5 3 . . . 1 . . . Peak Build Rating 174 | 6 12 17 21 25 51 53 52 58 50 55 55 70 74 73 75 65 85 90 90 86 78 84 77 62 63 67 121 145 148 103 147 174 173 Average Rating 58 | 4 9 12 15 19 41 40 48 43 46 49 50 63 71 71 65 50 71 80 77 76 73 70 61 54 55 58 93 118 128 75 131 156 159 On Entrance 60 | . 6 12 13 14 25 47 42 45 44 44 51 49 70 72 71 49 65 73 79 68 74 65 74 64 50 58 48 115 125 47 87 141 164 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 11 16 16 24 31 52 28 26 30 37 29 36 41 43 35 35 23 38 31 37 44 33 37 34 12 14 11 39 40 54 29 43 57 56 Greatest Support 76 | 20 20 20 30 40 74 29 26 30 30 30 30 43 41 42 35 20 45 38 51 51 51 44 37 18 18 12 55 49 54 42 59 76 70 Greatest Overweight (x) 7 | 2 . . 1 4 . . 1 2 1 1 1 . 1 2 1 1 7 . . . . 1 7 2 1 . 1 . 1 . . 4 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 10 5 5 5 5 10 10 Average Capacity 9 | 7 8 8 8 8 10 9 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 6 5 5 5 5 9 10 Most Carried 15 | 1 8 8 8 8 15 15 6 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 5 5 5 7 5 5 5 5 10 10 Average Carried 7 | . 4 7 7 7 8 8 4 9 8 9 9 9 9 8 9 9 9 8 8 9 9 6 8 4 4 4 4 4 3 3 3 9 9 Final Capacity 15 | 8 8 8 8 8 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 10 10 Final Carried 13 | 1 8 8 8 8 13 3 5 9 10 10 10 10 9 7 10 10 9 9 10 10 10 9 5 5 5 5 5 3 5 2 5 10 9 Class Distribution -------------------- 33% | Hacker-Sprinter 26% | Scavenger-Mutant 24% | Hacker-Mutant 5% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Hacker-Sprinter | -4/Cetus Hacker-Sprinter | -4/Archives Hacker-Sprinter | -4/Hub_04(d) Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Matter Collected 6315 | 244 76 20 234 245 1324 2 193 337 36 50 80 304 191 4 160 . 406 317 168 281 109 130 165 . 35 . 234 96 350 68 96 360 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7177 | . 391 124 405 837 1778 . 193 66 23 . . 534 67 . 261 . 378 322 55 263 12 422 236 . 35 . 234 96 18 . . 427 . Parts 412 | . 24 10 35 55 96 . 7 6 . . . 35 5 . 18 . 24 11 4 13 6 30 5 . 3 . 10 . 2 . . 13 . Haulers Intercepted 7 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . Recyclers Shooed 7 | . . . 1 . 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 3 . . . . 4 . . . . 6 2 . 6 . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 157 | . 7 5 15 18 43 . 4 3 1 . . 5 3 . 8 . 11 9 1 9 2 7 . . . . 1 . . . . 5 . Melee 23 | . . . . 3 3 . 3 2 . . . 4 . . 1 . . . . . 2 4 . . . . 1 . . . . . . Guns 21 | . 7 5 4 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 37 | . . . . 13 23 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . AOE 72 | . . . 11 1 12 . . . . . . 1 2 . 7 . 11 9 1 9 . 3 . . . . . . . . . 5 . Classes Destroyed 18 | . 6 . 2 3 3 . . . . . . 1 . . . . . . . 1 1 1 . . . . . . . . . . . Worker 13 | . 1 . . 1 2 . . . . . . 1 . . 1 . 2 . . . . 3 . . . . 1 . . . . 1 . Builder 5 | . 1 . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . Recycler 10 | . 1 . 1 . 2 . . . . . . 1 . . . . . . . . . 1 2 . . . 1 . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 6 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . . . . Drone 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . Watcher 14 | . 2 . . 2 4 . 1 . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . 1 . Swarmer 54 | . 3 3 11 3 11 . 3 3 . . . . 3 . 8 . . . . 2 . 4 . . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Grunt 47 | . 4 2 3 9 14 . 1 . . . . . . . . . 4 8 . . . 2 . . . . . . . . . . . Brawler 5 | . . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Duelist 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 13 | . . . 1 4 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 13 | . . . . 1 4 . . . . . . . . . . . 4 . 1 2 . . . . . . . . . . . 1 . Programmer 13 | . . . . . 5 . . . 1 . . . . . . . 3 . . 2 . 1 . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 5 4 6 . 2 3 1 . . 3 3 . 4 . 8 5 1 8 2 5 2 . 1 . 2 1 1 . . 4 . Combat Bots Only 8 | . 3 3 4 3 5 . 2 3 1 . . 2 3 . 4 . 8 5 1 8 2 4 . . . . 1 . . . . 4 . Max Kills in Single Turn 4 | . 1 1 4 2 3 . 1 1 1 . . 1 1 . 3 . 2 4 1 3 1 3 1 . 1 . 1 1 1 . . 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 1 3 . . . . . . 1 1 . 3 . 2 4 1 3 . 2 . . . . . . . . . 4 . Melee 1 | . . . . 1 1 . 1 1 . . . 1 . . 1 . . . . . 1 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1776 | . 40 19 45 55 261 1 47 44 6 . 1 117 21 11 56 . 84 2 43 10 40 93 84 11 14 12 108 102 170 91 42 50 96 Missed 819 | . 10 4 12 17 96 . 28 20 3 . . 60 6 6 21 . 42 . 18 3 22 42 39 6 9 4 71 63 76 45 26 25 45 Damage Taken 13406 | . 262 128 280 584 1772 38 179 295 36 . 12 396 180 114 505 . 756 40 422 155 288 657 794 130 100 111 621 609 1525 697 328 423 969 Core 2601 | . 78 44 51 14 193 . 11 90 12 . . 51 36 14 112 . 76 20 146 41 45 201 256 53 43 20 13 99 319 156 79 16 312 Absorbed by Shields 149 | . . . . . . . . . . . . 4 . . . . . . . 73 . . . . . . . 35 37 . . . . Redirected to Shielding 265 | . . . . . . . . . . . . . . . . . . . 2 . 7 15 9 . . . 10 24 44 17 . 60 77 Ignored by Resistances 4055 | . 82 38 85 164 525 10 54 81 11 . 3 134 52 31 146 . 210 10 120 64 80 195 225 34 29 30 173 229 578 189 88 119 266 Regen/Repaired (Parts) 638 | . . . . . 105 . . . . 137 . 31 . . . . 67 . . 130 . 104 . . . . . . 64 . . . . Core Remaining (%) 73 | 100 . 51 87 97 . . . . . . 56 . . 88 . . . . . . 56 . . . . 50 . 91 . . 56 . 79 Volleys Fired 303 | . 42 13 19 35 122 . 4 4 4 . . 4 5 . 6 . 16 7 7 9 . . . . . . . . . . . 6 . Largest 2 | . 2 2 2 2 2 . 1 1 1 . . 1 1 . 1 . 1 1 1 1 . . . . . . . . . . . 1 . Hottest 149 | . 115 115 115 136 149 . 69 80 80 . . 80 80 . 39 . 46 46 46 46 . . . . . . . . . . . 70 . Shots Fired 445 | . 82 26 34 56 176 . 5 4 4 . . 4 5 . 6 . 16 6 6 9 . . . . . . . . . . . 6 . Gun 166 | . 82 26 30 6 17 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 193 | . . . . 47 146 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 72 | . . . 4 3 13 . . . . . . . 3 . 6 . 16 6 6 9 . . . . . . . . . . . 6 . Special 14 | . . . . . . . . 4 4 . . 4 2 . . . . . . . . . . . . . . . . . . . . Kinetic 63 | . . . . 2 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 290 | . 82 26 16 45 102 . 5 4 4 . . 4 2 . . . . . . . . . . . . . . . . . . . . Explosive 63 | . . . 4 3 13 . . . . . . . . . . . 16 6 6 9 . . . . . . . . . . . 6 . Electromagnetic 29 | . . . 14 6 . . . . . . . . 3 . 6 . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | . 30 18 8 23 15 . 3 6 10 . . 14 16 . 4 . 6 . . 13 . . . . . . . . . . . 17 . Robot Miss Streak 4 | . 4 1 2 2 2 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 494 | . 57 22 28 53 140 . 27 8 4 . . 30 4 1 12 . 17 . 4 15 3 15 4 . 4 . 12 4 3 1 . 23 3 Core Hits 324 | . 20 8 25 37 88 . 5 4 1 . . 13 4 . 12 . 30 16 6 18 2 19 1 . . . 4 1 . . . 9 1 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 2 2 1 1 9 . 3 1 . . . 2 . . . . . . . . . 1 1 . . . 1 1 1 . . 3 . Burn 7 | . 2 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . 1 . . 3 1 . . . 2 . . . . . . . . . 1 1 . . . 1 1 1 . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 372 | . . . . 8 33 . 32 7 . 1 . 58 3 1 17 . 21 . 8 8 6 29 7 3 5 1 29 19 10 5 3 48 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 264 | . . . . 8 33 . 30 6 . 1 . 45 3 . 12 . 16 . 8 . 6 26 6 2 3 1 29 19 10 . . . . Piercing 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 48 10 Sneak Attacks 62 | . . . . 1 2 . 4 1 . . . 14 . 1 5 . 7 . . 8 . 5 3 . 3 . 2 2 . 1 . 3 . Combat Hostiles 4 | . . . . . . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23538 | . 703 298 1060 1451 5640 . 940 167 60 . . 816 108 . 505 . 2345 1356 477 1440 104 1978 208 . 135 . 689 314 179 . 68 2353 144 Guns 1938 | . 703 298 402 103 373 . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3746 | . . . . 784 2962 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10903 | . . . 658 331 1768 . . . . . . . 86 . 355 . 1986 1356 327 1440 . 1436 . . . . . . . . 68 1092 . Melee 6763 | . . . . 233 512 . 881 132 . . . 770 . . 150 . 359 . 150 . 104 542 208 . 135 . 689 314 179 . . 1261 144 Ramming 25 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1209 | . . . . 46 1163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4847 | . 703 298 206 738 2172 . 59 35 60 . . 46 22 . 127 . 131 . . . . 250 . . . . . . . . . . . Explosive 10081 | . . . 658 331 1768 . . . . . . . . . . . 1855 1356 327 1440 . 1186 . . . . . . . . 68 1092 . Electromagnetic 613 | . . . 196 103 . . . . . . . . 86 . 228 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5358 | . . . . 233 512 . 881 132 . . . 770 . . 150 . 359 . 150 . 104 542 208 . 135 . 689 314 179 . . . . Piercing 1405 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1261 144 Highest Corruption 17 | . . . 6 . 3 7 14 15 15 15 . . . . 4 8 15 15 17 17 3 . 5 5 5 5 . . 8 8 9 2 4 Average Corruption 7 | . . . 2 . 2 6 14 14 15 15 . . . . 2 7 11 15 15 8 1 . 4 5 5 5 . . 6 8 8 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 168 | . . . 2 . 29 5 17 21 7 . . . . . . 2 20 9 7 2 3 . 9 2 . 1 . . 9 8 6 6 3 Message Errors 44 | . . . 1 . 7 . 4 8 3 . . . . . . . 5 2 1 . 1 . 2 1 . 1 . . 1 4 . 1 2 Matter Fused 47 | . . . . . 8 2 7 4 2 . . . . . . 1 4 3 1 . 1 . 2 1 . . . . 2 1 5 2 1 Heat Flow Errors 16 | . . . . . 3 . 2 2 . . . . . . . . 2 . 1 1 . . 2 . . . . . 1 . 1 1 . Energy Discharges 19 | . . . . . 4 2 . 3 . . . . . . . . 4 1 . . . . 1 . . . . . 1 2 . 1 . Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 2 . . . . Parts Fused 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 19 | . . . 1 . 5 1 2 2 . . . . . . . . 1 2 . 1 . . . . . . . . 2 1 . 1 . Data Loss (major) 3 | . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1803 | . . . 20 8 270 . 95 . . . . . . . 30 . 148 94 . 204 2 91 54 . 80 . 70 80 41 . . 489 27 Projectiles 54 | . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 740 | . . . 20 8 143 . . . . . . . . . 8 . 82 94 . 204 . 69 . . . . . . . . . 112 . Melee 1009 | . . . . . 73 . 95 . . . . . . . 22 . 66 . . . 2 22 54 . 80 . 70 80 41 . . 377 27 Knockbacks 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . . . . . 41 . . . . . . . . . 42 . 90 . . . . . . . . . . . . . . . . Shots 5 | . . . . . 2 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 304 | . 210 117 66 304 210 . 243 234 4 . . 245 201 51 28 . 267 . 196 260 147 12 171 . . . 32 15 282 . 297 147 162 Average Temperature 65 | . 59 55 16 123 47 . 68 74 3 . . 83 73 25 17 . 60 . 100 22 76 4 49 . . . 16 4 32 . 71 56 110 Received Heat Transfer 2467 | . 144 69 114 240 525 . 84 18 . . . 120 18 51 117 . 93 9 18 12 18 96 138 27 9 9 102 73 174 153 36 . . Effects 5 | . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 3 3 1 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 10397 | . 2030 962 629 1332 3943 . 111 240 320 . . 320 160 . 100 . 100 . . . . 150 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Peak Influence 1297 | . 200 186 520 394 318 56 216 . . . . 508 . . 894 273 993 . . . . 634 466 139 113 155 653 712 775 370 702 591 1297 Initial 375 | . . 66 . 135 72 41 . . . . . 66 . . 129 258 168 . . . . 194 267 132 46 29 70 319 345 350 170 375 332 Average 240 | . 92 123 225 246 127 32 104 . . . . 261 . . 467 260 422 . . . . 390 310 132 59 59 314 539 435 256 348 450 643 Maximum Alert Level 4 | . 1 . 2 1 1 . 1 . . . . 2 . . 3 1 3 . . . . 2 2 . . . 2 3 3 1 3 2 4 Low Security (%) 52 | 100 94 100 49 43 81 100 91 . . . . 22 . . 28 . 31 . . . . 6 3 100 100 100 40 . . . 46 . . Level 1 31 | . 5 . 33 56 18 . 8 . . . . 74 . . 6 100 31 . . . . 49 88 . . . 22 21 50 100 13 34 25 Level 2 13 | . . . 17 . . . . . . . . 3 . . 39 . 13 . . . . 43 7 . . . 37 67 41 . 38 65 43 Level 3 2 | . . . . . . . . . . . . . . . 26 . 24 . . . . . . . . . . 10 7 . 1 . 19 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . . . 1 2 14 . 2 . . . . 8 . . 5 . 4 . 1 . . 4 . . . . 5 7 1 4 8 4 . Investigation 30 | . . . 1 2 5 . . . . . . 3 . . 4 . 3 . . . . 1 . . . . 2 1 1 2 5 . . Extermination 12 | . . . . . 7 . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . 1 . Reinforcement 20 | . . . . . 2 . 2 . . . . 4 . . . . . . . . . 1 . . . . 2 4 . 2 3 . . Assault 5 | . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Distress Signals 34 | . 1 . . 1 . . 1 . . . . 4 . . 2 . . . . . . 4 2 1 . 1 1 3 2 1 3 4 3 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 11 3 . . . . . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 11 3 . . . . . Times Spotted 697 | . 16 5 22 23 57 5 20 11 5 . 2 29 13 9 38 6 26 3 8 21 10 50 24 5 5 3 52 33 53 22 35 31 55 Peak Tracking Total 59 | . 4 3 5 5 5 5 8 5 4 . 4 7 5 8 11 6 10 5 8 7 8 15 12 5 4 2 16 18 19 15 20 9 59 Tactical Retreats 113 | . 1 . . 1 2 . 3 3 5 . 2 11 5 . 8 . 5 1 2 1 2 10 8 . . . 11 1 11 2 6 7 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . . . 1 2 2 . . . . . . 3 . . 1 . . . . . . . 1 . . . . 1 1 1 . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . . . . . . . . . . . . . 11 . 4 . . . . 18 . . . . . . . 5 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogrammed 24 | . . . . . . . . . . . . . . . 1 . 1 . . . . 10 8 . . 4 . . . . . . . Reused 7 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . Triggered 19 | . . . . . . . . 1 3 . . . . . 1 . 1 . . 8 . 2 3 . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Objects Rigged 20 | . . . . . . . . . . . . . . . . . 5 . . . . 13 . . . . . 1 . . 1 . . Exploded 6 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Disabled 58 | . . . 2 1 9 . . . . . . 1 . . 5 . 12 . . . . 13 1 1 . . 1 4 . 2 4 2 . Max in Single Turn 5 | . . . 2 1 2 . . . . . . . . . 3 . 4 . . . . 5 1 1 . . 1 1 . 1 2 1 . Garrison Access 6 | . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Accessed 154 | . 8 1 5 9 19 . 8 2 . . . 10 . . 9 . 7 1 1 3 . 9 7 1 . 5 4 9 6 6 10 11 3 Terminals 99 | . 7 . 4 7 10 . 4 . . . . 4 . . 4 . 4 . . . . 7 7 1 . 4 2 5 3 6 8 9 3 Fabricators 13 | . . . . . 3 . 1 . . . . 1 . . 2 . 1 . . . . 1 . . . . 2 2 . . . . . Repair Stations 9 | . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . . 1 . Recycling Units 6 | . 1 . . 1 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . 1 . . . . . . 2 . . 1 . . . . . . . . . . . . 1 . . 2 . . Garrison Access 11 | . . . . 1 2 . . . . . . 2 . . 1 . 1 . . . . . . . . 1 . . 2 . . 1 . Total Hacks 445 | . 22 1 14 24 48 . 22 2 . . . 27 . . 35 . 14 1 1 7 . 43 25 2 . 30 10 26 16 18 25 27 5 Successful 240 | . 11 1 6 10 27 . 8 2 . . . 17 . . 18 . 7 1 1 7 . 27 15 1 . 16 5 16 11 12 14 6 1 Failed 205 | . 11 . 8 14 21 . 14 . . . . 10 . . 17 . 7 . . . . 16 10 1 . 14 5 10 5 6 11 21 4 Catastrophic 31 | . . . 1 2 3 . 2 . . . . 1 . . 1 . 3 . . . . 2 . 1 . 4 . 1 1 . 3 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 260 | . 19 . 10 17 22 . 16 . . . . 11 . . 18 . 9 . . 4 . 23 15 1 . 22 2 14 12 13 15 12 5 Terminals 307 | . 20 . 12 20 24 . 12 . . . . 9 . . 20 . 9 . . . . 33 25 2 . 26 5 17 8 18 20 22 5 Fabricators 32 | . . . . . 5 . 2 . . . . 3 . . 6 . 2 . . . . 4 . . . . 5 5 . . . . . Repair Stations 26 | . . . . . 2 . 6 . . . . 2 . . . . 2 . . . . 6 . . . . . 2 3 . . 3 . Recycling Units 19 | . 2 . . 3 8 . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 2 . 4 . . . . . . 6 . . 2 . . . . . . . . . . . . 2 . . 5 . . Garrison Access 28 | . . . . 1 5 . . . . . . 7 . . 3 . 1 . . . . . . . . 4 . . 5 . . 2 . Terminal Hacks 105 | . 6 1 2 5 8 . 1 2 . . . 5 . . 6 . . 1 1 7 . 13 11 1 . 7 2 4 3 9 7 3 . Record 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . Part Schematic 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . Prototype ID Bank 10 | . 1 . 1 . . . . . . . . . . . . . . . . 4 . . 1 . . . . 2 1 . . . . Open Door 19 | . . 1 . . . . . 2 . . . . . . . . . 1 1 1 . 1 4 1 . . . . . . 4 3 . Open DSF 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Branch Access Points 5 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Terminal Index 14 | . 1 . 1 1 1 . 1 . . . . . . . 1 . . . . . . 1 1 . . 1 1 1 1 1 1 . . Fabricator Index 6 | . . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 1 . . . Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Registered Components 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Registered Prototypes 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 16 | . . . . . 2 . . . . . . 3 . . 2 . 2 . . . . 1 . . . . 3 3 . . . . . Network Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 8 | . . . . . . . . . . . . 1 . . 2 . 1 . . . . 1 . . . . 2 1 . . . . . Build 6 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 . . . . . Repair Station Hacks 16 | . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . 4 . . . . . 1 3 . . . . Scan Component 8 | . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . Repair 6 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 6 | . 1 . . 1 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 1 . 3 . . . . . . 4 . . 2 . . . . . . . . . . . . 2 . . 3 . . Insert Component 9 | . . . 1 . 2 . . . . . . 2 . . 1 . . . . . . . . . . . . 1 . . 2 . . Analyze 6 | . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . . . . . 1 . . 1 . . Garrison Access Hacks 5 | . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 77 | . 4 . 3 3 8 . 5 . . . . 2 . . 7 . 2 . . . . 9 4 . . 9 . 6 5 3 4 2 1 Terminals 59 | . 3 . 3 2 1 . 3 . . . . . . . 5 . 2 . . . . 9 4 . . 7 . 6 4 3 4 2 1 Track 16 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . 2 2 . . 3 . 2 2 1 . . . Assimilate 12 | . . . . 1 . . . . . . . . . . 2 . 1 . . . . 2 . . . . . 2 . 1 1 1 1 Botnet 16 | . 2 . 1 1 1 . 1 . . . . . . . 1 . . . . . . 2 1 . . 2 . . 2 1 1 . . Detonate 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . 1 . . Disrupt 8 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . 2 . 1 . . 1 1 . Operators 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Report 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . 1 2 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 6 | . 1 . . 1 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . 2 . . 1 . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . Eject 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 124 | . 7 . 4 8 16 . 8 . . . . 9 . . 8 . 6 . . . . 7 3 1 . 5 4 9 6 3 8 9 3 Full Trace Events 25 | . 2 . . 1 3 . . . . . . 2 . . 4 . 3 . . . . 1 . . . . 2 1 . 1 5 . . Feedback Events 4 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Corruption 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . . . . . . 16 . 1 . . 2 . . . . . . 1 1 . . . . 1 . . 1 . . Parts Built 8 | . . . . . 2 . . . . . . 3 . . . . 1 . . . . . . . . . 1 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 701 | . . . . . 117 . . . . . . 275 . . . . 169 . . . . . . . . . 56 84 . . . . . Total Part Build Rating 50 | . . . . . 14 . . . . . . 18 . . . . 6 . . . . . . . . . 6 6 . . . . . Parts Repaired 6 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . Time 373 | . . . . . 44 . . . . . . 89 . . . . 44 . . . . 178 . . . . . . 18 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 3 . . 9 17 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 . . Part Schematics Acquired 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . 1 . . . . 8 . . 3 . 4 . . . . 2 . . 1 . . . . 1 . . . Non-combat 16 | . . . . . . . 1 . . . . 5 . . 3 . 4 . . . . 2 . . 1 . . . . . . . . Combat 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 26 | . . . . . . . 2 . . . . 9 . . 5 . 4 . . . . 3 . . 2 . . . . 1 . . . parse_system 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . no_distress 11 | . . . . . . . 1 . . . . 2 . . 2 . 3 . . . . 2 . . 1 . . . . . . . . find_chute 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_station 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . check_alert 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 11 | . . . . . 3 . . . . . . 3 . . 1 . . . . . . . . . . . . 3 1 . . . . Ejected 6 | . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 1 . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 6 6 6 2 2 2 2 2 2 . . . . . . . . . . . . . Autooverrided 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 1 . . . 1 . . . . . . . 6 . . . . . . . 1 . . . . . Allies Hacked 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total Allies 37 | . . 2 . 1 4 . . 1 1 . . 5 1 1 2 . 2 . . 6 . 1 4 . . . . 3 1 . . 1 1 Largest Group 6 | . . 2 2 1 2 . . 1 1 . . 1 1 1 1 . 1 . . 6 . 1 3 . . . . 2 1 . . 1 1 Highest-Rated Group 304 | . . 41 41 10 42 . . 21 16 . . 41 36 85 10 . 49 . . 304 . 10 126 . . . . 160 27 . . 45 45 Highest-Rated Ally 120 | . . 31 31 10 37 . . 21 16 . . 41 36 85 10 . 49 . . 65 . 10 51 . . . . 120 27 . . 45 45 Total Orders 70 | . . . . 4 15 1 2 4 1 . 5 5 7 2 2 . 1 . . . . 8 . . . . 2 . . . 5 3 3 STAY 8 | . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 7 | . . . . 1 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . EXPLORE 32 | . . . . 1 3 . 1 2 1 . 4 3 3 1 1 . . . . . . 3 . . . . 1 . . . 5 2 1 RETURN 22 | . . . . . 3 1 1 2 . . 1 2 2 1 1 . . . . . . 5 . . . . 1 . . . . 1 1 Ally Attacks 191 | . . . 27 1 21 20 . 4 7 . 2 19 6 3 1 1 4 . . 20 . . 23 . . . . 32 . . . . . Total Damage 3626 | . . . 299 4 275 51 . 67 71 . . 190 56 20 . 2 62 . . 285 . . 591 . . . . 1653 . . . . . Kills 33 | . . . 8 1 4 . . . . . . . 1 . . . . . . 4 . . 5 . . . . 10 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 1 . 1 2 . 2 . . . . 2 . . 2 . . . . . . . . . . . . Drone Launches 114 | . . . 3 1 9 20 2 2 2 . 4 11 6 4 2 1 2 . . . . 17 . . . . 2 . . . 17 5 4 Drone Recoveries 79 | . . . 3 1 9 16 2 2 2 . 4 11 6 3 2 1 2 . . . . 7 . . . . . . . . 2 4 2 Decoded 0b10 Intel 101 | . . . . . . . . . . . . . . . . . . . . . . 11 14 1 1 3 15 7 14 7 6 17 5 Traps 12 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 4 1 . 1 1 3 . Emergency Access 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . 1 1 . 1 . Items 59 | . . . . . . . . . . . . . . . . . . . . . . 8 7 . . . 9 4 9 4 3 11 4 Machines 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 2 . 1 1 1 . Patrols 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . 2 . . 1 . Guards 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . 1 Exits 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Turns Passed 15687 | 45 771 559 489 848 3773 115 455 572 215 513 323 1040 325 41 399 68 521 231 166 498 166 520 431 63 45 82 497 262 479 238 191 623 123 Spaces Moved 23690 | 31 510 415 323 478 2398 172 764 951 390 1008 583 1861 818 92 982 130 865 751 399 965 487 863 874 157 65 178 1115 611 1272 512 668 1569 433 Core 41 | 7 . . . 1 . . . 2 . . . . . 7 . . 3 . . . . . 1 3 . . . . 1 . . 13 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4147 | 24 510 415 323 477 2398 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19502 | . . . . . . 172 764 949 390 1008 583 1861 818 85 982 130 862 751 399 965 487 863 873 154 65 178 1115 611 1271 512 668 1556 430 Fastest Speed 5 | 50 120 120 120 120 120 34 32 27 28 27 27 23 27 27 23 26 18 26 26 30 29 26 26 26 26 32 24 18 24 31 5 5 5 Average Speed 44 | 113 120 120 120 120 123 36 33 28 29 27 30 27 27 37 27 28 27 26 26 30 30 36 34 32 31 32 30 27 28 34 18 13 13 Slowest Speed 400 | 150 120 120 190 250 130 37 117 150 108 110 104 28 103 150 101 101 400 27 31 30 31 119 400 150 102 32 102 35 110 40 34 250 250 Overloaded Moves 606 | . . . . . . . . . . . . 14 . . 23 . 21 . . . . 21 113 30 36 . 156 49 2 . 33 68 40 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 160 | . . . . . . 1 3 5 . . . 49 . 2 8 . 3 . 1 5 3 9 12 1 . . 4 10 22 4 7 4 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 54 | 3 81 84 31 51 62 80 19 86 77 83 81 27 76 15 26 84 18 82 51 94 67 26 63 67 75 19 34 76 41 47 60 37 26 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 4 | . . . . . . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 20 | . . . . 1 . . 1 . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . . 3 2 3 2 . 2 . . . . 2 1 . 2 . . . . . . . . . . . . Spaces Dug 181 | . . . . . 22 . 4 2 . . . 25 1 . 5 . 43 . 1 . . 11 1 1 1 1 14 10 5 2 1 27 4 Terrain Destroyed 959 | . . . 31 19 89 . 4 2 . . . 25 1 . 55 . 231 78 66 116 . 116 1 1 1 1 14 10 5 2 30 57 4 Melee 145 | . . . . . 22 . 4 2 . . . 25 1 . 5 . 7 . 1 . . 11 1 1 1 1 14 10 5 2 1 27 4 Projectile 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 807 | . . . 31 19 60 . . . . . . . . . 50 . 224 78 65 116 . 105 . . . . . . . . 29 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total 27699 | 37 586 451 387 678 2972 227 908 1229 482 1239 723 2267 903 94 1064 159 1103 779 438 1158 496 1034 985 165 83 201 1222 664 1351 558 719 1866 471 Wait 2458 | . 22 14 11 113 289 37 75 242 85 223 126 269 62 . 26 23 154 10 9 148 2 97 64 2 1 18 26 18 30 12 22 200 28 Move 23359 | 30 509 414 322 477 2398 169 758 941 389 1007 582 1770 817 88 966 129 858 750 396 956 480 844 850 154 64 177 1106 593 1229 503 653 1561 419 Hop 139 | . . . . . . 1 2 4 . . . 41 . 1 8 . 3 . 1 3 3 9 11 1 . . 4 7 20 4 7 3 6 Pick Up 121 | 1 3 4 5 6 18 1 6 3 1 2 1 15 . . 2 . 6 . 3 5 1 6 3 . . . 3 5 9 4 5 3 . Fast Attach 187 | 6 4 . 4 12 16 2 8 10 . . 1 10 1 . 7 3 6 2 7 4 1 7 2 . 5 1 15 4 9 6 14 17 3 Attach 139 | . . . 5 4 5 6 6 2 1 1 . 7 2 2 . . 13 4 2 7 2 9 12 2 1 2 14 5 8 7 4 4 2 Detach 124 | . 3 . 1 1 5 7 6 5 1 . 1 8 1 . 3 1 9 4 2 5 1 5 9 2 1 2 14 2 9 . 4 11 1 Swap 176 | . 2 2 13 10 54 . 4 4 1 4 7 19 10 2 14 2 5 1 1 2 . 3 4 . 2 . 5 1 1 . 1 2 . Drop 180 | . 1 4 7 12 30 4 7 7 . 1 3 20 2 . 4 1 8 1 2 11 . 5 5 1 4 . 6 6 9 1 5 11 2 Fire 303 | . 42 13 19 35 122 . 4 4 4 . . 4 5 . 6 . 16 7 7 9 . . . . . . . . . . . 6 . Melee 372 | . . . . 8 33 . 32 7 . 1 . 58 3 1 17 . 21 . 8 8 6 29 7 3 5 1 29 19 10 5 3 48 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 91 | . . . . . . . . . . . . 45 . . . . . . . . . . 18 . . . . . 17 11 . . . Rewire 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . 1 . . Trap 42 | . . . . . . . . . . . 2 . . . 11 . 4 . . . . 20 . . . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x3 / *Sto x2 / Low x2 / Gar) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Discovered new exit (range 7) 758 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Build established: Scavenger-Mutant 817 | -10/Materials | Entered Mines 821 | -10/Mines | Discovered new exit (range 7) 1042 | -10/Mines | Found the Drone Emporium 1049 | -10/Mines | Found Prototype Device 1050 | -10/Mines | Identified Splice Drone Bay 1129 | -10/Mines | Discovered new exit (range 14) 1218 | -10/Mines | Found DCF Scrap (14 items) 1241 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1242 | -10/Mines | Discovered new exit (range 5) 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Accompanied by 2 allies 1376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1381 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1709 | -9/Materials | Discovered new exit (range 15) 1865 | -9/Materials | Entered another Materials area 1865 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1970 | -8/Materials | Lost 4 parts (1p1u2w) 2648 | -8/Materials | Identified exit to Factory 2713 | -8/Materials | Entered Factory 2713 | -7/Factory | Accompanied by 1 ally 2713 | -7/Factory | Evolved 2 slots: Utility x2 2891 | -7/Factory | Identified exit to Storage 2891 | -7/Factory | Identified exit to Lower Caves 3765 | -7/Factory | Fabricated Impulse Thruster (x2) 4250 | -7/Factory | Build established: Hacker-Mutant 4352 | -7/Factory | Discovered new exit (range 53) 4477 | -7/Factory | Discovered new exit (range 10) 4690 | -7/Factory | Build established: Scavenger-Mutant 5354 | -7/Factory | Build established: Hacker-Mutant 5523 | -7/Factory | Discovered new exit (range 5) 5653 | -7/Factory | Repaired Lyr. Light Armor Plating 6001 | -7/Factory | Identified exit to Garrison 6486 | -7/Factory | Sucked down chute 6486 | -7/Factory | Entered Waste 6501 | -7/Waste | EMP discharged 6539 | -7/Waste | Spotted C-40 Crusher 6542 | -7/Waste | Spotted C-40 Crusher 6543 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6560 | -7/Waste | Spotted C-40 Crusher 6566 | -7/Waste | Spotted C-40 Crusher 6574 | -7/Waste | Spotted C-40 Crusher 6575 | -7/Waste | Spotted C-40 Crusher 6577 | -7/Waste | Discovered new exit (range 16) 6601 | -7/Waste | EMP discharged 6601 | -7/Waste | System corruption reached 10% 6601 | -7/Waste | Entered Factory 6626 | -7/Factory | Lost 4 allies 6644 | -7/Factory | Discovered new exit (range 11) 7004 | -7/Factory | Build established: Sprinter 7043 | -7/Factory | Discovered exit to Lower Caves (range 13) 7056 | -7/Factory | Entered Lower Caves 7093 | -7/Lower Caves | Found Prototype Device 7093 | -7/Lower Caves | Identified Heart of Steel 7266 | -7/Lower Caves | Encountered a Warlord checkpoint 7364 | -7/Lower Caves | Discovered new exit (range 17) 7447 | -7/Lower Caves | Learned location of 1 exit from Factory 7450 | -7/Lower Caves | Found DCF Scrap (11 items) 7628 | -7/Lower Caves | Entered another Lower Caves area 7640 | -7/Lower Caves | Discovered new exit (range 9) 7833 | -7/Lower Caves | Encountered a Warlord checkpoint 7840 | -7/Lower Caves | Discovered new exit (range 9) 7843 | -7/Lower Caves | Entered Zion 7860 | -7/Zion | System corruption cleaned by Quarantine Array 7914 | -7/Zion | Discovered new exit (range 12) 7959 | -7/Zion | Given the Hacking Drone Bay 7959 | -7/Zion | Found Prototype Device 8031 | -7/Zion | Learned location of Data Miner (-6) 8037 | -7/Zion | Identified exit to Deep Caves 8182 | -7/Zion | Learned location of Armory (-4) 8254 | -7/Zion | Met Imprinter 8356 | -7/Zion | Entered Proximity Caves 8357 | -6/Proximity Caves | Learned Factory terminal intel 8372 | -6/Proximity Caves | Identified Hacking Drone Bay 8530 | -6/Proximity Caves | Identified exit to Factory 8679 | -6/Proximity Caves | Entered Factory 8679 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8680 | -6/Factory | Identified exit to Factory 8681 | -6/Factory | Loaded intel: 26 terminal locations 8729 | -6/Factory | Identified exit to Garrison 8731 | -6/Factory | Discovered new exit (range 12) 8736 | -6/Factory | Identified exit to DSF 8874 | -6/Factory | Repaired Cld. Nuclear Pulse Thruster? 9286 | -6/Factory | Build established: Hacker-Sprinter 9379 | -6/Factory | Search patrols dispatched 9448 | -6/Factory | Fabricated Field Propulsion Drive (x2) 9514 | -6/Factory | Local machine network offline 9618 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9719 | -6/Factory | Entered Lower Caves 9722 | -6/Lower Caves | Learned location of Extension (-4) 9891 | -6/Lower Caves | Discovered new exit (range 15) 9992 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10015 | -6/Lower Caves | Learned Factory non-interactive machine intel 10044 | -6/Lower Caves | Entered another Lower Caves area 10044 | -6/Lower Caves | Spotted B-75 Beast 10057 | -6/Lower Caves | Discovered exit to Factory (range 30) 10085 | -6/Lower Caves | Entered Factory 10085 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10086 | -5/Factory | Loaded intel: 239 non-interactive machine locations 10169 | -5/Factory | Discovered new exit (range 6) 10253 | -5/Factory | Identified exit to Upper Caves 10425 | -5/Factory | Lost 3 parts (1p2n) 10484 | -5/Factory | Sucked down chute 10484 | -5/Factory | Entered Waste 10492 | -5/Waste | Spotted C-40 Crusher 10492 | -5/Waste | Spotted C-40 Crusher 10499 | -5/Waste | EMP discharged 10516 | -5/Waste | Spotted C-40 Crusher 10521 | -5/Waste | Spotted C-40 Crusher 10535 | -5/Waste | Spotted C-40 Crusher 10537 | -5/Waste | Spotted C-40 Crusher 10546 | -5/Waste | Discovered new exit (range 16) 10552 | -5/Waste | Identified exit to Factory 10552 | -5/Waste | Entered Factory 10728 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 10756 | -5/Factory | System corruption reached 10% 10860 | -5/Factory | Repaired Proton Missile Launcher? 10931 | -5/Factory | Discovered exit to Upper Caves (range 5) 10978 | -5/Factory | Destroyed 8 combat bots 11020 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11038 | -5/Factory | Lost 3 parts (1p1u1w) 11073 | -5/Factory | Entered Upper Caves 11243 | -5/Upper Caves | Learned Factory non-interactive machine intel 11253 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 11257 | -5/Upper Caves | Discovered new exit (range 15) 11258 | -5/Upper Caves | Encountered a Warlord checkpoint 11268 | -5/Upper Caves | Identified exit to Upper Caves 11304 | -5/Upper Caves | Entered another Upper Caves area 11320 | -5/Upper Caves | Discovered new exit (range 15) 11387 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11452 | -5/Upper Caves | Discovered new exit (range 6) 11453 | -5/Upper Caves | Identified exit to Warlord 11454 | -5/Upper Caves | Spotted B-75 Beast 11463 | -5/Upper Caves | Lost 4 parts (2p2n) 11470 | -5/Upper Caves | Entered Warlord 11503 | -5/Warlord | Discovered new exit (range 9) 11505 | -5/Warlord | Identified exit to Proximity Caves 11522 | -5/Warlord | System corruption cleaned by Quarantine Array 11733 | -5/Warlord | Visited the Vortex Lab 11737 | -5/Warlord | Met EX-DEC 11746 | -5/Warlord | Found Prototype Energy Gun 11746 | -5/Warlord | Identified Vortex Rail 11755 | -5/Warlord | Warlord's base attacked by MAIN.C 11811 | -5/Warlord | Found Prototype Device 11811 | -5/Warlord | Identified Minesniffer Drone Bay 11830 | -5/Warlord | Met Warlord 11936 | -5/Warlord | Destroyed 8 combat bots 11968 | -5/Warlord | Entered Proximity Caves 11969 | -4/Proximity Caves | Identified exit to Factory 11970 | -4/Proximity Caves | Spotter reported a threat 11985 | -4/Proximity Caves | Lost 4 allies 12036 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12084 | -4/Proximity Caves | Learned Research security intel 12112 | -4/Proximity Caves | Lost 3 parts (1p2n) 12134 | -4/Proximity Caves | Entered Factory 12134 | -4/Factory | Evolved 2 slots: Utility x2 12135 | -4/Factory | Loaded intel: 245 non-interactive machine locations 12199 | -4/Factory | Lost 5 parts (1p2n2u) 12230 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 12260 | -4/Factory | Spotted B-86 Titan 12320 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 12422 | -4/Factory | Spotted B-86 Titan 12476 | -4/Factory | Identified exit to Research 12499 | -4/Factory | Identified exit to Extension 12516 | -4/Factory | Lost 5 allies 12634 | -4/Factory | First assault squad dispatched 12654 | -4/Factory | Entered Extension 12662 | -4/Extension | Disrupted transfer network 12680 | -4/Extension | Rescued a captive Derelict 12771 | -4/Extension | Lost 4 parts (2p1n1u) 12786 | -4/Extension | Rescued a captive Derelict 12789 | -4/Extension | Rescued a captive Derelict 12799 | -4/Extension | Rescued a captive Derelict 12800 | -4/Extension | Rescued a captive Derelict 12802 | -4/Extension | Spotted B-86 Titan 12807 | -4/Extension | Build established: Hacker-Mutant 12904 | -4/Extension | Search patrols dispatched 13044 | -4/Extension | Spotted B-86 Titan 13078 | -4/Extension | Discovered new exit (range 16) 13078 | -4/Extension | Discovered exit to Research (range 15) 13079 | -4/Extension | Lost 3 parts (1p1n1u) 13082 | -4/Extension | Identified exit to Cetus 13085 | -4/Extension | Entered Cetus 13091 | -4/Cetus | Spotted Cetus Guard 13091 | -4/Cetus | Spotted Cetus Guard 13091 | -4/Cetus | Spotted Cetus Guard 13091 | -4/Cetus | Spotted Cetus Guard 13097 | -4/Cetus | Discovered exit to Research (range 16) 13143 | -4/Cetus | Discovered new exit (range 16) 13148 | -4/Cetus | Identified exit to Archives 13148 | -4/Cetus | Entered Archives 13190 | -4/Archives | Discovered new exit (range 15) 13193 | -4/Archives | Identified exit to Hub_04(d) 13193 | -4/Archives | Entered Hub_04(d) 13226 | -4/Hub_04(d) | Spotted B-86 Titan 13275 | -4/Hub_04(d) | Entered Research 13275 | -3/Research | Evolved 2 slots: Utility x2 13340 | -3/Research | Discovered new exit (range 6) 13342 | -3/Research | Identified exit to Testing 13383 | -3/Research | Build established: Hacker-Sprinter 13428 | -3/Research | Spotted B-86 Titan 13616 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 13764 | -3/Research | Spotted B-86 Titan 13772 | -3/Research | Entered Testing 13792 | -3/Testing | Spotted PL-5SSUTN6DXE 13796 | -3/Testing | Rewired PL-5SSUTN6DXE 13833 | -3/Testing | Found Prototype Energy Cannon 13833 | -3/Testing | Identified Disintegrator 13872 | -3/Testing | Fabricated Cld. Nuclear Pulse Thruster? 13921 | -3/Testing | Found Prototype Launcher 13921 | -3/Testing | Identified Z-bomb Delivery System 13968 | -3/Testing | Found Exp. Signal Interpreter 13987 | -3/Testing | Found Prototype Device 13993 | -3/Testing | Identified Exp. Thermal Shield 14006 | -3/Testing | Discovered new exit (range 8) 14008 | -3/Testing | Identified exit to Research 14019 | -3/Testing | Found Prototype Device 14019 | -3/Testing | Identified AEGIS Remote Shield 14034 | -3/Testing | Entered Research 14034 | -2/Research | Warlord forces began assault on 0b10 14034 | -2/Research | Evolved 2 slots: Utility x2 14054 | -2/Research | Lost 3 parts (1n2u) 14137 | -2/Research | Repaired Phasing Sabre 14144 | -2/Research | Research machine network offline 14252 | -2/Research | Discovered new exit (range 13) 14255 | -2/Research | Identified exit to Quarantine 14276 | -2/Research | Discovered new exit (range 13) 14284 | -2/Research | Spotted Striker 14306 | -2/Research | Spotted B-90 Cyclops 14380 | -2/Research | Discovered new exit (range 6) 14383 | -2/Research | Identified exit to Access 14391 | -2/Research | Spotted B-90 Cyclops 14407 | -2/Research | Spotted Striker 14413 | -2/Research | Found Prototype Launcher 14413 | -2/Research | Identified Ragnarok Missile Launcher 14432 | -2/Research | Borebot progress halted 14441 | -2/Research | Spotted Striker 14466 | -2/Research | Spotted B-90 Cyclops 14513 | -2/Research | Entered Quarantine 14530 | -2/Quarantine | Lost 10 parts (2p5n3u) 14561 | -2/Quarantine | Spotted Alpha 7 14620 | -2/Quarantine | Found Alien Artifact 14623 | -2/Quarantine | Scanned by Researcher 14628 | -2/Quarantine | Identified Transdimensional Reconstructor 14628 | -2/Quarantine | Warped through subspace 14651 | -2/Quarantine | Found Alien Artifact 14651 | -2/Quarantine | Identified Subatomic Replicator 14724 | -2/Quarantine | Spotted Fortress 14733 | -2/Quarantine | Lost 4 parts (2n1u1w) 14750 | -2/Quarantine | Discovered new exit (range 6) 14751 | -2/Quarantine | Identified exit to Section 7 14751 | -2/Quarantine | Entered Section 7 14780 | -2/Section 7 | Found Alien Artifact 14787 | -2/Section 7 | Imp. Hacking Suite fried by hacking feedback 14799 | -2/Section 7 | Spotted B-90 Cyclops 14846 | -2/Section 7 | Lost 3 parts (1p2u) 14860 | -2/Section 7 | Identified Spacefold Activator 14865 | -2/Section 7 | Spotted Alpha 7 14866 | -2/Section 7 | Lost 9 allies 14866 | -2/Section 7 | Spotted Alpha 7 14878 | -2/Section 7 | Found Alien Artifact 14889 | -2/Section 7 | Discovered exit to Access (range 62) 14926 | -2/Section 7 | Found Alien Artifact 14926 | -2/Section 7 | Identified Terrabomb 14926 | -2/Section 7 | Used Terrabomb 14927 | -2/Section 7 | Identified Integrated Dissipator 14927 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14928 | -2/Section 7 | Found Terrabomb 14932 | -2/Section 7 | Spotted Executioner 14932 | -2/Section 7 | Spotted Executioner 14942 | -2/Section 7 | Entered Access 14942 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15044 | -1/Access | Found Ragnarok Missile Launcher 15079 | -1/Access | Garrison activated, responded to threat 15132 | -1/Access | Spotted B-99 Colossus 15192 | -1/Access | Search patrols dispatched 15256 | -1/Access | Found Prototype Device 15256 | -1/Access | Identified Beam Splitter 15268 | -1/Access | Found Prototype Device 15268 | -1/Access | Identified Exp. ECM Suite 15442 | -1/Access | Search patrols dispatched 15551 | -1/Access | Discovered new exit (range 7) 15551 | -1/Access | Identified exit to Command 15565 | -1/Access | Entered Command 15663 | -1/Command | Spotted B-99 Colossus 15676 | -1/Command | Lost 3 parts (1p1u1w) 15684 | -1/Command | Spotted Alpha 7 15684 | -1/Command | Spotted Striker 15684 | -1/Command | Spotted Executioner 15684 | -1/Command | Spotted Executioner 15684 | -1/Command | Spotted Alpha 7 15684 | -1/Command | Spotted Striker 15684 | -1/Command | Spotted Executioner 15684 | -1/Command | Spotted Executioner 15686 | -1/Command | Used Terrabomb 15686 | -1/Command | Spotted B-99 Colossus 15686 | -1/Command | Spotted B-99 Colossus 15688 | -1/Command | Discovered new exit (range 8) 15688 | -1/Command | Identified exit to Surface 15688 | *** | Escaped! Last Messages --------------- 15688_ A bubble of rippling energy engulfs the area. 15688_ Stasis field depleted. 15688_ Knocked back. 15688_ Triggered Stasis Trap. 15688_ Slug penetrates Executioner. 15688_ Slug penetrates B-99 Colossus. 15688_ Penetrated by Slug. 15688_ Slug penetrates B-99 Colossus. 15688_ A bubble of rippling energy engulfs the area. 15688_ Stasis field depleted. 15688_ Access Shell breached. 15688_ The Access Shell folds into the floor. 15688_ Triggered Stasis Trap. 15688_ EXIT=FOUND 15688_ A bubble of rippling energy engulfs the area. 15688_ Stasis field depleted. 15688_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????? " " ! " ????????????? | | ????????"""""""+"""""""""""""""""""""##+########?? | | ???????" ?? | | ???????" ? | | ??????? % ? | | ??????"" ? | | ?????? "" """""""""""""! """""""/""""####??????? | | ????? " " " " " #??????? | | ????? " " """"////"""" " #??????? | | ????? " " """ """ " #??????? | | ??????? "+""""""" """ 7""" " #??????? | | ?????"""" " "" KE K ;" " " " #??????? | | ?????? + " ;;; ;;; " "T" #??????? | | ?????? " !! ; ;; ;; ; """ +??????? | | ?????? " !! ; ;;; E;;; ; #??????? | | ?????? " = ; ;;%E ;; ; #?????? | | ?????? " ; ;;; E;;; ;+;;+#####?????#/ | | ?????? " ;;;;; ;;;;; "????????? | | ??????? " ;;;;;; ;;;;;; ;???????? | | ??????? + "";;; BB BB ;;; ;???????? | | ????????# "";;; BB BB ;;; #???????? | | ????????# "";;; ;;; #????? | | ????????? T;;; ;;; #????# "" | | ????????? "";;; ;;; #????#""" | | ?????????? "";;; "" ;## #????#"R | | "???????????? ""#;; % "@ ### #????#""" | | "???????????? ### #?# #????#""" | | ???????????? ???# #?# #????# | | ??????????????????# #?# #????# | | ??????????????????# #?# ######+#"##/ | | ??????????????????# #?# # | | ??????????????????##############?# # [!! | | ?????????????????????????????????# # [!! | | ????????????????????????########## # [ ! | | ????????????????????? # | | ???????????????????? # | | ??????????????????? # | | ??????????????????? # | | ??????????????????? !!! # " | | ???????????????????? !!! #% "" | | ????????????????????? !!! # "" | | ?????????????????????? # " | | ???????????????????????# !! # | | ???????????????????????# !] # | | ???????????????????????# """" / | | ???????????????????????# """" # | | ???????????????????????# """" # | | ???????????????????????# " "" " | | ?????????????????????### ##+## | | ?????????????????????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 45 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 EM Shielding 3 Armor Coverage 525 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 77 Offensive Hacking 56 Defensive Hacking 26 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Fusion Compressor | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Cld. Nuclear Pulse Thruster | -6/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Q-thruster | -5/Factory | Hacked Hyp. Railgun | -4/Factory | Hacked Adv. Sensor Array | -4/Extension | Hacked Diametric Drive | -3/Testing | Scanalyzed Cld. Impulse Thruster | -2/Section 7 | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Field Propulsion Drive | x2 | -6/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research Cld. Nuclear Pulse Thruster | x1 | -3/Testing Alien Tech Used ----------------- Transdimensional Reconstructor Subatomic Replicator Terrabomb Integrated Dissipator Achievements -------------- Decoder Ring Dramatic Entrance Nope Release The Drones! Supersonic Whoosh! Challenges ------------ None Game ------ Seed DispersionForceMask Manual? 0 Play Time 06:55:45 Cumulative 86.7 hours Start 2024.10.14 @ 15:07:08 End 2024.10.15 @ 13:13:42 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 0 Adventurer 44 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b64dfd1-9c28-48ac-98b2-63341b8a1348