Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 23:41:09 Player: Lazz Result: Destroyed by Armor Guard with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (77) 385 Value Destroyed (3118) 3118 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2180) 2180 TOTAL SCORE: 12923 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 734 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -154 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Biometal Heavy Treads Advanced Myomer Leg Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Coolant Network Medium Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Reaction Control System Graphene Brace Advanced Hardlight Generator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Quantum Reactor Advanced Myomer Leg Combat Linear Gravjet Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Smartbomb Launcher RU-N14's Throwing Claymores Plasma Lance [Rating: 158] Favorites ----------- Power Light Neutrino Core Engine Ion Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Zionite Weapon Casing Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 2 . Utility 6 | . . . . . 1 2 . . . . 1 . . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 122 | 6 1 5 . 2 14 10 . 2 5 14 1 2 6 . 1 . 11 21 21 Power 15 | 1 . 1 . 1 1 1 . . . 2 1 . . . . . . 4 3 Engine 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . Core 8 | . . . . . 1 1 . . . 2 1 . . . . . . 2 1 Reactor 4 | . . . . . . . . . . . . . . . . . . 2 2 Propulsion 42 | 2 . 2 . . 7 2 . . 2 5 . . 2 . . . 5 7 8 Treads 11 | 2 . . . . . 1 . . . 3 . . . . . . 1 1 3 Leg 20 | . . . . . . 1 . . 1 2 . . 2 . . . 4 6 4 Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . Flight 9 | . . 2 . . 6 . . . . . . . . . . . . . 1 Utility 27 | 1 . 1 . . 2 5 . 1 1 3 . 1 2 . . . 2 6 2 Device 16 | . . . . . 1 2 . . 1 2 . 1 2 . . . 2 3 2 Storage 3 | 1 . 1 . . . . . 1 . . . . . . . . . . . Processor 6 | . . . . . 1 2 . . . 1 . . . . . . . 2 . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 1 1 . 1 4 2 . 1 2 4 . 1 2 . 1 . 4 4 8 Energy Gun 17 | 2 1 1 . . . 2 . 1 1 1 . 1 . . . . 3 . 4 Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 6 | . . . . 1 1 . . . . . . . 2 . 1 . 1 . . Ballistic Cannon 4 | . . . . . 1 . . . . 1 . . . . . . . . 2 Launcher 2 | . . . . . . . . . . . . . . . . . . 1 1 Special Weapon 3 | . . . . . . . . . 1 1 . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 1 5 . . 1 . . . . 3 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . . . . . . 2 . . . . . . . . . Parts Lost 57 | . 5 . . . 12 . . 1 . 6 . . 3 . 1 . 2 5 22 Power 4 | . 1 . . . . . . . . . . . . . . . . . 3 Propulsion 25 | . 2 . . . 8 . . . . 4 . . 1 . . . . 3 7 Utility 15 | . . . . . 2 . . 1 . 1 . . . . 1 . 1 2 7 Weapon 13 | . 2 . . . 2 . . . . 1 . . 2 . . . 1 . 5 Highest Loss Streak 15 | . 3 . . . 12 . . 1 . 3 . . 3 . 1 . 1 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 1 3 4 4 4 4 5 6 9 9 6 7 8 9 9 9 9 8 7 Power . | . . . 1 1 2 1 1 1 1 1 . . . . . . . . . Propulsion . | . . 1 2 2 1 . . . . . . . . . . . . . 1 Utility 1 | . . . 1 . . . 1 1 1 1 2 1 1 1 1 1 1 1 . Weapon 5 | . . . . . 1 2 3 4 7 6 4 5 7 8 8 8 8 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 1 . . 3 . . . 6 2 . . . . . . . 2 5 Power 4 | . . . . . 3 . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . . . . . . . . . . . . . . 2 Utility 4 | . . . . . . . . . 3 1 . . . . . . . . . Weapon 8 | . . . . . . . . . 3 1 . . . . . . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 77 53 71 71 51 73 92 90 97 93 86 93 88 93 92 76 82 94 69 Core 6 | . . . . . 5 5 7 7 7 7 13 13 13 13 13 11 11 5 4 Treads 6 | . 27 . . . . 4 7 7 7 8 6 6 5 . . . . 1 . Leg 13 | . . . . . . 6 7 7 10 13 20 20 19 26 26 23 22 27 17 Wheel 1 | . . . . . . . . . 5 4 . . . . . . . . . Flight 3 | . . 15 28 28 20 7 7 7 3 . . . . . . . . . . Device 11 | . . . . . 3 9 15 7 9 11 6 13 13 20 19 11 21 18 17 Storage 5 | . 14 9 . . . . . 5 7 7 6 6 6 6 6 5 5 5 3 Processor 11 | . . . . . 3 11 15 15 15 14 13 13 12 6 6 5 5 11 6 Hackware 2 | . . . . . . 4 7 7 5 . . . . . . . . . . Energy Gun 14 | . 26 21 28 26 1 12 15 21 22 15 6 6 7 . . . 4 1 9 Ballistic Gun 1 | . . . . 1 5 . . . . . . . 4 13 17 17 10 . . Slashing Weapon 1 | . . . . . 9 6 7 1 . . . . . 6 2 . . 4 . Peak Build Rating 158 | 6 6 7 6 6 25 41 41 42 49 77 86 91 92 92 92 87 104 117 158 Average Rating 61 | 4 5 4 6 5 14 33 41 39 46 57 84 90 87 92 91 87 96 107 120 On Entrance 49 | . 6 2 6 6 5 4 41 41 42 49 77 86 90 92 92 87 87 87 99 Avg Prop Armor Cover (%) 11 | . . . . . . 7 13 13 14 8 6 6 7 . . . 8 10 26 Naked Turns 34 | . . . . . 34 . . . . . . . . . . . . . . Heaviest Build 84 | 14 14 9 7 7 17 17 17 27 32 46 48 49 51 50 52 50 66 56 84 Greatest Support 180 | 40 40 8 8 8 16 28 28 20 40 76 70 70 92 92 92 92 105 143 180 Greatest Overweight (x) 5 | . 1 2 . . 5 . . 1 1 2 . . . . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 6 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 1 2 5 4 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 7 | . 1 3 4 4 4 4 5 6 9 9 8 9 9 10 10 10 10 9 8 Final Capacity 10 | 8 8 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 2 4 4 5 4 5 5 10 10 9 10 9 10 10 10 10 10 9 5 Class Distribution -------------------- 32% | Skirmisher 23% | Mutant 12% | Derelict-Skirmisher 7% | Assassin 6% | Tank 5% | Gunner 3% | Scavenger-Gladiator 3% | Messiah-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Tank | -5/DSF Scavenger-Gladiator | -4/Factory Tank | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Matter Collected 1679 | 226 34 40 . 67 1 . 138 122 60 201 28 42 80 . . . 51 414 175 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2597 | 20 117 41 . 67 37 . . 104 . 235 58 . . . . . 51 873 994 Parts 125 | 2 3 6 . 6 5 . . 2 . 10 1 . . . . . 6 41 43 Haulers Intercepted 3 | . . . . . . . . . . . . . . . . . . 3 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 2 1 11 . 4 10 . . . . . . Prevented 6 | . . . . . . . . 4 . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Combat Hostiles Destroyed 65 | . 3 3 . 4 1 . . 3 . 10 2 . . . . . 1 12 26 Melee 9 | . . . . . . . . . . . . . . . . . . 8 1 Guns 30 | . 2 3 . 4 . . . 3 . 2 2 . . . . . 1 . 13 Cannons 6 | . . . . . 1 . . . . 3 . . . . . . . . 2 AOE 18 | . . . . . . . . . . 4 . . . . . . . 4 10 Classes Destroyed 18 | 1 1 1 . . 2 . . 3 . 4 . . . . . . 1 3 2 Worker 1 | . . . . . . . . . . . . . . . . . . 1 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . 1 . Hauler 3 | . . . . . . . . . . . . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . . . . . . . 1 1 Watcher 1 | . . . . . . . . . . . . . . . . . . 1 . Swarmer 30 | . . 3 . 4 . . . . . 4 2 . . . . . . 4 13 Cutter 1 | . . . . . 1 . . . . . . . . . . . . . . Grunt 13 | . 3 . . . . . . . . . . . . . . . . 4 6 Protector 1 | . . . . . . . . . . 1 . . . . . . . . . Sentry 2 | . . . . . . . . 1 . . . . . . . . . 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . Hunter 7 | . . . . . . . . 1 . 3 . . . . . . . . 3 Programmer 6 | . . . . . . . . . . 1 . . . . . . . 3 2 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | 1 1 3 . 4 1 . . 1 . 4 2 . . . . . 1 8 13 Combat Bots Only 12 | . 1 3 . 4 1 . . 1 . 4 2 . . . . . 1 6 12 Max Kills in Single Turn 5 | 1 1 1 . 1 1 . . 1 . 3 1 . . . . . 1 3 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . . . . . . . . 3 . . . . . . . 2 5 Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Hostile Shots Fired 1045 | . 70 7 . 13 88 . 8 33 . 139 2 . 21 . 38 . 121 85 420 Missed 402 | . 22 1 . 6 37 . 2 17 . 50 1 . 9 . 15 . 39 33 170 Hits 643 | . 48 6 . 7 51 . 6 16 . 89 1 . 12 . 23 . 82 52 250 Melee 6 | . . . . . 3 . . 2 . . . . . . . . . 1 . Projectile 637 | . 48 6 . 7 48 . 6 14 . 89 1 . 12 . 23 . 82 51 250 AOE 37 | . . . . . 2 . . . . . . . . . . . . . 35 Critical Strikes 28 | . 4 1 . . . . 1 . . 3 . 1 . . 3 . . 3 12 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . 2 12 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 2 . . Damage Taken 12489 | . 657 54 . 59 1096 . 96 224 . 1718 13 96 246 . 485 . 1272 1021 5452 Core 2456 | . 150 20 . 10 510 . 24 52 . 344 . . . . 24 . 156 52 1114 Absorbed by Shields 1062 | . . . . . . . . . . . . . . . . . 348 90 624 Redirected to Shielding 64 | . . . . . . . . . . . . . . . . . . 29 35 Core Remaining (%) 59 | 100 . . . 28 7 . . . . 40 . . . . 97 . 84 . . Volleys Fired 137 | 2 20 3 . 7 4 . . 14 . 31 2 3 . . 3 . 5 4 39 Largest 3 | 2 2 2 . 2 2 . . 3 . 3 2 3 . . 3 . 3 1 3 Hottest 236 | 90 90 105 . 105 63 . . 193 . 236 119 194 . . 90 . 90 36 195 Shots Fired 299 | 4 39 4 . 14 7 . . 30 . 65 4 9 . . 9 . 15 4 95 Gun 247 | 4 39 4 . 14 4 . . 30 . 37 2 3 . . 9 . 15 . 86 Cannon 35 | . . . . . 3 . . . . 21 2 6 . . . . . . 3 Launcher 5 | . . . . . . . . . . . . . . . . . . 4 1 Special 12 | . . . . . . . . . . 7 . . . . . . . . 5 Kinetic 50 | . . . . . 7 . . . . 11 2 3 . . 9 . 15 . 3 Thermal 192 | 2 28 4 . 14 . . . 16 . 37 2 3 . . . . . . 86 Explosive 17 | . . . . . . . . . . 7 . . . . . . . 4 6 Electromagnetic 40 | 2 11 . . . . . . 14 . 10 . 3 . . . . . . . Robot Hit Streak 18 | 2 12 3 . 3 4 . . 10 . 18 12 2 . . 2 . 7 . 11 Robot Miss Streak 5 | 1 4 . . 3 2 . . 2 . 5 . 5 . . 3 . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . . 1 . . . . . . . . . . . . . . 7 Max Gunslinging Chain 2 | . . . . 1 . . . . . . . . . . . . . . 2 Shots Hit Robots 225 | 3 28 3 . 7 6 . . 20 . 52 2 2 . . 5 . 9 35 53 Core Hits 126 | 2 8 3 . 4 3 . . 8 . 21 2 1 . . 1 . 4 26 43 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 10 | . 2 . . . . . . 1 . 2 . . . . . . . 4 1 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . 1 . . . . . . . 1 . Impale 3 | . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 60 | . . . . . 5 4 . . . . . . 1 . . . . 46 4 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . 5 4 . . . . . . 1 . . . . 10 1 Piercing 39 | . . . . . . . . . . . . . . . . . . 36 3 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . 12 1 Damage Inflicted 9750 | 40 395 32 . 109 174 . . 441 . 2735 44 72 . . 143 . 202 2104 3259 Guns 3680 | 40 354 32 . 109 30 . . 398 . 757 44 43 . . 143 . 202 . 1528 Cannons 625 | . . . . . 51 . . . . 491 . 29 . . . . . . 54 Explosions 3368 | . 41 . . . . . . 43 . 1259 . . . . . . . 488 1537 Melee 1747 | . . . . . 93 . . . . . . . . . . . . 1616 38 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 798 | . . . . . 81 . . . . 289 . 29 . . 143 . 202 . 54 Thermal 3155 | 25 285 32 . 109 . . . 332 . 757 44 43 . . . . . . 1528 Explosive 3284 | . . . . . . . . . . 1259 . . . . . . . 488 1537 Electromagnetic 436 | 15 110 . . . . . . 109 . 202 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 781 | . . . . . 93 . . . . 228 . . . . . . . 358 102 Piercing 1296 | . . . . . . . . . . . . . . . . . . 1258 38 Highest Corruption 2 | . . . . . . . . . . 2 . . . . . . 1 1 2 Average Corruption 1 | . . . . . . . . . . 2 . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . . . . . 1 6 Message Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 303 | . . . . . 4 . . 4 . 144 . . . . . . . 112 39 Projectiles 49 | . . . . . 4 . . . . 45 . . . . . . . . . Explosions 158 | . . . . . . . . 4 . 99 . . . . . . . 16 39 Melee 96 | . . . . . . . . . . . . . . . . . . 96 . Knockbacks 4 | . . . . . . . . . . 2 . 1 . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 2 . 1 . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . 36 . . . . . . 55 . . . . . . . . . . . Shots 2 | . 1 . . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | 30 247 30 . 325 37 . 1 252 . 342 . . . . 111 . 9 2 363 Average Temperature 101 | 18 85 16 . 162 19 . 1 112 . 109 . . . . 40 . 2 2 149 Received Heat Transfer 2179 | . 417 . . . 108 . 27 18 . 760 . 9 72 . 243 . 13 100 412 Effects 6 | . . . . 2 . . . 1 . . . . . . . . . . 3 Interference 4 | . . . . 1 . . . 1 . . . . . . . . . . 2 Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . . . . . . . . . 16 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . 1 . . . . . . . . . Parts Melted 12 | . . . . . . . . 1 . 7 . . . . . . . . 4 Heat Transferred 5571 | 74 878 75 . 248 . . . 684 . 1599 100 100 . . . . . . 1813 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . 1 2 Low Security (%) 80 | 100 100 100 . 100 100 100 . . . . 100 . . . . 100 100 86 25 Level 1 12 | . . . . . . . . . . . . . . . . . . 13 42 Level 2 7 | . . . . . . . . . . . . . . . . . . . 31 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 673 | 5 72 70 . 80 31 24 . . . . 120 . . . . 50 93 345 673 Initial 142 | . . . . . 31 9 . . . . 31 . . . . 50 38 43 142 Average 109 | . 14 43 . 31 16 1 . . . . 51 . . . . 50 63 118 327 Influence Increases 3185 | 5 162 70 . 90 83 18 . 50 . 344 139 81 174 . 120 5 65 710 1069 Destroy 0b10 Robot/C 1680 | . 60 60 . 80 20 . . 40 . 240 80 60 60 . . . 20 360 600 Destroy 0b10 Robot/NC 75 | 5 . . . . 5 . . . . 15 . . . . . . . 40 10 Destroy Leader 290 | . 10 10 . 10 10 . . 10 . 50 10 10 . . . . . 68 102 Allied During Kill 172 | . . . . . . . . . . 39 14 11 9 . . . . 46 53 Successful Hack 26 | . 14 . . . . . . . . . . . . . . 5 . . 7 Select Force Hacks 30 | . . . . . . . . . . . 30 . . . . . . . . Disable Machine 135 | . . . . . . 15 . . . . . . . . . . . 45 75 Destroy Structure 222 | . 3 . . . 3 3 . . . . 5 . . . . . . 106 102 Partial Spotted 45 | . . . . . 30 . . . . . . . . . . . . . 15 Lose Combat Pursuer 510 | . 75 . . . 15 . . . . . . . 105 . 120 . 45 45 105 Influence Decreases 2576 | 5 162 30 40 10 143 38 . 50 . 294 69 201 174 . 40 30 37 502 751 Entered New Map 400 | . . . 40 . 49 11 . . . . 19 45 . . . 30 17 40 149 Time Decay 1474 | 5 70 30 . 10 50 27 . 50 . 254 50 156 138 . 30 . . 302 302 Lost Part 394 | . 20 . . . 44 . . . . 30 . . . . 10 . 20 50 220 Lost Ally 236 | . . . . . . . . . . 10 . . 36 . . . . 110 80 Purge Threat 72 | . 72 . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . . 2 2 . . . . 1 . . . 1 . 2 8 4 Investigation 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . Extermination 6 | . . . . . . 2 . . . . . . . . . . . 2 2 Reinforcement 9 | . 1 . . . 2 . . . . . . . . . . . 2 2 2 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Distress Signals 6 | . 1 . . . 1 . . . . . . . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 12 3 . 4 18 . 7 3 . 15 2 6 8 . 16 . 10 32 54 Peak Tracking Total 15 | . 6 3 . 4 14 . 7 1 . 5 4 3 5 . 14 . 8 8 15 Tactical Retreats 18 | . 2 . . . 1 . . . . . . . 3 . 3 . 3 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Traps Triggered 4 | . 1 . . . . . . . . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Machines Disabled 9 | . . . . . . 1 . . . . . . . . . . . 3 5 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Machines Accessed 15 | . 2 . . . . 2 . 1 . . 1 . 2 4 . 1 . . 2 Terminals 6 | . 2 . . . . 1 . . . . . . . . . 1 . . 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 55 | . 5 . . . . 4 . 1 . . 2 . 6 29 . 1 . . 7 Successful 44 | . 2 . . . . 2 . 1 . . 1 . 6 29 . 1 . . 2 Failed 11 | . 3 . . . . 2 . . . . 1 . . . . . . . 5 Catastrophic 2 | . 1 . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 28 | . 1 . . . . 1 . . . . 5 . . . . . . 16 5 Terminals 14 | . 5 . . . . 1 . . . . . . . . . 1 . . 7 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 2 . . . . . . 1 . . . . 6 29 . 1 . . 2 Record 16 | . . . . . . . . . . . . . 5 11 . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . Open Door 4 | . . . . . . . . 1 . . . . 1 . . . . . 2 Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 2 . . . . 2 . . . . 1 . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 3 . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 15 . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Total Allies 19 | . . . . . . . . . 4 . 2 . . . . . . 8 5 Largest Group 5 | . . . . . . . . . 4 4 2 2 2 . . . . 4 5 Highest-Rated Group 494 | . . . . . . . . . 150 150 170 170 170 . . . . 315 494 Highest-Rated Ally 103 | . . . . . . . . . 38 38 85 85 85 . . . . 103 103 Zionite Dispatches 8 | . . . . . . . . . . . 1 . . . . . . 5 2 Heavy 3 | . . . . . . . . . . . 1 . . . . . . 1 1 Light 2 | . . . . . . . . . . . . . . . . . . 1 1 Demo 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . . . . . 3 . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . DROP 2 | . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 88 | . . . . . . . . . . 14 2 9 7 . . . . 27 29 Total Damage 4425 | . . . . . . . . . . 426 66 482 378 . . . . 1752 1321 Kills 28 | . . . . . . . . . . 4 2 6 3 . . . . 8 5 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 1 Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Active Infowar (turns) 5550 | . . . . . . 512 341 656 1490 487 . 353 446 89 202 8 186 591 189 Sensors 3486 | . . . . . . 512 341 656 1490 487 . . . . . . . . . Terrain 2605 | . . . . . . 188 341 12 . . . 353 446 89 202 8 186 591 189 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 1 1 1 . 1 . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Turns Passed 7431 | 117 429 76 72 79 147 528 341 656 1490 771 114 353 446 89 202 8 186 665 662 Spaces Moved 5118 | 64 200 111 193 43 185 427 253 333 1053 429 82 232 306 77 164 7 109 407 443 Core 228 | 1 13 14 . . 66 . . . . . . . . . . . . . 134 Treads 538 | 63 187 . . . . 188 42 . . 45 . . . . . . . . 13 Legs 3350 | . . . . . . 99 211 333 644 383 82 232 306 77 164 7 109 407 296 Wheels 410 | . . . . . . . . . 409 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 592 | . . 97 193 43 119 140 . . . . . . . . . . . . . Fastest Speed 31 | 50 100 37 37 37 31 35 130 130 115 123 123 123 116 117 117 117 117 117 50 Average Speed 121 | 158 156 49 37 37 40 112 134 181 138 137 123 123 120 117 117 117 119 119 107 Slowest Speed 300 | 160 160 200 37 37 300 160 160 200 200 250 123 123 123 117 117 117 190 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . 1 3 . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 42 27 59 15 26 13 50 56 89 59 2 43 46 68 37 . 84 16 41 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 8 | . . . . . . . 1 . 3 1 1 . 1 1 . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . 1 1 . . . 1 . Scrap Searched 17 | . . 1 . . . . 2 1 4 1 . . 8 . . . . . . Spaces Dug 14 | . . . . . 3 3 . . . . . . 1 . . . . 5 2 Terrain Destroyed 155 | . 2 . . . 4 3 . . . 65 1 . 1 . . . . 17 62 Melee 12 | . . . . . 3 3 . . . . . . 1 . . . . 5 . Projectile 18 | . . . . . 1 . . . . 5 1 . . . . . . . 11 AOE 125 | . 2 . . . . . . . . 60 . . . . . . . 12 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Arm Total 5984 | 73 277 128 192 90 240 467 252 354 1092 553 91 294 382 76 167 6 156 540 554 Wait 411 | 1 55 1 . 34 23 20 . 1 16 60 3 54 60 . . . 22 54 7 Move 5092 | 63 199 110 192 40 179 426 252 332 1052 428 81 231 305 76 163 6 108 406 443 Hop 3 | . . . . 1 2 . . . . . . . . . . . . . . Pick Up 60 | 1 2 4 . 3 5 5 . 5 8 5 2 2 5 . . . . 3 10 Fast Attach 76 | 6 . 3 . 1 6 8 . 1 2 7 . . 2 . . . 7 18 15 Attach 31 | . 1 3 . . 5 3 . . 1 5 2 1 4 . . . . 1 5 Detach 11 | . . 2 . . 2 . . . . 2 1 . . . . . . 2 2 Swap 31 | . . . . 1 3 . . 1 3 5 . 1 2 . 1 . 5 5 4 Drop 82 | . . 2 . 3 6 1 . . 9 10 . 2 3 . . . 9 16 21 Fire 137 | 2 20 3 . 7 4 . . 14 . 31 2 3 . . 3 . 5 4 39 Melee 43 | . . . . . 5 4 . . . . . . 1 . . . . 31 2 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . 1 . . . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x3 / Upp / Ext / DSF) -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 10) 528 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Core integrity fell below 50% 547 | -10/Materials | Entered Mines 565 | -10/Mines | Lost 3 parts (2n1w) 622 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 622 | -10/Mines | Discovered new exit (range 5) 623 | -10/Mines | Entered Exiles 623 | -10/Exiles | Found Exiles lab abandoned 690 | -10/Exiles | Discovered new exit (range 14) 695 | -10/Exiles | Entered Mines 698 | -9/Mines | Discovered new exit (range 15) 774 | -9/Mines | Entered Materials 774 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 883 | -8/Materials | Core integrity fell below 50% 914 | -8/Materials | Core integrity fell below 20% 915 | -8/Materials | Discovered new exit (range 16) 916 | -8/Materials | Lost 12 parts (8n2u2w) 921 | -8/Materials | Entered Factory 921 | -7/Factory | Evolved 2 slots: Utility x2 1396 | -7/Factory | Discovered new exit (range 8) 1406 | -7/Factory | Identified exit to Lower Caves 1449 | -7/Factory | Entered Lower Caves 1567 | -7/Lower Caves | Build established: Assassin 1735 | -7/Lower Caves | Learned Factory security intel 1753 | -7/Lower Caves | Discovered new exit (range 7) 1762 | -7/Lower Caves | Identified exit to Lower Caves 1789 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1790 | -7/Lower Caves | Entered another Lower Caves area 1908 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2011 | -7/Lower Caves | Learned location of 1 exit from Factory 2224 | -7/Lower Caves | Build established: Skirmisher 2416 | -7/Lower Caves | Discovered new exit (range 9) 2432 | -7/Lower Caves | Identified exit to Zion 2446 | -7/Lower Caves | Entered Zion 2512 | -7/Zion | Learned location of Warlord (-5) 2715 | -7/Zion | Discovered new exit (range 16) 2853 | -7/Zion | Learned location of Data Miner (-6) 2931 | -7/Zion | Found Prototype Special Weapon 2932 | -7/Zion | Identified RU-N14's Throwing Claymores 2937 | -7/Zion | Found RU-N14's Throwing Claymores 2939 | -7/Zion | Found RU-N14's Throwing Claymores 3022 | -7/Zion | Identified exit to Deep Caves 3037 | -7/Zion | Learned location of Quarantine (-2) 3083 | -7/Zion | Learned Factory recycling unit intel 3525 | -7/Zion | Met Imprinter 3614 | -7/Zion | Imprinted 3617 | -7/Zion | Declared Zion's savior 3864 | -7/Zion | Build established: Derelict-Skirmisher 3920 | -7/Zion | Identified exit to Proximity Caves 3936 | -7/Zion | Entered Proximity Caves 3936 | -6/Proximity Caves | Accompanied by 4 allies 3938 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4043 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 4387 | -6/Proximity Caves | Lost 4 allies 4403 | -6/Proximity Caves | Spotted B-75 Beast 4409 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 4423 | -6/Proximity Caves | Found Prototype Processor 4423 | -6/Proximity Caves | Identified Exp. Terrain Scan Processor 4455 | -6/Proximity Caves | Core integrity fell below 50% 4508 | -6/Proximity Caves | Destroyed B-75 Beast 4682 | -6/Proximity Caves | Discovered new exit (range 12) 4705 | -6/Proximity Caves | Identified exit to Factory 4707 | -6/Proximity Caves | Entered Factory 4707 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4708 | -6/Factory | Identified exit to Lower Caves 4710 | -6/Factory | Loaded intel: 8 recycling unit locations 4725 | -6/Factory | Zion Heavy squad teleported in 4730 | -6/Factory | Build established: Gunner 4821 | -6/Factory | Entered Lower Caves 4821 | -6/Lower Caves | Accompanied by 2 allies 5076 | -6/Lower Caves | Discovered new exit (range 12) 5101 | -6/Lower Caves | Learned 4 Factory zone layouts 5123 | -6/Lower Caves | Build established: Skirmisher 5168 | -6/Lower Caves | Identified exit to Lower Caves 5174 | -6/Lower Caves | Entered another Lower Caves area 5174 | -6/Lower Caves | Accompanied by 2 allies 5179 | -6/Lower Caves | Discovered new exit (range 20) 5222 | -6/Lower Caves | Entered an active Warlord outpost 5269 | -6/Lower Caves | Learned location of 1 exit from Research 5353 | -6/Lower Caves | Attracted the attention of an 0b10 base 5382 | -6/Lower Caves | Encountered a Warlord checkpoint 5407 | -6/Lower Caves | Lost 3 parts (1n2w) 5534 | -6/Lower Caves | Discovered new exit (range 20) 5620 | -6/Lower Caves | Entered Data Miner 5620 | -6/Data Miner | Discovered new exit (range 6) 5643 | -6/Data Miner | Met Data Miner 5663 | -6/Data Miner | Learned location of Section 7 (-2) 5663 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5683 | -6/Data Miner | Received God Mode back door access code from Data Miner 5709 | -6/Data Miner | Entered Proximity Caves 5710 | -5/Proximity Caves | Identified exit to Factory 5794 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5847 | -5/Proximity Caves | Learned Factory stockpile data 5911 | -5/Proximity Caves | Entered Factory 5911 | -5/Factory | Evolved 2 slots: Utility x2 5912 | -5/Factory | Identified exit to Factory 5912 | -5/Factory | Identified exit to Upper Caves 5913 | -5/Factory | Identified exit to Extension 5919 | -5/Factory | Identified exit to DSF 5919 | -5/Factory | Entered DSF 5974 | -5/DSF | Additional patrols routed to DSF 6082 | -5/DSF | Discovered exit to Factory (range 15) 6105 | -5/DSF | Entered Factory 6105 | -4/Factory | Evolved 2 slots: Propulsion x2 6126 | -4/Factory | Zion Melee Resupply teleported in 6192 | -4/Factory | Zion Light squad teleported in 6257 | -4/Factory | Found Prototype Protection 6257 | -4/Factory | Identified Zio. Weapon Casing 6259 | -4/Factory | Lost 3 allies 6386 | -4/Factory | Zion Heavy squad teleported in 6402 | -4/Factory | Zion Trap Resupply teleported in 6430 | -4/Factory | Garrison activated, responded to threat 6536 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 6537 | -4/Factory | Zion Demo squad teleported in 6761 | -4/Factory | Discovered new exit (range 9) 6770 | -4/Factory | Entered Armory 7045 | -4/Armory | Zion Heavy squad teleported in 7103 | -4/Armory | Found Prototype Launcher 7141 | -4/Armory | Zion Light squad teleported in 7198 | -4/Armory | Lost 3 allies 7199 | -4/Armory | Build established: Tank 7304 | -4/Armory | Identified Smartbomb Launcher 7338 | -4/Armory | Destroyed 12 combat bots 7353 | -4/Armory | Lost 15 parts (2p3n5u5w) 7375 | -4/Armory | Core integrity fell below 50% 7400 | -4/Armory | Spotted B-86 Titan 7423 | -4/Armory | Spotted Armor Guard 7423 | -4/Armory | Spotted Armor Guard 7425 | -4/Armory | Core integrity fell below 20% 7427 | -4/Armory | Spotted Armor Guard 7427 | -4/Armory | Spotted Armor Guard 7432 | -4/Armory | Destroyed by Armor Guard with Helical Railgun Last Messages --------------- 07402_ Knocked back. 07408_ Detecting system override signal. 07409_ B-86 Titan activates siege mode. 07409_ Exp. Terrain Scan Processor destroyed. 07409_ Centrium Leg destroyed. 07409_ Acquired 7 matter. 07412_ Penetrated by Slug. 07422_ D-63 Destroyer springs to life. 07422_ Reinforced Shell breached. 07423_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 07423_ Penetrated by Slug. 07423_ Slug penetrates Door Terminal. 07423_ Door Terminal disabled. 07424_ The unstable cave ceiling collapses. 07425_ Penetrated by Slug. 07427_ Slug penetrates Wall. 07427_ Slug penetrates Reinforced Barrier. 07428_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #?? | | ??????????????????##???####?????# """"""" #?? | | ??????????????????? ??? #????# """"""" ### | | ????????????????????? """ ##??# + | | ?????????????????# ??? #??# ### | | ?????????????????# ??" # ##########++#######?? | | ?????????????????# """ #??????? | | ?????????????????# #??????? | | ?????????????????# "" #??????? | | ?????????????????# ???? | | ?????????????????####### #" ############ #? | | ???????????????????????##?# #???????????? #? | | ?????????????????????##???## #????????????? +? | | ?????????????????????#"##### ##??????????????#? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# ##########???????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #??????"" "??????????????? | | ?????????????????????# #???? ???????????????? | | ?????????????????????# ###"" "??????????????????? | | ?????????????????????# @ "??????????????????? | | ?????????????????????# "??????????????????? | | ?????????????????????#YY###"T ???????????????? | | ?????????????????????####??""""""""""????????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 45 Energy Capacity 600 Matter Stores 480 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 1010 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Fission Core | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Greatsword | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Antigrav System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicFluxEngine Manual? 0 Play Time 01:14:49 Cumulative 319.8 hours Start 2026.09.20 @ 20:59:19 End 2026.09.20 @ 23:41:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 82 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: d756647c-e21f-4897-9a93-1ae42be8a9ef