Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 23:13:29 Player: Genericgamer16 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (134) 670 Value Destroyed (6342) 6342 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1513) 1513 TOTAL SCORE: 11725 Bonus ------- High Alert Combat Kills 1008 Follower Combat Kills 105 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 290/290 System Corruption 12% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Authchip [R/Combat] > --- WEAPON (3) ------- Powered Hammer Powered Hammer > --- INVENTORY (5) ---- Micro Nuclear Core Large Storage Unit Advanced ECM Suite System Shield Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Phase Shifter Authchip [R/Combat] > --- WEAPON ----------- Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Aluminum Leg Improved Carbon-fiber Leg Large Storage Unit Kinecellerator System Shield Authchip [R/Combat] Gauss Rifle Heavy Machine Gun KE Penetrator Improved Datajack Powered Hammer [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Powered Hammer Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 2 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 114 | 6 4 22 28 2 43 4 5 Power 16 | 1 . 3 4 . 7 . 1 Engine 9 | 1 . 3 2 . 2 . 1 Core 7 | . . . 2 . 5 . . Reactor . | . . . . . . . . Propulsion 32 | 2 1 5 4 2 15 1 2 Treads 14 | . 1 5 3 1 2 1 1 Leg 12 | . . . . . 11 . 1 Wheel 4 | 2 . . 1 1 . . . Hover 1 | . . . . . 1 . . Flight 1 | . . . . . 1 . . Utility 37 | 1 1 8 14 . 11 2 . Device 18 | . . 4 8 . 6 . . Storage 4 | 1 . 1 2 . . . . Processor 5 | . . 1 1 . 2 1 . Hackware 5 | . . 1 2 . 2 . . Protection 5 | . 1 1 1 . 1 1 . Artifact . | . . . . . . . . Weapon 29 | 2 2 6 6 . 10 1 2 Energy Gun 12 | 1 . 5 2 . 4 . . Energy Cannon 5 | . 2 1 2 . . . . Ballistic Gun 4 | 1 . . . . 3 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . . 3 . 1 Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 64 | . . 14 12 . 27 . 11 Power 10 | . . 3 1 . 5 . 1 Propulsion 22 | . . 5 3 . 10 . 4 Utility 18 | . . 4 5 . 6 . 3 Weapon 14 | . . 2 3 . 6 . 3 Highest Loss Streak 6 | . . 5 2 . 5 . 6 To Critical Strikes . | . . . . . . . . Average Backups 12 | 3 7 8 11 14 14 14 12 Power 1 | . 1 1 1 3 2 2 1 Propulsion 2 | 1 4 2 1 2 2 3 1 Utility 4 | . . 1 2 4 6 4 6 Weapon 2 | 1 1 2 4 2 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 42 | . 1 8 8 1 10 7 7 Power 5 | . . . 1 . 2 . 2 Propulsion 10 | . 1 2 2 . 3 2 . Utility 14 | . . 2 1 . 4 2 5 Weapon 12 | . . 4 3 1 1 3 . Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 93 | . 91 94 97 92 89 97 85 Engine 6 | . 14 10 6 . 3 7 3 Core 2 | . . . 2 7 3 . . Treads 9 | . 6 13 14 16 5 6 7 Leg 7 | . . . . . 14 15 12 Wheel 2 | . 21 7 2 4 . . . Device 9 | . . 10 17 17 5 2 . Storage 8 | . 14 11 9 7 7 7 6 Processor 13 | . . 5 8 7 18 23 23 Hackware 5 | . . 4 7 7 4 7 7 Protection 3 | . 7 8 . . 1 4 6 Energy Gun 7 | . 7 17 10 15 3 . . Energy Cannon 5 | . 11 4 16 7 . . . Ballistic Gun 1 | . 7 . . . 2 . . Impact Weapon 8 | . . . . . 16 18 7 Peak Build Rating 56 | 6 7 17 34 36 53 56 52 Average Rating 31 | 4 6 12 27 33 38 52 46 On Entrance 25 | . 6 7 17 33 36 53 52 Avg Prop Armor Cover (%) 9 | . 10 9 9 15 9 10 9 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 19 29 44 43 46 40 39 Greatest Support 60 | 26 26 43 43 60 53 53 46 Greatest Overweight (x) 4 | . 1 2 3 4 4 . 1 Average Overweight (x) . | . . . . 2 . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 Average Capacity 12 | 6 8 9 11 15 15 15 14 Most Carried 15 | 6 8 10 15 15 15 15 15 Average Carried 12 | 4 7 8 11 14 14 14 13 Final Capacity 15 | 8 8 10 15 15 15 15 5 Final Carried 15 | 6 8 10 15 14 15 15 5 Class Distribution -------------------- 38% | Scavenger-Gladiator 21% | Scavenger-Gunner 12% | Mutant 11% | Scavenger-Mutant 5% | Gunner 5% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gladiator | -7/Garrison Scavenger-Gladiator | -7/Factory Gladiator | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Matter Collected 1998 | 213 18 299 369 30 940 63 66 Remotely . | . . . . . . . . Salvage Created 5816 | . 37 1334 1714 174 2084 110 363 Parts 256 | . . 76 87 6 71 4 12 Haulers Intercepted 3 | . . 2 . . . 1 . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 112 | . . 25 29 3 42 2 11 Melee 19 | . . . . . 8 2 9 Guns 51 | . . 20 10 3 18 . . Cannons 19 | . . . 17 . 2 . . AOE 7 | . . . 1 . 6 . . Classes Destroyed 14 | . 2 7 4 . 1 . . Worker 1 | . . . 1 . . . . Builder 3 | . . 1 2 . . . . Tunneler 1 | . . 1 . . . . . Hauler 3 | . . 2 . . . 1 . Recycler 3 | . . . 3 . . . . Operator 4 | . 1 2 1 . . . . Watcher 7 | . 1 3 3 . . . . Swarmer 19 | . . . 3 . 8 1 7 Grunt 59 | . . 18 16 3 19 1 2 Brawler 4 | . . 1 . . 3 . . Duelist 4 | . . 1 1 . 2 . . Sentry 15 | . . 5 7 . 3 . . Hunter 6 | . . . 2 . 4 . . Programmer 5 | . . . . . 3 . 2 Best Kill Streak 11 | . 1 6 5 3 11 1 7 Combat Bots Only 11 | . . 5 5 3 11 1 7 Max Kills in Single Turn 3 | . 1 1 2 1 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . 3 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Hostile Shots Fired 758 | . 19 153 130 10 291 12 143 Missed 196 | . 5 37 31 3 76 4 40 Hits 562 | . 14 116 99 7 215 8 103 Melee 22 | . . 6 3 . 13 . . Projectile 540 | . 14 110 96 7 202 8 103 Critical Strikes 22 | . . 1 5 1 6 4 5 Actively Blocked 4 | . . . . . . 1 3 Part Disruptions 2 | . . . . . 2 . . Damage Taken 8452 | . 154 1605 1594 153 3258 122 1566 Core 1296 | . 12 323 261 17 397 25 261 Absorbed by Shields 26 | . . . . . 26 . . Redirected to Shielding 51 | . . . . . . 6 45 Regen/Repaired (Parts) 17 | . . . 17 . . . . Core Remaining (%) 66 | 100 95 19 52 . . . . Volleys Fired 296 | . 4 106 105 9 72 . . Largest 3 | . 2 2 3 3 3 . . Hottest 206 | . 120 124 205 182 206 . . Shots Fired 724 | . 8 202 297 26 191 . . Gun 496 | . . 188 116 17 175 . . Cannon 221 | . 8 14 178 9 12 . . Launcher 7 | . . . 3 . 4 . . Special . | . . . . . . . . Kinetic 72 | . . . . . 72 . . Thermal 607 | . 8 202 268 18 111 . . Explosive 7 | . . . 3 . 4 . . Electromagnetic 38 | . . . 26 8 4 . . Robot Hit Streak 21 | . 6 19 9 11 21 . . Robot Miss Streak 4 | . 1 3 4 2 4 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 546 | . 6 143 141 15 199 12 30 Core Hits 212 | . 2 50 69 6 76 2 7 Critical Kills 7 | . . 1 1 . 3 2 . Critical Parts Destroyed 13 | . . . . . 10 1 2 Critical Strikes 43 | . . 12 4 . 18 3 6 Burn 18 | . . 11 3 . 4 . . Meltdown 2 | . . 1 1 . . . . Smash 19 | . . . . . 14 3 2 Sever 4 | . . . . . . . 4 Melee Attacks 170 | . . . 2 . 111 15 42 Impact 124 | . . . . . 105 12 7 Slashing 38 | . . . . . . 3 35 Piercing . | . . . . . . . . Sneak Attacks 12 | . . . 2 . 9 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 27 | . . . . . 21 2 4 Damage Inflicted 14508 | . 119 2170 3141 348 6529 613 1588 Guns 5137 | . . 2094 1033 253 1757 . . Cannons 2011 | . 105 75 1727 42 62 . . Explosions 1123 | . . . 381 53 689 . . Melee 6219 | . . . . . 4018 613 1588 Ramming 18 | . 14 1 . . 3 . . Kinetic 579 | . . . . . 579 . . Thermal 6143 | . 105 2169 2509 188 1172 . . Explosive 1070 | . . . 381 . 689 . . Electromagnetic 479 | . . . 251 160 68 . . Impact 4756 | . . . . . 4018 451 287 Slashing 1463 | . . . . . . 162 1301 Piercing . | . . . . . . . . Highest Corruption 12 | . . 1 . . 9 9 12 Average Corruption 6 | . . 1 . . 7 9 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 125 | . . 10 . . 72 27 16 Message Errors 37 | . . 2 . . 21 10 4 Matter Fused 26 | . . 1 . . 17 5 3 Heat Flow Errors 11 | . . 2 . . 6 3 . Energy Discharges 19 | . . 2 . . 12 2 3 Parts Fused 3 | . . . . . 3 . . Data Loss (minor) 15 | . . . . . 8 3 4 Data Loss (major) 8 | . . 1 . . 5 2 . Alerts 3 | . . . . . . 2 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 1118 | . 13 . 41 . 767 92 205 Projectiles 31 | . 13 . 18 . . . . Explosions 23 | . . . 23 . . . . Melee 1064 | . . . . . 767 92 205 Knockbacks 10 | . 1 . . . 7 1 1 Impact 10 | . 1 . . . 7 1 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 257 | . 7 . 69 46 135 . . Shots 4 | . . . 1 1 2 . . Rammed 3 | . 1 1 . . 1 . . Targets Rammed 3 | . 1 1 . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 374 | . 121 350 374 101 299 250 . Average Temperature 86 | . 61 85 96 41 71 105 . Received Heat Transfer 2374 | . 48 663 711 81 736 27 108 Effects 2 | . . 1 1 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 14 | . . . . . 12 . 2 Combat Hostiles 12 | . . . . . 10 . 2 Parts Fried 10 | . . . . 1 6 2 1 Impact Corruptions 38 | . . . . . 30 3 5 Robots Melted 6 | . . 5 1 . . . . Combat Hostiles 6 | . . 5 1 . . . . Parts Melted 32 | . 1 19 5 . 7 . . Heat Transferred 14080 | . 222 6142 4884 309 2523 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Maximum Alert Level 5 | . . 1 2 1 5 4 4 Low Security (%) 34 | 100 100 80 61 4 1 . . Level 1 10 | . . 19 20 95 . . . Level 2 13 | . . . 17 . 23 . . Level 3 16 | . . . . . 27 27 91 Level 4 13 | . . . . . 16 72 8 Level 5 11 | . . . . . 30 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2318 | . 17 295 495 269 2318 1228 1194 Initial 1216 | . . 7 121 221 184 1216 714 Average 674 | . 1 115 188 230 1207 1132 906 Influence Increases 5128 | . 29 766 1069 92 2404 203 565 Destroy 0b10 Robot/C 2300 | . . 500 580 60 840 100 220 Destroy 0b10 Robot/NC 130 | . 10 45 50 . 20 5 . Destroy Leader 360 | . 2 120 156 10 40 12 20 Allied During Kill 18 | . . . . . . 18 . Successful Hack 153 | . 17 22 49 4 23 38 . Disable Machine 225 | . . 30 165 15 . 15 . Anti-Garrison Action 1450 | . . . . . 1350 . 100 Destroy Structure 162 | . . 4 69 3 86 . . Lose Combat Pursuer 330 | . . 45 . . 45 15 225 Influence Decreases 3959 | . 12 494 869 318 349 1500 417 Entered New Map 1934 | . . 10 168 268 79 1102 307 Time Decay 1355 | . 12 344 581 50 . 368 . Lost Part 640 | . . 140 120 . 270 . 110 Lost Ally 30 | . . . . . . 30 . Squads Dispatched 11 | . 2 2 4 1 . 2 . Investigation 3 | . 1 . 1 . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 7 | . 1 2 3 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Distress Signals 8 | . . 4 3 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 179 | . 9 40 44 3 43 10 30 Peak Tracking Total 11 | . 8 5 3 3 11 3 9 Tactical Retreats 13 | . . 3 . . 2 1 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Traps Triggered 13 | . . 2 1 . 10 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Disabled 22 | . . 2 11 1 6 1 1 Max in Single Turn 3 | . . 1 3 1 2 1 1 Garrison Relay 5 | . . . . . 4 . 1 Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Accessed 33 | . 1 9 12 2 3 5 1 Terminals 23 | . 1 6 9 . 3 3 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 1 . . . . Recycling Units 3 | . . 2 1 . . . . Scanalyzers 3 | . . . 1 1 . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 115 | . 3 35 35 13 10 16 3 Successful 62 | . 3 18 22 8 2 8 1 Failed 52 | . . 16 13 5 8 8 2 Catastrophic 4 | . . 1 . . 2 1 . Database Lockouts 1 | . . 1 . . . . . Manual 58 | . 2 22 19 . 1 11 3 Terminals 83 | . 3 28 28 . 10 11 3 Fabricators . | . . . . . . . . Repair Stations 6 | . . 3 3 . . . . Recycling Units 5 | . . 4 1 . . . . Scanalyzers 16 | . . . 3 10 . 3 . Garrison Access 5 | . . . . 3 . 2 . Terminal Hacks 26 | . 3 9 11 . 2 1 . Robot Analysis 3 | . . 1 2 . . . . Prototype ID Bank 11 | . 3 3 5 . . . . Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 3 | . . 1 1 . . 1 . Alert Level 3 | . . 1 2 . . . . Transport Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . Security Stations 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . 1 2 . . . . Scan Component 2 | . . 1 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 12 | . . . 2 7 . 3 . Insert Component 4 | . . . 1 2 . 1 . Analyze 4 | . . . 1 2 . 1 . Retrieve Study 4 | . . . . 3 . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 18 | . . 7 7 . . 3 1 Terminals 15 | . . 5 6 . . 3 1 Assimilate 1 | . . . . . . 1 . Botnet 14 | . . 5 6 . . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 2 1 . . . . Monitor 2 | . . 1 1 . . . . Mask 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 1 8 11 . 2 5 1 Full Trace Events 5 | . 1 . . . 2 1 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 1 2 . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . . 3 . 1 . Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 1 2 . 1 . Part Schematics Acquired 4 | . . . 1 2 . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released 22 | . . . . . 19 . 3 Machine Destruction 22 | . . . . . 19 . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total Allies 3 | . . . . . 2 1 . Largest Group 2 | . . . . . 2 2 . Highest-Rated Group 45 | . . . . . 45 45 . Highest-Rated Ally 25 | . . . . . 25 25 . Initial Warlord ECA Mod 7 | . . . . . . 7 7 Total Orders 2 | . . . . . . 2 . STAY 1 | . . . . . . 1 . GUARD 1 | . . . . . . 1 . Ally Attacks 14 | . . . . . . 14 . Total Damage 359 | . . . . . . 359 . Kills 3 | . . . . . . 3 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Active Infowar (turns) 839 | . . 488 58 . 293 . . Sensors 58 | . . . 58 . . . . Terrain 293 | . . . . . 293 . . Structural 488 | . . 488 . . . . . Robot Analysis Total 3 | . . 1 2 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Turns Passed 8621 | 62 171 1697 2158 113 3279 843 298 Spaces Moved 4076 | 47 137 629 1014 49 1510 574 116 Core 7 | 7 . . . . . . . Treads 1262 | . . 288 702 19 233 . 20 Legs 1896 | . . . . . 1226 574 96 Wheels 911 | 40 137 341 312 30 51 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 120 115 115 115 115 Average Speed 151 | 86 99 146 156 141 171 115 129 Slowest Speed 260 | 100 115 240 250 165 260 116 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 30 53 69 1 92 12 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . 4 . 2 . . Terrain Destroyed 163 | . . . 80 2 81 . . Melee 2 | . . . . . 2 . . Projectile 8 | . . . 8 . . . . AOE 153 | . . . 72 2 79 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total 5727 | 67 162 1200 1360 72 1937 739 190 Wait 833 | 4 11 392 153 8 108 128 29 Move 4070 | 46 137 628 1013 49 1508 573 116 Hop . | . . . . . . . . Pick Up 128 | 11 3 28 32 2 41 10 1 Fast Attach 33 | 1 3 9 5 . 14 1 . Attach 62 | 5 . 13 13 2 21 1 7 Detach 3 | . . 1 . . 2 . . Swap 48 | . 1 6 17 1 21 2 . Drop 85 | . 3 16 20 1 32 13 . Fire 296 | . 4 106 105 9 72 . . Melee 129 | . . . 2 . 79 11 37 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . 1 . . 1 . . Escape Stasis 38 | . . . . . 38 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 5) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 1286 | -9/Materials | Discovered new exit (range 16) 1296 | -9/Materials | Build established: Scavenger-Mutant 1481 | -9/Materials | Identified exit to Mines 1579 | -9/Materials | Core integrity fell below 50% 1655 | -9/Materials | Central database locked down 1744 | -9/Materials | Core integrity fell below 20% 1760 | -9/Materials | Lost 5 parts (2p1n1u1w) 1931 | -9/Materials | Entered another Materials area 1931 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2378 | -8/Materials | Build established: Scavenger-Gunner 3416 | -8/Materials | Repaired Imp. Heat Sink 3765 | -8/Materials | Build established: Gunner 3772 | -8/Materials | Discovered new exit (range 8) 3793 | -8/Materials | Identified exit to Factory 4089 | -8/Materials | Entered Factory 4089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4195 | -7/Factory | Build established: Scavenger-Gunner 4202 | -7/Factory | Identified exit to Garrison 4202 | -7/Factory | Entered Garrison 4315 | -7/Garrison | Destroyed 11 combat bots 4318 | -7/Garrison | Lost 3 parts (1p1u1w) 4326 | -7/Garrison | Triggered checkpoint 4362 | -7/Garrison | Lost 5 parts (1p2n2w) 4380 | -7/Garrison | Triggered checkpoint 4421 | -7/Garrison | Lost 4 parts (1n1u2w) 4544 | -7/Garrison | Triggered checkpoint 4597 | -7/Garrison | Garrison Relay disabled 4716 | -7/Garrison | Discovered new exit (range 13) 4790 | -7/Garrison | Lost 3 parts (1p1u1w) 4848 | -7/Garrison | Triggered checkpoint 5032 | -7/Garrison | Triggered checkpoint 5058 | -7/Garrison | Garrison Relay disabled 5289 | -7/Garrison | Discovered new exit (range 11) 5351 | -7/Garrison | Lost 3 parts (1p1n1u) 5383 | -7/Garrison | Identified exit to Factory 5397 | -7/Garrison | Build established: Scavenger-Gladiator 5434 | -7/Garrison | Triggered checkpoint 5465 | -7/Garrison | Core integrity fell below 50% 5492 | -7/Garrison | Lost 4 parts (3n1u) 5528 | -7/Garrison | Garrison Relay disabled 5965 | -7/Garrison | Phase Generator disabled 6356 | -7/Garrison | Triggered checkpoint 6493 | -7/Garrison | Garrison Relay disabled 6546 | -7/Garrison | Learned Factory security intel 6554 | -7/Garrison | Discovered exit to Factory (range 12) 6889 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7481 | -7/Garrison | Entered Factory 7481 | -7/Factory | Accompanied by 2 allies 7591 | -7/Factory | Discovered new exit (range 8) 7599 | -7/Factory | Identified exit to Storage 8283 | -7/Factory | Identified exit to Garrison 8324 | -7/Factory | Entered Garrison 8344 | -7/Garrison | Triggered checkpoint 8344 | -7/Garrison | System corruption reached 10% 8437 | -7/Garrison | Garrison Relay disabled 8535 | -7/Garrison | Core integrity fell below 20% 8579 | -7/Garrison | Lost 3 parts (2n1w) 8585 | -7/Garrison | Destroyed 7 combat bots 8610 | -7/Garrison | Triggered checkpoint 8622 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08596_ Destroyed VTOL Module. 08596_ S-27 Virus destroyed. 08606_ System corrupted: Component data lost. 08610_ Beams of light sweep through the air. An alarm sounds. 08613_ Greatsword destroyed. 08613_ Core Shielding destroyed. Garrison Door activated. 08615_ Powered Hammer+ destroyed. 08618_ Destroyed VTOL Module. 08618_ S-27 Virus system corrupted by crushing effect. 08619_ Lrg. Storage Unit destroyed. 08620_ Lgt. Treads+ destroyed. 08620_ Phase Shifter destroyed. 08621_ S-27 Virus suffers critical hit (Smash). 08621_ Destroyed VTOL Module. 08621_ S-27 Virus system corrupted by crushing effect. 08621_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????????##+###??""## ???????????????? | | ????????????????????# ??? ?##????????????? | | ???????????????????? ?? ? ????????????? | | ???????????????????? ?? ? ????????????? | | ????????????????????# #? #? #?????????????? | | ??????????????????### ## ## ###???????????? | | ??????????????????# ^ #???????????? | | ??????????????????# s ?????????????? | | ??????????????????# ss ??????????????? | | ??????????????????? ? s ????????????????? | | ????????????????????# [ #? #??????????????????? | | ??????????###########[% ## ## ##????????????? | | ??????????# [%[* s*@ ????????? | | ??????????# =*[%%! s%/ ????????? | | ??????????# !=%% ! s ###???????????? | | ??????????# %%############ ## ##?????????????? | | ??????????# #??????????? #???#??????????????? | | ??######??# #???????????#####??????????????????? | | ??# # #??+ #??????????????????????????????????? | | ??# #??# #??????????????????????????????????? | | ??# ! #??# #??????????????????????????????????? | | ??#!! #??# #??????????????????????????????????? | | ??# # #??# #??????????????????????????????????? | | ??### #??# #??????????????????????????????????? | | ????# #??# #??????????????????????????????????? | | ????# #??#^ ^#??????????????????????????????????? | | ??### #??# #??????????????????????????????????? | | ??# #??# #??????????????????????????????????? | | ??# #??# #??????????????????????????????????? | | ??# #??# #??????????????????????????????????? | | ??###= #### #??????????????????????????????????? | | ????#% #T## ##### #????????????????????????????? | | ????# !+ #????????????????????????????? | | ????# [ #######????????????????????????????? | | ????####### #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 300 Core Shielding 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 12 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Powered Hammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 57% | -8/Materials Studied --------- Hvy. Laser | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Wheel | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Myspace Challenges ------------ None Game ------ Seed ExperimentalResetWheel Manual? 0 Play Time 01:36:51 Cumulative 44.0 hours Start 2026.03.01 @ 20:06:10 End 2026.03.01 @ 23:13:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12f432ae-aa89-49d4-a68b-b905c73eb688