Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 07:21:05

Player: Fangrelle

Result: Destroyed self with Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (43)      215
Value Destroyed (1102)     1102
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1717

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     277/300
Energy                     154/170
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (105) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
      Makeshift Power Source
>               --- PROPULSION (2) ---
        Armored Wheel
        Armored Wheel
>               --- UTILITY (2) ------
          Large Storage Unit
      Makeshift Light Armor Plating
>               --- WEAPON (2) -------
                Battle Rifle
                Grenade Launcher
>               --- INVENTORY (15) ---
                Ion Engine
        Armored Wheel
  High-capacity Matter Pod (158)
                Signal Interpreter
                Shield Generator
                Shield Generator
                Hacking Suite
                Hacking Suite
                Hacking Suite
                Battle Rifle
                Battle Cannon
                Battle Cannon
                Battle Cannon
                Datajack
                Ripper

 Peak State 
------------
>               --- POWER ------------
      Makeshift Power Source
>               --- PROPULSION -------
        Armored Wheel
        Armored Wheel
>               --- UTILITY ----------
          Large Storage Unit
      Makeshift Light Armor Plating
>               --- WEAPON -----------
                Battle Rifle
                Battle Cannon
>               --- INVENTORY --------
                Ion Engine
        Armored Wheel
  High-capacity Matter Pod
                Signal Interpreter
                Shield Generator
                Shield Generator
                Hacking Suite
                Hacking Suite
                Hacking Suite
          Small Laser
                Barrage Gun
                Battle Cannon
                Grenade Launcher
                Datajack
                Ripper
[Rating: 20]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Armored Wheel
  Treads                   Light Treads
  Wheel                    Armored Wheel
Utility                    Light Armor Plating
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Cannon
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             37   | 6   20  11  
  Power                    5    | 1   2   2   
    Engine                 5    | 1   2   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   5   1   
    Treads                 3    | 2   1   .   
    Leg                    .    | .   .   .   
    Wheel                  5    | .   4   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 1   4   2   
    Device                 1    | .   1   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   1   2   
    Artifact               .    | .   .   .   
  Weapon                   17   | 2   9   6   
    Energy Gun             2    | .   2   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 2   .   2   
    Ballistic Cannon       7    | .   5   2   
    Launcher               4    | .   2   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   4   5   
  Power                    1    | .   .   1   
  Propulsion               2    | .   1   1   
  Utility                  2    | .   .   2   
  Weapon                   4    | .   3   1   
  Highest Loss Streak      3    | .   3   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   99  96  
  Engine                   13   | .   13  13  
  Treads                   7    | .   11  .   
  Wheel                    19   | .   16  27  
  Device                   2    | .   4   .   
  Storage                  14   | .   14  14  
  Protection               10   | .   9   12  
  Energy Gun               6    | .   9   .   
  Ballistic Gun            8    | .   7   12  
  Ballistic Cannon         11   | .   10  14  
Peak Build Rating          20   | 6   11  20  
  Average Rating           10   | 5   8   15  
  On Entrance              5    | .   6   11  
Naked Turns                .    | .   .   .   
Heaviest Build             35   | 12  34  35  
  Greatest Support         40   | 40  40  24  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         10   | 7   9   15  
  Most Carried             15   | 4   14  15  
  Average Carried          9    | 2   7   14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 4   14  15  

 Class Distribution 
--------------------
 93% | Mutant
  6% | Derelict-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1436 | 272 322 842 
  Remotely                 .    | .   .   .   
Salvage Created            1192 | 96  756 340 
  Parts                    85   | .   57  28  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      8    | .   .   8   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  32   | .   16  16  
  Guns                     12   | .   8   4   
  Cannons                  16   | .   8   8   
  AOE                      4    | .   .   4   
Classes Destroyed          9    | 1   6   2   
  Worker                   2    | .   2   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Operator                 3    | .   3   .   
  Watcher                  3    | .   3   .   
  Swarmer                  8    | .   3   5   
  Grunt                    15   | .   13  2   
  Sentry                   1    | .   .   1   
  Subdweller               8    | .   .   8   
Best Kill Streak           4    | 1   4   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | 1   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        175  | .    91   84   
  Missed                   56   | .    25   31   
Damage Taken               1719 | .    793  926  
  Core                     257  | .    138  119  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   46   | .    46   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              168  | 6    109  53   
  Largest                  2    | 2    2    2    
  Hottest                  85   | 40   85   74   
Shots Fired                321  | 12   208  101  
  Gun                      214  | 12   161  41   
  Cannon                   100  | .    43   57   
  Launcher                 7    | .    4    3    
  Special                  .    | .    .    .    
  Kinetic                  273  | 12   163  98   
  Thermal                  35   | .    35   .    
  Explosive                7    | .    4    3    
  Electromagnetic          6    | .    6    .    
  Robot Hit Streak         9    | 4    8    9    
  Robot Miss Streak        11   | 1    11   3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           180  | 9    108  63   
  Core Hits                76   | 2    49   25   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         4    | .    1    3    
    Burn                   1    | .    1    .    
    Blast                  3    | .    .    3    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2471 | 76   1138 1257 
  Guns                     1220 | 76   749  395  
  Cannons                  1028 | .    343  685  
  Explosions               223  | .    46   177  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  2061 | 76   905  1080 
  Thermal                  148  | .    148  .    
  Explosive                223  | .    46   177  
  Electromagnetic          39   | .    39   .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            5    | .    .    5    
  Projectiles              5    | .    .    5    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 8    | .    1    7    
  Impact                   .    | .    .    .    
  Kinetic                  8    | .    1    7    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      37   | .    21   16   
  Shots                    2    | .    1    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        198  | .    198  20   
  Average Temperature      42   | .    46   5    
  Received Heat Transfer   663  | .    414  249  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    2    .    
  Heat Transferred         518  | .    518  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             238  | 5   238 .   
  Initial                  3    | .   3   .   
  Average                  102  | 1   109 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         95   | 100 94  .   
  Level 1                  4    | .   5   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   6   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              50   | .   28  22  
  Peak Tracking Total      6    | .   4   6   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            4    | .   4   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   1    | .   .   1   
Traps Extracted            .    | .   .   .   
  Installed                3    | .   .   3   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   9   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                33   | .   33  .   
  Successful               17   | .   17  .   
  Failed                   16   | .   16  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   27   | .   27  .   
  Terminals                21   | .   21  .   
  Fabricators              .    | .   .   .   
  Repair Stations          5    | .   5   .   
  Recycling Units          7    | .   7   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Terminal Index           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         13   | .   13  .   
  Terminals                10   | .   10  .   
    Assimilate             2    | .   2   .   
    Botnet                 6    | .   6   .   
    Operators              2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
    Mask                   1    | .   1   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     4    | .   4   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2735 | 115  1736 884  
Spaces Moved               1778 | 56   1074 648  
  Core                     2    | 2    .    .    
  Treads                   360  | 54   306  .    
  Legs                     .    | .    .    .    
  Wheels                   1416 | .    768  648  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   90   105  
  Average Speed            110  | 156  111  105  
  Slowest Speed            160  | 160  160  120  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       45   | 4    98   34   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     3    | .    2    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             6    | .    .    6    
Spaces Dug                 15   | .    9    6    
Terrain Destroyed          43   | .    27   16   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      43   | .    27   16   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2253 | 71   1431 751  
  Wait                     211  | .    187  24   
  Move                     1776 | 55   1073 648  
  Hop                      .    | .    .    .    
  Pick Up                  33   | 4    23   6    
  Fast Attach              23   | 6    12   5    
  Attach                   6    | .    3    3    
  Detach                   2    | .    1    1    
  Swap                     8    | .    5    3    
  Drop                     23   | .    18   5    
  Fire                     168  | 6    109  53   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     3    | .    .    3    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
  116 | -11/Scrapyard | Entered Materials
  314 | -10/Materials | Build established: Mutant
  611 | -10/Materials | Lost 3 parts (1n2w)
  720 | -10/Materials | Discovered new exit (range 5)
  842 | -10/Materials | Discovered new exit (range 15)
  989 | -10/Materials | Core integrity fell below 50%
 1059 | -10/Materials | Repaired Ion Engine
 1074 | -10/Materials | Discovered new exit (range 13)
 1237 | -10/Materials | Discovered new exit (range 16)
 1794 | -10/Materials | Discovered new exit (range 5)
 1852 | -10/Materials | Entered Subcaves
 1863 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 1864 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 2032 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2267 | -10/Subcaves  | Core integrity fell below 20%
 2313 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 2321 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 2457 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
 2463 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 2511 | -10/Subcaves  | Discovered new exit (range 15)
 2736 | -10/Subcaves  | Destroyed self with Grenade Launcher

 Last Messages 
---------------
02707_ Acquired 44 matter.
02708_ Acquired 7 matter.
02709_ Acquired 5 matter.
02714_ Searching scrap...
02714_ Found Sub. Laser.
02714_ Found 60 Matter.
02715_ Acquired 60 matter.
02715_ Searching scrap...
02715_ Found Spk. Treads.
02715_ Found Sub. Machine Gun.
02715_ Found 63 Matter.
02716_ Acquired 63 matter.
02716_ Searching scrap...
02716_ Found Sub. Beam Cannon.
02716_ Found Battle Rifle.
02716_ Found 38 Matter.
02717_ Acquired 38 matter.
02718_ Dropped Barrage Gun.
02719_ Acquired Battle Rifle.
02736_ S-10 Pest destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                42
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SegregatorNetworkProtomatter
  Manual?         0
Play Time         00:21:30
  Cumulative      27.9 hours
  Start           2024.11.09 @ 07:00:13
  End             2024.11.09 @ 07:21:05
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          57
  Rogue           57
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             22
Gallery%          24
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          91x25
Zoom Use          73%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 02c72d4d-1ec4-48e9-b14f-36577ce1efd8