Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 19:54:02 Player: C0GU55Y Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3727) 3727 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 9132 Bonus ------- Follower Combat Kills 195 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (1) Movement Hovering (59) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Hovering Antigrav Exoskeleton > --- UTILITY (6) ------ Structural Scanner Advanced Signal Interpreter Improved Hacking Suite System Shield > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Fission-Ion Core > --- PROPULSION ------- Improved Treads Improved Treads Hovering Antigrav Exoskeleton VTOL Module Improved Flight Unit > --- UTILITY ---------- Armored Scrap Engine Advanced Signal Interpreter Improved Terrain Scanner Improved Hacking Suite System Shield > --- WEAPON ----------- Hpw. EM Pulse Construct/G Thermal Wave Construct/G EM Tesla Construct/G > --- INVENTORY -------- Large Storage Unit Improved Sensor Array Improved Transmission Jammer Improved Remote Datajack Powered Hammer [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Slots Evolved 10 | . . . . 4 2 . . 4 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . 1 1 . . 2 Utility 4 | . . . . 2 1 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 97 | 7 11 2 10 17 14 18 5 13 Power 11 | 1 1 . . 2 3 3 . 1 Engine 5 | 1 . . . 1 2 1 . . Core 6 | . 1 . . 1 1 2 . 1 Reactor . | . . . . . . . . . Propulsion 28 | 2 3 1 4 5 3 6 . 4 Treads 11 | 1 1 . 1 5 . 1 . 2 Leg 1 | . . . . . . 1 . . Wheel 10 | 1 2 1 3 . 2 1 . . Hover . | . . . . . . . . . Flight 6 | . . . . . 1 3 . 2 Utility 26 | 2 2 1 1 6 4 3 2 5 Device 12 | 1 1 . 1 3 . 1 2 3 Storage 3 | 1 1 . . . 1 . . . Processor 4 | . . 1 . . 2 . . 1 Hackware 4 | . . . . 1 1 1 . 1 Protection 3 | . . . . 2 . 1 . . Artifact . | . . . . . . . . . Weapon 32 | 2 5 . 5 4 4 6 3 3 Energy Gun 12 | 2 3 . 2 2 . 2 1 . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 8 | . . . 2 1 2 2 1 . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 3 | . 1 . . . . 1 . 1 Special Weapon 2 | . 1 . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 2 | . . . 1 . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 5 | . . . . 1 1 . 1 2 Parts Lost 42 | . . . 5 1 1 8 2 25 Power 5 | . . . . . . 2 . 3 Propulsion 18 | . . . 1 1 1 3 1 11 Utility 7 | . . . 1 . . 2 . 4 Weapon 12 | . . . 3 . . 1 1 7 Highest Loss Streak 6 | . . . 2 1 1 4 2 6 To Critical Strikes 2 | . . . 1 . . . . 1 Average Backups 11 | 3 8 13 13 14 18 16 4 4 Power . | . 1 1 1 1 . . . . Propulsion 1 | 1 1 2 1 1 3 3 . . Utility 4 | . 2 6 4 5 4 3 . 2 Weapon 4 | 1 3 4 4 4 10 7 2 . Tool/Special . | . . . . . . . . . Unused Backups 33 | . 2 1 3 6 6 6 1 8 Power 4 | . 1 1 . 1 1 . . . Propulsion 3 | . . . . . 1 1 . 1 Utility 17 | . 1 . 3 4 2 2 . 5 Weapon 8 | . . . . 1 2 3 1 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 100 99 96 93 86 78 65 Engine 1 | . 3 . . 2 3 5 . . Core 8 | . 10 14 14 6 6 2 6 6 Treads 10 | . 14 14 12 16 11 6 . 4 Wheel 9 | . 14 14 15 9 10 7 . . Flight 3 | . . . . . . 5 21 8 Device 10 | . 14 13 13 9 4 6 17 10 Storage 7 | . 14 14 14 9 5 4 . . Processor 2 | . . . . . 5 5 5 4 Hackware 6 | . . . . 8 10 11 11 9 Protection 2 | . . . . 8 5 4 . . Energy Gun 12 | . 23 14 22 11 4 5 4 5 Ballistic Gun 3 | . . . 1 6 5 8 6 2 Ballistic Cannon 1 | . . . . 8 1 . . . Launcher 2 | . 2 14 3 . . . . . Special Melee Weapon 1 | . . . . . 4 5 1 . Peak Build Rating 77 | 7 10 10 19 32 62 62 56 77 Average Rating 35 | 5 8 10 15 28 59 59 51 62 On Entrance 26 | . 7 10 10 18 32 58 56 49 Avg Prop Armor Cover (%) 12 | 14 11 11 13 13 13 11 . 8 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 11 31 31 33 43 75 75 16 43 Greatest Support 46 | 16 20 16 36 20 36 44 21 46 Greatest Overweight (x) 4 | . 3 3 2 2 4 4 . 2 Average Overweight (x) . | . . 1 . 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 5 5 Average Capacity 12 | 7 9 15 15 15 19 17 5 5 Most Carried 20 | 5 12 14 15 15 20 20 5 5 Average Carried 12 | 3 8 13 14 14 18 16 4 4 Final Capacity 20 | 8 15 15 15 15 20 5 5 5 Final Carried 20 | 5 12 14 14 15 20 3 4 5 Scrap Engine Consumption 49 | . . . . . . . 13 36 Constructs Created 9 | . . . . . . . . 9 Constructs Modified 4 | . . . . . . . . 4 Class Distribution -------------------- 33% | Mutant 27% | Scavenger-Tank 12% | Scavenger-Mutant 8% | Hacker-Mutant 7% | Hacker-Sprinter 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Matter Collected 3117 | 241 270 219 252 583 455 521 101 475 Remotely . | . . . . . . . . . Salvage Created 4540 | 40 460 354 379 793 679 769 170 896 Parts 236 | 5 29 21 20 35 28 37 11 50 Haulers Intercepted 8 | . 1 . . 3 2 1 . 1 Recyclers Shooed 5 | 1 1 . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . . . Prevented 2 | . . . 2 . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Combat Hostiles Destroyed 75 | . 7 4 10 15 7 14 3 15 Melee 4 | . . . . . . . . 4 Guns 46 | . 4 . 5 12 5 9 3 8 Cannons 5 | . . . . 3 2 . . . AOE 19 | . 3 4 5 . . 5 . 2 Classes Destroyed 14 | 1 8 . 2 2 1 . . . Worker 10 | . 2 1 . 1 . 2 . 4 Builder 4 | . 2 1 . . . . . 1 Tunneler 3 | 2 . 1 . . . . . . Hauler 8 | . 1 . . 3 2 1 . 1 Recycler 7 | . 1 3 . . 2 1 . . Operator 2 | . 1 . . . . . . 1 Watcher 1 | . 1 . . . . . . . Swarmer 12 | . 3 3 . . . 3 . 3 Grunt 30 | . 4 1 2 10 4 7 . 2 Brawler 2 | . . . . 1 . . . 1 Sentry 12 | . . . . 3 2 4 2 1 Hunter 6 | . . . 2 1 . . . 3 Programmer 6 | . . . . . 1 . . 5 Subdweller 7 | . . . 6 . . . 1 . Best Kill Streak 6 | 1 6 5 2 3 4 6 1 4 Combat Bots Only 6 | . 3 3 2 2 4 6 1 3 Max Kills in Single Turn 4 | 1 4 2 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 1 . . 2 . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Hostile Shots Fired 696 | . 30 14 32 85 78 167 32 258 Missed 219 | . 10 3 7 27 31 54 14 73 Hits 477 | . 20 11 25 58 47 113 18 185 Melee 1 | . . . . 1 . . . . Projectile 476 | . 20 11 25 57 47 113 18 185 AOE 1 | . . . . . . . . 1 Critical Strikes 14 | . . . 1 3 . . . 10 Damage Taken 7799 | . 271 90 580 903 452 1485 163 3855 Core 1784 | . 35 20 122 240 31 285 32 1019 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 200 | . . . . . . . . 200 Core Remaining (%) 58 | 100 . . 29 56 . . 50 . Volleys Fired 322 | 14 36 13 37 63 35 37 9 78 Largest 3 | 2 2 2 2 3 3 3 2 2 Hottest 154 | 80 140 70 110 143 154 116 89 127 Shots Fired 653 | 28 63 17 63 168 90 97 17 110 Gun 543 | 28 56 13 53 110 68 91 17 107 Cannon 80 | . . . . 58 22 . . . Launcher 28 | . 5 4 10 . . 6 . 3 Special 2 | . 2 . . . . . . . Kinetic 259 | . . . 9 99 42 60 7 42 Thermal 224 | 28 27 . 22 59 27 31 10 20 Explosive 28 | . 5 4 10 . . 6 . 3 Electromagnetic 142 | . 31 13 22 10 21 . . 45 Robot Hit Streak 31 | 3 7 6 8 15 31 12 8 17 Robot Miss Streak 6 | 4 4 3 3 4 4 5 2 6 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . 1 . 2 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Shots Hit Robots 401 | 9 32 10 26 94 66 73 13 78 Core Hits 208 | 2 20 14 19 33 23 44 9 44 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . 1 . . 2 Critical Strikes 20 | . . . 3 6 4 3 1 3 Burn 9 | . . . . 2 3 3 1 . Destroy 4 | . . . 3 . 1 . . . Blast 4 | . . . . 4 . . . . Corrupt 1 | . . . . . . . . 1 Smash 2 | . . . . . . . . 2 Melee Attacks 17 | . . . 1 . . 2 3 11 Impact 11 | . . . . . . . 1 10 Slashing 2 | . . . 1 . . 1 . . Piercing 4 | . . . . . . 1 2 1 Sneak Attacks 2 | . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9512 | 104 788 368 887 1795 1181 1524 217 2648 Guns 5965 | 104 415 110 443 1187 775 1089 209 1633 Cannons 1014 | . . . . 608 406 . . . Explosions 2159 | . 373 258 444 . . 433 . 651 Melee 369 | . . . . . . 2 8 359 Ramming 5 | . . . . . . . . 5 Kinetic 3063 | . . . 61 1005 480 731 89 697 Thermal 2795 | 104 221 89 245 700 311 358 120 647 Explosive 1695 | . 325 169 444 . . 433 . 324 Electromagnetic 1585 | . 242 110 137 90 390 . . 616 Impact 285 | . . . . . . . . 285 Slashing . | . . . . . . . . . Piercing 84 | . . . . . . 2 8 74 Highest Corruption 12 | . . . 2 4 . 8 8 12 Average Corruption 4 | . . . 1 3 . 8 8 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . . . 8 14 . 3 13 22 Message Errors 15 | . . . 2 3 . . 2 8 Matter Fused 12 | . . . 2 3 . 2 2 3 Heat Flow Errors 6 | . . . . 2 . . 3 1 Energy Discharges 12 | . . . 2 2 . . 3 5 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . 1 . 1 . 2 Data Loss (major) 3 | . . . 1 1 . . . 1 Misfires 3 | . . . 1 . . . 2 . Alerts 2 | . . . . . . . 1 1 Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 321 | . 54 . . . . . . 267 Projectiles . | . . . . . . . . . Explosions 222 | . 54 . . . . . . 168 Melee 99 | . . . . . . . . 99 Knockbacks 3 | . . . . 2 . . . 1 Impact 1 | . . . . . . . . 1 Kinetic 2 | . . . . 2 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 183 | . 1 1 . . . 49 . 132 Shots 5 | . 1 1 . . . 1 . 2 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 391 | 90 245 45 22 335 391 132 247 180 Average Temperature 79 | 36 74 12 7 96 124 35 84 61 Received Heat Transfer 1470 | . 78 12 72 396 168 324 24 396 Effects 3 | . . . . 2 1 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . 1 . 1 . . . . 3 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 1 1 2 1 1 . Heat Transferred 4939 | 225 460 100 300 1360 925 1073 296 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Maximum Alert Level 1 | . . . . . . 1 . 1 Low Security (%) 94 | 100 100 100 . 100 100 65 100 86 Level 1 5 | . . . . . . 34 . 13 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 262 | 5 182 99 . 131 101 262 102 248 Initial 102 | . . 42 . . 53 25 102 68 Average 77 | . 120 43 . 58 27 130 21 158 Influence Increases 2932 | 10 328 200 167 483 276 531 129 808 Destroy 0b10 Robot/C 1420 | . 140 100 120 300 140 280 40 300 Destroy 0b10 Robot/NC 175 | 10 40 30 . 20 20 20 . 35 Destroy Leader 368 | . 44 20 20 86 44 62 . 92 Allied During Kill 18 | . . 6 12 . . . . . Successful Hack 101 | . 8 . . 8 42 . 43 . Disable Machine 270 | . 75 15 . 60 15 15 . 90 Destroy Structure 200 | . 6 29 . 9 . 49 1 106 Advance Influence 50 | . . . . . . . . 50 Partial Spotted 60 | . . . . . . 30 . 30 Lose Combat Pursuer 270 | . 15 . 15 . 15 75 45 105 Influence Decreases 2742 | 10 218 289 188 366 336 326 346 663 Entered New Map 363 | . . 68 12 . 64 32 160 27 Time Decay 1924 | 10 218 221 146 356 262 214 111 386 Lost Part 400 | . . . 30 10 10 80 20 250 Purge Threat 55 | . . . . . . . 55 . Squads Dispatched 14 | . 2 . . 3 2 3 . 4 Investigation 3 | . 1 . . 2 . . . . Extermination 3 | . . . . . 1 . . 2 Reinforcement 8 | . 1 . . 1 1 3 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Distress Signals 6 | . . . . 1 . 1 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 16 4 15 21 10 22 12 32 Peak Tracking Total 7 | . 4 3 3 4 4 5 5 7 Tactical Retreats 17 | . 1 . 2 . 1 4 3 6 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Traps Triggered 7 | . 2 . 2 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Machines Disabled 19 | . 5 1 1 4 1 1 . 6 Max in Single Turn 4 | . 1 1 1 1 1 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Machines Accessed 23 | . 2 . 2 6 3 . 7 3 Terminals 17 | . 1 . . 5 3 . 6 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 70 | . 7 . 12 14 9 . 24 4 Successful 39 | . 2 . 12 6 6 . 12 1 Failed 31 | . 5 . . 8 3 . 12 3 Catastrophic 11 | . 1 . . 4 1 . 3 2 Database Lockouts . | . . . . . . . . . Manual 19 | . 4 . . 6 3 1 4 1 Terminals 49 | . 5 . . 12 9 . 21 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 4 | . . . . 2 . . . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . 2 . 12 2 5 . 12 . Record 12 | . . . 11 . . . 1 . Prototype ID Bank 2 | . . . . . 1 . 1 . Branch Access Points 3 | . . . . 1 1 . 1 . Terminal Index 2 | . . . . . 1 . 1 . Garrison Index 1 | . . . . . . . 1 . Alert Level 2 | . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Dispatch Records 2 | . . . . . 1 . 1 . Maintenance Status 1 | . . . . 1 . . . . Surveillance Status 1 | . . . . . . . 1 . Registered Components 3 | . 1 . . . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . . Release Object 2 | . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . 2 . . . 1 Retrieve Study 3 | . . . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 1 . . . Terminals 3 | . . . . 2 1 . . . Botnet 3 | . . . . 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 2 . . 5 3 . 5 3 Full Trace Events 2 | . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . 2 . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 54 | . . 54 54 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . 2 33 . . . . . Total Damage 556 | . . 41 515 . . . . . Kills 6 | . . 1 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Active Infowar (turns) 5370 | 10 517 545 1326 737 814 252 485 684 Sensors 4913 | . 272 545 1326 737 814 252 485 482 Terrain 313 | . . . . . . . 238 75 Structural 127 | . . . . . . . . 127 Seismic 255 | 10 245 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Turns Passed 6247 | 112 517 564 1345 917 937 459 485 911 Spaces Moved 4931 | 57 355 448 1007 454 632 280 1037 661 Core 3 | 3 . . . . . . . . Treads 104 | . 31 . . . . . . 73 Legs 32 | . . . . . . . . 32 Wheels 3114 | 54 324 448 1007 454 632 148 . 47 Hover 274 | . . . . . . . . 274 Flight 1404 | . . . . . . 132 1037 235 Fastest Speed 28 | 50 95 115 100 120 102 28 28 32 Average Speed 93 | 97 105 116 117 124 116 83 31 93 Slowest Speed 240 | 100 160 125 130 130 160 182 32 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . 1 3 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 44 | 4 50 85 60 32 11 45 98 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 1 . Scrap Searched 15 | . . 1 14 . . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 206 | . 5 31 61 8 . 47 1 53 Melee 1 | . . . . . . . 1 . Projectile 25 | . 1 . 1 8 . . . 15 AOE 180 | . 4 31 60 . . 47 . 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Total 5971 | 82 430 475 1114 670 767 431 1182 820 Wait 408 | . 5 6 32 100 40 70 119 36 Move 4915 | 56 354 447 1006 453 631 277 1030 661 Hop 4 | . . . . . . 1 3 . Pick Up 82 | 5 10 4 14 12 20 4 6 7 Fast Attach 43 | 7 1 . 2 8 6 5 2 12 Attach 32 | . . . 7 4 8 8 2 3 Detach 1 | . . . . . . . . 1 Swap 56 | . 15 2 3 13 10 11 1 1 Drop 90 | . 9 3 12 17 17 16 7 9 Fire 322 | 14 36 13 37 63 35 37 9 78 Melee 17 | . . . 1 . . 2 3 11 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Discovered new exit (range 11) 436 | -10/Materials | Discovered new exit (range 6) 622 | -10/Materials | Build established: Mutant 630 | -10/Materials | Entered Mines 966 | -10/Mines | Learned Materials security intel 1158 | -10/Mines | Discovered new exit (range 14) 1170 | -10/Mines | Discovered new exit (range 10) 1176 | -10/Mines | Identified exit to Materials 1186 | -10/Mines | Identified exit to Subcaves 1194 | -10/Mines | Entered Subcaves 1194 | -10/Subcaves | Accompanied by 2 allies 1199 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1235 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1332 | -10/Subcaves | Visited Clippyterm 1336 | -10/Subcaves | Learned Factory garrison access intel 1511 | -10/Subcaves | Ambushed by research squad 1667 | -10/Subcaves | Core integrity fell below 50% 1724 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1810 | -10/Subcaves | Visited 4L-MR0's lab 1834 | -10/Subcaves | Found Rainbow Chip 1948 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2194 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2209 | -10/Subcaves | Learned Materials emergency access door positions 2385 | -10/Subcaves | Build established: Scavenger-Mutant 2409 | -10/Subcaves | Learned location of Storage (-7) 2422 | -10/Subcaves | Discovered new exit (range 11) 2539 | -10/Subcaves | Entered Materials 2539 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2944 | -8/Materials | Discovered new exit (range 5) 3137 | -8/Materials | Build established: Scavenger-Tank 3456 | -8/Materials | Entered Factory 3456 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3457 | -7/Factory | Loaded intel: 4 garrison access locations 3458 | -7/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3584 | -7/Factory | Identified exit to Storage 3584 | -7/Factory | Identified exit to Lower Caves 4393 | -7/Factory | Entered Storage 4751 | -7/Storage | Crushed by falling debris 4782 | -7/Storage | Lost 4 parts (2n1u1w) 4850 | -7/Storage | Used back door to open Recycling access 4850 | -7/Storage | Discovered new exit (range 5) 4852 | -7/Storage | Entered Recycling 5055 | -7/Recycling | Build established: Hacker-Sprinter 5101 | -7/Recycling | Discovered new exit (range 16) 5248 | -7/Recycling | Found Prototype Device 5254 | -7/Recycling | Identified Scrap Engine 5263 | -7/Recycling | Entered Scraplab 5337 | -7/Recycling | Entered Factory 5337 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5437 | -5/Factory | Lost 3 parts (1n1u1w) 5554 | -5/Factory | Lost 4 parts (1p2n1w) 5896 | -5/Factory | Lost 6 parts (1p4n1w) 5954 | -5/Factory | Core integrity fell below 50% 6039 | -5/Factory | Build established: Hacker-Mutant 6123 | -5/Factory | Lost 3 parts (1n1u1w) 6230 | -5/Factory | System corruption reached 10% 6237 | -5/Factory | Core integrity fell below 20% 6248 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06234_ U-05 Engineer lays Concrete. 06235_ P-70 Sage resets H-71 Marshal, system corruption cleaned. 06235_ U-05 Engineer lays Concrete. 06240_ Slug penetrates Wall. 06240_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06241_ Penetrated by Slug. 06242_ Hovering Antigrav Exoskeleton destroyed. 06242_ Hovering Antigrav Exoskeleton core remains intact and functional. 06242_ Discarded Scrap Engine. 06244_ K-01 Serf collects debris. 06244_ Nuclear Pulse Array destroyed. 06245_ System corrupted: Substantial component data lost. 06246_ U-05 Engineer destroyed. 06247_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 06248_ Fission-Ion Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???? # ?????????????????? | | ############+######???? # ?????????????????? | | ############## ###### # ?????????????????? | | ###### # ?????????????????? | | w # ?"" "????????????? | | p =# ?????????????? | | p |%+ """??????????????? | | H *# ?????????????????? | | ! @ + ?????????????????? | | %= % ######## ?????????????????? | | "####"#######; ######## ?????????????????? | | ############ ### ####????????????????????????? | | ##?#####??###### % ####????????????????????????? | | ##????????????## ##??????????????????????????? | | ##????????????## ##??????????????????????????? | | ##???????????## ##??????????????????????????? | | # ???????????## ##??????????????????????????? | | # ???????????## "##?????????????????????????? | | # ?????????? # ! ##?????????????????????????? | | ## ?????????? # ##?????????????????????????? | | ## ?????????? # ?????????????????????????? | | ##??????????? + = ?????????????????????????? | | ##??????????? # ???????????????????????? | | ##??????????? # * ####???????????????????????? | | ##??????????? # ####???????????????????????? | | ##??????????? ##########?????????????????????????? | | ##??????????? ##########?????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 433 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Cesium-ion Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed HoverMolecularDisintegrator Manual? 0 Play Time 01:48:46 Cumulative 133.6 hours Start 2026.09.06 @ 22:34:21 End 2026.09.07 @ 19:54:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdc5dd76-b15d-42d2-b1ff-cf3c189756f3