Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.14 @ 05:27:48 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2175) 2175 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 6251 Bonus ------- Follower Combat Kills 172 Friendly Fire -36 Cogmind --------- Core Integrity 623/850 Matter 222/300 Energy 349/370 System Corruption 0% Temperature Danger (441) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Fission Core > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (3) ------- Gatling Laser Wave Gun Heavy Machine Gun > --- INVENTORY (10) --- Carbon-fiber Leg Improved Sensor Array Improved Hardlight Generator Shield Generator System Restoration Module Improved Field Recycling Unit (0) Heavy Machine Gun Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Gatling Laser Wave Gun Heavy Machine Gun > --- INVENTORY -------- Carbon-fiber Leg Improved Sensor Array Improved Hardlight Generator Shield Generator System Restoration Module Improved Field Recycling Unit Heavy Machine Gun Remote Datajack Mining Laser [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Power Shielding Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . . 2 1 1 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 90 | 7 1 . 14 17 20 17 2 12 Power 14 | 1 . . 2 2 3 4 . 2 Engine 4 | 1 . . 1 . 1 1 . . Core 10 | . . . 1 2 2 3 . 2 Reactor . | . . . . . . . . . Propulsion 20 | 2 . . 3 1 7 3 . 4 Treads . | . . . . . . . . . Leg 17 | 2 . . 1 . 7 3 . 4 Wheel 3 | . . . 2 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 2 . . 5 6 6 5 1 3 Device 12 | 1 . . 2 2 2 2 1 2 Storage 3 | 1 . . 1 1 . . . . Processor 5 | . . . . 1 1 2 . 1 Hackware 2 | . . . . 1 1 . . . Protection 6 | . . . 2 1 2 1 . . Artifact . | . . . . . . . . . Weapon 28 | 2 1 . 4 8 4 5 1 3 Energy Gun 9 | 1 . . 3 1 . 2 1 1 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 9 | 1 . . . 1 3 2 . 2 Ballistic Cannon 3 | . 1 . . 2 . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 5 | . . . . 3 1 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 12 | . . . . 2 1 5 1 3 Power 2 | . . . . 1 . 1 . . Propulsion 2 | . . . . . . . . 2 Utility 6 | . . . . 1 1 3 . 1 Weapon 2 | . . . . . . 1 1 . Highest Loss Streak 3 | . . . . 1 1 3 1 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 97 96 95 96 97 Engine 6 | . 14 14 3 5 6 5 . . Core 6 | . . . 7 3 7 8 15 12 Leg 17 | . 28 28 19 . 14 23 23 20 Wheel 6 | . . . 2 25 5 . . . Device 14 | . 14 14 22 16 7 11 7 12 Storage 9 | . 14 14 11 9 7 7 7 6 Processor 6 | . . . . 9 7 10 22 20 Hackware 3 | . . . . 2 7 7 7 6 Protection 6 | . . . 10 6 12 5 . . Energy Gun 6 | . 14 14 7 7 . 1 4 10 Ballistic Gun 4 | . 9 . . . 10 11 7 7 Ballistic Cannon 6 | . 4 14 11 8 2 . . . Naked Turns . | . . . . . . . . . Heaviest Build 41 | 13 14 14 25 34 39 36 31 41 Greatest Support 48 | 20 20 20 24 36 48 45 42 42 Greatest Overweight (x) 2 | 1 . . 2 . 2 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 Most Carried 10 | 5 4 8 8 10 10 10 8 10 Average Carried 7 | 2 2 5 7 9 8 9 7 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 2 4 8 8 8 10 8 6 9 Class Distribution -------------------- 49% | Mutant 33% | Hacker-Mutant 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 1870 | 279 11 19 248 236 267 545 . 265 Remotely . | . . . . . . . . . Salvage Created 2397 | 101 11 83 484 405 275 711 . 327 Parts 131 | 7 3 2 34 21 15 33 . 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 26 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 45 | . . 2 9 10 6 13 . 5 Guns 26 | . . . 2 5 1 13 . 5 Cannons 18 | . . 2 7 4 5 . . . AOE 1 | . . . . 1 . . . . Classes Destroyed 14 | 2 . 1 4 1 2 2 . 2 Worker 3 | . . . 1 2 . . . . Builder 1 | . . . . . . . . 1 Tunneler 4 | 2 1 . 1 . . . . . Recycler 2 | 1 . . 1 . . . . . Operator 2 | . . . . 2 . . . . Watcher 7 | . . . 3 1 1 . . 2 Swarmer 5 | . . . 2 3 . . . . Grunt 26 | . . 2 4 5 4 9 . 2 Brawler 2 | . . . . . . 2 . . Duelist 1 | . . . . . 1 . . . Sentry 8 | . . . 3 2 . 1 . 2 Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . Best Kill Streak 4 | 3 1 3 4 4 4 4 . 3 Combat Bots Only 4 | . . 2 3 4 4 4 . 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 365 | . . 5 39 74 46 81 14 106 Missed 103 | . . 2 17 18 11 23 3 29 Damage Taken 3028 | . . 26 216 548 383 906 234 715 Core 611 | . . . 32 68 45 167 72 227 Absorbed by Shields 100 | . . . . 100 . . . . Redirected to Shielding 190 | . . . . 32 59 99 . . Ignored by Resistances 873 | . . 9 62 187 112 251 63 189 Regen/Repaired (Parts) 148 | . . . 15 103 . . . 30 Core Remaining (%) 87 | 100 . 100 92 87 . . 59 . Volleys Fired 191 | 3 2 3 27 51 29 54 4 18 Largest 3 | 2 2 2 2 2 2 2 2 3 Hottest 191 | 70 85 85 95 100 69 109 83 191 Shots Fired 340 | 6 4 6 54 93 42 81 8 46 Gun 227 | 6 2 3 21 40 21 80 8 46 Cannon 101 | . 2 3 33 44 19 . . . Launcher 2 | . . . . 2 . . . . Special 10 | . . . . 7 2 1 . . Kinetic 210 | 3 2 3 27 45 40 71 4 15 Thermal 122 | 3 2 3 27 46 . 10 . 31 Explosive 2 | . . . . 2 . . . . Electromagnetic 4 | . . . . . . . 4 . Robot Hit Streak 27 | 4 3 4 8 18 9 13 9 27 Robot Miss Streak 4 | . 1 1 3 2 4 3 1 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 5 | . . . . . . 3 . 2 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Shots Hit Robots 254 | 4 3 5 36 63 32 65 7 39 Core Hits 124 | 4 1 3 18 32 16 30 1 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | 1 1 . 4 6 1 1 . . Burn 10 | 1 1 . 3 4 . 1 . . Blast 4 | . . . 1 2 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5325 | 61 48 74 660 1491 581 1326 101 983 Guns 3421 | 61 13 38 221 486 199 1326 101 976 Cannons 1583 | . 35 36 439 691 382 . . . Explosions 310 | . . . . 310 . . . . Melee . | . . . . . . . . . Ramming 11 | . . . . 4 . . . 7 Kinetic 3275 | 24 35 36 386 711 581 1182 52 268 Thermal 1680 | 37 13 38 274 466 . 144 . 708 Explosive 310 | . . . . 310 . . . . Electromagnetic 49 | . . . . . . . 49 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . Average Corruption 1 | . . . . . 1 . . . Corruption Purged 1 | . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . 3 . . . Message Errors 1 | . . . . . 1 . . . Heat Flow Errors 1 | . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 31 | . . . . 11 20 . . . Projectiles 31 | . . . . 11 20 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 22 | . 3 . 4 7 8 . . . Impact . | . . . . . . . . . Kinetic 20 | . 2 . 4 7 7 . . . Secondary 2 | . 1 . . . 1 . . . Self-Inflicted Damage 22 | . . . . 22 . . . . Shots 1 | . . . . 1 . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 2 | . . . . 1 . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 784 | 9 48 93 228 369 205 382 370 784 Average Temperature 116 | 6 26 43 66 90 46 100 221 284 Received Heat Transfer 1592 | . . 21 120 322 180 360 298 291 Effects 32 | . . . . 5 . 1 1 25 Shutdowns 6 | . . . . . . 1 . 5 Energy Bleed 2 | . . . . 1 . . . 1 Interference 10 | . . . . 4 . . . 6 Matter Decay 4 | . . . . . . . . 4 Short Circuit 5 | . . . . . . . 1 4 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | 1 . . 1 1 . . . 3 Heat Transferred 4427 | 185 111 111 888 1480 . 296 . 1356 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Peak Influence 245 | 15 13 60 245 172 226 . . 216 Initial 45 | . 8 3 . 45 27 . . 7 Average 66 | 4 8 26 61 97 87 . . 67 Maximum Alert Level 1 | . . . 1 . 1 . . 1 Low Security (%) 97 | 100 100 100 93 100 93 . . 99 Level 1 2 | . . . 6 . 6 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . 1 1 3 . . . Investigation 2 | . . . 1 . 1 . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . 1 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 1 | . . . . 1 . . . . Communications Jammed 2 | . . . . . . . . 2 Distress Signals 1 | . . . . . . . . 1 Times Spotted 88 | . 1 2 23 24 11 13 1 13 Peak Tracking Total 8 | . 1 2 4 7 5 3 1 8 Tactical Retreats 7 | . . . . 3 1 1 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 2 | . . . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 2 | . . . . . 1 1 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 15 | . . 1 2 6 2 . . 4 Terminals 9 | . . 1 1 4 . . . 3 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . 1 Recycling Units 1 | . . . . . 1 . . . Scanalyzers 2 | . . . . 1 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 55 | . . 3 5 23 12 . . 12 Successful 37 | . . 1 4 15 10 . . 7 Failed 18 | . . 2 1 8 2 . . 5 Catastrophic 5 | . . 1 1 2 . . . 1 Database Lockouts . | . . . . . . . . . Manual 13 | . . 3 3 5 . . . 2 Terminals 28 | . . 3 3 12 . . . 10 Fabricators . | . . . . . . . . . Repair Stations 10 | . . . 2 6 . . . 2 Recycling Units 3 | . . . . . 3 . . . Scanalyzers 14 | . . . . 5 9 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . . 1 2 6 . . . 5 Record 4 | . . . . . . . . 4 Branch Access Points 5 | . . 1 1 2 . . . 1 Emergency Access Points 1 | . . . 1 . . . . . Unreport Threat 2 | . . . . 2 . . . . Recall Investigation 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . 2 4 . . . 2 Scan Component 4 | . . . 1 2 . . . 1 Repair 4 | . . . 1 2 . . . 1 Recycling Unit Hacks 2 | . . . . . 2 . . . Process 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 13 | . . . . 5 8 . . . Insert Component 7 | . . . . 3 4 . . . Analyze 6 | . . . . 2 4 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 14 | . . 1 2 6 2 . . 3 Full Trace Events 2 | . . . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 4 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 1 2 . . . 1 Time 109 | . . . 26 64 . . . 19 Parts Recycled . | . . . . . . . . . Recycled Matter 152 | . . . . . 152 . . . Retrieved Matter 152 | . . . . . 152 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . . 2 4 . . . Part Schematics Acquired 6 | . . . . 2 4 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . 1 . . . parse_system 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . 30 . . . . . Total Damage 380 | . . . 380 . . . . . Kills 9 | . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 5145 | 68 91 823 1130 940 799 816 93 385 Spaces Moved 3386 | 50 68 644 568 605 494 626 72 259 Core 35 | 35 . . . . . . . . Treads . | . . . . . . . . . Legs 2484 | 15 68 644 445 . 355 626 72 259 Wheels 867 | . . . 123 605 139 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 100 110 110 Average Speed 119 | 89 120 120 167 90 129 104 110 110 Slowest Speed 260 | 120 120 120 190 90 260 110 110 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 27 96 48 39 11 61 15 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . . . 2 . . Spaces Dug 3 | . . . . 3 . . . . Terrain Destroyed 35 | . . . . 31 . 4 . . Melee . | . . . . . . . . . Projectile 8 | . . . . 4 . 4 . . AOE 27 | . . . . 27 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 4152 | 67 74 688 694 898 618 709 78 326 Wait 371 | . . 38 58 206 47 . . 22 Move 3378 | 49 67 643 567 604 493 625 71 259 Hop . | . . . . . . . . . Pick Up 64 | 8 3 4 12 9 15 5 . 8 Fast Attach 12 | 1 . . 3 3 2 3 . . Attach 35 | 6 1 . 3 6 7 4 2 6 Detach 4 | . . . . 1 1 1 . 1 Swap 43 | . . . 8 8 11 10 . 6 Drop 52 | . 1 . 16 9 13 7 1 5 Fire 191 | 3 2 3 27 51 29 54 4 18 Melee . | . . . . . . . . . Ram 1 | . . . . 1 . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 6) 160 | -10/Materials | Entered Mines 217 | -10/Mines | Learned location of Storage (-7) 302 | -10/Mines | Discovered new exit (range 6) 309 | -10/Mines | Build established: Mutant 431 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 467 | -10/Mines | Discovered new exit (range 9) 623 | -10/Mines | Identified exit to Subcaves 687 | -10/Mines | Found a hidden stash of uninstalled traps 983 | -10/Mines | Entered Materials 983 | -9/Materials | Accompanied by 3 allies 983 | -9/Materials | Evolved 2 slots: Utility x2 1086 | -9/Materials | Repaired Signal Interpreter 1728 | -9/Materials | Discovered new exit (range 13) 1789 | -9/Materials | Identified exit to Mines 2096 | -9/Materials | Discovered new exit (range 5) 2113 | -9/Materials | Entered another Materials area 2113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2277 | -8/Materials | Repaired Lgt. Cannon 2316 | -8/Materials | Repaired Imp. Terrain Scanner 3039 | -8/Materials | Discovered new exit (range 15) 3053 | -8/Materials | Entered Factory 3053 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3092 | -7/Factory | Build established: Hacker-Mutant 3844 | -7/Factory | Discovered new exit (range 9) 3852 | -7/Factory | Entered Lower Caves 3893 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4306 | -7/Lower Caves | Lost 3 parts (2u1w) 4433 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4633 | -7/Lower Caves | Discovered new exit (range 8) 4643 | -7/Lower Caves | Identified exit to Lower Caves 4668 | -7/Lower Caves | Entered another Lower Caves area 4669 | -7/Lower Caves | Encountered a Warlord checkpoint 4700 | -7/Lower Caves | Spotted B-75 Beast 4746 | -7/Lower Caves | Discovered new exit (range 9) 4757 | -7/Lower Caves | Identified exit to Factory 4761 | -7/Lower Caves | Entered Factory 4761 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4877 | -6/Factory | Repaired Lgt. Nuclear Core 5040 | -6/Factory | Identified exit to Lower Caves 5040 | -6/Factory | Identified exit to Extension 5146 | -6/Factory | Self-destructed Last Messages --------------- 05133_ Imp. Signal Interpreter broken. 05133_ Overheating: Short circuit. 05133_ Dropped VSS Leg. 05134_ Power failure, Lgt. Nuclear Core shutdown. 05134_ Overheating: System interference. 05134_ Targeting Computer temporarily disabled. 05134_ Adv. Sensor Array temporarily disabled. 05135_ Power failure, Fission Core shutdown. 05139_ Carbon-fiber Leg broken. 05139_ Overheating: Short circuit. 05143_ VSS Leg destroyed. 05143_ Y-54 Guardian destroyed. 05143_ Switching to secondary target: G-50 Soldier. 05143_ U-05 Engineer destroyed. 05146_ Hvy. Machine Gun broken. 05146_ Overheating: Short circuit. 05146_ Carbon-fiber Leg destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???############+#??# ???????????????????????????? | | ???????????#### #### ??????????????????????????"? | | ???????????# # ??????????????????????????"R | | """?"""????# ##+######????????????????????"" | | """?"""????# #?????????????????????? | | """?"""????+ T #?????????????????????? | | ???????????# #?????????????????????? | | """?"""????# ##### #?"""?????????????????? | | """?"""????# #???# #?"""?????????????????? | | """?"""????#########???# #?"""??"""????????????? | | ???????????????????????# #??""???T"????????????? | | ???????????????????????# +??""??"""????????????? | | ???????????????????????# #?????????????????????? | | ???????????????######### ##########????????????? | | ???????????????# # A #% #????????????? | | ???????????????# """ # T" # ! #????????????? | | ???????????????# "Y" + " + " " #????????????? | | ???????????????# " " # # "R" #????????????? | | ???????????????# *# # """ ! #????????????? | | ???????????????# ! ### ###########????????????? | | ???????????????########?# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#m#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????" | | ????????????????????????# #??????????????????????" | | ???????????????????????? %#??????????????????????? | | ???????????????????????? !#??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ! #??????????????????????" | | ??????????????????????#=%|#??????????????????????" | | ??????????????????????# g #??????????????????????" | | ??????????????????????# #??????????????????????? | | ?????????????????????? g???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????###+#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Mining Laser | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed DeepInsulatedBiocell Manual? 0 Play Time 00:44:58 Cumulative 20.9 hours Start 2024.07.13 @ 21:51:08 End 2024.07.14 @ 05:27:48 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6de538f0-5197-4a20-ad34-2010e3cb6fae