Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.28 @ 01:34:23 Player: Richard Blunt Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (131) 655 Value Destroyed (4008) 4008 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (253) 253 TOTAL SCORE: 10536 Bonus ------- High Alert Combat Kills 240 Follower Combat Kills 62 Friendly Fire -49 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 837/840 System Corruption 24% Temperature Cool (11) Movement Walking (190) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Targeting Computer Hacking Suite > --- WEAPON (2) ------- Thunder Hammer Heavy Pick > --- INVENTORY (5) ---- Improved Cooling System Improved Transmission Jammer Flamer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Wheel Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Targeting Computer Precision Matter Filter Experimental Core Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Wave Gun Heavy Pick > --- INVENTORY -------- Neutrino Core Improved Cooling System Improved Transmission Jammer Thunder Hammer [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . . Utility 7 | . . 1 . 1 2 1 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 235 | 9 13 34 12 45 36 27 22 13 11 9 4 Power 20 | 2 . 4 . 1 2 4 3 1 . 1 2 Engine 9 | 2 . 4 . . . 2 1 . . . . Core 9 | . . . . 1 2 2 2 1 . . 1 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 63 | 2 3 7 7 8 8 5 10 4 4 4 1 Treads 5 | . . 2 1 1 . . 1 . . . . Leg 10 | . . . 3 2 . . . 1 2 1 1 Wheel 16 | 2 3 5 3 2 . . . . 1 . . Hover 1 | . . . . . . . . 1 . . . Flight 31 | . . . . 3 8 5 9 2 1 3 . Utility 46 | 3 1 2 1 12 7 6 6 2 3 3 . Device 16 | 2 . . . 8 2 . 2 1 . 1 . Storage 7 | 1 1 . . 1 2 . 1 . . 1 . Processor 7 | . . . 1 1 . 3 . . 2 . . Hackware 7 | . . . . . 3 2 1 . 1 . . Protection 9 | . . 2 . 2 . 1 2 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 106 | 2 9 21 4 24 19 12 3 6 4 1 1 Energy Gun 8 | . . . . . 2 3 1 1 . 1 . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 39 | 2 3 11 2 13 6 . 1 . 1 . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 14 | . . 3 2 3 . 2 1 2 1 . . Special Weapon 15 | . 6 5 . . 2 1 . 1 . . . Impact Weapon 16 | . . . . 8 6 . . 1 . . 1 Slashing Weapon 9 | . . . . . 3 6 . . . . . Piercing Weapon 3 | . . . . . . . . 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . 2 . 1 . 7 . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . 5 Parts Lost 73 | . 1 9 3 10 6 4 12 12 6 . 10 Power 8 | . . 1 . 1 1 1 2 1 . . 1 Propulsion 30 | . 1 4 2 4 2 1 4 5 2 . 5 Utility 22 | . . 1 1 3 2 1 4 5 2 . 3 Weapon 13 | . . 3 . 2 1 1 2 1 2 . 1 Highest Loss Streak 10 | . 1 3 2 10 2 3 7 3 6 . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 94 94 97 89 89 83 61 49 75 61 Engine 5 | . 14 11 11 8 . . . . . . . Core 2 | . . . . . 6 4 3 . . . . Treads 4 | . . 9 6 8 . . 1 5 2 . . Leg 1 | . . . 9 . . . . 3 4 4 2 Wheel 11 | . 27 21 16 24 . . . . . 5 . Flight 11 | . . . . 1 27 32 24 9 3 14 4 Device 8 | . 14 11 . 8 17 6 2 1 . 2 . Storage 8 | . 14 11 11 9 7 6 5 5 . 2 5 Processor 6 | . . . 6 8 7 11 11 6 8 17 17 Hackware 6 | . . . . . 11 15 19 12 13 11 5 Protection 4 | . . 8 11 8 . 3 3 2 2 2 5 Ballistic Gun 7 | . 17 10 19 11 1 . . . . . . Special Weapon 1 | . 10 4 . . . . . . . . . Impact Weapon 2 | . . . . 4 4 . . 4 2 . 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 14 29 43 35 48 27 25 23 33 14 35 34 Greatest Support 40 | 20 20 26 30 32 20 26 29 27 27 40 20 Greatest Overweight (x) 11 | . 1 4 3 1 1 . 1 1 . 3 11 Average Overweight (x) . | . . 1 1 1 . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 5 5 5 Average Capacity 11 | 7 9 15 15 14 9 10 10 9 5 5 5 Most Carried 15 | 8 12 15 15 15 10 10 10 9 5 5 5 Average Carried 10 | 6 8 14 14 14 8 8 8 8 4 4 3 Final Capacity 15 | 8 15 15 15 10 10 10 10 5 5 5 5 Final Carried 15 | 8 12 15 15 9 9 10 7 5 5 5 3 Class Distribution -------------------- 34% | Mutant 25% | Scavenger-Mutant 18% | Hacker-Mutant 12% | Hacker-Sprinter 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 4426 | 373 242 573 306 734 711 344 221 493 229 185 15 Remotely . | . . . . . . . . . . . . Salvage Created 4517 | 220 271 922 200 1018 537 312 221 275 146 220 175 Parts 278 | 15 22 74 14 58 33 31 5 12 5 2 7 Haulers Intercepted 2 | . . . . 1 1 . . . . . . Recyclers Shooed 3 | . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 5 1 . 5 Prevented 4 | . . . . . . . . 2 . . 2 Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 85 | . 8 21 7 21 7 2 4 11 1 . 3 Melee 9 | . . . . . 4 1 3 . 1 . . Guns 37 | . 8 12 1 12 3 . 1 . . . . Cannons 8 | . . 8 . . . . . . . . . AOE 25 | . . 1 6 9 . 1 . 8 . . . Classes Destroyed 17 | 2 4 3 . 4 1 . . 2 1 . . Worker 9 | . . 2 2 3 2 . . . . . . Builder 7 | . 1 . . 1 1 4 . . . . . Tunneler 9 | 5 . . 1 . 3 . . . . . . Hauler 2 | . . . . 1 1 . . . . . . Recycler 6 | 1 . 2 1 . 1 1 . . . . . Minesweeper 1 | . . . . . . . . 1 . . . Operator 3 | . . 1 . . 1 1 . . . . . Watcher 9 | . 2 3 . 3 . 1 . . . . . Swarmer 23 | . 5 9 4 . . . . 5 . . . Grunt 29 | . 3 4 3 10 1 . 2 3 . . 3 Brawler 1 | . . . . . . . . 1 . . . Sentry 17 | . . 8 . 7 1 . . 1 . . . Specialist 2 | . . . . 2 . . . . . . . Hunter 5 | . . . . 1 1 1 . 1 1 . . Programmer 7 | . . . . . 4 1 2 . . . . Heavy 1 | . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | 2 3 7 4 8 2 6 2 4 1 . 2 Combat Bots Only 6 | . 2 6 4 6 1 1 2 4 1 . 2 Max Kills in Single Turn 3 | 1 1 2 3 2 1 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 3 2 . 1 . 2 . . . Melee 1 | . . . . . 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Damage Taken 8338 | . 223 1191 195 1271 783 425 1284 1232 505 . 1229 Core 1676 | . 14 177 6 135 216 146 250 296 186 . 250 Absorbed by Shields 189 | . . . . . 84 105 . . . . . Redirected to Shielding 164 | . . 8 1 . . . . . . . 155 Regen/Repaired (Parts) 246 | . . . . 39 137 70 . . . . . Core Remaining (%) 79 | 100 94 . 54 75 69 82 . . . . . Volleys Fired 390 | 24 45 102 13 69 37 12 22 40 11 12 3 Largest 2 | 2 2 2 2 2 2 1 1 1 1 1 1 Hottest 100 | 40 100 100 63 61 53 39 65 65 30 81 81 Shots Fired 562 | 48 71 156 27 115 46 12 22 41 11 10 3 Gun 397 | 48 52 93 20 97 38 . 20 6 10 10 3 Cannon 37 | . . 37 . . . . . . . . . Launcher 69 | . . 2 7 18 . 10 2 29 1 . . Special 59 | . 19 24 . . 8 2 . 6 . . . Kinetic 377 | 48 52 122 20 97 24 . 4 . 10 . . Thermal 80 | . 19 32 . . . . 16 . . 10 3 Explosive 69 | . . 2 7 18 . 10 2 29 1 . . Electromagnetic 20 | . . . . . 14 . . 6 . . . Robot Hit Streak 15 | 5 5 15 7 12 6 3 4 7 1 7 5 Robot Miss Streak 5 | 4 5 3 1 4 5 2 5 2 3 1 . Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 360 | 24 30 90 12 73 42 9 30 20 8 9 13 Core Hits 234 | 10 18 43 17 59 17 16 12 32 3 5 2 Critical Kills 2 | . . . . . 2 . . . . . . Critical Parts Destroyed 6 | . . . . . 1 . . 4 . . 1 Critical Strikes 14 | . . 2 . . 3 . 3 4 . . 2 Burn 1 | . . . . . . . . . . . 1 Blast 2 | . . 2 . . . . . . . . . Smash 8 | . . . . . 3 . . 4 . . 1 Sever 3 | . . . . . . . 3 . . . . Melee Attacks 202 | . . . . 30 61 40 47 9 4 . 11 Impact 81 | . . . . 30 31 . . 9 1 . 10 Slashing 117 | . . . . . 30 40 47 . . . . Piercing 4 | . . . . . . . . . 3 . 1 Sneak Attacks 14 | . . . . . 9 1 . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 1 . 1 Damage Inflicted 11792 | 268 320 1394 671 2734 1585 968 1023 1772 345 168 544 Guns 4075 | 268 320 782 189 1375 452 . 332 76 41 168 72 Cannons 440 | . . 440 . . . . . . . . . Explosions 4480 | . . 158 482 1328 37 807 134 1489 45 . . Melee 2752 | . . . . . 1096 161 557 207 259 . 472 Ramming 45 | . . 14 . 31 . . . . . . . Kinetic 3644 | 268 320 1116 189 1375 315 . 20 . 41 . . Thermal 849 | . . 207 53 . 37 . 312 . . 168 72 Explosive 4289 | . . 57 429 1328 . 807 134 1489 45 . . Electromagnetic 213 | . . . . . 137 . . 76 . . . Impact 1405 | . . . . . 668 . . 207 84 . 446 Slashing 1146 | . . . . . 428 161 557 . . . . Piercing 201 | . . . . . . . . . 175 . 26 Highest Corruption 24 | . 2 5 5 . 3 . 11 19 19 19 24 Average Corruption 9 | . 1 4 5 . 1 . 6 16 19 19 21 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 148 | . 3 5 27 . 13 . 8 62 12 12 6 Message Errors 34 | . 1 1 4 . 1 . 1 18 2 2 4 Matter Fused 36 | . . 1 4 . 7 . 2 19 3 . . Heat Flow Errors 13 | . 1 1 4 . 2 . 1 3 1 . . Energy Discharges 20 | . . . 4 . 1 . . 10 1 3 1 Data Loss (minor) 23 | . . 2 7 . 2 . 3 5 1 2 1 Data Loss (major) 7 | . 1 . . . . . 1 2 1 2 . Misfires 5 | . . . 3 . . . . 2 . . . Alerts 5 | . . . 1 . . . . 2 1 1 . Misdirections 2 | . . . . . . . . . 2 . . Weapon Failures 3 | . . . . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1193 | . . 64 19 . 464 87 4 246 174 . 135 Projectiles . | . . . . . . . . . . . . Explosions 246 | . . 64 19 . 7 87 . 69 . . . Melee 947 | . . . . . 457 . 4 177 174 . 135 Knockbacks 3 | . . . . 1 2 . . . . . . Impact 3 | . . . . 1 2 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 507 | . . 121 92 61 . 41 26 166 . . . Shots 15 | . . 2 4 2 . 1 1 5 . . . Rammed 2 | . . 1 . 1 . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 302 | . 104 261 248 43 265 41 302 119 242 66 79 Average Temperature 35 | . 17 35 90 15 46 12 68 37 132 33 41 Received Heat Transfer 1862 | . 63 432 30 297 160 . 249 354 9 . 268 Effects 3 | . . . . . 1 . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 1 | . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 12 | . . . . . 7 . . 3 . . 2 Impact Corruptions 32 | . . . . . 10 . . 6 11 . 5 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . 1 . . . 1 Heat Transferred 1260 | . . 272 50 . 50 . 370 . . 333 185 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 777 | 30 288 777 559 407 219 295 690 . . . . Initial 297 | . 19 68 297 152 156 107 144 . . . . Average 222 | 15 168 482 440 176 65 115 346 . . . . Maximum Alert Level 3 | . 1 3 2 2 1 1 2 . . . . Low Security (%) 59 | 100 61 11 . 63 99 91 42 . . . . Level 1 22 | . 38 24 56 34 . 8 12 . . . . Level 2 14 | . . 47 43 2 . . 45 . . . . Level 3 2 | . . 16 . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 3 5 . 4 8 3 1 . . . . Investigation 8 | . 1 1 . . 3 2 1 . . . . Extermination 3 | . . . . . 3 . . . . . . Reinforcement 12 | . 2 3 . 4 2 1 . . . . . Assault 1 | . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 13 | . 2 4 . 1 3 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 225 | . 21 39 11 30 28 11 50 24 4 . 7 Peak Tracking Total 19 | . 3 5 4 4 9 5 19 5 5 . 3 Tactical Retreats 28 | . 4 4 . 1 5 1 8 3 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 13 | . 4 4 . . 2 2 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 16 | . 1 7 4 1 1 2 . . . . . Max in Single Turn 3 | . 1 3 3 1 1 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 53 | . 6 6 . 8 12 8 3 . 1 9 . Terminals 22 | . 4 4 . 4 4 3 2 . 1 . . Fabricators 5 | . . . . . 3 1 1 . . . . Repair Stations 6 | . . . . 2 2 2 . . . . . Recycling Units 7 | . 2 1 . 1 2 1 . . . . . Scanalyzers 4 | . . 1 . 1 1 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 176 | . 13 13 . 23 41 26 11 . 1 48 . Successful 115 | . 5 4 . 14 25 12 6 . 1 48 . Failed 61 | . 8 9 . 9 16 14 5 . . . . Catastrophic 10 | . 1 2 . 3 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 43 | . 10 4 . 11 4 8 5 . . 1 . Terminals 57 | . 11 9 . 10 8 9 9 . 1 . . Fabricators 15 | . . . . . 8 5 2 . . . . Repair Stations 26 | . . . . 7 14 5 . . . . . Recycling Units 12 | . 2 1 . 1 5 3 . . . . . Scanalyzers 18 | . . 3 . 5 6 4 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 64 | . 3 2 . 3 1 2 4 . 1 48 . Record 37 | . . . . . . . . . 1 36 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 6 | . 1 . . 1 . . . . . 4 . Prototype ID Bank 7 | . 1 1 . . . 1 . . . 4 . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 2 | . 1 . . 1 . . . . . . . Fabricator Index 2 | . . . . . . 1 1 . . . . Repair Station Index 1 | . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . Registered Components 2 | . . . . . 1 . 1 . . . . Fabricator Hacks 10 | . . . . . 6 2 2 . . . . Load Schematic 5 | . . . . . 3 1 1 . . . . Build 5 | . . . . . 3 1 1 . . . . Repair Station Hacks 21 | . . . . 5 12 4 . . . . . Scan Component 11 | . . . . 3 6 2 . . . . . Repair 10 | . . . . 2 6 2 . . . . . Recycling Unit Hacks 4 | . 2 1 . 1 . . . . . . . Report Inventory 4 | . 2 1 . 1 . . . . . . . Scanalyzer 16 | . . 1 . 5 6 4 . . . . . Insert Component 7 | . . 1 . 2 3 1 . . . . . Analyze 9 | . . . . 3 3 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 4 5 . 5 9 7 2 . . . . Full Trace Events 6 | . . . . . 3 2 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 3 1 . . . 4 . Parts Built 5 | . . . . . 3 1 1 . . . . Authchips . | . . . . . . . . . . . . Time 382 | . . . . . 181 67 134 . . . . Total Part Build Rating 14 | . . . . . 6 4 4 . . . . Parts Repaired 9 | . . . . 2 5 2 . . . . . Time 388 | . . . . 85 248 55 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 . 1 3 1 . . . . . Part Schematics Acquired 5 | . . . . 1 3 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 1 . . . . . Non-combat 3 | . . . . . 2 1 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 2 1 . . . . . parse_system 1 | . . . . . 1 . . . . . . no_distress 1 | . . . . . . 1 . . . . . find_station 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies 3 | . . . 3 . . . . . . . . Largest Group 3 | . . . 3 2 . . . . . . . Highest-Rated Group 72 | . . . 72 41 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . 4 10 . . . . . . . Total Damage 196 | . . . 88 108 . . . . . . . Kills 4 | . . . 3 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 6 | . 1 . . 1 . . . . . 4 . Derelict Logs Recovered 4 | . . . 1 . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 11178 | 236 1026 1302 911 2045 2197 698 650 1494 253 243 123 Spaces Moved 10044 | 159 835 883 680 1156 2357 1479 1033 883 258 283 38 Core 404 | 2 . . . . . . . . 199 199 4 Treads 280 | . . . . . . . . 221 59 . . Legs 444 | . . . 97 . . . . 312 . 1 34 Wheels 3638 | 157 835 883 583 1097 . . . . . 83 . Hover . | . . . . . . . . . . . . Flight 5278 | . . . . 59 2357 1479 1033 350 . . . Fastest Speed 25 | 50 80 95 95 95 28 25 25 52 50 50 190 Average Speed 71 | 79 85 100 109 98 49 26 32 130 77 71 225 Slowest Speed 600 | 80 95 140 190 126 106 29 95 250 170 125 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 54 | 6 96 74 99 77 48 33 20 83 46 62 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 5 | . . . 1 . . . . . . 3 1 Known Exits Taken 8 | . 1 . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . . Scrap Searched 7 | . . . 2 . . . . 4 1 . . Spaces Dug 239 | . 18 31 33 37 37 33 26 24 . . . Terrain Destroyed 788 | . 18 119 77 146 40 94 40 244 10 . . Melee 127 | . . . . 30 37 33 26 1 . . . Projectile 43 | . 18 24 . . . . . . 1 . . AOE 618 | . . 95 77 116 3 61 14 243 9 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Total 13097 | 222 1042 1093 823 1885 3242 1714 1250 1168 292 311 55 Wait 2028 | 17 139 54 107 544 725 132 91 219 . . . Move 10025 | 158 834 882 679 1155 2356 1478 1024 882 257 282 38 Hop 4 | . . . . . . . 4 . . . . Pick Up 87 | 10 7 11 5 18 11 6 9 2 6 2 . Fast Attach 76 | 8 2 5 3 4 12 10 9 8 4 10 1 Attach 60 | . 1 8 3 14 7 9 7 3 5 1 2 Detach 26 | . . 2 2 6 5 7 . 3 1 . . Swap 101 | 1 10 21 6 27 17 8 6 2 2 . 1 Drop 74 | 4 4 7 5 17 11 3 16 . 3 4 . Fire 390 | 24 45 102 13 69 37 12 22 40 11 12 3 Melee 200 | . . . . 30 61 40 47 9 3 . 10 Ram 2 | . . 1 . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 9 15 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 611 | -10/Materials | Identified exit to Materials 833 | -10/Materials | Discovered new exit (range 13) 1156 | -10/Materials | Discovered new exit (range 16) 1263 | -10/Materials | Entered another Materials area 1263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1456 | -9/Materials | Discovered new exit (range 12) 1750 | -9/Materials | Discovered new exit (range 9) 1922 | -9/Materials | Discovered new exit (range 15) 2017 | -9/Materials | Lost 3 parts (3n) 2070 | -9/Materials | Discovered new exit (range 13) 2463 | -9/Materials | First assault squad dispatched 2565 | -9/Materials | Entered Mines 2714 | -9/Mines | Learned location of Zion (-6) 2853 | -9/Mines | Discovered new exit (range 16) 2906 | -9/Mines | Identified exit to Materials 2926 | -9/Mines | Build established: Scavenger-Mutant 3046 | -9/Mines | Discovered exit to Materials (range 12) 3049 | -9/Mines | Received a Mining Laser from a helpful Derelict 3476 | -9/Mines | Entered Materials 3476 | -8/Materials | Accompanied by 2 allies 3476 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3481 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4027 | -8/Materials | Identified exit to Factory 4392 | -8/Materials | Repaired VTOL Module 4655 | -8/Materials | Repaired Broken Imp. Sensor Array 5453 | -8/Materials | Lost 10 parts (1p4n3u2w) 5521 | -8/Materials | Entered Factory 5521 | -7/Factory | Evolved 2 slots: Utility x2 5703 | -7/Factory | Build established: Mutant 5753 | -7/Factory | Fabricated Imp. Flight Unit? 6413 | -7/Factory | Discovered new exit (range 12) 6692 | -7/Factory | Discovered new exit (range 15) 6757 | -7/Factory | Repaired Mni. Grenade Launcher 6796 | -7/Factory | Repaired Lgt. Nuclear Core 6883 | -7/Factory | Discovered new exit (range 13) 6947 | -7/Factory | Fabricated Imp. Flight Unit? 6964 | -7/Factory | Build established: Hacker-Sprinter 7217 | -7/Factory | Repaired Remote Datajack 7273 | -7/Factory | Fabricated Imp. Flight Unit? 7340 | -7/Factory | Repaired Imp. Flight Unit 7373 | -7/Factory | Repaired VTOL Module 7432 | -7/Factory | Discovered new exit (range 16) 7718 | -7/Factory | Entered another Factory area 7718 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7794 | -6/Factory | Repaired Imp. Flight Unit 7984 | -6/Factory | Repaired Scythe 8056 | -6/Factory | Discovered new exit (range 14) 8289 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 8324 | -6/Factory | Discovered new exit (range 17) 8341 | -6/Factory | Lost 3 parts (1p1n1w) 8416 | -6/Factory | Identified exit to Factory 8416 | -6/Factory | Entered another Factory area 8416 | -5/Factory | Evolved 2 slots: Utility x2 8472 | -5/Factory | Build established: Hacker-Scout 8638 | -5/Factory | Spotted B-75 Beast 8776 | -5/Factory | Lost 3 parts (1n2u) 8841 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 8916 | -5/Factory | Lost 7 parts (2p2n2u1w) 8920 | -5/Factory | System corruption reached 10% 9016 | -5/Factory | Search patrols dispatched 9046 | -5/Factory | Discovered new exit (range 9) 9066 | -5/Factory | Identified exit to Upper Caves 9066 | -5/Factory | Entered Upper Caves 9087 | -5/Upper Caves | Build established: Hacker-Mutant 9437 | -5/Upper Caves | Build established: Hacker-Scout 9509 | -5/Upper Caves | Lost 3 parts (1n2u) 9773 | -5/Upper Caves | Build established: Hacker-Mutant 9774 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9875 | -5/Upper Caves | Learned Factory security intel 10533 | -5/Upper Caves | Discovered new exit (range 9) 10554 | -5/Upper Caves | Core integrity fell below 50% 10559 | -5/Upper Caves | Identified exit to Upper Caves 10560 | -5/Upper Caves | Entered another Upper Caves area 10588 | -5/Upper Caves | Lost 3 parts (2n1u) 10723 | -5/Upper Caves | Lost 6 parts (2n2u2w) 10782 | -5/Upper Caves | Learned 8 Factory zone layouts 10807 | -5/Upper Caves | Discovered new exit (range 14) 10813 | -5/Upper Caves | Identified exit to Zhirov 10813 | -5/Upper Caves | Entered Zhirov 10813 | -5/Zhirov | Discovered new exit (range 3) 10815 | -5/Zhirov | Identified exit to Proximity Caves 10833 | -5/Zhirov | Learned location of Quarantine (-2) 10833 | -5/Zhirov | Learned location of Testing (-3) 10833 | -5/Zhirov | Learned location of Command (-1) 10855 | -5/Zhirov | Found Alien Artifact 10855 | -5/Zhirov | Identified Integrated Dissipator 10855 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10863 | -5/Zhirov | Found Alien Artifact 10863 | -5/Zhirov | Identified Transdimensional Reconstructor 10863 | -5/Zhirov | Warped through subspace 11056 | -5/Zhirov | Entered Proximity Caves 11063 | -4/Proximity Caves | Core integrity fell below 20% 11113 | -4/Proximity Caves | Lost 9 parts (1p5n2u1w) 11179 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Flexi-carbon Leg fried. Destroyed Field Laser. G-67 Veteran system corrupted by crushing effect. Hvy. Pick follow-up attack on G-67 Veteran. Destroyed Adv. Heat Sink. G-67 Veteran system corrupted by crushing effect. G-67 Veteran system terminally corrupted. Adv. Heat Sink fried. System corrupted: Energy discharge (-168). Corrupted Plasma Rifle self-destruct mechanism malfunctions. Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions. Acquired Corrupted Flexi-carbon Leg. Integrated Corrupted Flexi-carbon Leg (+5). Acquired 10 matter. Q6G