Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 21:01:56 Player: RAT Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 2385 Bonus ------- Follower Combat Kills 220 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Phasing AFG > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Aluminum Leg Wheel Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Phasing AFG > --- WEAPON ----------- Light Assault Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Aluminum Leg Wheel Wheel Assault Rifle Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Phasing AFG Device Phasing AFG Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 17 | 6 6 2 . 2 1 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 4 2 . . 1 Treads . | . . . . . . Leg 4 | 2 2 . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 4 | . 2 2 . . . Utility 4 | 1 2 . . 1 . Device 2 | . 1 . . 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 3 | 2 . . . 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 6 | . 1 1 . . 4 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . . 2 Utility 1 | . 1 . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . 1 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 63 | . 99 62 . 64 40 Engine 9 | . 14 11 . 11 3 Leg 4 | . 27 15 . . . Flight 16 | . . 6 . 22 11 Device 9 | . 9 . . 9 11 Storage 2 | . 18 7 . . . Ballistic Gun 12 | . 28 22 . 11 3 Piercing Weapon 9 | . . . . 10 11 Naked Turns . | . . . . . . Heaviest Build 31 | 11 31 26 6 27 27 Greatest Support 20 | 20 20 20 8 8 8 Greatest Overweight (x) 7 | 1 1 1 . 3 7 Average Overweight (x) 1 | . . . . 1 4 Largest Inventory Capacity 15 | 8 15 15 5 5 5 Average Capacity 6 | 7 14 11 5 5 5 Most Carried 7 | 7 5 5 4 5 5 Average Carried 4 | 3 4 4 4 4 5 Final Capacity 15 | 8 15 5 5 5 5 Final Carried 5 | 2 5 4 4 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 380 | 218 122 . . 40 . Remotely . | . . . . . . Salvage Created 38 | . 38 . . . . Parts 9 | . 9 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . 2 4 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 3 | . 3 . . . . Guns 3 | . 3 . . . . Classes Destroyed 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Best Kill Streak 3 | . 3 . . . . Combat Bots Only 3 | . 3 . . . . Max Kills in Single Turn 1 | . 1 . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 109 | . 41 25 . . 43 Missed 41 | . 12 12 . . 17 Damage Taken 964 | . 319 132 . . 513 Core 436 | . 36 44 . . 356 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 13 | . . . . 13 . Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 6 | . 6 . . . . Largest 2 | . 2 . . . . Hottest 40 | . 40 . . . . Shots Fired 12 | . 12 . . . . Gun 12 | . 12 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 12 | . 12 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 . . . . Robot Miss Streak 1 | . 1 . . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 9 | . 9 . . . . Core Hits 6 | . 6 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 79 | . 79 . . . . Guns 79 | . 79 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 79 | . 79 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 9 | . . . . . 9 Average Temperature 9 | . . . . . 9 Received Heat Transfer 342 | . 132 42 . . 168 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 111 | . 85 111 43 . . Initial 43 | . . 31 43 . . Average 49 | . 61 39 43 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 8 12 . . 12 Peak Tracking Total 8 | . 4 8 . . 8 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 147 | . . . . 147 147 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 30 | . . . . . 30 Total Damage 1218 | . . . . . 1218 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3358 | 56 379 184 3 2032 704 Spaces Moved 1674 | 44 179 217 7 1000 227 Core 105 | 21 . . . . 84 Treads . | . . . . . . Legs 268 | 23 179 66 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1301 | . . 151 7 1000 143 Fastest Speed 37 | 50 120 37 37 37 197 Average Speed 173 | 99 186 83 37 165 299 Slowest Speed 400 | 120 190 190 37 277 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 7 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 43 28 6 86 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2112 | 56 211 212 6 1376 251 Wait 412 | . 15 . . 374 23 Move 1656 | 43 178 203 6 999 227 Hop 6 | . . 6 . . . Pick Up 13 | 7 5 . . 1 . Fast Attach 2 | 1 . . . 1 . Attach 8 | 5 1 1 . . 1 Detach . | . . . . . . Swap 7 | . 5 1 . 1 . Drop 2 | . 1 1 . . . Fire 6 | . 6 . . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 10) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 614 | -9/Materials | Discovered new exit (range 16) 620 | -9/Materials | Entered Mines 621 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 623 | -9/Mines | Entered Zion 648 | -7/Zion | Found CR-A16's Pointy Stick 687 | -7/Zion | Learned location of 1 exit from Factory 697 | -7/Zion | Learned Factory machine intel 902 | -7/Zion | Learned Factory emergency access door positions 948 | -7/Zion | Found Prototype Device 948 | -7/Zion | Identified Phasing AFG 1782 | -7/Zion | Imprinted 1785 | -7/Zion | Declared Zion's savior 2619 | -7/Zion | Discovered new exit (range 14) 2655 | -7/Zion | Entered Proximity Caves 2655 | -6/Proximity Caves | Accompanied by 4 allies 2700 | -6/Proximity Caves | Learned 4 Factory zone layouts 3016 | -6/Proximity Caves | Spotted B-75 Beast 3017 | -6/Proximity Caves | Core integrity fell below 50% 3031 | -6/Proximity Caves | Allies destroyed B-75 Beast 3340 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3355 | -6/Proximity Caves | Core integrity fell below 20% 3359 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- self-destruct mechanism malfunctions. 03340_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03343_ Slug penetrates UG-2SX(M). 03344_ Y-64 Sentinel: "REQUESTING BACKUP." 03346_ Y-64 Sentinel heat spikes uncontrollably. 03346_ Slug penetrates L-41 Fighter. 03348_ GS-LHY(M) destroyed. 03349_ UG-2SX(M) destroyed. 03350_ Slug penetrates Wall. 03351_ Y-64 Sentinel heat spikes uncontrollably. 03352_ Y-64 Sentinel heat damages Adv. Heat Sink. 03353_ Y-64 Sentinel heat spikes uncontrollably. 03353_ Slug penetrates B-48 Gladiator. 03353_ L-41 Fighter destroyed. 03355_ Y-64 Sentinel heat damages core (-17). 03357_ Y-64 Sentinel heat short circuits Imp. Treads. 03358_ Y-64 Sentinel heat damages core (-13). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????# ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????###?? ????????????????????? | | ????????????????????## ## #????????????????????? | | ?????????????? ???### ?????????????????????? | | ??????????????? ### ?????????????????????? | | ???????????????? ????????????????????? | | ????????????????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ####???????????????????? | | ??????????????????????# #???????????????????? | | ???????????????????????# @ ##??????????????????? | | ??????????????????????## l ##?????????????????? | | ????????????????????### ##????????????????? | | ??????????????????### = ##???????????????? | | ??????????????##### !b= #???????????????? | | ?????????????## ## !%%! #??????????????? | | ????#####???## ##=%| ##??????????????? | | ????# #?### ##!g ##???????????????? | | ???## #?# ##b g #????????????????? | | ??## #?## # $ #????????????????? | | #?# #??## ## ##Y ## #????????????????? | | ### #### ### # # #???????????????? | | ##?# # # #??????????????? | | ##??# ###++### # #?????????????? | | ### ## ###???# #? ???## ?????????????? | | #?# ######?????# #? ????? ??????????????? | | ## #??????????? ??""""?????? ????????????????? | | # #?????????? ??####???????????????????????? | | ????????? ?????????????????????????????? | | ???????? ?????????????????????????????? | | ??????? ?????????????????????????????? | | ## #### ?????? ?????????????????????????????? | | ## #???###????? ?????????????????????????????? | | ? #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileRecoilMantle Manual? 0 Play Time 00:16:13 Cumulative 12.3 hours Start 2024.06.28 @ 20:47:20 End 2024.06.28 @ 21:01:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1abcb1a4-1710-4273-a82d-1958774289c3