Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.26 @ 18:41:21 Player: ath0s Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1093) 1093 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-1) -1 TOTAL SCORE: 4317 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 77 Friendly Fire -119 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Light Angular Momentum Engine Improved Aluminum Leg Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Targeting Computer Target Analyzer Target Analyzer Target Analyzer Core Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Aluminum Leg Lightning Gun [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 3 1 . Weapon 1 | . . . . . . 1 . Parts Attached 61 | 8 2 3 1 1 26 18 2 Power 13 | 1 . 1 1 . 7 2 1 Engine 12 | 1 . 1 1 . 6 2 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 11 | 2 1 . . . 5 2 1 Treads . | . . . . . . . . Leg 11 | 2 1 . . . 5 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 . 1 . . 8 7 . Device 3 | . . . . . 1 2 . Storage 1 | 1 . . . . . . . Processor 7 | 1 . 1 . . 1 4 . Hackware . | . . . . . . . . Protection 7 | . . . . . 6 1 . Artifact . | . . . . . . . . Weapon 19 | 3 1 1 . 1 6 7 . Energy Gun 7 | . 1 . . . 2 4 . Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 6 | 3 . 1 . . 1 1 . Ballistic Cannon 3 | . . . . . 3 . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . . 1 . . 11 2 8 Power 6 | . . . . . 4 . 2 Propulsion 3 | . . . . . 2 . 1 Utility 4 | . . . . . 2 . 2 Weapon 9 | . . 1 . . 3 2 3 Highest Loss Streak 8 | . . 1 . . 3 1 8 Average Slot Usage (%) 95 | . 100 97 99 100 95 93 62 Engine 13 | . 14 14 13 14 13 15 9 Core 1 | . . . . . 3 . . Leg 20 | . 28 28 28 28 17 14 8 Device 2 | . . . . . 7 2 4 Processor 25 | . 14 24 28 28 19 32 20 Protection 7 | . . . . . 17 7 4 Energy Gun 4 | . 5 1 . . 7 5 9 Energy Cannon 2 | . . . . . . 7 4 Ballistic Gun 11 | . 22 24 28 25 3 2 . Ballistic Cannon 3 | . . . . . 5 4 . Naked Turns 40 | . . . . . . . 40 Heaviest Build 38 | 11 12 12 9 11 35 38 31 Greatest Support 35 | 20 20 20 20 20 34 35 35 Greatest Overweight (x) 6 | 2 . . . . 1 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 4 4 Most Carried 6 | 4 6 6 4 4 4 4 3 Average Carried 3 | 2 4 4 4 3 3 3 3 Final Capacity 6 | 6 6 4 4 4 4 4 4 Final Carried 6 | 4 6 4 4 4 3 3 3 Class Distribution -------------------- 70% | Mutant 18% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 1304 | 288 62 35 . 79 649 191 . Remotely . | . . . . . . . . Salvage Created 1158 | 61 98 . . 81 715 203 . Parts 87 | 9 1 . . 13 55 9 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 33 | . 2 . . 5 23 3 . Guns 16 | . 2 . . 2 12 . . Cannons 14 | . . . . . 11 3 . AOE 3 | . . . . 3 . . . Classes Destroyed 9 | 1 1 . . 2 2 3 . Worker 4 | . . . . 1 3 . . Tunneler 4 | 3 . . . 1 . . . Recycler 1 | . . . . . . 1 . Watcher 2 | . . . . . 2 . . Swarmer 15 | . . . . 5 10 . . Grunt 11 | . 2 . . 1 7 1 . Sentry 6 | . . . . . 6 . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | 2 2 . . 5 6 2 . Combat Bots Only 4 | . 2 . . 4 4 1 . Max Kills in Single Turn 3 | 1 1 . . 3 1 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 3953 | . 133 29 . 109 2403 533 746 Core 1142 | . 17 . . 7 390 77 651 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . . . 90 29 . . Volleys Fired 118 | 3 7 . . 17 77 14 . Largest 3 | 2 2 . . 2 2 3 . Hottest 185 | 40 40 . . 53 130 185 . Shots Fired 240 | 6 14 . . 33 148 39 . Gun 143 | 6 14 . . 31 76 16 . Cannon 95 | . . . . . 72 23 . Launcher 2 | . . . . 2 . . . Special . | . . . . . . . . Kinetic 165 | 6 14 . . 31 96 18 . Thermal 70 | . . . . . 52 18 . Explosive 2 | . . . . 2 . . . Electromagnetic 3 | . . . . . . 3 . Robot Hit Streak 19 | 5 5 . . 4 19 8 . Robot Miss Streak 4 | . 1 . . 3 4 4 . Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 153 | 5 9 . . 11 104 24 . Core Hits 95 | 3 5 . . 9 60 9 9 Critical Hits 5 | . . . . 1 3 1 . Critical Kills 3 | . . . . 1 1 1 . Critical Parts Destroyed 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3151 | 61 93 . . 366 2199 389 43 Guns 1313 | 61 93 . . 102 929 128 . Cannons 1521 | . . . . . 1260 261 . Explosions 264 | . . . . 264 . . . Melee . | . . . . . . . . Ramming 53 | . . . . . 10 . 43 Kinetic 1922 | 61 93 . . 102 1492 174 . Thermal 886 | . . . . . 697 189 . Explosive 264 | . . . . 264 . . . Electromagnetic 26 | . . . . . . 26 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . . 10 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 72 | . . . . 31 40 1 . Projectiles 41 | . . . . . 40 1 . Explosions 31 | . . . . 31 . . . Melee . | . . . . . . . . Knockbacks 24 | . . . . . 23 1 . Impact . | . . . . . . . . Kinetic 19 | . . . . . 18 1 . Secondary 5 | . . . . . 5 . . Self-Inflicted Damage 36 | . . . . 15 4 . 17 Shots 1 | . . . . 1 . . . Rammed 16 | . . . . . 2 . 14 Targets Rammed 17 | . . . . . 3 . 14 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 324 | . 2 . . 3 261 324 . Average Temperature 85 | . 2 . . 3 81 100 . Received Heat Transfer 978 | . 78 . . 9 873 18 . Effects 3 | . . . . . 3 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 1605 | . . . . . 1378 227 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 615 | 15 133 51 . 182 615 239 . Initial 224 | . 9 51 . . 39 224 . Average 135 | 3 82 41 . 105 228 106 . Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 75 | 100 100 100 . 100 58 68 100 Level 1 15 | . . . . . 13 31 . Level 2 9 | . . . . . 27 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . 3 3 . Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . . . 1 2 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 6 | . 1 . . . 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 11 . . 11 53 8 6 Peak Tracking Total 9 | . 5 . . 4 9 3 6 Tactical Retreats 5 | . . . . . 5 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . . . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 14 | . 4 1 1 . 7 1 . Terminals 9 | . 3 . . . 5 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 10 1 23 . 21 2 . Successful 46 | . 6 1 23 . 15 1 . Failed 11 | . 4 . . . 6 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . 1 . 2 . . Terminals 23 | . 6 . . . 15 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 38 | . 3 1 23 . 10 1 . Record 28 | . . . 23 . 4 1 . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 1 | . . . . . 1 . . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . . . 7 1 . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 4 | . . 3 . . . . 1 Largest Group 3 | . . 3 3 2 1 . 1 Highest-Rated Group 40 | . . 40 40 32 16 . 31 Highest-Rated Ally 31 | . . 16 16 16 16 . 31 Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . 20 9 . 4 Total Damage 475 | . . . . 253 138 . 84 Kills 8 | . . . . 7 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 4505 | 135 229 290 593 512 1357 1264 125 Spaces Moved 2964 | 90 143 206 493 366 694 862 110 Core 62 | 12 . . . . . . 50 Treads . | . . . . . . . . Legs 2902 | 78 143 206 493 366 694 862 60 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 50 Average Speed 126 | 116 120 120 120 120 136 134 93 Slowest Speed 350 | 150 120 120 120 120 160 160 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 5 45 45 91 57 46 19 73 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 51 | . . . . 23 24 4 . Melee . | . . . . . . . . Projectile 28 | . . . . . 24 4 . AOE 23 | . . . . 23 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 3477 | 111 186 250 494 406 955 944 131 Wait 245 | 7 34 37 . 20 120 22 5 Move 2958 | 89 142 205 492 365 693 862 110 Hop . | . . . . . . . . Pick Up 22 | 3 . 1 . 1 12 5 . Fast Attach 40 | 8 1 1 1 1 16 10 2 Attach 11 | . . 1 . . 5 5 . Detach 9 | 1 1 . . . 2 5 . Swap 10 | . 1 1 . . 5 3 . Drop 37 | . . 4 1 2 22 8 . Fire 118 | 3 7 . . 17 77 14 . Melee . | . . . . . . . . Ram 14 | . . . . . . . 14 Kick 3 | . . . . . 3 . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Sto) -7/Waste History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 365 | -10/Materials | Entered Mines 367 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 390 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 557 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 558 | -10/Mines | Discovered new exit (range 5) 655 | -10/Mines | Entered Exiles 655 | -10/Exiles | Accompanied by 3 allies 685 | -10/Exiles | Discovered new exit (range 14) 719 | -10/Exiles | Met 8R-AWN 741 | -10/Exiles | Met EX-HEX 775 | -10/Exiles | Met EX-BIN 900 | -10/Exiles | Met EX-DEC 951 | -10/Exiles | Visited The Gauntlet 1124 | -10/Exiles | Learned location of Zion (-7) 1196 | -10/Exiles | Discovered new exit (range 12) 1248 | -10/Exiles | Entered Mines 1248 | -9/Mines | Accompanied by 3 allies 1348 | -9/Mines | Discovered new exit (range 16) 1675 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1741 | -9/Mines | Discovered new exit (range 4) 1760 | -9/Mines | Entered Materials 1760 | -8/Materials | Accompanied by 1 ally 1760 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2298 | -8/Materials | Build established: Scavenger-Mutant 2348 | -8/Materials | Discovered new exit (range 16) 2855 | -8/Materials | Build established: Mutant 2960 | -8/Materials | First assault squad dispatched 3026 | -8/Materials | Lost 3 parts (1n2w) 3043 | -8/Materials | Core integrity fell below 50% 3117 | -8/Materials | Entered Factory 3117 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3118 | -7/Factory | Identified exit to Storage 3597 | -7/Factory | Build established: Gunner 4137 | -7/Factory | Discovered new exit (range 12) 4381 | -7/Factory | Sucked down chute 4381 | -7/Factory | Entered Waste 4382 | -7/Waste | Met a frightened Derelict 4396 | -7/Waste | EMP discharged 4428 | -7/Waste | Spotted C-40 Crusher 4444 | -7/Waste | Spotted C-40 Crusher 4446 | -7/Waste | Spotted C-40 Crusher 4451 | -7/Waste | Spotted C-40 Crusher 4455 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4458 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4463 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4463 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4466 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4466 | -7/Waste | Crushed by Compactor (1 part destroyed) 4468 | -7/Waste | Spotted C-40 Crusher 4496 | -7/Waste | EMP discharged 4496 | -7/Waste | System corruption reached 10% 4497 | -7/Waste | Lost 8 parts (2p1n2u3w) 4498 | -7/Waste | Core integrity fell below 50% 4504 | -7/Waste | Core integrity fell below 20% 4506 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04458_ Lightning Gun crushed. 04458_ Hrd. Light Armor Plating crushed. 04458_ Imp. Carbon-fiber Leg crushed. 04458_ Lgt. Deuterium Engine destroyed. 04462_ Acquired Imp. Carbon-fiber Leg. 04463_ Titanium Leg crushed. 04463_ Lightning Gun crushed. 04463_ Broken Rnf. Deuterium Engine crushed. 04463_ Target Analyzer crushed. 04463_ Hrd. Light Armor Plating crushed. 04463_ Imp. Carbon-fiber Leg crushed. 04463_ Adv. Targeting Computer crushed. 04466_ Imp. Heat Sink crushed. 04466_ Target Analyzer crushed. 04466_ Core Analyzer crushed. 04471_ Broken Rnf. Deuterium Engine crushed. 04486_ ALERT: Foreign system detected. Charging EMP. 04493_ Slammed into C-40 Crusher. 04496_ System corrupted (+5). 04496_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????######??????######??????????? | | ?????????# #??????# #??????# #??????????? | | ?????????# #??????# #??????# #??????????? | | ?????????# #??????# #??????# #??????????? | | ?????????# #??????# #??????# #??????????? | | ???????### ######## ######## #??????????? | | ???????# CC CC #??????????? | | ???????# CC CC CC #??????????? | | ???????# CCCC CC #??????????? | | ???????# @CC CC #??????????? | | ???????### ######## CC######## #??????????? | | #######??# #??????# CC#??????# #??????????? | | #??# #??????# #??????# #??????????? | | ! #??# #??????# #??????# #??????????? | | #### #??????# ######## #####??????? | | [ #??????# " | | #??????# | | #??????# | | #??????# | | #### #??????# ######## ######## ? | | #??# #??????# #??????# #????????? ? | | #??# #??????# #??????# #??????????? | | #######??# #??????# #??????# #??????????? | | ???????### ######## ######## #??????????? | | ???????# #??????????? | | ???????# #??????????? | | ???????# #??????????? | | ???????# #??????????? | | ???????### ########! ######## #??????????? | | ?????????# #??????# #??????? #??????????? | | ?????????# #??????# #??????? #??????????? | | ?????????# #??????# #??????? #??????????? | | ?????????# ???????# #??????? #??????????? | | ?????????#####???????######???????#####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Energy Filtering 30 Item Schematics ----------------- Lyr. Light Armor Plating | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed SniperCatalystNetwork Manual? 0 Play Time 00:59:09 Cumulative 10.3 hours Start 2021.07.25 @ 20:47:11 End 2021.07.26 @ 18:41:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28bb0bb7-179c-4a4f-9339-d56a18635417