Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 11:22:12 Player: so_sleepy.mp4 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1861) 1861 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4596 Bonus ------- None Cogmind --------- Core Integrity 535/700 Matter 300/300 Energy 92/100 System Corruption 7% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Ion Engine > --- PROPULSION (3) --- Compact Wheel Aerolev Unit > --- UTILITY (4) ------ High-capacity Storage Unit Recalibrator > --- WEAPON (3) ------- Beam Rifle Heavy Mace > --- INVENTORY (20) --- Medium Treads Improved Heat Sink Hardened Medium Armor Plating Shield Generator Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Hardlight Generator Recalibrator > --- WEAPON ----------- Beam Rifle Heavy Particle Cannon Heavy Mace > --- INVENTORY -------- Compact Wheel Improved Heat Sink Hardened Medium Armor Plating Shield Generator [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Recalibrator Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 1 1 Propulsion 1 | . . 1 . . Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 106 | 10 5 43 34 14 Power 11 | 2 . 5 3 1 Engine 8 | 2 . 3 2 1 Core 3 | . . 2 1 . Reactor . | . . . . . Propulsion 25 | 2 2 5 8 8 Treads 7 | . . 3 3 1 Leg 1 | . . . 1 . Wheel 13 | 2 1 2 3 5 Hover 2 | . . . 1 1 Flight 2 | . 1 . . 1 Utility 50 | 2 2 26 16 4 Device 25 | 1 . 13 8 3 Storage 9 | 1 2 5 1 . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 14 | . . 7 7 . Artifact . | . . . . . Weapon 20 | 4 1 7 7 1 Energy Gun 8 | 2 . 5 1 . Energy Cannon 4 | . . 1 2 1 Ballistic Gun 4 | 1 . 1 2 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | 1 . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 17 | . . 3 9 5 Power 3 | . . . 1 2 Propulsion 6 | . . . 5 1 Utility 2 | . . 1 . 1 Weapon 6 | . . 2 3 1 Highest Loss Streak 4 | . . 2 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 99 84 82 Engine 6 | . 14 3 14 9 Core 5 | . . 7 2 3 Treads 23 | . . 31 15 . Wheel 4 | . 27 1 . 17 Device 12 | . 14 11 12 20 Storage 7 | . 14 6 8 7 Processor 1 | . . 2 . . Protection 1 | . . 1 5 . Energy Gun 16 | . 14 22 4 7 Energy Cannon 1 | . . . 4 3 Ballistic Gun 7 | . . 10 5 . Impact Weapon 2 | . . . 7 7 Naked Turns . | . . . . . Heaviest Build 84 | 9 50 61 84 71 Greatest Support 66 | 20 20 66 66 48 Greatest Overweight (x) 22 | . 4 1 22 7 Average Overweight (x) . | . 1 . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 15 | 5 16 14 19 20 Most Carried 9 | 5 6 7 9 8 Average Carried 4 | 1 4 4 5 4 Final Capacity 20 | 5 20 20 20 20 Final Carried 7 | 4 3 7 6 5 Class Distribution -------------------- 33% | Gunner 29% | Scavenger-Mutant 21% | Scavenger-Skirmisher 6% | Mutant 5% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1679 | 329 74 652 459 165 Remotely . | . . . . . Salvage Created 3143 | 89 99 997 1566 392 Parts 168 | 7 9 78 54 20 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | . . . 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | 1 5 16 11 4 Melee 6 | . . . 4 2 Guns 18 | 1 . 11 5 1 AOE 10 | . 5 5 . . Classes Destroyed 13 | 3 2 6 1 1 Worker 7 | 1 . 2 1 3 Builder 6 | . . 2 . 4 Tunneler 3 | 2 1 . . . Hauler 1 | . 1 . . . Recycler 13 | . . 1 11 1 Mechanic 2 | . . 1 1 . Watcher 6 | . . 4 2 . Swarmer 3 | . 3 . . . Grunt 18 | 1 2 9 6 . Brawler 3 | . . 2 1 . Sentry 8 | . . 5 2 1 Hunter 2 | . . . 2 . Programmer 3 | . . . . 3 Best Kill Streak 6 | 2 4 6 4 4 Combat Bots Only 5 | 1 3 5 3 1 Max Kills in Single Turn 4 | 1 4 2 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 2 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 299 | 5 7 82 119 86 Missed 77 | 1 3 21 26 26 Damage Taken 3344 | 45 38 1135 1450 676 Core 562 | 34 10 166 187 165 Absorbed by Shields 60 | . . . . 60 Regen/Repaired (Parts) 18 | . . 18 . . Core Remaining (%) 73 | 86 82 58 66 . Volleys Fired 151 | 13 3 52 57 26 Largest 3 | 2 1 3 2 2 Hottest 161 | 140 30 161 101 131 Shots Fired 259 | 19 3 118 71 48 Gun 212 | 18 . 112 58 24 Cannon 38 | . . 1 13 24 Launcher 8 | . 3 5 . . Special 1 | 1 . . . . Kinetic 77 | 5 . 31 41 . Thermal 128 | 14 . 44 22 48 Explosive 8 | . 3 5 . . Electromagnetic 46 | . . 38 8 . Robot Hit Streak 14 | 8 3 14 9 4 Robot Miss Streak 8 | 3 1 5 3 8 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 194 | 14 2 71 73 34 Core Hits 95 | 4 8 46 30 7 Critical Kills 6 | . . . 3 3 Critical Parts Destroyed 3 | . . . 2 1 Critical Strikes 13 | . . 3 6 4 Burn 4 | . . 3 1 . Meltdown 1 | . . . . 1 Destroy 2 | . . . 2 . Smash 6 | . . . 3 3 Melee Attacks 50 | . . . 31 19 Impact 50 | . . . 31 19 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 12 | . . . 6 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5332 | 170 304 1382 2347 1129 Guns 2304 | 146 . 1127 858 173 Cannons 423 | . . . 162 261 Explosions 595 | . 304 254 37 . Melee 1985 | . . . 1290 695 Ramming 1 | . . 1 . . Kinetic 1006 | 60 . 286 660 . Thermal 1184 | 110 . 366 274 434 Explosive 506 | . 304 202 . . Electromagnetic 650 | . . 527 123 . Impact 1985 | . . . 1290 695 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 682 | . 5 26 357 294 Projectiles 21 | . . . 21 . Explosions 48 | . 5 26 17 . Melee 613 | . . . 319 294 Knockbacks 5 | . . . 5 . Impact 5 | . . . 5 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 268 | . . 250 18 . Shots 5 | . . 4 1 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 476 | 40 1 476 401 381 Average Temperature 119 | 18 1 118 129 123 Received Heat Transfer 1133 | 24 12 393 675 29 Effects 13 | . . 3 3 7 Shutdowns 3 | . . 1 1 1 Energy Bleed 1 | . . . . 1 Interference 5 | . . 1 1 3 Short Circuit 2 | . . 1 . 1 Damage (minor) 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 18 | . . 2 6 10 Impact Corruptions 22 | . . . 12 10 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . 1 . 4 Heat Transferred 2570 | 250 . 1012 568 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 384 | 36 172 384 286 138 Initial 117 | . 23 72 117 88 Average 115 | 17 115 109 180 78 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 81 | 100 100 77 75 100 Level 1 18 | . . 22 24 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 1 3 6 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 5 | . . . 2 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | 1 5 23 22 10 Peak Tracking Total 5 | 1 3 4 5 3 Tactical Retreats 5 | . . 2 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 3 3 . Max in Single Turn 2 | . 1 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 3 4 1 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . 6 7 1 . Successful 9 | . 6 3 . . Failed 5 | . . 4 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 5 | . 4 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 2 1 . . Emergency Access Points 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6008 | 146 189 3828 1013 832 Spaces Moved 1559 | 118 132 730 226 353 Core 23 | 17 . . 6 . Treads 820 | . . 626 175 19 Legs 16 | . . . 16 . Wheels 688 | 101 132 104 29 322 Hover 12 | . . . . 12 Flight . | . . . . . Fastest Speed 50 | 50 80 95 115 115 Average Speed 157 | 75 104 152 272 143 Slowest Speed 1150 | 80 140 240 1150 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 7 27 50 20 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 102 | . 11 87 4 . Melee . | . . . . . Projectile 2 | . . 1 1 . AOE 100 | . 11 86 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4773 | 152 181 3348 491 601 Wait 2790 | . 31 2470 120 169 Move 1555 | 117 131 729 225 353 Hop . | . . . . . Pick Up 69 | 11 6 28 16 8 Fast Attach 3 | . . 3 . . Attach 48 | 8 3 14 13 10 Detach 13 | 1 . 5 1 6 Swap 55 | 2 2 26 21 4 Drop 38 | . 5 20 7 6 Fire 151 | 13 3 52 57 26 Melee 50 | . . . 31 19 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 147 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 5) 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 677 | -9/Materials | Repaired Seismic Detector? 1272 | -9/Materials | Build established: Gunner 2300 | -9/Materials | Build established: Scavenger-Skirmisher 3726 | -9/Materials | Build established: Gunner 4153 | -9/Materials | Discovered new exit (range 4) 4164 | -9/Materials | Entered another Materials area 4164 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4461 | -8/Materials | Lost 3 parts (2n1w) 4828 | -8/Materials | Build established: Scavenger-Mutant 4896 | -8/Materials | Garrison activated, responded to threat 5020 | -8/Materials | Garrison activated, responded to threat 5151 | -8/Materials | Discovered new exit (range 15) 5177 | -8/Materials | Entered Factory 5177 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5613 | -7/Factory | Garrison activated, responded to threat 6009 | -7/Factory | Self-destructed Last Messages --------------- R-06 Scavenger collects Structural Scanner. Power failure, Lgt. Ion Engine shutdown. Overheating: Terrain Scanner damaged (-11). R-06 Scavenger collects Welding Torch. Overheating: System interference. Hvy. Mace temporarily disabled. Beam Rifle temporarily disabled. Lgt. Ion Engine destroyed. R-06 Scavenger collects Lgt. Ion Engine. Com. Wheel destroyed. P-60 Hacker suffers critical hit (Smash). Destroyed Gravmag System. P-60 Hacker system corrupted by crushing effect. Hvy. Particle Cannon destroyed. Terrain Scanner destroyed. Destroyed Gravmag System. P-60 Hacker system corrupted by crushing effect. P-60 Hacker misfires. P-60 Hacker suffers critical hit (Smash). P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | ?????? + """" """" # # #????????? | | ????????????"" """" # # """""" #????????? | | ?????????????" """" # # """""" #????????? | | ?????????????" 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"?????????????????? | | ?????????????????????# * #??? ????????????????? | | ?????????????????????+ @|#???##????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 445 Matter Stores 350 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 675 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Hey, That's Mine! It's Just You Loot Pinata Made in Tau Ceti IV Part-time Mechanic Please Form A Line Risk Taker Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed CargoDeepArachnoskeleton Manual? 0 Play Time 01:03:33 Cumulative 1.4 hours Start 2024.03.30 @ 20:58:18 End 2024.03.31 @ 11:22:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 96% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: df25c446-4093-4878-8f7a-3bda1e3d05f9