Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.30 @ 01:48:19 Player: morimori Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (226) 1130 Value Destroyed (8016) 8016 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1416) 1416 TOTAL SCORE: 15522 Bonus ------- High Alert Combat Kills 961 Follower Combat Kills 627 Friendly Fire -172 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 29/100 System Corruption 38% Temperature Cool (14) Movement Core (450) Ox8 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (5) ---- Flexi-carbon Leg Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Coil Gun Mass Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Heat Sink Improved Heat Sink Advanced Heat Sink Small Storage Unit Large Storage Unit Hacking Suite Field Recycling Unit Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Mini Drone Bay Mini Drone Bay [Rating: 103] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 . 2 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 8 | . . . 2 . . 1 2 1 2 Weapon 2 | . . . . . . 1 . 1 . Parts Attached 196 | 6 10 2 24 5 27 5 8 14 95 Power 22 | 1 2 2 5 1 2 1 . . 8 Engine 13 | 1 2 2 5 1 1 1 . . . Core 7 | . . . . . 1 . . . 6 Reactor 2 | . . . . . . . . . 2 Propulsion 68 | 2 3 . 11 2 11 2 4 3 30 Treads . | . . . . . . . . . . Leg 54 | . . . 2 2 11 2 4 3 30 Wheel 14 | 2 3 . 9 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 50 | 1 3 . 4 . 3 1 4 5 29 Device 30 | . 1 . 2 . 1 1 2 1 22 Storage 4 | 1 2 . . . . . . . 1 Processor 11 | . . . 2 . . . 2 3 4 Hackware 2 | . . . . . 2 . . . . Protection 3 | . . . . . . . . 1 2 Artifact . | . . . . . . . . . . Weapon 56 | 2 2 . 4 2 11 1 . 6 28 Energy Gun 9 | 1 1 . 1 . . . . . 6 Energy Cannon . | . . . . . . . . . . Ballistic Gun 37 | 1 1 . 3 2 9 1 . 6 14 Ballistic Cannon 8 | . . . . . . . . . 8 Launcher 2 | . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . 11 Parts Lost 81 | . . . 8 2 8 . . 4 59 Power 8 | . . . 1 . 1 . . . 6 Propulsion 26 | . . . 5 . 3 . . 1 17 Utility 19 | . . . 2 . . . . 2 15 Weapon 28 | . . . . 2 4 . . 1 21 Highest Loss Streak 13 | . . . 3 1 2 . . 2 13 To Critical Strikes 3 | . . . . . . . . . 3 Average Slot Usage (%) 96 | . 93 100 94 100 99 100 99 98 93 Engine 6 | . 14 14 11 9 7 2 6 5 . Core 1 | . . . . . 1 4 . . 2 Leg 20 | . . . . 36 36 30 26 23 20 Wheel 6 | . 28 28 19 . . . . . . Device 10 | . 5 14 11 9 5 7 13 12 17 Storage 8 | . 16 14 11 9 9 7 6 5 6 Processor 14 | . . . 19 18 14 7 12 17 23 Hackware 3 | . . . . . 6 15 13 5 . Energy Gun 3 | . 14 14 2 . . . . . 3 Ballistic Gun 17 | . 13 14 19 18 17 23 20 22 11 Naked Turns 31 | . . . . . . . . . 31 Heaviest Build 131 | 11 91 89 94 96 97 99 100 112 131 Greatest Support 95 | 26 26 20 30 60 62 63 73 73 95 Greatest Overweight (x) 30 | . 4 4 30 1 1 1 1 1 2 Average Overweight (x) 1 | . 3 4 4 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 24 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 21 24 24 23 24 23 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 23 25 25 25 25 24 2 Class Distribution -------------------- 21% | Skirmisher 17% | Scavenger-Gunner 16% | Mutant 12% | Scavenger-Skirmisher 12% | Commander-Skirmisher 7% | Hacker-Skirmisher 4% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -7/Factory Commander-Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Matter Collected 7676 | 308 365 40 825 289 1165 112 167 809 3596 Remotely 3482 | . . . . . . 112 167 809 2394 Salvage Created 10404 | 210 700 107 1119 375 1398 113 127 1468 4787 Parts 489 | 18 33 10 69 21 56 5 6 65 206 Haulers Intercepted 4 | . 1 . 1 . 2 . . . . Recyclers Shooed 21 | . 1 1 2 1 3 . 1 3 9 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 153 | . 9 4 23 12 23 2 1 17 62 Guns 128 | . 9 4 23 12 23 2 1 17 37 Cannons 25 | . . . . . . . . . 25 Classes Destroyed 15 | 3 6 . 2 . 1 . . 1 2 Worker 15 | 2 . . 1 . 4 . . 1 7 Builder 12 | . . . 4 . 1 . . 1 6 Tunneler 6 | 5 . . . . . . . . 1 Hauler 4 | . 1 . 1 . 2 . . . . Recycler 21 | 1 3 . 4 . 3 . . 4 6 Mechanic 1 | . 1 . . . . . . . . Operator 8 | . 1 . 2 1 2 1 1 . . Watcher 8 | . 2 . 1 1 . . . 2 2 Swarmer 31 | . 3 2 7 4 1 . . 5 9 Grunt 78 | . 6 2 11 7 15 2 2 5 28 Brawler 3 | . . . . . . . . . 3 Protector 1 | . . . . . . . . . 1 Sentry 15 | . . . 5 1 6 . . 2 1 Hunter 13 | . . . . . 1 . . 1 11 Programmer 13 | . . . . . . . . 4 9 Best Kill Streak 10 | 4 4 2 9 3 6 1 1 6 10 Combat Bots Only 8 | . 4 2 7 3 6 1 1 6 8 Max Kills in Single Turn 3 | 1 1 1 2 1 2 1 1 3 2 Gunslinging 1 | . . . . . . . . . 1 Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Damage Taken 13749 | . 325 90 1349 572 1588 63 . 1238 8524 Core 1979 | . 82 29 347 45 167 15 . 131 1163 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 252 | . 108 . . . 144 . . . . Core Remaining (%) 73 | 100 . 55 13 . 61 97 100 86 . Volleys Fired 572 | 16 55 10 95 42 111 5 8 42 188 Largest 4 | 2 2 2 2 2 2 3 3 4 4 Hottest 254 | 60 60 60 63 50 50 75 75 116 254 Shots Fired 1506 | 32 108 20 182 84 218 15 24 168 655 Gun 1384 | 32 108 20 182 84 214 15 24 168 537 Cannon 118 | . . . . . . . . . 118 Launcher 4 | . . . . . 4 . . . . Special . | . . . . . . . . . . Kinetic 1333 | 16 55 10 163 84 214 15 24 168 584 Thermal 137 | 16 53 10 19 . . . . . 39 Explosive 4 | . . . . . 4 . . . . Electromagnetic 32 | . . . . . . . . . 32 Robot Hit Streak 31 | 4 8 5 15 8 15 4 4 9 31 Robot Miss Streak 8 | 3 6 1 6 5 8 1 2 4 5 Penetration Max 2 | . . . . . . . . 1 2 Secondary Targets 14 | . . . 1 . 2 . . 2 9 Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 1 Shots Hit Robots 1004 | 15 59 15 124 61 166 10 13 93 448 Core Hits 554 | 9 30 7 61 30 88 5 6 56 262 Critical Kills 20 | . . . . . . . 1 1 18 Critical Parts Destroyed 18 | . 1 . . 1 . . . 2 14 Critical Strikes 47 | . 1 . 1 1 . . 1 3 40 Burn 5 | . . . . . . . . . 5 Destroy 39 | . 1 . 1 1 . . 1 3 32 Blast 1 | . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20264 | 174 752 192 2117 1103 2760 216 300 2287 10363 Guns 17304 | 174 752 192 2117 1103 2482 214 266 2020 7984 Cannons 2162 | . . . . . . . . . 2162 Explosions 632 | . . . . . 276 . . 267 89 Melee . | . . . . . . . . . . Ramming 166 | . . . . . 2 2 34 . 128 Kinetic 17782 | 71 429 93 1958 1103 2482 214 266 2020 9146 Thermal 1282 | 103 323 99 159 . . . . . 598 Explosive 632 | . . . . . 276 . . 267 89 Electromagnetic 402 | . . . . . . . . . 402 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 38 | . . . . . . 1 . 3 38 Average Corruption 12 | . . . . . . 1 . 2 15 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 130 | . . . . . . 7 . . 123 Message Errors 27 | . . . . . . 2 . . 25 Matter Fused 25 | . . . . . . 3 . . 22 Heat Flow Errors 11 | . . . . . . 1 . . 10 Energy Discharges 11 | . . . . . . 1 . . 10 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 4 | . . . . . . . . . 4 Data Loss (minor) 15 | . . . . . . . . . 15 Data Loss (major) 5 | . . . . . . . . . 5 Misfires 5 | . . . . . . . . . 5 Alerts 4 | . . . . . . . . . 4 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 17 | . . . . . . . . . 17 Overload Shots . | . . . . . . . . . . Overflow Damage 118 | . . . . . 23 . . 32 63 Projectiles 46 | . . . . . . . . . 46 Explosions 72 | . . . . . 23 . . 32 17 Melee . | . . . . . . . . . . Knockbacks 37 | . . . . . . . . . 37 Impact 2 | . . . . . . . . . 2 Kinetic 34 | . . . . . . . . . 34 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 93 | . . . . . . . . . 93 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 15 | . . . . . 1 1 1 . 12 Kicked 15 | . . . . . 1 1 1 . 12 Crushed . | . . . . . . . . . . Highest Temperature 379 | . 36 42 21 18 17 104 36 359 379 Average Temperature 44 | . 16 31 6 12 7 31 16 95 29 Received Heat Transfer 2782 | . 117 51 411 297 684 27 . 345 850 Effects 4 | . . . . . . . . 3 1 Energy Bleed 2 | . . . . . . . . 2 . Interference 2 | . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 2 . . . 1 . 1 Heat Transferred 3163 | 225 725 225 350 . . . . . 1638 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Peak Influence 1102 | 40 148 107 378 300 380 234 67 285 1102 Initial 166 | . 26 . 41 139 26 166 41 22 139 Average 225 | 18 49 58 207 162 238 120 43 110 527 Maximum Alert Level 4 | . . . 1 1 1 1 . 1 4 Low Security (%) 58 | 100 100 100 48 67 35 90 100 86 8 Level 1 27 | . . . 51 32 64 9 . 13 27 Level 2 9 | . . . . . . . . . 42 Level 3 4 | . . . . . . . . . 22 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 34 | . 1 . 3 2 4 5 2 2 15 Investigation 4 | . . . . . . 3 1 . . Extermination 9 | . . . . . . 2 . 2 5 Reinforcement 17 | . 1 . 3 2 4 . 1 . 6 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Distress Signals 18 | . 1 . 2 3 2 . . 1 9 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 268 | . 20 5 38 26 45 6 4 22 102 Peak Tracking Total 9 | . 4 3 6 5 6 3 3 5 9 Tactical Retreats 21 | . 3 . 2 4 . . . 1 11 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Traps Triggered 2 | . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Machines Disabled 14 | . . . 2 . 1 2 . 2 7 Max in Single Turn 3 | . . . 1 . 1 . . 1 3 Garrison Access 4 | . . . . . 1 1 1 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Machines Accessed 52 | . 7 . 4 6 11 15 3 3 3 Terminals 34 | . 6 . 1 6 7 8 1 2 3 Fabricators 3 | . . . . . . 2 1 . . Repair Stations 6 | . 1 . 1 . 2 2 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 4 | . . . 2 . . 2 . . . Garrison Access 4 | . . . . . 1 1 1 1 . Total Hacks 139 | . 22 . 13 17 33 39 7 3 5 Successful 77 | . 10 . 10 7 20 21 6 1 2 Failed 62 | . 12 . 3 10 13 18 1 2 3 Catastrophic 17 | . 3 . 1 5 . 5 . 2 1 Database Lockouts . | . . . . . . . . . . Manual 42 | . 13 . 1 8 6 10 3 . 1 Terminals 84 | . 15 . 1 17 20 20 4 2 5 Fabricators 5 | . . . . . . 3 2 . . Repair Stations 23 | . 7 . 2 . 10 4 . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers 21 | . . . 10 . . 11 . . . Garrison Access 4 | . . . . . 1 1 1 1 . Terminal Hacks 33 | . 6 . . 7 10 5 3 . 2 Record 1 | . . . . . . . . . 1 Part Schematic 5 | . 2 . . 1 1 1 . . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 4 | . 1 . . 2 1 . . . . Open Door 2 | . . . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 . 1 . 1 Machine Index 1 | . . . . . 1 . . . . Terminal Index 3 | . . . . . 1 1 1 . . Fabricator Index 1 | . . . . . . . 1 . . Alert Level 3 | . 1 . . 2 . . . . . Unreport Threat 5 | . 1 . . 1 2 1 . . . Recall Investigation 1 | . . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 2 2 . . Load Schematic 2 | . . . . . . 1 1 . . Build 2 | . . . . . . 1 1 . . Repair Station Hacks 14 | . 4 . 1 . 7 2 . . . Scan Component 9 | . 2 . 1 . 4 2 . . . Repair 5 | . 2 . . . 3 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Retrieve Components 2 | . . . . . 2 . . . . Scanalyzer 20 | . . . 9 . . 11 . . . Insert Component 10 | . . . 4 . . 6 . . . Analyze 10 | . . . 5 . . 5 . . . Garrison Access Hacks 4 | . . . . . 1 1 1 1 . Seal Access 4 | . . . . . 1 1 1 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . Used 1 | . . . . . . 1 . . . Hacking Detections 43 | . 6 . 4 6 6 14 2 2 3 Full Trace Events 5 | . . . . 1 . 3 1 . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . 2 . 4 1 1 6 . . . Parts Built 4 | . . . . . . 2 2 . . Authchips . | . . . . . . . . . . Time 157 | . . . . . . 84 73 . . Total Part Build Rating 14 | . . . . . . 8 6 . . Parts Repaired 5 | . 2 . . . 3 . . . . Time 178 | . 64 . . . 114 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . . 5 . . . Part Schematics Acquired 9 | . . . 4 . . 5 . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Total Allies 13 | . . 3 . . 10 . . . . Largest Group 10 | . . 3 2 . 10 9 5 . . Highest-Rated Group 173 | . . 40 24 . 173 156 91 . . Highest-Rated Ally 29 | . . 16 16 . 29 29 29 . . Total Orders 16 | . . . 1 . . . . . 15 STAY 1 | . . . 1 . . . . . . EXPLORE 13 | . . . . . . . . . 13 RETURN 2 | . . . . . . . . . 2 Ally Attacks 132 | . . 6 11 . 33 58 24 . . Total Damage 1496 | . . 41 90 . 395 751 219 . . Kills 22 | . . 1 2 . 8 9 2 . . Allies Corrupted 3 | . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 14 | . . . . . . . . . 14 Drone Recoveries 12 | . . . . . . . . . 12 Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Turns Passed 12474 | 162 1482 271 1577 1242 1866 1124 745 1274 2731 Spaces Moved 5245 | 102 812 164 655 521 670 533 340 554 894 Core 57 | 3 . . 4 . . . . . 50 Treads . | . . . . . . . . . . Legs 3463 | . . . 1 521 670 533 340 554 844 Wheels 1725 | 99 812 164 650 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 140 135 190 190 190 190 187 50 Average Speed 172 | 88 136 140 154 190 190 190 190 187 183 Slowest Speed 1550 | 90 140 140 1550 190 192 190 192 190 266 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 89 31 28 32 87 15 11 20 38 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 . 1 . 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 145 | . . . . . 32 . . 36 77 Melee . | . . . . . . . . . . Projectile 34 | . . . . . . . . 5 29 AOE 110 | . . . . . 32 . . 31 47 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Fac Total 7635 | 141 1089 191 1056 701 1050 641 434 734 1598 Wait 1335 | 2 172 4 230 107 201 87 62 111 359 Move 5236 | 101 811 163 654 520 669 532 339 553 894 Hop . | . . . . . . . . . . Pick Up 147 | 12 26 5 22 16 19 5 7 7 28 Fast Attach 40 | 6 4 . 6 . 3 . 1 1 19 Attach 80 | . 1 . 8 4 10 3 3 7 44 Detach 14 | . 1 . 2 . 3 1 1 1 5 Swap 76 | . 5 2 10 1 14 2 4 6 32 Drop 120 | 4 14 7 29 11 19 5 8 6 17 Fire 572 | 16 55 10 95 42 111 5 8 42 188 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 15 | . . . . . 1 1 1 . 12 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 163 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 3) 485 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Discovered new exit (range 7) 1230 | -10/Materials | Discovered new exit (range 3) 1467 | -10/Materials | Repaired Imp. Terrain Scanner 1494 | -10/Materials | Repaired Assault Rifle 1645 | -10/Materials | Entered Mines 1676 | -10/Mines | Discovered new exit (range 7) 1813 | -10/Mines | Identified exit to Materials 1822 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1916 | -10/Mines | Entered Materials 1916 | -9/Materials | Accompanied by 2 allies 1916 | -9/Materials | Evolved 2 slots: Utility x2 2226 | -9/Materials | Lost 3 parts (2n1u) 2266 | -9/Materials | Discovered new exit (range 15) 2554 | -9/Materials | Build established: Scavenger-Skirmisher 2666 | -9/Materials | Discovered new exit (range 16) 2704 | -9/Materials | Core integrity fell below 50% 2938 | -9/Materials | Core integrity fell below 20% 2970 | -9/Materials | Destroyed 7 combat bots 2975 | -9/Materials | Lost 3 parts (1p2n) 3493 | -9/Materials | Entered another Materials area 3493 | -8/Materials | Evolved 2 slots: Propulsion x2 3494 | -8/Materials | Identified exit to Storage 3786 | -8/Materials | Discovered exit to Storage (range 3) 3908 | -8/Materials | Build established: Skirmisher 4735 | -8/Materials | Entered Storage 4957 | -8/Storage | Repaired Imp. Terrain Scanner 4997 | -8/Storage | Repaired Carbon-fiber Leg 5258 | -8/Storage | Build established: Scavenger-Skirmisher 5597 | -8/Storage | Build established: Skirmisher 6054 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6070 | -8/Storage | Discovered new exit (range 11) 6072 | -8/Storage | Identified exit to Recycling 6356 | -8/Storage | Build established: Commander-Mutant 6362 | -8/Storage | Repaired Imp. Terrain Scanner 6601 | -8/Storage | Entered Factory 6601 | -7/Factory | Accompanied by 9 allies 6601 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6757 | -7/Factory | Identified exit to Factory 6897 | -7/Factory | Build established: Commander-Skirmisher 7443 | -7/Factory | Fabricated Adv. Terrain Scan Processor (x2) 7725 | -7/Factory | Entered another Factory area 7725 | -6/Factory | Accompanied by 5 allies 7725 | -6/Factory | Evolved 2 slots: Utility x2 7960 | -6/Factory | Identified exit to Lower Caves 7960 | -6/Factory | Identified exit to Extension 8162 | -6/Factory | Fabricated Titanium Leg (x2) 8425 | -6/Factory | Discovered new exit (range 20) 8463 | -6/Factory | Build established: Hacker-Skirmisher 8470 | -6/Factory | Entered another Factory area 8470 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9381 | -5/Factory | Build established: Skirmisher 9730 | -5/Factory | Discovered new exit (range 8) 9744 | -5/Factory | Identified exit to Factory 9744 | -5/Factory | Entered another Factory area 9744 | -4/Factory | Evolved 2 slots: Utility x2 9782 | -4/Factory | Identified exit to Upper Caves 9980 | -4/Factory | Lost 5 parts (1p1n1u2w) 10278 | -4/Factory | Build established: Scavenger-Gunner 10475 | -4/Factory | Lost 3 parts (3u) 10695 | -4/Factory | Lost 6 parts (1p1n3u1w) 10765 | -4/Factory | Lost 3 parts (2u1w) 11126 | -4/Factory | System corruption reached 10% 11171 | -4/Factory | Lost 5 parts (2n2u1w) 11296 | -4/Factory | Lost 7 parts (2n5w) 11357 | -4/Factory | Lost 6 parts (1p3n1u1w) 11921 | -4/Factory | Garrison activated, responded to threat 11937 | -4/Factory | Lost 3 parts (1p1n1w) 12244 | -4/Factory | First assault squad dispatched 12249 | -4/Factory | Lost 4 parts (1p3w) 12366 | -4/Factory | Destroyed 8 combat bots 12404 | -4/Factory | System corruption reached 30% 12428 | -4/Factory | Core integrity fell below 50% 12438 | -4/Factory | Released all parts (11) 12464 | -4/Factory | Core integrity fell below 20% 12468 | -4/Factory | Lost 13 parts (1p6n2u4w) 12475 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12445_ Dropped Imp. Heat Sink. 12446_ Dropped Field Recycling Unit. 12446_ Dropped Lrg. Storage Unit. 12450_ Acquired Enh. Gauss Cannon. 12457_ Penetrated by Slug. 12460_ System corrupted: Component data lost. 12460_ K-01 Serf cleans the Power Conduit. 12461_ Penetrated by Slug. 12461_ K-01 Serf suffers critical hit (Destroy). 12461_ Penetrated by Slug. 12461_ Slug penetrates Wall. 12463_ K-01 Serf cleans the Power Conduit. 12464_ Penetrated by Slug. 12469_ Acquired Flexi-carbon Leg. 12469_ Slug penetrates Wall. 12472_ Flexi-carbon Leg destroyed. 12474_ Destroyed Antigrav System. 12474_ P-70 Sage destroyed. 12474_ H-77 Assassin knocked back. 12475_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????? ??????? ??# #???#?#### | | ??????????????????????????"?????? # #?#####?## | | ???????????????????????????? ??? # ########## | | ?????????????????????? ????"??""? # T###?##### | | ?????????????????????#???? ????? # #####?### | | ?????????????????????# ???""???"? # ########?# | | ???????????????????#??????? ?? ? # #####??### | | ????????????????????##??? ? ????? # ########## | | ??????????????????????##??#+##??### #?######?# | | ?????????????????????????## ##?#### ####?####? | | ????????????????????????### #?#?### * ########## | | ????????????????????##????#[####?#% %!%=%"= % | | ??????????????????????????#!"#####=[%[= / * | | ??????????????????????????#!!!%%*%=%!%% % %! | | ??????????????????######### ######=%% | | ??????????????????? #*#?#*=#% | | ??????????????????""""" ! # ####################% | | ??????????????????""""" # ###############?#?## | | ????????????????""""""" # """ # ## | | ?????????????# """"""" *!# "T" # ## % | | ?????????????# !!!+ # ## | | ????????????????"""""""**=# # ? #" | | ??????????????????"""""!![# # #" | | ??????????????????"""""!=!# h % # #" | | ?????????????? """""""!! ; *h #? #T | | ?????????????# !@/%=%p " " # #" | | ?????????????#! #####h " " # #" | | ?????????????##############???# " " + ? ? ?#" | | ??????????????????????????????# " " # ? ## | | ??????????????????????????????# " " #???? ?# | | ??????????????????????????????# " " # ? ? ?# | | ???????????????????############ " " ###+##### | | ???????????????????# !!! " " | | ???????????????????# ! " " | | ???????????????????# | | ???????????????????+^ | | ???????????????????# | | ???????????????????# ! ##########+######+ | | ???????????????????# ! #????????? ? ??? ? | | ???????????????????# #?????????? ? ?? | | ???????????????????# #????? ?"""??? ? | | ???????????????????# #????????""? ?? ?? | | ???????????????????# #?????????????#? ? | | ???????????????????# #??????????????? ? | | ???????????????????# #?????????????# ?? | | ???????????????????# #????????????????? | | ???????????????????# """""" #????????????????? | | ???????????????????# """""" #????????????????? | | ???????????????????# """""" #????????????????? | | ???????????????????+ "????? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Armor Coverage 150 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Lgt. Nuclear Core | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Hacked Autogun | -8/Storage | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Drone Bay | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scan Processor | x2 | -7/Factory Titanium Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed QuantumSegregatorKit Manual? 0 Play Time 02:11:08 Cumulative 101.7 hours Start 2023.11.29 @ 23:35:57 End 2023.11.30 @ 01:48:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5c0c963-0b1b-4933-b7f2-7e79b1f375f7