Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 14:21:57 Player: Toastee Result: Destroyed by 7L-K9F(l) with Ripper Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (611) 611 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 4446 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 32/100 System Corruption 5% Temperature Cool (0) Movement Flying (105) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- Plasma Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Sensor Array System Shield > --- WEAPON ----------- Gauss Rifle Heavy Flak Cannon Makeshift Axe CR-A16's Pointy Stick > --- INVENTORY -------- (None) [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage Humpback Hackware System Shield Protection Hardened Medium Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . . 2 . Weapon 3 | . . . . . . . 3 . Parts Attached 43 | 5 1 4 6 3 3 7 4 10 Power 6 | 1 . 1 1 . . 2 1 . Engine 3 | 1 . 1 1 . . . . . Core 3 | . . . . . . 2 1 . Reactor . | . . . . . . . . . Propulsion 10 | 2 . . 2 2 . . 1 3 Treads . | . . . . . . . . . Leg 4 | 2 . . . . . . . 2 Wheel 2 | . . . . 2 . . . . Hover 2 | . . . 2 . . . . . Flight 2 | . . . . . . . 1 1 Utility 11 | . . 1 2 . 1 3 . 4 Device 7 | . . 1 1 . 1 1 . 3 Storage 1 | . . . . . . 1 . . Processor . | . . . . . . . . . Hackware 2 | . . . 1 . . 1 . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 16 | 2 1 2 1 1 2 2 2 3 Energy Gun 3 | 1 . 1 . . . . . 1 Energy Cannon 3 | . . 1 . 1 . . . 1 Ballistic Gun 4 | 1 1 . . . . 2 . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 2 | . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 4 | . . . . . . . . 4 Parts Lost 15 | . . . 2 . . 5 . 8 Power 2 | . . . . . . 1 . 1 Propulsion 6 | . . . 2 . . 2 . 2 Utility 4 | . . . . . . 1 . 3 Weapon 3 | . . . . . . 1 . 2 Highest Loss Streak 5 | . . . 1 . . 5 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 61 | . 71 76 71 74 74 52 30 29 Engine 8 | . 14 14 11 11 11 1 . . Core 2 | . . . . . . 8 8 7 Leg 8 | . 28 28 7 . . . . 5 Wheel 6 | . . . . 17 22 6 . . Hover 1 | . . . 10 2 . . . . Device 9 | . . 5 14 11 19 13 2 1 Hackware 3 | . . . 5 11 2 5 6 4 Energy Gun 2 | . 7 5 11 4 . . . . Energy Cannon 2 | . . 6 . 6 4 . . . Ballistic Gun 5 | . 21 15 . . . 4 1 . Special Weapon 1 | . . . . . 3 1 . . Piercing Weapon 6 | . . . 11 11 10 11 6 4 Peak Build Rating 26 | 5 5 12 18 18 21 21 26 22 Average Rating 13 | 4 5 7 16 14 16 14 16 16 On Entrance 12 | . 5 5 12 16 14 21 17 19 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 17 | 6 6 14 14 12 17 17 13 15 Greatest Support 30 | 20 20 20 20 26 26 26 5 30 Greatest Overweight (x) 4 | . . . . . . 4 4 2 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 35 | 5 5 5 5 5 5 35 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 5 4 5 Average Carried 3 | 2 4 3 3 3 3 2 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 4 | 4 4 4 3 4 4 1 1 . Class Distribution -------------------- 89% | Mutant 7% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Matter Collected 861 | 167 40 150 50 30 10 80 . 334 Remotely . | . . . . . . . . . Salvage Created 786 | . 50 110 308 45 . 110 . 163 Parts 48 | . 3 3 25 3 . 9 . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . Prevented 3 | . . . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 23 | . 3 2 7 2 . 7 . 2 Melee 13 | . . . 7 2 . 3 . 1 Guns 3 | . 3 . . . . . . . Cannons 4 | . . 2 . . . 1 . 1 AOE 3 | . . . . . . 3 . . Classes Destroyed 9 | . 1 2 3 1 . . . 2 Worker 3 | . . 1 . 2 . . . . Recycler 1 | . . . 1 . . . . . Minesweeper 1 | . . . . . . . . 1 Operator 1 | . . . 1 . . . . . Swarmer 13 | . 3 . 3 . . 7 . . Grunt 6 | . . 2 3 . . . . 1 Sentry 1 | . . . 1 . . . . . Assembled 2 | . . . . 2 . . . . Butcher 1 | . . . . . . . . 1 Best Kill Streak 4 | . 3 2 3 4 . 4 . 1 Combat Bots Only 4 | . 3 2 3 2 . 4 . 1 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Hostile Shots Fired 222 | . 30 23 43 9 . 50 . 67 Missed 65 | . 8 6 11 4 . 17 . 19 Damage Taken 2580 | . 165 234 290 55 . 495 64 1277 Core 1305 | . 54 40 93 . . 235 64 819 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 60 | 100 . 62 . . . 18 . . Volleys Fired 54 | . 19 16 2 7 . 4 . 6 Largest 2 | . 2 2 1 1 . 1 . 1 Hottest 100 | . 60 80 75 75 . 23 . 100 Shots Fired 89 | . 38 32 2 7 . 4 . 6 Gun 70 | . 38 24 2 5 . 1 . . Cannon 12 | . . 8 . 2 . . . 2 Launcher . | . . . . . . . . . Special 7 | . . . . . . 3 . 4 Kinetic 58 | . 33 24 . . . 1 . . Thermal 23 | . . 8 2 7 . . . 6 Explosive 3 | . . . . . . 3 . . Electromagnetic 5 | . 5 . . . . . . . Robot Hit Streak 7 | . 3 7 3 1 . 1 . 3 Robot Miss Streak 4 | . 4 2 . 2 . 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 79 | . 20 22 13 6 . 4 . 14 Core Hits 36 | . 7 6 8 3 . 7 . 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . 2 1 . 2 . 1 Burn 1 | . . . 1 . . . . . Sever 1 | . . . . . . 1 . . Impale 4 | . . . 1 1 . 1 . 1 Melee Attacks 45 | . . . 18 5 . 6 . 16 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 45 | . . . 18 5 . 6 . 16 Sneak Attacks 4 | . . . 1 2 . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2022 | . 174 240 387 214 . 550 . 457 Guns 385 | . 174 151 40 20 . . . . Cannons 133 | . . 89 . 17 . . . 27 Explosions 374 | . . . . . . 374 . . Melee 1038 | . . . 347 177 . 104 . 410 Ramming . | . . . . . . . . . Kinetic 278 | . 127 151 . . . . . . Thermal 213 | . . 89 40 37 . . . 47 Explosive 374 | . . . . . . 374 . . Electromagnetic 47 | . 47 . . . . . . . Impact . | . . . . . . . . . Slashing 72 | . . . . . . 72 . . Piercing 1038 | . . . 347 177 . 104 . 410 Highest Corruption 5 | . . . . . . . . 5 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . . . . . 10 Message Errors 4 | . . . . . . . . 4 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 295 | . . 6 74 19 . . . 196 Projectiles 6 | . . 6 . . . . . . Explosions . | . . . . . . . . . Melee 289 | . . . 74 19 . . . 196 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 218 | . 20 218 78 132 . 2 . 165 Average Temperature 71 | . 13 97 43 71 . 2 . 68 Received Heat Transfer 412 | . . 126 51 100 . . . 135 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . Heat Transferred 617 | . . 185 148 74 . . . 210 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Peak Influence 216 | . 85 111 216 109 . . 72 . Initial 84 | . . 33 . 84 . . 72 . Average 63 | . 35 53 76 105 . . 72 . Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 100 98 100 . . 100 . Level 1 . | . . . 1 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . 1 2 . . . . . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 48 | . 8 5 10 4 . 9 . 12 Peak Tracking Total 12 | . 5 2 3 12 . 4 . 5 Tactical Retreats 8 | . 1 . 1 1 . 1 . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Accessed 6 | . 2 . 1 . . . 2 1 Terminals 3 | . 2 . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 12 | . 4 . 4 . . . 3 1 Successful 7 | . . . 4 . . . 2 1 Failed 5 | . 4 . . . . . 1 . Catastrophic 3 | . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 5 | . 4 . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 1 | . . . . . . . . 1 Record 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . Unlock Access 1 | . . . . . . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . 1 . . . 1 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . 13 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . 16 . . . . . . Total Damage 271 | . . 271 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 1 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Turns Passed 2904 | 68 160 583 252 215 639 303 276 408 Spaces Moved 2161 | 51 91 367 144 208 674 194 166 266 Core 166 | 9 . . . . . 105 52 . Treads . | . . . . . . . . . Legs 713 | 42 91 367 82 . . . . 131 Wheels 905 | . . . . 142 674 89 . . Hover 128 | . . . 62 66 . . . . Flight 249 | . . . . . . . 114 135 Fastest Speed 35 | 50 120 120 56 60 80 80 105 35 Average Speed 103 | 107 120 120 92 73 80 130 158 110 Slowest Speed 250 | 120 120 120 120 80 80 250 250 175 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 20 72 16 45 75 31 3 27 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 9 | . . 1 . 1 1 2 . 4 Spaces Dug . | . . . . . . . . . Terrain Destroyed 46 | . . . . . . 46 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 46 | . . . . . . 46 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total 2686 | 64 110 483 243 257 776 231 183 339 Wait 308 | . . 88 61 31 89 7 2 30 Move 2153 | 50 90 366 143 207 673 193 165 266 Hop . | . . . . . . . . . Pick Up 47 | 9 . 5 6 2 4 8 4 9 Fast Attach . | . . . . . . . . . Attach 36 | 5 . 1 4 3 2 7 4 10 Detach 12 | . . . 2 2 1 2 4 1 Swap 7 | . 1 3 2 . 1 . . . Drop 24 | . . 4 5 . 6 4 4 1 Fire 54 | . 19 16 2 7 . 4 . 6 Melee 45 | . . . 18 5 . 6 . 16 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Gar) -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Entered Mines 247 | -10/Mines | Met a Derelict bent on vengeance 257 | -10/Mines | Identified exit to Materials 303 | -10/Mines | Build established: Mutant 329 | -10/Mines | Met a Derelict testing a Signal Generator 666 | -10/Mines | Learned Materials non-interactive machine intel 676 | -10/Mines | Discovered exit to Materials (range 11) 725 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 812 | -10/Mines | Entered Materials 812 | -9/Materials | Evolved 2 slots: Propulsion x2 813 | -9/Materials | Loaded intel: 43 non-interactive machine locations 1044 | -9/Materials | Discovered new exit (range 5) 1064 | -9/Materials | Entered Mines 1107 | -9/Mines | Learned Materials terminal intel 1110 | -9/Mines | Assembled infested the area 1115 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1270 | -9/Mines | Discovered new exit (range 9) 1276 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1279 | -9/Mines | Entered Zion 1446 | -7/Zion | Found Prototype Energy Gun 1558 | -7/Zion | Found CR-A16's Pointy Stick 1685 | -7/Zion | Found Prototype Special Weapon 1686 | -7/Zion | Identified RU-N14's Throwing Claymores 1904 | -7/Zion | Discovered new exit (range 15) 1908 | -7/Zion | Learned Factory terminal intel 1918 | -7/Zion | Entered Proximity Caves 1926 | -6/Proximity Caves | Spotted B-75 Beast 1986 | -6/Proximity Caves | Core integrity fell below 50% 2037 | -6/Proximity Caves | Core integrity fell below 20% 2050 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 2125 | -6/Proximity Caves | Learned location of 1 exit from Factory 2211 | -6/Proximity Caves | Discovered new exit (range 3) 2221 | -6/Proximity Caves | Entered Factory 2221 | -6/Factory | Evolved 6 slots: Power x1, Utility x2, Weapon x3 2222 | -6/Factory | Identified exit to Factory 2223 | -6/Factory | Loaded intel: 26 terminal locations 2251 | -6/Factory | Identified exit to Garrison 2413 | -6/Factory | Discovered new exit (range 14) 2497 | -6/Factory | Entered Lower Caves 2827 | -6/Lower Caves | Attacked by a faux Warlord 2839 | -6/Lower Caves | Core integrity fell below 50% 2872 | -6/Lower Caves | Lost 5 parts (2n2u1w) 2890 | -6/Lower Caves | Core integrity fell below 20% 2905 | -6/Lower Caves | Destroyed by 7L-K9F(l) with Ripper Last Messages --------------- Found Humpback. Found 59 Matter. Dropped Plasma Cannon. The Mak. Laser is "overloadable", activating it again increases its power for an additional resource cost, and may have unintended consequences. See Stability stat context help for more info. Acquired 40 matter. Acquired Flamer. Hrd. Medium Armor Plating severed. ANDWO&#RGL:VVXYAY5R< 8JEQA Mak. Laser severed. Flamer destroyed. Acquired 5 matter. Acquired Plasma Cannon. OC-24J(l) destroyed. Acquired 10 matter. Trap Scanner severed. Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ???????????####?????###?##%#/##??????????????##### | | #?????????# ####### ##@ll!%#??????????##### | | #??????## ###lM##?????????## | | #????## #=[###??????#### | | ##?## #??# ##!# #??????# | | ### #??????# ##?????## | | ## #??????# #??????## ! | | #?# #??????# ##??????# | | # #?# #??????## #?????## ! ### | | ??# #??# #???????## #????## #### | | ### #### ####?????## #???## ## | | # ######?## ##??## # | | ## #??## #???# ## | | ##### ##### #???# ## #? | | ##### #???# # ## #??### #### # | | ##??### #???# ## #?## ## "##???#### | | * #????# #??# ## ###"""" "#???????# | | # ? ### $ ##??####?# | | ##### # #?### $ #?## ### | | ##?????? #####???## ###"!&[ ### ## | | #??????? #????????# ##?#"& * # | | ???????# ????????## #??# &&& ! ### | | # ????????# ????????# #??#" ""## ### | | #? ????????# ?######## ####### #### | | ??#????????? ?# ## ##?## # # | | ???????????? ## ## #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 34 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Neutrino Core | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Force Booster | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation I'm Back, Baby! Made in Tau Ceti IV Risk Taker Robot Respite Tourist Challenges ------------ None Game ------ Seed AblativeMetafieldInitializer Manual? 0 Play Time 01:04:42 Cumulative 2.6 hours Start 2024.11.27 @ 12:50:18 End 2024.11.27 @ 14:21:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1fe240cf-54dc-43d8-9a88-8a910b7ec09c