Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 19:24:08 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (944) 944 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3409 Bonus ------- None Cogmind --------- Core Integrity 679/700 Matter 270/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Medium Armor Plating > --- WEAPON (3) ------- Field Laser Field Laser Minigun > --- INVENTORY (5) ---- Improved Titanium Leg Heat Sink System Restoration Module Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Field Laser Field Laser Minigun > --- INVENTORY -------- Improved Titanium Leg Sensor Array System Restoration Module Light Assault Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 34 | 7 2 12 8 5 Power 5 | 1 . 2 1 1 Engine 4 | 1 . 2 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 . 2 3 1 Treads . | . . . . . Leg 8 | 2 . 2 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 4 2 2 Device 4 | 2 . 1 1 . Storage . | . . . . . Processor 4 | . . 2 1 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 11 | 2 2 4 2 1 Energy Gun 6 | 1 . 3 2 . Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 2 2 1 Power . | . . . . . Propulsion 4 | . . 1 2 1 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 1 1 To Critical Strikes . | . . . . . Average Backups 4 | 2 3 4 4 4 Power . | . . . . . Propulsion 1 | . . 1 . 1 Utility 1 | . . 1 3 1 Weapon 1 | 1 2 1 1 1 Tool/Special . | . . . . . Unused Backups 7 | . 2 . 1 4 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 3 | . 1 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 98 97 99 Engine 8 | . 14 11 6 4 Core 1 | . . . 2 2 Leg 27 | . 28 22 33 30 Device 15 | . 28 15 7 15 Processor 14 | . . 17 18 15 Protection 2 | . . . 1 6 Energy Gun 15 | . 7 16 18 15 Energy Cannon 2 | . 6 4 . . Ballistic Gun 9 | . 12 10 9 7 Peak Build Rating 32 | 9 9 12 21 32 Average Rating 18 | 4 9 11 15 30 On Entrance 10 | . 9 9 12 21 Naked Turns . | . . . . . Heaviest Build 28 | 11 12 14 13 28 Greatest Support 45 | 20 20 20 40 45 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 Class Distribution -------------------- 52% | Scavenger-Skirmisher 26% | Skirmisher 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 820 | 294 39 232 134 121 Remotely . | . . . . . Salvage Created 1183 | 169 70 432 367 145 Parts 64 | 13 6 26 14 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 24 | . 1 14 7 2 Guns 22 | . . 13 7 2 Cannons 2 | . 1 1 . . Classes Destroyed 9 | 2 2 3 1 1 Builder 1 | . 1 . . . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Watcher 3 | . . 2 . 1 Swarmer 6 | . . 6 . . Grunt 13 | . 1 7 5 . Brawler 1 | . . . 1 . Sentry 3 | . . 1 1 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | 3 2 6 3 1 Combat Bots Only 5 | . 1 5 3 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 164 | . 2 74 48 40 Missed 61 | . . 23 17 21 Hits 103 | . 2 51 31 19 Projectile 103 | . 2 51 31 19 Critical Strikes 4 | . . 2 2 . Damage Taken 1277 | . 21 570 496 190 Core 255 | . . 67 167 21 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 100 83 69 . Volleys Fired 88 | 8 5 42 24 9 Largest 3 | 2 2 3 3 3 Hottest 151 | 70 100 132 146 151 Shots Fired 199 | 16 8 90 58 27 Gun 185 | 16 3 81 58 27 Cannon 11 | . 4 7 . . Launcher . | . . . . . Special 3 | . 1 2 . . Kinetic 76 | 8 3 32 24 9 Thermal 123 | 8 5 58 34 18 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 4 8 9 14 10 Robot Miss Streak 6 | 1 . 3 6 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 127 | 9 6 56 38 18 Core Hits 58 | 6 2 24 19 7 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . . 5 1 . Burn 5 | . . 4 1 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1832 | 112 98 798 532 292 Guns 1691 | 112 27 728 532 292 Cannons 141 | . 71 70 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 557 | 37 27 301 122 70 Thermal 1275 | 75 71 497 410 222 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 327 | 45 48 302 327 234 Average Temperature 113 | 19 19 125 135 115 Received Heat Transfer 600 | . 12 252 306 30 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 5 1 1 Heat Transferred 3404 | 222 148 1591 962 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 188 | 10 25 188 142 60 Initial 65 | . . 1 65 44 Average 43 | 1 4 68 79 16 Influence Increases 828 | 25 36 402 222 143 Destroy 0b10 Robot/C 480 | . 20 280 140 40 Destroy 0b10 Robot/NC 45 | 25 5 10 . 5 Destroy Leader 116 | . 10 54 30 22 Successful Hack 33 | . . 11 22 . Disable Machine 45 | . . 30 15 . Destroy Structure 4 | . 1 2 . 1 Lose Combat Pursuer 105 | . . 15 15 75 Influence Decreases 828 | 25 31 251 281 240 Entered New Map 148 | . . 4 91 53 Time Decay 630 | 25 31 227 170 177 Lost Part 50 | . . 20 20 10 Squads Dispatched 3 | . 1 1 . 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 3 22 9 7 Peak Tracking Total 7 | . 2 7 6 4 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . . 2 3 1 Terminals 6 | . . 2 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . . 11 9 1 Successful 11 | . . 5 6 . Failed 9 | . . 6 2 1 Catastrophic 1 | . . . . 1 Database Lockouts 1 | . . . 1 . Manual 14 | . . 8 6 . Terminals 21 | . . 11 9 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 3 4 . Robot Analysis 3 | . . . 3 . Terminal Index 2 | . . 2 . . Locate Traps 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . 2 2 . Terminals 4 | . . 2 2 . Botnet 3 | . . 2 1 . Disrupt 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 2 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1499 | 12 166 533 219 569 Sensors 1061 | . . 304 219 538 Terrain 970 | 10 166 229 . 565 Seismic 401 | 12 166 223 . . Robot Analysis Total 3 | . . . 3 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1731 | 109 166 543 344 569 Spaces Moved 1103 | 67 114 302 201 419 Core 18 | 18 . . . . Treads . | . . . . . Legs 1085 | 49 114 302 201 419 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 118 | 101 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 22 37 29 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 1 | . 1 . . . Melee . | . . . . . Projectile 1 | . 1 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1347 | 90 132 400 260 465 Wait 71 | 2 5 31 14 19 Move 1099 | 66 113 301 200 419 Hop . | . . . . . Pick Up 24 | 7 4 5 4 4 Fast Attach 7 | 3 . 2 2 . Attach 12 | 4 . 3 2 3 Detach . | . . . . . Swap 30 | . 3 10 9 8 Drop 16 | . 2 6 5 3 Fire 88 | 8 5 42 24 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 4) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 545 | -9/Materials | Build established: Skirmisher 795 | -9/Materials | Discovered new exit (range 15) 812 | -9/Materials | Identified exit to Materials 819 | -9/Materials | Entered another Materials area 819 | -8/Materials | Evolved 2 slots: Propulsion x2 1115 | -8/Materials | Discovered new exit (range 16) 1134 | -8/Materials | Identified exit to Factory 1144 | -8/Materials | Central database locked down 1163 | -8/Materials | Entered Factory 1163 | -7/Factory | Evolved 2 slots: Utility x2 1368 | -7/Factory | Build established: Scavenger-Skirmisher 1446 | -7/Factory | Discovered new exit (range 16) 1515 | -7/Factory | Identified exit to Storage 1732 | -7/Factory | Self-destructed Last Messages --------------- 01371_ G-47 Trooper unfolds itself. 01420_ Slug penetrates Wall. 01432_ Aluminum Leg destroyed. 01434_ H-55 Commando heat short circuits Assault Rifle. 01435_ Destroyed Lgt. Nuclear Core. 01435_ Targeting Computer melted. 01435_ H-55 Commando destroyed. 01443_ Acquired 47 matter. 01445_ Acquired Gauss Rifle. 01446_ EXIT=FOUND 01480_ U-05 Engineer works on Construction Platform. 01483_ K-01 Serf cleans the Fusion Modulator. 01515_ EXIT=IDENTIFIED: STORAGE 01564_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Q. 01572_ Dropped Lgt. Assault Rifle. 01572_ Acquired Autogun. 01603_ W-25 Informer destroyed. 01654_ Connecting with Terminal... 01681_ K-01 Serf cleans the Terminal. 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