Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.04 @ 23:30:34 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (556) 556 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2286 Bonus ------- None Cogmind --------- Core Integrity 351/550 Matter 249/300 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 6 9 6 14 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 2 5 Treads . | . . . . Leg 9 | 2 . 2 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 3 3 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 3 | . . 2 1 Hackware . | . . . . Protection 4 | . 2 1 1 Artifact . | . . . . Weapon 11 | 2 5 1 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 10 | 1 5 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . . 14 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 10 | . . . 10 Average Slot Usage (%) 97 | . 99 97 95 Engine 10 | . 14 11 8 Leg 34 | . 28 41 35 Device 4 | . 9 . 4 Storage 11 | . 14 11 9 Processor 8 | . . 2 18 Protection 4 | . 4 8 2 Ballistic Gun 20 | . 25 22 16 Naked Turns . | . . . . Heaviest Build 32 | 10 32 32 32 Greatest Support 50 | 20 20 43 50 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 6 10 10 Most Carried 10 | 6 7 10 9 Average Carried 6 | 3 5 7 6 Final Capacity 10 | 6 10 10 10 Final Carried 9 | 6 6 9 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 810 | 217 103 197 293 Remotely . | . . . . Salvage Created 645 | . 114 202 329 Parts 44 | . 6 19 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 3 3 9 Guns 15 | . 3 3 9 Classes Destroyed 4 | . 1 2 1 Builder 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 3 | . . . 3 Grunt 12 | . 3 3 6 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1724 | . 68 119 1537 Core 220 | . 11 10 199 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 95 97 . Volleys Fired 65 | . 10 15 40 Largest 2 | . 2 2 2 Hottest 46 | . 46 46 46 Shots Fired 128 | . 20 30 78 Gun 128 | . 20 30 78 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 128 | . 20 30 78 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 6 4 7 Robot Miss Streak 4 | . 2 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | . 12 15 49 Core Hits 29 | . 4 8 17 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1153 | . 123 253 777 Guns 1148 | . 123 253 772 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 1148 | . 123 253 772 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 62 | . 1 1 62 Average Temperature 11 | . 1 1 19 Received Heat Transfer 765 | . 24 66 675 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 359 | . 115 197 359 Initial 83 | . . 48 83 Average 132 | . 64 130 207 Maximum Alert Level 1 | . . . 1 Low Security (%) 73 | 100 100 100 35 Level 1 26 | . . . 64 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 8 7 24 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 2 | . . . 2 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1087 | 71 341 237 438 Spaces Moved 633 | 53 221 127 232 Core 12 | 12 . . . Treads . | . . . . Legs 621 | 41 221 127 232 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 104 125 128 120 Slowest Speed 150 | 120 150 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 38 14 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 820 | 68 270 170 312 Wait 43 | . 11 14 18 Move 630 | 52 220 126 232 Hop . | . . . . Pick Up 30 | 10 6 8 6 Fast Attach 6 | 2 4 . . Attach 21 | 4 2 3 12 Detach 3 | . 3 . . Swap 8 | . 3 3 2 Drop 13 | . 11 1 1 Fire 65 | . 10 15 40 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 3) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Propulsion x2 585 | -9/Materials | Discovered new exit (range 11) 599 | -9/Materials | Identified exit to Storage 629 | -9/Materials | Discovered new exit (range 16) 647 | -9/Materials | Identified exit to Materials 650 | -9/Materials | Entered another Materials area 650 | -8/Materials | Evolved 2 slots: Utility x2 827 | -8/Materials | Discovered new exit (range 17) 847 | -8/Materials | Identified exit to Factory 993 | -8/Materials | Discovered exit to Factory (range 17) 1087 | -8/Materials | Lost 10 parts (2p4n1u3w) 1088 | -8/Materials | Self-destructed Last Messages --------------- EXIT=FOUND: FACTORY O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. O-16 Technician locks terminal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. Acquired Carbon-fiber Leg. Imp. Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. Lgt. Angular Momentum Engine destroyed. Y-45 Defender destroyed. Aluminum Leg destroyed. Terrain Scanner destroyed. Hvy. Assault Rifle destroyed. Kicked G-47 Trooper out of the way. Lgt. Ion Engine destroyed. Aluminum Leg destroyed. 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