Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 17:56:06 Player: osman sinnoks Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (205) 1025 Value Destroyed (9681) 9681 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (5290) 5290 TOTAL SCORE: 20696 Bonus ------- High Alert Combat Kills 1454 Follower Combat Kills 736 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 143/500 Energy 310/310 System Corruption 15% Temperature Cool (12) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Improved Titanium Leg Armored Huge Wheel > --- UTILITY (8) ------ High-capacity Matter Pod Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Hardened Heavy Armor Plating Relay Coupler [Swarmer] (31) Relay Coupler [Hunter] (19) > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon Mace > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Skeleton Box Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Matter Pod Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Hardened Heavy Armor Plating Relay Coupler [Swarmer] Relay Coupler [Hunter] > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Mace > --- INVENTORY -------- Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Skeleton Box Improved Remote Datajack [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 6 | . . . . . 2 . . . 2 . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 154 | 8 3 . 3 6 32 9 2 5 15 18 5 24 24 Power 12 | 1 1 . . . 4 . . 1 1 1 . 1 2 Engine 5 | 1 . . . . 1 . . . 1 1 . 1 . Core 6 | . 1 . . . 3 . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 46 | 2 1 . . 3 6 5 . 2 3 7 3 7 7 Treads 36 | 2 1 . . 3 6 5 . 2 3 3 2 6 3 Leg 7 | . . . . . . . . . . 4 1 1 1 Wheel 3 | . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 54 | 2 1 . 3 2 10 2 1 1 7 5 1 9 10 Device 10 | 1 . . 3 . 1 . . . 3 . . 1 1 Storage 4 | 1 1 . . . 1 . . . . . . . 1 Processor 9 | . . . . 1 3 . . . 1 . . . 4 Hackware 9 | . . . . . . . . . . 3 . 5 1 Protection 22 | . . . . 1 5 2 1 1 3 2 1 3 3 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 3 . . . 1 12 2 1 1 4 5 1 7 5 Energy Gun 4 | 1 . . . . 3 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 . Ballistic Gun 22 | 2 . . . 1 6 2 . . 3 4 . 4 . Ballistic Cannon 11 | . . . . . 2 . 1 1 1 . . 1 5 Launcher 1 | . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 1 . . . . . 1 . . Corrupted Parts 6 | . . . . 4 . . . . . . 1 . 1 System Corruption 30 | . . . . 11 . . . . . . 10 . 9 Parts Lost 77 | . 4 1 . . 11 6 . 5 4 9 1 13 23 Power 6 | . 1 . . . 2 . . . . . . 1 2 Propulsion 25 | . 1 . . . 3 3 . 3 . 4 1 2 8 Utility 22 | . 1 . . . 2 . . 1 2 4 . 4 8 Weapon 24 | . 1 1 . . 4 3 . 1 2 1 . 6 5 Highest Loss Streak 18 | . 3 1 . . 6 2 . 3 3 5 1 8 18 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Backups 16 | 2 5 10 12 11 17 18 19 19 19 19 18 18 11 Power 1 | . 1 1 1 1 2 2 2 2 2 1 2 1 . Propulsion 2 | . . 3 4 4 2 2 2 1 1 . 1 2 1 Utility 9 | . 3 5 6 5 9 10 12 11 12 11 9 9 4 Weapon 2 | 1 . . . . 1 3 2 3 2 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . 1 . . . 9 . . 1 1 3 . 8 3 Power 3 | . . . . . 1 . . . . 2 . . . Propulsion 2 | . . . . . . . . . . . . 2 . Utility 16 | . 1 . . . 6 . . 1 . 1 . 4 3 Weapon 5 | . . . . . 2 . . . 1 . . 2 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 71 58 97 95 98 100 98 97 95 99 97 81 Engine 3 | . 12 . . . 1 . . . 1 7 7 6 1 Core 4 | . . 14 14 14 7 9 9 9 5 . . . 1 Treads 20 | . 27 28 28 28 26 26 27 26 23 15 6 18 10 Leg 2 | . . . . . . . . . . 4 16 4 . Device 1 | . 12 . . . . . . . 8 3 . 1 . Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 Processor 11 | . . . . . 17 18 18 18 9 12 7 7 11 Hackware 7 | . . . . . . . . . . 9 18 19 20 Protection 8 | . . . . 14 8 8 9 8 17 10 11 7 3 Energy Gun 1 | . 2 14 1 13 6 . . . . . . . . Ballistic Gun 14 | . 25 . . 11 14 16 21 18 13 22 17 9 3 Ballistic Cannon 3 | . . . . . 2 7 6 8 8 . . . 8 Peak Build Rating 57 | 7 8 8 20 14 33 32 32 32 40 49 51 52 57 Average Rating 34 | 4 7 7 7 10 27 31 31 31 36 44 48 45 41 On Entrance 25 | . 7 8 8 8 14 32 32 32 30 40 47 49 46 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . 3 3 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 86 | 15 30 29 27 31 68 69 65 65 75 76 75 78 86 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 60 60 48 60 60 Greatest Overweight (x) 20 | . 1 . . 1 1 3 1 1 1 3 2 1 20 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 19 20 20 20 20 20 20 20 13 Most Carried 20 | 5 8 12 13 12 20 20 20 20 20 20 20 20 19 Average Carried 17 | 2 5 10 12 11 17 18 19 19 19 19 18 19 12 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 8 11 13 11 20 20 20 19 20 19 19 20 5 Class Distribution -------------------- 24% | Scavenger-Gunner 24% | Mutant 18% | Bothacker-Skirmisher 17% | Gunner 6% | Scavenger-Tank 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Matter Collected 7003 | 334 235 120 163 40 930 867 66 696 535 1054 330 939 694 Remotely . | . . . . . . . . . . . . . . Salvage Created 7937 | 141 555 . . 75 1582 794 100 846 855 1295 252 866 576 Parts 419 | 11 22 . . 4 62 50 4 49 46 80 8 47 36 Haulers Intercepted 4 | . 1 . . . 2 . . . 1 . . . . Recyclers Shooed 9 | 1 . . . . 2 . . . 2 . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 159 | . 9 . . 4 24 30 2 21 8 29 1 22 9 Melee 1 | . . . . . . 1 . . . . . . . Guns 108 | . 8 . . 3 22 15 2 15 3 29 1 9 1 Cannons 40 | . . . . . 2 14 . 6 5 . . 8 5 AOE 8 | . 1 . . 1 . . . . . . . 5 1 Classes Destroyed 18 | 2 3 . . 2 6 4 . . . . . . 1 Worker 7 | . 1 . . . 2 . . . 1 . . . 3 Builder 5 | . . . . . 1 . . . 1 . . . 3 Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 . . . 1 . . . . Recycler 14 | 1 1 . . . 3 . . . 5 . 2 . 2 Operator 1 | . . . . . 1 . . . . . . . . Watcher 8 | . . . . . 3 . . . 1 . . 1 3 Swarmer 37 | . . . . 3 4 8 . 4 . 8 1 9 . Saboteur 2 | . . . . . . 2 . . . . . . . Grunt 66 | . 9 . . . 11 12 2 8 1 14 2 4 3 Brawler 5 | . . . . . 1 . . . 2 . . 2 . Duelist 8 | . . . . . 1 2 . 1 . 1 . 1 2 Sentry 22 | . . . . . 7 1 . 3 . 4 . 5 2 Specialist 1 | . . . . . . 1 . . . . . . . Hunter 5 | . . . . . . 1 . 2 1 1 . . . Programmer 15 | . . . . . . 3 . 3 4 1 1 2 1 Behemoth 1 | . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . Best Kill Streak 7 | 2 3 . . 3 5 7 2 4 3 5 1 4 6 Combat Bots Only 7 | . 2 . . 3 5 7 2 4 3 5 1 4 2 Max Kills in Single Turn 5 | 1 3 . . 1 1 2 1 1 2 2 2 3 5 Gunslinging 1 | . . . . . . . . . . 1 . 1 . Exploded 3 | . 1 . . 1 . . . . . . . 3 1 Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1404 | . 56 . . 17 166 163 7 119 47 209 26 202 392 Missed 402 | . 20 . . 5 45 36 . 32 12 58 11 57 126 Hits 1002 | . 36 . . 12 121 127 7 87 35 151 15 145 266 Melee 26 | . . . . . 4 3 . . 6 3 . 10 . Projectile 976 | . 36 . . 12 117 124 7 87 29 148 15 135 266 AOE 2 | . . . . . . . . . . . . . 2 Critical Strikes 30 | . . . . 1 4 4 . 2 2 4 . 8 5 Part Disruptions 1 | . . . . 1 . . . . . . . . . Damage Taken 13611 | . 465 43 . 157 1776 1565 89 1137 606 1759 260 1913 3841 Core 1844 | . 58 . . 17 130 135 11 192 15 172 15 242 857 Absorbed by Shields 4 | . . . . . . . . . . . . 4 . Ignored by Resistances 296 | . . . . . 46 31 19 83 3 51 . . 63 Regen/Repaired (Parts) 202 | . . . . . 122 . . . . . . . 80 Core Remaining (%) 55 | 100 . . . 70 . . . 14 . . . 36 . Volleys Fired 516 | 15 37 . . 13 114 58 3 51 36 58 17 71 43 Largest 3 | 2 2 . . 2 3 3 3 3 3 3 3 3 3 Hottest 146 | 40 60 . . 60 111 95 88 88 89 89 92 146 132 Shots Fired 1181 | 18 74 . 1 16 251 152 9 153 102 155 33 125 92 Gun 886 | 18 74 . 1 16 237 93 6 103 63 155 26 76 18 Cannon 272 | . . . . . 14 59 3 50 39 . . 39 68 Launcher 9 | . . . . . . . . . . . 2 4 3 Special 14 | . . . . . . . . . . . 5 6 3 Kinetic 1032 | 18 61 . . 3 191 152 9 153 102 155 26 76 86 Thermal 94 | . . . . . 55 . . . . . . 39 . Explosive 9 | . . . . . . . . . . . 2 4 3 Electromagnetic 32 | . 13 . 1 13 5 . . . . . . . . Robot Hit Streak 28 | 6 10 . . 2 28 8 9 20 18 23 4 8 8 Robot Miss Streak 10 | 3 3 . 1 4 4 7 1 2 3 5 5 10 8 Penetration Max 1 | . . . . . . . . 1 . 1 . 1 . Secondary Targets 14 | . 3 . . . 3 . . . . 7 . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . 1 . Shots Hit Robots 815 | 12 50 . . 6 186 101 6 98 68 109 24 70 85 Core Hits 507 | 5 23 . . 5 75 82 4 36 27 69 13 78 90 Critical Kills 2 | . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 11 | . . . . . 2 . . 2 . 2 1 1 3 Critical Strikes 19 | . . . . . 5 2 . 3 1 2 1 1 4 Burn 2 | . . . . . 2 . . . . . . . . Destroy 10 | . . . . . 2 1 . 3 . 2 1 1 . Blast 3 | . . . . . . 1 . . 1 . . . 1 Corrupt 1 | . . . . . 1 . . . . . . . . Smash 3 | . . . . . . . . . . . . . 3 Melee Attacks 39 | . . . . . 3 17 . . 6 . . . 13 Impact 39 | . . . . . 3 17 . . 6 . . . 13 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16449 | 150 785 . . 96 2643 2417 107 1810 1387 2358 570 1733 2393 Guns 10611 | 150 655 . . 64 2512 1237 107 1243 750 2358 342 875 318 Cannons 4103 | . . . . . 106 878 . 567 618 . . 545 1389 Explosions 1264 | . 125 . . 32 25 106 . . . . 228 313 435 Melee 417 | . . . . . . 196 . . . . . . 221 Ramming 54 | . 5 . . . . . . . 19 . . . 30 Kinetic 13272 | 150 529 . . 9 1902 2115 107 1810 1368 2358 342 875 1707 Thermal 1378 | . 125 . . 32 676 . . . . . . 545 . Explosive 1069 | . . . . . . 106 . . . . 228 313 422 Electromagnetic 259 | . 126 . . 55 65 . . . . . . . 13 Impact 417 | . . . . . . 196 . . . . . . 221 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 28 | . 2 2 2 13 . 5 5 10 10 13 25 28 15 Average Corruption 12 | . 2 2 2 2 . 4 5 8 6 10 18 26 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 431 | . 1 6 6 3 . 48 2 33 36 75 47 135 39 Message Errors 112 | . . 4 1 . . 13 1 9 9 13 11 39 12 Matter Fused 99 | . . 2 2 . . 6 . 7 6 25 10 34 7 Heat Flow Errors 48 | . . . 1 . . 8 1 3 7 6 3 16 3 Energy Discharges 37 | . . . . 2 . 2 . 4 3 6 6 9 5 Parts Rejected 2 | . . . . . . 1 . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 58 | . 1 . . 1 . 13 . 3 5 9 8 13 5 Data Loss (major) 27 | . . . 1 . . 2 . 1 1 5 3 11 3 Misfires 20 | . . . 1 . . 2 . 3 2 3 3 5 1 Alerts 8 | . . . . . . . . 1 2 1 2 1 1 Misdirections 1 | . . . . . . . . 1 . . . . . Weapon Failures 18 | . . . . . . . . 1 1 6 1 7 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 188 | . 4 . . . . 9 . 44 19 . . . 112 Projectiles 66 | . . . . . . 3 . 44 19 . . . . Explosions 33 | . 4 . . . . . . . . . . . 29 Melee 89 | . . . . . . 6 . . . . . . 83 Knockbacks 61 | . . . . . 1 23 . 5 8 . . . 24 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 55 | . . . . . 1 17 . 5 8 . . . 24 Secondary 5 | . . . . . . 5 . . . . . . . Self-Inflicted Damage 464 | . 21 . . 39 5 99 . 107 . . 101 54 38 Shots 9 | . 1 . . 1 1 1 . 1 . . 1 2 1 Rammed 6 | . . . . . . . . . 2 . 1 . 3 Targets Rammed 9 | . 1 . . . . . . . 4 . 1 . 3 Kicked . | . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . . . 2 . . . . Highest Temperature 696 | . 43 . 123 280 417 375 91 224 266 256 236 423 696 Average Temperature 104 | . 15 . 52 118 116 88 36 65 93 53 68 122 247 Received Heat Transfer 4975 | . 252 . . 160 945 369 63 279 9 474 24 585 1815 Effects 30 | . . . . . 9 . . . . . 1 6 14 Shutdowns 3 | . . . . . 1 . . . . . . 1 1 Energy Bleed 5 | . . . . . 1 . . . . . 1 1 2 Interference 9 | . . . . . 3 . . . . . . 3 3 Matter Decay 3 | . . . . . 1 . . . . . . . 2 Short Circuit 3 | . . . . . 1 . . . . . . . 2 Damage (minor) 5 | . . . . . 2 . . . . . . 1 2 Damage (major) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 4 | . . . . . . 1 . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . . 1 . Heat Transferred 2802 | . 150 . . 50 1752 . . . . . . 850 . Parts Sabotaged 8 | . . . . . . 8 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . 1 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . . . . . 4 2 3 2 3 2 5 3 Low Security (%) 28 | 100 100 100 . 100 100 10 . . . . . . . Level 1 21 | . . . . . . 32 . . 46 35 72 26 . Level 2 22 | . . . . . . 16 100 32 53 31 27 24 39 Level 3 19 | . . . . . . 31 . 67 . 33 . 14 60 Level 4 5 | . . . . . . 8 . . . . . 23 . Level 5 1 | . . . . . . . . . . . . 11 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1805 | 10 95 30 . 76 197 1326 667 1024 537 1054 553 1805 947 Initial 947 | . . 30 . . . 115 646 427 537 228 553 203 947 Average 478 | . 22 1 . 17 58 623 639 755 412 571 365 829 774 Influence Increases 7064 | 20 268 . . 76 799 1311 51 647 323 916 278 1852 523 Destroy 0b10 Robot/C 3640 | . 180 . . 60 480 700 40 420 160 580 100 700 220 Destroy 0b10 Robot/NC 230 | 20 15 . . . 60 . . . 45 . 15 5 70 Destroy Leader 514 | . 42 . . 10 130 20 10 40 54 40 52 30 86 Allied During Kill 110 | . . . . . . 34 . . . 1 32 37 6 Successful Hack 59 | . 7 . . . 14 . . . . . 12 . 26 Disable Machine 180 | . 15 . . . 15 . . . 60 . 30 . 60 Anti-Garrison Action 1750 | . . . . . . 400 . 100 . 250 . 1000 . Destroy Structure 311 | . 9 . . 6 10 67 1 57 4 45 37 50 25 Lose Combat Pursuer 270 | . . . . . 90 90 . 30 . . . 30 30 Influence Decreases 6414 | 20 189 79 . 76 621 163 720 280 1021 188 1041 338 1678 Entered New Map 3054 | . . 49 . . . 63 680 230 487 98 501 88 858 Time Decay 2209 | 20 149 20 . 76 430 . 40 . 494 . 470 . 510 Lost Part 701 | . 40 10 . . 41 60 . 50 40 90 10 130 230 Lost Ally 300 | . . . . . . 40 . . . . 60 120 80 Purge Threat 150 | . . . . . 150 . . . . . . . . Squads Dispatched 21 | . 2 . . . 3 . 1 . 3 . 4 . 8 Investigation 2 | . . . . . 1 . . . . . 1 . . Extermination 7 | . . . . . . . . . 2 . 2 . 3 Reinforcement 8 | . 2 . . . 2 . 1 . 1 . 1 . 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Distress Signals 9 | . 2 . . . 2 . . . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 243 | . 16 . . 5 39 38 2 23 11 30 10 40 29 Peak Tracking Total 10 | . 4 . . 3 5 9 1 6 3 4 4 10 4 Tactical Retreats 12 | . . . . . 3 4 . 1 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Traps Triggered 34 | . 3 . . . . 11 . 3 1 6 2 6 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Disabled 28 | . 1 . . . 1 5 . 3 4 1 2 7 4 Max in Single Turn 2 | . 1 . . . 1 2 . 1 1 1 2 2 2 Garrison Access 1 | . . . . . . . . . . . . . 1 Garrison Relay 10 | . . . . . . 3 . 1 . 1 . 5 . Phase Generator 3 | . . . . . . 1 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Accessed 18 | . 1 1 . . 6 1 1 . 3 . 2 . 3 Terminals 5 | . 1 . . . 3 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 1 . . . 1 . 1 . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 Total Hacks 38 | . 3 1 . . 15 1 2 . 5 . 6 . 5 Successful 26 | . 2 1 . . 11 1 2 . 3 . 2 . 4 Failed 11 | . 1 . . . 3 . . . 2 . 4 . 1 Catastrophic 1 | . . . . . . . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 4 | . . . 1 . 3 . . . . . . . . Terminals 13 | . 3 . . . 9 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 13 | . . . . . 2 . . . 2 . 5 . 4 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . . . 2 . . . . Garrison Access 6 | . . . . . 1 . 2 . 1 . 1 . 1 Terminal Hacks 9 | . 2 1 . . 5 1 . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . . 1 . 3 Scan Component 3 | . . . . . 1 . . . . . 1 . 1 Repair 2 | . . . . . 1 . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . 2 . . . . Retrieve Study 4 | . . . . . 2 . . . 2 . . . . Garrison Access Hacks 6 | . . . . . 1 . 2 . 1 . 1 . 1 Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 4 1 1 . 3 . 2 . 1 Full Trace Events 3 | . . . . . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 2 . . . 2 . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . 1 Time 42 | . . . . . 26 . . . . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . 1 . . . . . Code Merge 1 | . . . . . . . . . . . . 1 . Autooverride 1 | . . . . . . . . . . 1 . . . Robots Hacked 18 | . . . . . . . . . . 2 4 7 5 Non-combat . | . . . . . . . . . . . . . . Combat 18 | . . . . . . . . . . 2 4 7 5 Autooverrided 7 | . . . . . . . . . . 2 1 2 2 Robot Hacks Applied 11 | . . . . . . . . . . . 3 5 3 find_garrison 1 | . . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . . 1 . formatsys_high 6 | . . . . . . . . . . . 2 3 1 formatsys_deep 2 | . . . . . . . . . . . 1 . 1 Relay Couplers Released 44 | . . . . . . 11 . 3 . 9 . 21 . Machine Destruction 40 | . . . . . . 11 . 3 . 5 . 21 . Programmers 4 | . . . . . . . . . . 4 . . . Attached 9 | . . . . . . . . . . 3 . 5 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 3 . . . . . 4 . Allies Hacked 2 | . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total Allies 31 | . . 2 . . . 3 . . . 2 7 9 8 Largest Group 5 | . . 2 2 . . 3 . . . 1 4 4 5 Highest-Rated Group 136 | . . 48 48 . . 71 . . . 16 52 72 136 Highest-Rated Ally 40 | . . 31 31 . . 31 . . . 16 27 32 40 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 134 | . . . . . . 20 . . . 7 34 44 29 Total Damage 2861 | . . . . . . 353 . . . 82 344 1356 726 Kills 28 | . . . . . . 5 . . . . 5 13 5 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Active Infowar (turns) 684 | 47 635 . . . 2 . . . . . . . . Terrain 2 | . . . . . 2 . . . . . . . . Seismic 682 | 47 635 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Turns Passed 16092 | 196 717 433 403 348 2623 1856 81 984 1313 1803 1185 2769 1381 Spaces Moved 6943 | 97 318 258 247 194 1038 725 29 354 534 735 523 1197 694 Core 35 | 7 . . . . . . . . . . . . 28 Treads 5908 | 90 318 258 247 194 1038 725 29 354 534 559 198 1025 339 Legs 673 | . . . . . . . . . . 176 325 172 . Wheels 327 | . . . . . . . . . . . . . 327 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 160 200 200 200 190 190 190 100 Average Speed 186 | 152 160 160 160 160 189 201 200 200 200 197 194 198 150 Slowest Speed 1050 | 160 240 160 160 250 205 280 200 200 200 280 260 200 1050 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 72 56 62 54 78 73 5 47 16 71 16 83 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . Spaces Dug 11 | . . . . . 3 4 . . 4 . . . . Terrain Destroyed 319 | . 9 . . 6 6 81 . 74 4 4 57 60 18 Melee 11 | . . . . . 3 4 . . 4 . . . . Projectile 11 | . . . . . . . . . . 4 1 1 5 AOE 297 | . 9 . . 6 3 77 . 74 . . 56 59 13 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total 9086 | 127 451 279 257 214 1506 971 45 516 688 965 666 1482 919 Wait 986 | . 73 17 . . 238 62 6 95 69 113 109 94 110 Move 6933 | 96 317 257 246 193 1038 724 29 353 533 734 523 1196 694 Hop . | . . . . . . . . . . . . . . Pick Up 158 | 8 14 4 4 1 45 17 2 3 7 16 4 25 8 Fast Attach 38 | 1 . . . . 5 . 1 2 9 5 . 6 9 Attach 98 | 6 6 . 3 3 15 15 . 3 3 10 2 11 21 Detach 2 | . . . 1 . . . . . . 1 . . . Swap 74 | 1 1 . . 4 17 6 1 1 7 8 6 16 6 Drop 100 | . 2 1 3 . 31 3 3 2 14 14 2 18 7 Fire 516 | 15 37 . . 13 114 58 3 51 36 58 17 71 43 Melee 39 | . . . . . 3 17 . . 6 . . . 13 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 7 | . 1 . . . . . . . 4 . 1 . 1 Escape Stasis 43 | . . . . . . 16 . 6 . 6 . 15 . Rewire 90 | . . . . . . 53 . . . . 2 30 5 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 197 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 13) 879 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Lost 3 parts (1p1n1u) 897 | -10/Materials | Derelicts attacked the area 914 | -10/Materials | Entered Mines 917 | -10/Mines | Met a Derelict bent on vengeance 922 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1012 | -10/Mines | Learned location of Storage (-8) 1306 | -10/Mines | Discovered new exit (range 13) 1327 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1327 | -10/Mines | Discovered new exit (range 5) 1347 | -10/Mines | Entered Exiles 1347 | -10/Exiles | Accompanied by 2 allies 1377 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1387 | -10/Exiles | Met 8R-AWN 1416 | -10/Exiles | Met EX-HEX 1469 | -10/Exiles | Met EX-BIN 1487 | -10/Exiles | Aligned with FarCom system 1488 | -10/Exiles | Given EX-Vault access code 1525 | -10/Exiles | Opened EX-Vault 1530 | -10/Exiles | Found Prototype Device 1531 | -10/Exiles | Identified Chronowheel 1531 | -10/Exiles | Activated Chronowheel 1534 | -10/Exiles | Found Prototype Device 1535 | -10/Exiles | Identified Trap Reconfigurator 1540 | -10/Exiles | Found Prototype Device 1541 | -10/Exiles | Identified Skeleton Box 1571 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1619 | -10/Exiles | Met EX-DEC 1736 | -10/Exiles | Discovered new exit (range 10) 1750 | -10/Exiles | Left Exiles lab with Skeleton Box 1750 | -10/Exiles | Entered Mines 1875 | -9/Mines | Assembled infested the area 1880 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2023 | -9/Mines | Learned Materials trap positions 2036 | -9/Mines | Discovered new exit (range 15) 2097 | -9/Mines | System corruption reached 10% 2098 | -9/Mines | Entered Materials 2098 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2099 | -8/Materials | Loaded intel: 9 trap records 2306 | -8/Materials | Central database locked down 2522 | -8/Materials | Lost 6 parts (1p2n1u2w) 2644 | -8/Materials | Discovered new exit (range 16) 2695 | -8/Materials | Lost 3 parts (1n1u1w) 3166 | -8/Materials | Repaired Lgt. Treads+ 3320 | -8/Materials | Build established: Gunner 3501 | -8/Materials | Discovered new exit (range 7) 4394 | -8/Materials | Discovered new exit (range 3) 4721 | -8/Materials | Identified exit to Garrison 4721 | -8/Materials | Entered Garrison 5299 | -8/Garrison | Triggered checkpoint 5337 | -8/Garrison | Garrison Relay disabled 5525 | -8/Garrison | Triggered checkpoint 5676 | -8/Garrison | Discovered new exit (range 5) 5704 | -8/Garrison | Phase Generator disabled 5936 | -8/Garrison | Destroyed 7 combat bots 6055 | -8/Garrison | Triggered checkpoint 6086 | -8/Garrison | Garrison Relay disabled 6228 | -8/Garrison | Build established: Scavenger-Gunner 6349 | -8/Garrison | Discovered new exit (range 10) 6393 | -8/Garrison | Installed Relay Interface Framework 6493 | -8/Garrison | Garrison Relay disabled 6577 | -8/Garrison | Entered Materials 6641 | -8/Materials | Core integrity fell below 50% 6658 | -8/Materials | Identified exit to Garrison 6658 | -8/Materials | Entered Garrison 6706 | -8/Garrison | Triggered checkpoint 6862 | -8/Garrison | Triggered checkpoint 6942 | -8/Garrison | System corruption reached 10% 7033 | -8/Garrison | Triggered checkpoint 7102 | -8/Garrison | Lost 3 parts (2n1u) 7232 | -8/Garrison | Phase Generator disabled 7233 | -8/Garrison | Core integrity fell below 20% 7372 | -8/Garrison | Triggered checkpoint 7402 | -8/Garrison | Garrison Relay disabled 7434 | -8/Garrison | Expanded RIF knowledge: Hotswap 7488 | -8/Garrison | Discovered new exit (range 5) 7642 | -8/Garrison | Entered Factory 7642 | -7/Factory | Evolved 2 slots: Utility x2 7982 | -7/Factory | Build established: Scavenger-Tank 8363 | -7/Factory | Build established: Scavenger-Gunner 8554 | -7/Factory | Lost 3 parts (1u2w) 8888 | -7/Factory | System corruption reached 10% 8943 | -7/Factory | Identified exit to Garrison 8955 | -7/Factory | Entered Garrison 9142 | -7/Garrison | Discovered new exit (range 13) 9231 | -7/Garrison | Triggered checkpoint 9525 | -7/Garrison | Triggered checkpoint 9713 | -7/Garrison | Triggered checkpoint 9767 | -7/Garrison | Lost 5 parts (3n2u) 9777 | -7/Garrison | Expanded RIF knowledge: Autooverride 9817 | -7/Garrison | Garrison Relay disabled 9972 | -7/Garrison | Discovered new exit (range 10) 10121 | -7/Garrison | Triggered checkpoint 10279 | -7/Garrison | Triggered checkpoint 10281 | -7/Garrison | Triggered checkpoint 10525 | -7/Garrison | Triggered checkpoint 10592 | -7/Garrison | Build established: Bothacker-Skirmisher 10758 | -7/Garrison | Entered Factory 10942 | -7/Factory | Assimilated ARC 4a with formatsys_deep 11584 | -7/Factory | Build established: Bothacker-Tank 11687 | -7/Factory | Lost 4 allies 11902 | -7/Factory | Build established: Scavenger-Tank 11943 | -7/Factory | Identified exit to Garrison 11943 | -7/Factory | Entered Garrison 12135 | -7/Garrison | Rescued a captive Derelict 12192 | -7/Garrison | Discovered new exit (range 13) 12200 | -7/Garrison | Lost 8 parts (1p2n2u3w) 12205 | -7/Garrison | Heavy support dispatched to Factory 12269 | -7/Garrison | Triggered checkpoint 12353 | -7/Garrison | Found Unknown Protection 12642 | -7/Garrison | Lost 3 allies 12651 | -7/Garrison | Build established: Scavenger-Gunner 12694 | -7/Garrison | Garrison Relay disabled 12793 | -7/Garrison | Triggered checkpoint 12895 | -7/Garrison | Triggered checkpoint 12920 | -7/Garrison | Core integrity fell below 50% 12957 | -7/Garrison | Lost 3 parts (2u1w) 12962 | -7/Garrison | Garrison Relay disabled 13058 | -7/Garrison | Discovered new exit (range 15) 13207 | -7/Garrison | Triggered checkpoint 13297 | -7/Garrison | Discovered new exit (range 10) 13344 | -7/Garrison | Build established: Bothacker-Skirmisher 13347 | -7/Garrison | Triggered checkpoint 13371 | -7/Garrison | Triggered checkpoint 13371 | -7/Garrison | Garrison Relay disabled 13429 | -7/Garrison | Heavy support dispatched to Factory 13543 | -7/Garrison | Triggered checkpoint 13547 | -7/Garrison | Heavy support dispatched to Factory 13609 | -7/Garrison | Triggered checkpoint 13636 | -7/Garrison | Garrison Relay disabled 13751 | -7/Garrison | Triggered checkpoint 13798 | -7/Garrison | Garrison Relay disabled 13889 | -7/Garrison | Triggered checkpoint 14152 | -7/Garrison | Phase Generator disabled 14643 | -7/Garrison | Expanded RIF knowledge: Code Merge 14712 | -7/Garrison | Entered Factory 14712 | -6/Factory | Accompanied by 1 ally 14712 | -6/Factory | Evolved 2 slots: Utility x2 15007 | -6/Factory | Build established: Bothacker-Gunner 15062 | -6/Factory | First assault squad dispatched 15242 | -6/Factory | Assimilated Heavy ARC 5a with formatsys_deep 15307 | -6/Factory | Lost 4 allies 15470 | -6/Factory | Garrison activated, responded to threat 15471 | -6/Factory | Spotted B-75 Beast 15522 | -6/Factory | Core integrity fell below 50% 15523 | -6/Factory | Destroyed B-75 Beast 15527 | -6/Factory | Identified Hvy. Reflective Plating 15556 | -6/Factory | System corruption reached 10% 15567 | -6/Factory | Core integrity fell below 20% 15621 | -6/Factory | Lost 18 parts (1p6n7u4w) 15818 | -6/Factory | Build established: Mutant 15831 | -6/Factory | Repaired Mace 16093 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 16013_ K3JKRVMRTUDGB=CIXW%QCRJ>AA,P99Y:E 16028_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 16028_ System corrupted: Adv. Assault Cannon misfires. 16050_ Discarded Adv. Terrain Scan Processor. 16055_ Acquired Hrd. Heavy Armor Plating. 16065_ W-25 Informer destroyed. 16066_ &S0X8KI4KOAA& 3%3EGV3&ZJVR 5J#PO|3=AZ 16069_ Acquired 15 matter. 16076_ K-01 Serf collects debris. 16078_ Triggered Blade Trap. 16078_ Massive razor-sharp blades shoot up from within the floor. 16078_ Adv. Assault Cannon severed. 16079_ Acquired Adv. Assault Cannon. 16082_ K-01 Serf collects debris. 16087_ U-05 Engineer lays Concrete. 16088_ K-01 Serf collects debris. 16089_ BXVYZ ,SGBOJM/2WS=FG>X Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #?????????????????## ???????????????? | | " # #?????????????/??? ???????????????? | | " # #????????????? ????????????????? | | " # #????????????? ?????????????????? | | " "#+###########?????????? ?????????????????? | | " #????????? ??????????????????? | | #????????? ???????????????????? | | #????????? #???????????????????? | | #????????? Y #???????????????????? | | #????????? #???????????????????? | | ########### #????????? #???????????????????? | | #???# ########## ##??????????????????? | | #???# k ^ @u +??????????????????? | | ##### % ^ #??????????????????? | | % + = ! #??????????????????? | | ##### * u #??????????????????? | | #???# #??????????????????? | | #######+#############+###??????????????????? | | # #?????????????????????????????? | | # "" "" #?????????????????????????????? | | # "" "" #?????????????????????????????? | | #/ """ """ #?????????????????????????????? | | [ # """ """ #?????????????????????????????? | | ?###### """ """ #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# ? #?????????????????????????????? | | ????????? " #?????????????????????????????? | | ??????????" #?????????????????????????????? | | ??????????" ! #?????????????????????????????? | | ?????????? #?????????????????????????????? | | ????????????#######??????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Evasion (%) 40 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Kinecelleration 30 Salvage Targeting 2 Relay Coupler Types 4 Relay Coupler Value 125 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -8/Materials Mace | 33% | -6/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. Light Cannon | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deep Understanding Error 47 Factory Defaults Fitting Room My Bad Challenges ------------ None Game ------ Seed DoorCoilPulseblaster Manual? 0 Play Time 01:54:24 Cumulative 56.4 hours Start 2026.07.15 @ 11:56:44 End 2026.07.15 @ 17:56:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc41af96-da20-4ef9-a403-0e683215ae45