Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.17 @ 20:07:41 Player: Edwards80 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (983) 983 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 3291 Bonus ------- Follower Combat Kills 110 Friendly Fire -7 Cogmind --------- Core Integrity 0/550 Matter 153/300 Energy 29/100 System Corruption 2% Temperature Cool (6) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Wheel > --- UTILITY (2) ------ Improved Propulsion Shielding Shield Generator > --- WEAPON (3) ------- Minigun Improved Grenade Launcher Great Maul > --- INVENTORY (4) ---- Cooling System Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Shotgun > --- INVENTORY -------- Shield Generator Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 1 . 2 Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 40 | 6 1 2 14 1 16 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . . 5 1 6 Treads 1 | . . . . . 1 Leg 12 | 2 . . 5 1 4 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . . . 2 Device 1 | . . . . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 20 | 2 . 2 8 . 8 Energy Gun 8 | 1 . . 6 . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 2 2 . 4 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . 5 7 2 16 Power 2 | . . 1 . . 1 Propulsion 10 | . . 2 1 1 6 Utility 2 | . . . . . 2 Weapon 16 | . . 2 6 1 7 Highest Loss Streak 14 | . . 3 2 2 14 Average Slot Usage (%) 72 | . 95 75 65 88 57 Engine 6 | . 14 6 3 11 1 Leg 16 | . 28 12 18 23 11 Device 1 | . . . . . 5 Storage 20 | . 23 28 22 22 5 Protection 1 | . . . . . 5 Energy Gun 8 | . 14 5 8 21 1 Ballistic Gun 14 | . 14 22 13 11 8 Launcher 1 | . . . . . 5 Naked Turns 15 | . . . . . 15 Heaviest Build 22 | 12 16 16 22 22 22 Greatest Support 59 | 20 20 20 36 36 59 Greatest Overweight (x) 3 | . . 3 3 . 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 4 Most Carried 6 | 2 1 5 6 6 6 Average Carried 3 | . . 3 5 4 1 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 5 | . . 5 5 5 2 Class Distribution -------------------- 74% | Mutant 15% | Gunner 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 865 | 226 81 196 174 45 143 Remotely . | . . . . . . Salvage Created 963 | . 81 243 279 131 229 Parts 53 | . 2 16 13 7 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 29 | . 2 11 6 4 6 Guns 25 | . 2 11 6 4 2 AOE 4 | . . . . . 4 Classes Destroyed 8 | . 2 1 2 . 3 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 10 | . . 9 . 1 . Grunt 12 | . 2 2 3 3 2 Brawler 1 | . . . 1 . . Sentry 5 | . . . 2 . 3 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 2 6 2 3 3 Combat Bots Only 6 | . 1 6 2 3 2 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3350 | . 99 583 663 227 1778 Core 964 | . 21 145 190 56 552 Absorbed by Shields 68 | . . . . . 68 Core Remaining (%) 57 | 100 . 33 . 38 . Volleys Fired 153 | . 9 36 58 9 41 Largest 3 | . 2 2 2 3 3 Hottest 144 | . 70 70 105 144 102 Shots Fired 234 | . 18 59 71 26 60 Gun 220 | . 18 59 71 26 46 Cannon . | . . . . . . Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 135 | . 9 41 35 9 41 Thermal 85 | . 9 18 36 17 5 Explosive 14 | . . . . . 14 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 4 13 13 4 9 Robot Miss Streak 5 | . 2 5 5 4 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 154 | . 12 37 52 15 38 Core Hits 71 | . 5 22 15 7 22 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2444 | . 64 372 640 261 1107 Guns 1627 | . 64 351 633 254 325 Cannons . | . . . . . . Explosions 782 | . . . . . 782 Melee . | . . . . . . Ramming 35 | . . 21 7 7 . Kinetic 820 | . 15 189 203 118 295 Thermal 807 | . 49 162 430 136 30 Explosive 782 | . . . . . 782 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 2 Average Corruption 4 | . . . 4 5 2 Corruption Purged . | . . . . . . Effects 19 | . . . 6 12 1 Message Errors 2 | . . . . 2 . Matter Fused 5 | . . . 3 2 . Heat Flow Errors 4 | . . . 2 1 1 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . 1 . . Targeting Errors 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 70 | . . . . . 70 Projectiles . | . . . . . . Explosions 70 | . . . . . 70 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 241 | . . 6 1 . 234 Shots 10 | . . . . . 10 Rammed 5 | . . 4 1 . . Targets Rammed 9 | . . 5 2 2 . Kicked 4 | . . 1 1 2 . Crushed . | . . . . . . Highest Temperature 400 | . 126 135 306 400 156 Average Temperature 97 | . 62 52 105 171 41 Received Heat Transfer 606 | . 54 63 258 48 183 Effects 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . 2 . . Heat Transferred 2098 | . 148 481 1062 333 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 270 | . 77 270 201 168 195 Initial 57 | . . 30 27 23 57 Average 76 | . 29 94 91 41 86 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 95 | 100 100 86 98 100 100 Level 1 4 | . . 13 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 1 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 4 12 14 6 13 Peak Tracking Total 6 | . 2 6 3 3 4 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 6 | . . . . 3 3 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 9 | . 3 . 4 . 2 Terminals 8 | . 2 . 4 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 6 . 9 . 7 Successful 18 | . 5 . 7 . 6 Failed 4 | . 1 . 2 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 20 | . 4 . 9 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 3 . 7 . 6 Record 6 | . 1 . 3 . 2 Prototype ID Bank 1 | . . . . . 1 Emergency Access Points 2 | . . . 1 . 1 Alert Level 3 | . . . 2 . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Process 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 30 | . . . 30 . . Total Damage 386 | . . . 386 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2451 | 74 235 765 587 309 481 Spaces Moved 1440 | 60 167 419 314 229 251 Core 313 | 13 . 201 52 . 47 Treads 92 | . . . . . 92 Legs 1035 | 47 167 218 262 229 112 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 136 | 104 120 158 133 120 139 Slowest Speed 200 | 120 120 200 200 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 37 | 3 29 82 23 72 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 123 | . . . . . 123 Melee . | . . . . . . Projectile . | . . . . . . AOE 123 | . . . . . 123 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1713 | 71 186 468 423 243 322 Wait 18 | . 7 . 11 . . Move 1435 | 59 166 418 313 228 251 Hop . | . . . . . . Pick Up 48 | 6 2 7 18 2 13 Fast Attach . | . . . . . . Attach 40 | 6 1 2 14 1 16 Detach . | . . . . . . Swap . | . . . . . . Drop 9 | . 1 . 7 1 . Fire 153 | . 9 36 58 9 41 Melee 1 | . . . . . 1 Ram 2 | . . 2 . . . Kick 7 | . . 3 2 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 341 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 577 | -10/Mines | Learned Materials emergency access door positions 653 | -10/Mines | Core integrity fell below 50% 690 | -10/Mines | Lost 3 parts (1p2n) 710 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1059 | -10/Mines | Discovered new exit (range 8) 1075 | -10/Mines | Entered Materials 1075 | -9/Materials | Accompanied by 3 allies 1075 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1629 | -9/Materials | Discovered new exit (range 8) 1662 | -9/Materials | Entered Mines 1666 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1707 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1842 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1845 | -9/Mines | Build established: Gunner 1892 | -9/Mines | Discovered new exit (range 13) 1916 | -9/Mines | Core integrity fell below 50% 1971 | -9/Mines | Entered Materials 1971 | -8/Materials | Evolved 2 slots: Propulsion x2 2139 | -8/Materials | Core integrity fell below 50% 2175 | -8/Materials | Lost 14 parts (1p5n2u6w) 2228 | -8/Materials | Discovered new exit (range 13) 2238 | -8/Materials | Crushed by falling debris 2238 | -8/Materials | Core integrity fell below 20% 2405 | -8/Materials | Build established: Mutant 2452 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. W-25 Informer destroyed. System corrupted: Heat flow error (+186). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Acquired 34 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Aluminum Leg destroyed. 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""" # | | ????????????????# / # ### ######### | | ????????????????# # # ###### | | ????????????????############### # ## | | ?????????????????????# # # # | | ?????????????????????# """ # # ## | | ?????????????????????# """ # + ## | | ?????????????????????# """ # # ## | | ?????????????????????# + # = ## | | ?????????????????????# """ # # ## | | ?????????????????????# """ # ############ | | ?????????????????????# """ # #???????## # | | ?????????????????????# #####???????# ##### | | ?????????????????????##########???????????# # # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????#### # # | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Unlikely Earthworm Challenges ------------ None Game ------ Seed AntigravGaussClaws Manual? 0 Play Time 00:34:04 Cumulative 3.1 hours Start 2022.02.17 @ 08:54:55 End 2022.02.17 @ 20:07:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1caef9fb-591f-4aac-8430-7329022e4bc7