Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.04 @ 17:11:01 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (299) 299 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (4000) 4000 TOTAL SCORE: 13099 Bonus ------- Pacifist 200 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 407/850 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Hacking Suite System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Cold Fusion Reactor Advanced Signal Interpreter Precision Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Terrain Scanner Salvage Targeting Computer Advanced Melee Analysis Suite Improved Reaction Control System System Shield > --- WEAPON ----------- Precision Grenade Launcher > --- INVENTORY -------- VTOL Module VTOL Module Hacking Suite Precision Grenade Launcher [Rating: 44] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Xenon Bombardment Thruster Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility System Shield Device Improved Terrain Scanner Processor Salvage Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Precision Grenade Launcher Launcher Precision Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Slots Evolved 8 | . . 2 . . . 2 2 . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 1 1 . 1 . . . Utility 3 | . . 1 . . . 1 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 34 | . . . 5 . . . . 3 24 . 1 1 Power 4 | . . . . . . . . . 4 . . . Engine . | . . . . . . . . . . . . . Core 3 | . . . . . . . . . 3 . . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 11 | . . . 1 . . . . 3 7 . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight 10 | . . . 1 . . . . 3 6 . . . Utility 12 | . . . 3 . . . . . 9 . . . Device 4 | . . . . . . . . . 4 . . . Storage . | . . . . . . . . . . . . . Processor 3 | . . . 2 . . . . . 1 . . . Hackware 3 | . . . . . . . . . 3 . . . Protection 2 | . . . 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 7 | . . . 1 . . . . . 4 . 1 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . . 4 . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 4 . . . Parts Lost 15 | . . . . . . 3 . 2 10 . . . Power . | . . . . . . . . . . . . . Propulsion 10 | . . . . . . 1 . 2 7 . . . Utility 5 | . . . . . . 2 . . 3 . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . . . 3 . 2 6 . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 27 | . . . 30 44 44 30 7 7 52 13 13 15 Core 1 | . . . . . . . . . 5 . . . Flight 7 | . . . 2 11 11 7 . . 21 . . . Device 2 | . . . . . . . . . 7 . . . Processor 6 | . . . 16 22 22 16 7 7 6 . . . Hackware 7 | . . . . . . . . . 8 13 13 13 Protection 1 | . . . 9 11 11 6 . . . . . . Naked Turns 76 | . 39 28 9 . . . . . . . . . Heaviest Build 9 | . . . 6 3 3 3 . . 9 . . 2 Greatest Support 30 | 3 3 3 4 4 4 4 3 6 30 3 3 3 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 1 1 1 1 1 5 5 5 5 5 Average Carried 2 | . . 1 . 1 1 1 1 2 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 1 1 1 1 5 4 5 5 4 Class Distribution -------------------- 39% | Hacker-Mutant 32% | Mutant 16% | Sprinter 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Matter Collected 554 | 200 . . 12 . . 12 . . 295 22 13 . Remotely . | . . . . . . . . . . . . . Salvage Created 265 | . . . 11 . . . . . 246 . 8 . Parts 21 | . . . 4 . . . . . 14 . 3 . Haulers Intercepted 3 | . . . . . . . . . 3 . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Combat Hostiles Destroyed 12 | . . . 3 . . . . . 6 . 3 . AOE 12 | . . . 3 . . . . . 6 . 3 . Classes Destroyed 4 | . . . 1 . . . . . 3 . . . Worker 1 | . . . . . . . . . 1 . . . Hauler 3 | . . . . . . . . . 3 . . . Swarmer 10 | . . . 3 . . . . . 4 . 3 . Cutter 2 | . . . . . . . . . 2 . . . Best Kill Streak 4 | . . . 3 . . . . . 4 . 3 . Combat Bots Only 4 | . . . 3 . . . . . 4 . 3 . Max Kills in Single Turn 3 | . . . 2 . . . . . 2 . 3 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . 2 . 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Damage Taken 1504 | . 56 82 37 . 19 315 . 163 574 229 29 . Core 893 | . 56 82 . . . 201 . 111 199 229 15 . Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 80 | 100 77 . . . 79 63 . 84 . . . . Volleys Fired 13 | . . . 2 . . . . . 9 . 2 . Largest 1 | . . . 1 . . . . . 1 . 1 . Hottest 36 | . . . 30 . . . . . 36 . 36 . Shots Fired 13 | . . . 2 . . . . . 9 . 2 . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 13 | . . . 2 . . . . . 9 . 2 . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 13 | . . . 2 . . . . . 9 . 2 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 7 | . . . . . . . . . 6 . 7 . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 8 | . . . . . . . . . 6 . 1 1 Core Hits 20 | . . . 3 . . . . . 14 . 3 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1525 | . . . 127 . . . . . 979 . 356 63 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1462 | . . . 127 . . . . . 979 . 356 . Melee 63 | . . . . . . . . . . . . 63 Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1462 | . . . 127 . . . . . 979 . 356 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 63 | . . . . . . . . . . . . 63 Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 24 | . . . . . . . . . 24 . . . Projectiles . | . . . . . . . . . . . . . Explosions 24 | . . . . . . . . . 24 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . . . 99 . . . Shots 2 | . . . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 22 | . . . . . . . . . 22 . . . Average Temperature 7 | . . . . . . . . . 7 . . . Received Heat Transfer 213 | . . 45 9 . 9 72 . . 78 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Peak Influence 353 | . 15 20 118 . 15 80 41 28 353 . . . Initial 36 | . . 5 7 . . 5 36 28 4 . . . Average 102 | . 1 11 54 . 14 17 40 21 181 . . . Maximum Alert Level 1 | . . . . . . . . . 1 . . . Low Security (%) 75 | 100 100 100 100 . 100 100 100 100 50 . . . Level 1 24 | . . . . . . . . . 49 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . 1 . . 5 . . . Investigation 2 | . . . . . . 1 . . 1 . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 3 | . . . . . . . . . 3 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Distress Signals 2 | . . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 67 | . 7 4 6 . 3 18 . 1 23 2 3 . Peak Tracking Total 18 | . 7 4 3 . 3 18 . 1 7 2 3 . Tactical Retreats 8 | . . . 1 . . 2 . . 5 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Traps Triggered 1 | . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Machines Accessed 10 | . . . . 1 . 1 1 . 3 . 1 3 Terminals 4 | . . . . . . 1 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . . . . 1 . 3 1 . 6 . 1 23 Successful 28 | . . . . 1 . . 1 . 2 . 1 23 Failed 7 | . . . . . . 3 . . 4 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . . . . . . . 6 . . . Terminals 7 | . . . . . . 3 1 . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 27 | . . . . 1 . . 1 . 1 . 1 23 Record 3 | . . . . 1 . . . . . . . 2 Part Schematic 12 | . . . . . . . . . . . . 12 Robot Schematic 6 | . . . . . . . . . . . . 6 Prototype ID Bank 3 | . . . . . . . . . . . . 3 Open Door 1 | . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . 1 . . 1 . . . Full Trace Events 2 | . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 12 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Robot Analysis Total 131 | . . . . . . . . . . . . 131 Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Turns Passed 1029 | 10 39 28 76 52 17 76 13 37 290 200 148 43 Spaces Moved 2192 | 19 76 55 121 129 41 183 26 60 724 396 284 78 Core 1094 | 19 76 55 76 . . 25 26 45 14 396 284 78 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1098 | . . . 45 129 41 158 . 15 710 . . . Fastest Speed 28 | 50 50 50 40 40 40 40 50 40 28 50 50 50 Average Speed 42 | 50 50 50 47 40 40 41 50 47 31 50 50 50 Slowest Speed 100 | 50 50 50 100 40 40 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . 1 . 4 2 . . 14 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 18 12 29 49 13 29 1 51 23 68 47 75 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 30 | . . . . 1 . . . . . . . 29 Known Exits Taken 2 | . . . . . . . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 3 | . . . . . . . . . . 2 1 . Spaces Dug 30 | . . . 14 . . . . . 4 . 12 . Terrain Destroyed 97 | . . . 14 . . . . . 60 . 23 . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 97 | . . . 14 . . . . . 60 . 23 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Total 2246 | 18 76 54 134 128 36 180 25 66 765 397 287 80 Wait 8 | . . . 7 . . . . . 1 . . . Move 2141 | 18 75 54 118 128 34 178 25 59 696 395 283 78 Hop 18 | . . . 1 . 2 2 . . 13 . . . Pick Up 13 | . 1 . . . . . . 4 7 1 . . Fast Attach 20 | . . . 4 . . . . 3 13 . . . Attach 14 | . . . 1 . . . . . 11 . 1 1 Detach 6 | . . . 1 . . . . . 4 . 1 . Swap . | . . . . . . . . . . . . . Drop 11 | . . . . . . . . . 11 . . . Fire 13 | . . . 2 . . . . . 9 . 2 . Melee 1 | . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 11 | -11/Junkyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 15) 50 | -10/Materials | Entered another Materials area 50 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 69 | -9/Materials | Discovered new exit (range 15) 78 | -9/Materials | Entered Mines 81 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 123 | -9/Mines | Met a Derelict bent on vengeance 144 | -9/Mines | Discovered new exit (range 9) 152 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 152 | -9/Mines | Discovered new exit (range 5) 154 | -9/Mines | Entered Exiles 160 | -9/Exiles | Discovered new exit (range 15) 165 | -9/Exiles | Met 8R-AWN 171 | -9/Exiles | Met EX-HEX 187 | -9/Exiles | Met EX-DEC 189 | -9/Exiles | Learned location of Zion (-7) 201 | -9/Exiles | Discovered new exit (range 15) 206 | -9/Exiles | Entered Mines 219 | -8/Mines | Discovered new exit (range 8) 223 | -8/Mines | Entered Materials 223 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 294 | -8/Materials | Discovered new exit (range 10) 299 | -8/Materials | Entered Factory 299 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 301 | -7/Factory | Identified exit to DSF 308 | -7/Factory | Build established: Mutant 312 | -7/Factory | Entered DSF 317 | -7/DSF | Lost 3 parts (1n2u) 322 | -7/DSF | Discovered new exit (range 11) 340 | -7/DSF | Additional patrols routed to DSF 349 | -7/DSF | Entered Factory 349 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 528 | -6/Factory | Lost 3 parts (3n) 557 | -6/Factory | Identified exit to Lower Caves 639 | -6/Factory | Entered Lower Caves 642 | -6/Lower Caves | Encountered a Warlord checkpoint 663 | -6/Lower Caves | Lost 6 parts (3n3u) 809 | -6/Lower Caves | Core integrity fell below 50% 816 | -6/Lower Caves | Discovered new exit (range 11) 834 | -6/Lower Caves | Learned 4 Factory zone layouts 839 | -6/Lower Caves | Entered another Lower Caves area 878 | -6/Lower Caves | Discovered new exit (range 14) 918 | -6/Lower Caves | Build established: Hacker-Mutant 966 | -6/Lower Caves | Discovered new exit (range 14) 987 | -6/Lower Caves | Entered Data Miner 987 | -6/Data Miner | Discovered new exit (range 6) 997 | -6/Data Miner | Met Data Miner 1009 | -6/Data Miner | Learned location of Section 7 (-2) 1009 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1014 | -6/Data Miner | Received God Mode back door access code from Data Miner 1029 | -6/Data Miner | Interfaced with the Data Conduit 1030 | -6/Data Miner | Self-destructed Last Messages --------------- Tinkerers an ample foundation on which to develop unique technologies to counter the imminent threat from MAIN.C. Also somewhat expected, when asked to return said prototypes Warlord claims they were destroyed in testing. We don't want to anger him at this point, otherwise we'd point out they're in his stash, behind the door with an access code of \\JM6X. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\WKW4 to gain control via the back door I've installed. Now off with you. 01027_ Sneak attack on Data Miner. 01027_ Data Miner disappears through a trap door. 01029_ Interfacing with system... Downloaded 131 analysis records. Downloaded 719 prototype IDs. Downloaded central machine database. Downloaded 28 destinations. Downloaded encryption format records. Connection remotely terminated. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????###############????????????? | | ?????"""""""""""""""######???????? | | ????""""""""" """"""""######### | | ????""""""""" | | ????"""""" | | ???""""""" | | ???""""""@ | | ???""""""" | | ????"""""" """""""""" | | ????""""""" """"######## | | ????""""""" """""###??????? | | ?????"""""""" "#####????????? | | ??????######"## "#????????????? | | ???????????#"### "#????????????? | | ???????????#"### "#????????????? | | ???????????#"## "#????????????? | | ???????????#"## "#????????????? | | ?????????????# "#????????????? | | ?????????????### "#????????????? | | ???????????????# "##???????????? | | ??????????????## ""#???????????? | | ?????????????## ""#???????????? | | ??????????##"#"X ""#???????????? | | ??????????""""" "####????????? | | ??????????""""" X"""""????????? | | ??????????##"#"X "##"#????????? | | ???????????#?## X""""#????????? | | ??????????????## "##"#????????? | | ???????????????#######???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 8 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisDefenseMeganuke Manual? 0 Play Time 00:13:18 Cumulative 273.5 hours Start 2023.06.04 @ 16:58:27 End 2023.06.04 @ 17:11:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 808 Rogue 808 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0 Lore% 89 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50236533-384c-4a61-aff6-15d8e12f12d5