Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 00:15:29 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1456) 1456 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 6093 Bonus ------- Follower Combat Kills 82 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 830/850 Matter 300/300 Energy 274/310 System Corruption 1% Temperature Cool (0) Movement Rolling (130) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Armored Leg Armored Huge Wheel > --- UTILITY (8) ------ Large Storage Unit Deep Structural Scanner Advanced Sensor Array Advanced Targeting Computer Phase Shifter Medium Reactive Plating System Shield System Restoration Module > --- WEAPON (3) ------- Antimatter Cannon Junk Cannon > --- INVENTORY (15) --- Cold Fusion Reactor Arachnoskeleton Energy Well (350) Heavy Insulated Plating Mapping Drone Bay (3/3) Proton Cannon Proton Cannon Antimatter Cannon Proton Missile Launcher Subdweller Shrapnel Launcher Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Deep Structural Scanner Advanced Targeting Computer Matter Filter Medium Reactive Plating Focal Shield System Shield Mapping Drone Bay > --- WEAPON ----------- Heavy Plasma Cannon Junk Cannon > --- INVENTORY -------- Cold Fusion Reactor Arachnoskeleton Energy Well Phase Shifter System Restoration Module Proton Cannon Proton Cannon Mass Driver Mass Driver Proton Missile Launcher Subdweller Shrapnel Launcher Plasma Cutter Heavy Mace [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Core Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 50 | 7 10 . 9 9 15 Power 4 | 1 . . 1 1 1 Engine 2 | 1 . . 1 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 9 | 2 2 . 3 1 1 Treads 3 | . 1 . 2 . . Leg 3 | 2 . . . . 1 Wheel 3 | . 1 . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 3 . . 3 10 Device 9 | 1 . . . 1 7 Storage 4 | 1 2 . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 3 | . 1 . . 2 . Artifact . | . . . . . . Weapon 19 | 2 5 . 5 4 3 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon 6 | . 2 . 3 . 1 Launcher 1 | . 1 . . . . Special Weapon 3 | . 1 . . 2 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 5 | . 1 . 4 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 3 | . 1 . 2 . . Highest Loss Streak 3 | . 1 . 3 . . To Critical Strikes . | . . . . . . Average Backups 12 | 4 10 15 14 10 11 Power . | . . . . . . Propulsion 3 | 2 4 4 3 2 1 Utility 3 | . 2 6 4 2 2 Weapon 4 | 1 2 4 6 3 6 Tool/Special . | . . . . . . Unused Backups 35 | . 5 . 4 13 13 Power 3 | . 1 . . . 2 Propulsion 6 | . 2 . 1 2 1 Utility 11 | . 1 . 2 6 2 Weapon 15 | . 1 . 1 5 8 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 99 100 99 83 80 Engine 11 | . 14 14 13 9 . Treads 8 | . 4 14 13 6 . Leg 4 | . 19 . . . 2 Wheel 11 | . 4 14 14 14 6 Device 4 | . 12 . . 1 23 Storage 12 | . 14 14 14 12 6 Protection 10 | . 1 14 13 11 6 Energy Gun 2 | . 8 . 1 . 2 Ballistic Cannon 15 | . 14 14 20 13 . Launcher 2 | . . 14 3 . . Special Weapon 1 | . 1 . 1 1 6 Impact Weapon 2 | . . . . 7 . Special Melee Weapon 1 | . 2 . . 2 . Peak Build Rating 72 | 9 14 11 15 34 72 Average Rating 18 | 6 11 11 12 22 66 On Entrance 13 | . 9 11 11 15 34 Avg Prop Armor Cover (%) 10 | . 11 11 10 9 4 Naked Turns . | . . . . . . Heaviest Build 82 | 15 34 33 34 61 82 Greatest Support 28 | 20 20 16 26 28 28 Greatest Overweight (x) 4 | 4 2 2 3 3 2 Average Overweight (x) 1 | . . 2 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 13 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 4 10 15 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 Class Distribution -------------------- 94% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 3077 | 294 748 61 596 964 414 Remotely . | . . . . . . Salvage Created 1694 | 157 488 5 384 . 660 Parts 89 | 7 26 5 20 . 31 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . 16 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 37 | . 13 3 12 . 9 Guns 7 | . 4 . 3 . . Cannons 20 | . 7 . 7 . 6 AOE 7 | . 2 3 2 . . Classes Destroyed 13 | 2 4 . 1 . 6 Builder 2 | . . . . . 2 Tunneler 3 | 3 . . . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 . . . . 1 Operator 1 | . . . . . 1 Watcher 4 | . 3 . . . 1 Swarmer 9 | . 6 3 . . . Grunt 15 | . 7 . 3 . 5 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Subdweller 9 | . . . 9 . . Scrapoid 1 | . . . . . 1 Best Kill Streak 5 | 3 5 3 2 . 4 Combat Bots Only 5 | . 5 3 2 . 3 Max Kills in Single Turn 2 | 2 2 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 113 | . 43 10 52 . 8 Missed 36 | . 16 2 15 . 3 Hits 77 | . 27 8 37 . 5 Projectile 77 | . 27 8 37 . 5 Critical Strikes 3 | . 1 . 2 . . Damage Taken 1320 | 22 320 59 804 . 115 Core 167 | . 62 7 78 . 20 Absorbed by Shields . | . . . . . . Redirected to Shielding 20 | . . 1 19 . . Ignored by Resistances 13 | . . . . . 13 Regen/Repaired (Parts) 23 | . 23 . . . . Core Remaining (%) 70 | 100 . . . 41 . Volleys Fired 184 | 8 44 3 106 . 23 Largest 2 | 2 2 2 2 . 2 Hottest 100 | 60 100 63 100 . 90 Shots Fired 292 | 16 82 6 151 . 37 Gun 74 | 16 42 . 16 . . Cannon 134 | . 31 3 78 . 22 Launcher 7 | . 3 3 1 . . Special 77 | . 6 . 56 . 15 Kinetic 152 | 8 42 3 86 . 13 Thermal 79 | . 6 . 64 . 9 Explosive 7 | . 3 3 1 . . Electromagnetic 39 | 8 31 . . . . Impact 15 | . . . . . 15 Robot Hit Streak 22 | 6 7 4 22 . 9 Robot Miss Streak 3 | 1 3 . 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 156 | 12 42 2 72 3 25 Core Hits 74 | 5 24 5 28 . 12 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 10 | . 3 . 4 . 3 Blast 8 | . 3 . 4 . 1 Smash 2 | . . . . . 2 Melee Attacks 6 | . 1 . . 3 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . 1 . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4370 | 227 887 202 1564 . 1490 Guns 745 | 185 339 . 221 . . Cannons 2080 | . 373 22 1248 . 437 Explosions 467 | 42 174 180 71 . . Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 2166 | 77 438 22 1319 . 310 Thermal 343 | 42 . . 174 . 127 Explosive 425 | . 174 180 71 . . Electromagnetic 382 | 108 274 . . . . Impact 1053 | . . . . . 1053 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 380 | 9 26 7 . . 338 Projectiles 340 | . . 2 . . 338 Explosions 40 | 9 26 5 . . . Melee . | . . . . . . Knockbacks 32 | . 1 . 19 . 12 Impact 6 | . . . . . 6 Kinetic 22 | . 1 . 18 . 3 Secondary 4 | . . . 1 . 3 Self-Inflicted Damage 23 | 23 . . . . . Shots 1 | 1 . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 126 | 12 87 9 . . 126 Average Temperature 24 | 12 23 5 . . 40 Received Heat Transfer 282 | . 159 . 96 . 27 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 3 | . . . . . 3 Parts Fried 7 | . 2 . . . 5 Impact Corruptions 11 | . . . . . 11 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 475 | 50 . . 225 . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 96 | 100 96 100 . . 94 Level 1 3 | . 3 . . . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 296 | 15 213 79 . . 296 Initial 79 | . . 79 . . . Average 40 | 1 50 16 . . 37 Influence Increases 1335 | 20 617 81 145 . 472 Destroy 0b10 Robot/C 600 | . 260 60 60 . 220 Destroy 0b10 Robot/NC 65 | 20 25 . . . 20 Destroy Leader 152 | . 70 10 10 . 62 Allied During Kill 107 | . . . . . 107 Trap Triggered on 0b10 80 | . 80 . . . . Successful Hack 69 | . 24 . . . 45 Select Force Hacks 60 | . 60 . . . . Destroy Structure 52 | . 23 11 . . 18 Lose Combat Pursuer 150 | . 75 . 75 . . Influence Decreases 1039 | 20 412 286 109 36 176 Entered New Map 162 | . . 126 . 36 . Time Decay 804 | 20 402 160 69 . 153 Lost Part 50 | . 10 . 40 . . Lost Ally 23 | . . . . . 23 Squads Dispatched 7 | . 2 . . . 5 Investigation 5 | . 2 . . . 3 Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 24 3 17 . 11 Peak Tracking Total 6 | . 6 3 2 . 3 Tactical Retreats 8 | . 4 . 4 . . Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts 157 | . 157 . . . . Triggered . | . . . . . . Disarmed 3 | . 3 . . . . Reprogrammed 16 | . 16 . . . . Reused 8 | . 8 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 8 | . 8 . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 27 | . 10 . 2 3 12 Terminals 12 | . 7 . . . 5 Fabricators 2 | . . . . . 2 Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . . 2 Total Hacks 98 | . 30 . 2 25 41 Successful 67 | . 21 . 2 25 19 Failed 30 | . 8 . . . 22 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . 1 . . . . Manual 44 | . 21 . . . 23 Terminals 40 | . 21 . . . 19 Fabricators 8 | . . . . . 8 Repair Stations 2 | . 2 . . . . Recycling Units 12 | . 7 . . . 5 Scanalyzers 5 | . . . . . 5 Garrison Access 4 | . . . . . 4 Terminal Hacks 33 | . 4 . 2 25 2 Record 18 | . . . . 18 . Robot Analysis 9 | . 1 . . 7 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Terminal Index 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . 1 Retrieve Components 3 | . 2 . . . 1 Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks 2 | . . . . . 2 Seal Access 2 | . . . . . 2 Unauthorized Hacks 24 | . 13 . . . 11 Terminals 16 | . 11 . . . 5 Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 4 | . 3 . . . 1 Operators 1 | . 1 . . . . Skim 9 | . 5 . . . 4 Fabricators 4 | . . . . . 4 Report 1 | . . . . . 1 Liberate 2 | . . . . . 2 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Tunnel 2 | . 2 . . . . Fedlink 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 10 . . . 10 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 53 | . . . . . 53 Total Part Build Rating 12 | . . . . . 12 Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 32 | . 32 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 21 | . 18 . . . 3 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . 1 . . 3 . Non-combat 1 | . 1 . . . . Combat 3 | . . . . 3 . Robot Hacks Applied 4 | . 1 . . 3 . parse_system 3 | . . . . 3 . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 6 | . 1 . . 5 . Largest Group 6 | . 1 1 1 6 6 Highest-Rated Group 254 | . 10 10 10 254 254 Highest-Rated Ally 50 | . 10 10 10 50 50 Total Orders 16 | . 5 2 3 6 . STAY 9 | . 3 1 2 3 . FOLLOW 7 | . 2 1 1 3 . Ally Attacks 21 | . . . . . 21 Total Damage 380 | . . . . . 380 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 3590 | 72 2472 . 234 . 812 Sensors 268 | . . . . . 268 Terrain 2778 | 72 2472 . 234 . . Structural 812 | . . . . . 812 Robot Analysis Total 9 | . 1 . . 7 1 Derelict Logs Recovered 7 | . . 2 1 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 13692 | 153 2825 786 5250 3864 814 Spaces Moved 9140 | 85 1383 595 3416 3133 528 Core 12 | 12 . . . . . Treads 214 | . . . 214 . . Legs 923 | 73 850 . . . . Wheels 7991 | . 533 595 3202 3133 528 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 130 105 100 130 Average Speed 130 | 131 146 130 134 118 130 Slowest Speed 250 | 250 190 130 240 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 6 99 98 96 91 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 13 | . 4 1 . 7 1 Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 12 | . . 2 3 7 . Spaces Dug 12 | . 6 . . . 6 Terrain Destroyed 58 | . 27 12 6 . 13 Melee 2 | . . . . . 2 Projectile 20 | . 8 1 . . 11 AOE 36 | . 19 11 6 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 10489 | 106 2073 601 3791 3302 616 Wait 747 | . 432 4 218 69 24 Move 9135 | 84 1382 594 3415 3132 528 Hop . | . . . . . . Pick Up 94 | 7 17 . 14 44 12 Fast Attach 22 | 7 3 . 1 7 4 Attach 19 | . 3 . 6 5 5 Detach 1 | . . . . 1 . Swap 48 | . 23 . 17 1 7 Drop 74 | . 10 . 14 39 11 Fire 184 | 8 44 3 106 . 23 Melee 6 | . 1 . . 3 2 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 157 | . 157 . . . . Miscellaneous 1 | . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Discovered new exit (range 10) 954 | -10/Materials | Derelicts attacked the area 1321 | -10/Materials | Identified exit to Subcaves 1321 | -10/Materials | Identified exit to Materials 1365 | -10/Materials | Learned Storage emergency access door positions 1371 | -10/Materials | Central database locked down 1397 | -10/Materials | Learned location of Subcaves (-10) 1421 | -10/Materials | Learned location of 2 exits from Mines 1436 | -10/Materials | Loaded intel: 23 trap records 1459 | -10/Materials | Learned location of 2 exits from Subcaves 2393 | -10/Materials | Repaired Imp. Light Cannon 2979 | -10/Materials | Entered Mines 2979 | -10/Mines | Accompanied by 1 ally 2980 | -10/Mines | Learned location of Storage (-8) 2980 | -10/Mines | Identified exit to Exiles 2987 | -10/Mines | Learned Materials stockpile data 3218 | -10/Mines | Discovered exit to Materials (range 6) 3340 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3390 | -10/Mines | Learned 8 Materials zone layouts 3435 | -10/Mines | Discovered exit to Materials (range 9) 3765 | -10/Mines | Entered Subcaves 3765 | -10/Subcaves | Accompanied by 1 ally 3766 | -10/Subcaves | Approached by a straggling Scientist 3766 | -10/Subcaves | Identified exit to Recycling 3767 | -10/Subcaves | Identified exit to Materials 3919 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3919 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4238 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4603 | -10/Subcaves | Visited 4L-MR0's lab 5511 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7128 | -10/Subcaves | Lost 3 parts (1n2w) 7193 | -10/Subcaves | Core integrity fell below 50% 7838 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 8778 | -10/Subcaves | Found Arachnoskeleton 9015 | -10/Subcaves | Entered Scraptown 9015 | -8/Scraptown | Accompanied by 1 ally 9181 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9181 | -8/Scraptown | Received an X-ray algorithm 9185 | -8/Scraptown | Visited Cyclists 9222 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 9225 | -8/Scraptown | Learned location of Quarantine (-2) 9226 | -8/Scraptown | Learned Factory security intel 9227 | -8/Scraptown | Learned location of Testing (-3) 9484 | -8/Scraptown | Visited Assassins FH 9523 | -8/Scraptown | Visited CPS Storage 9549 | -8/Scraptown | Visited Shadow of the Wyrm 9581 | -8/Scraptown | Visited TADAMA 9846 | -8/Scraptown | Visited The Evicted 9967 | -8/Scraptown | Discovered new exit (range 13) 10072 | -8/Scraptown | Visited UFD Registry 10092 | -8/Scraptown | Registered with UFD as "Gravbucket" 10136 | -8/Scraptown | Visited Cartography Club 10165 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10206 | -8/Scraptown | Visited Scrap Suit Storage 10222 | -8/Scraptown | Visited Scrapoid Pod Storage 10287 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10396 | -8/Scraptown | Visited Curators Association 10436 | -8/Scraptown | Visited Analyses Database 10463 | -8/Scraptown | Visited Junk Cannon Lab 10470 | -8/Scraptown | Found Prototype Special Weapon 10878 | -8/Scraptown | Visited SPCMW 11145 | -8/Scraptown | Learned location of Upper Caves (-4) 11145 | -8/Scraptown | Learned location of Zion (-6) 11145 | -8/Scraptown | Learned location of Extension (-6) 11145 | -8/Scraptown | Learned location of Armory (-3) 11145 | -8/Scraptown | Learned 8 Factory zone layouts 11145 | -8/Scraptown | Learned 8 Lower Caves zone layouts 11145 | -8/Scraptown | Learned 20 Lower Caves zone layouts 11145 | -8/Scraptown | Learned 16 Upper Caves zone layouts 11145 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 11145 | -8/Scraptown | Learned Research emergency access door positions 11145 | -8/Scraptown | Learned location of 3 exits from Lower Caves 11145 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 11145 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 11145 | -8/Scraptown | Identified exit to Factory 11218 | -8/Scraptown | Found Deep Structural Scanner 11292 | -8/Scraptown | Visited Junk Repository 11444 | -8/Scraptown | Found DCF Scrap (27 items) 11574 | -8/Scraptown | Guru changed UFD alias to "Cogmaster" 11744 | -8/Scraptown | Found Scrapoid Pod 12155 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 12324 | -8/Scraptown | Identified Junk Cannon 12791 | -8/Scraptown | Met Optimus 12791 | -8/Scraptown | Accepted into 0bPrime 12879 | -8/Scraptown | Entered Factory 12879 | -6/Factory | Accompanied by 6 allies 12879 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 12880 | -6/Factory | Identified exit to Extension 12993 | -6/Factory | Fabricated Mass Driver? 13390 | -6/Factory | Loaded intel: 8 recycling unit locations 13571 | -6/Factory | Learned location of Protoforge (-2) 13584 | -6/Factory | Found Hvy. Insulated Plating 13603 | -6/Factory | Build established: Tank 13674 | -6/Factory | P-60 Hacker assimilated allied 08S05-D 13693 | -6/Factory | Self-destructed Last Messages --------------- 13683_ Destroyed Terrain Scan Processor. 13683_ Destroyed Wheel. 13683_ U-05 Engineer system corrupted by crushing effect. 13683_ U-05 Engineer knocked back. 13683_ Wheel fried. 13683_ Unknown Device fried. 13683_ Terrain Scanner fried. 13683_ U-05 Engineer destroyed. 13684_ Acquired 6 matter. 13685_ U-05 Engineer builds a Wall. 13686_ 08S04-D reactivates. 13688_ Junk Cannon collects and crushes Ovr. Coil Gun (+2 shots). 13689_ Junk Cannon collects and crushes Mak. Salvage Targeting Computer. 13690_ Destroyed Com. Wheel. 13690_ R-10 Processor knocked back. 13690_ Technician 1a destroyed. 13692_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????##### # # # | | ?????????????????????????????#### + """ + + | | ?????????????????????????????####!# """ # # | | ?????????????????????????????####=# """ # # """ | | ??????????????????????########### # # # """"" | | ??????????????????????########### #####+## # """"" | | ??????????????????????########### ##### # | | ??????????????????????########### ##### # """ | | ??????????????????????#### # ##### # """"" | | ??????????????????????#### ! # ##### # """"" | | ??????????????????????#### + + | | ??????????????????????#### ! # ########+#####+# | | ??????????????????????#### # # # ## # | | ??????????????????????#### # + # """" ## # | | ??????????????????????########### # # """" ## # | | ??????????????????????########### # # ""??????? | | ??????????????????????######## # + ""??????? | | ??????????????????????######## # # ??????? | | ??????????????????????????#### # ####??????? | | ??????????????????????????#### # ####??????? | | ??????????????????????????#### # ####??????? | | ????????????????????########## #########??????? | | ????????????????????########## #########??????? | | ????????????????????########## #########??????? | | ????????????????????##########u%%=#########??????? | | ????????????????????#### @sk=kg!=%# ####?????????? | | ????????????????????####s######## ######?????????? | | ????????????????????####=######## #########??????? | | ????????????????????####%# # ??????? | | ????????????????????####%# """ !# ###??????? | | ????????????????????####%# """ # ^ ###??????? | | ?????????????###########/# """ + ^ ^ ###??????? | | ?????????????########### # # ###??????? | | ?????????????########### ######## ####??????? | | ?????????????########### #[ [ ! # ####??????? | | ?????????????#### == # # # ####??????? | | ?????????????#### =!]] # # """# ####??????? | | ?????????????#### =!]] + + T"# ####??????? | | ?????????????#### !] ! # # * """# #?????????? | | ?????????????#### "Y" # # # #?????????? | | ?????????????#### """ + ######## #?????????? | | ?????????????###########+######## #?????????? | | ?????????????######### ##### #?????????? | | ?????????????######### ##### #?????????? | | ?????????????######### """##### #?????????? | | ??????????????????#### """##### #?????????? | | ??????????????????#### """##### #?????????? | | ??????????????????#### = ####?????????????????? | | ??????????????????##############?????????????????? | | ??????????????????##############?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mass Driver | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Light Cannon | 82% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeBackupArray Manual? 0 Play Time 01:17:41 Cumulative 907.0 hours Start 2025.12.27 @ 22:26:49 End 2025.12.28 @ 00:15:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 563 Rogue 563 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe862eea-a227-4205-bfb5-243e160a0ced