Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 12:41:54 Player: Vyn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1147) 1147 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4812 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 239/700 Matter 285/300 Energy 97/100 System Corruption 16% Temperature Cool (0) Movement Treading (153) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Armored Treads High-capacity Storage Unit High-capacity Matter Pod (35) Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam Gatling Laser Gauss Rifle Advanced Assault Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Targeting Computer System Restoration Module > --- WEAPON ----------- Precision Shock Rifle High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Armored Treads Improved Carbon-fiber Leg Heat Sink High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam Heavy Laser Gauss Rifle Gauss Rifle [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Ballistic Gun Gauss Rifle Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 1 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 105 | 5 10 35 26 10 . 13 6 Power 7 | 1 . 3 1 1 . . 1 Engine 7 | 1 . 3 1 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 32 | 1 2 7 10 . . 7 5 Treads 17 | . . 2 4 . . 6 5 Leg 13 | . 2 5 6 . . . . Wheel 2 | 1 . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 1 3 14 6 3 . 2 . Device 9 | . 1 3 2 1 . 2 . Storage 3 | 1 1 1 . . . . . Processor 3 | . 1 . 1 1 . . . Hackware . | . . . . . . . . Protection 14 | . . 10 3 1 . . . Artifact . | . . . . . . . . Weapon 37 | 2 5 11 9 6 . 4 . Energy Gun 20 | 1 4 6 3 2 . 4 . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 1 3 2 2 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 8 | . . 2 4 2 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 14 | . . 3 . 1 . . 10 Power 3 | . . . . 1 . . 2 Propulsion 3 | . . 1 . . . . 2 Utility 4 | . . 1 . . . . 3 Weapon 4 | . . 1 . . . . 3 Highest Loss Streak 10 | . . 2 . 1 . . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 96 99 99 99 97 96 86 Engine 9 | . 14 11 9 6 7 7 7 Treads 10 | . . 4 25 . . 16 14 Leg 20 | . 28 28 10 30 30 5 . Device 9 | . 10 8 8 6 7 14 13 Storage 9 | . 14 11 9 7 7 7 7 Processor 7 | . . . 8 14 15 15 13 Protection 7 | . . 13 9 7 7 . . Energy Gun 7 | . 14 11 5 4 . 7 6 Ballistic Gun 10 | . 14 6 7 12 15 15 12 Impact Weapon 3 | . . 4 5 3 4 . . Naked Turns . | . . . . . . . . Heaviest Build 41 | 13 20 39 40 41 41 41 40 Greatest Support 88 | 16 20 40 80 60 60 88 64 Greatest Overweight (x) 1 | . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 12 | 6 9 10 15 15 15 15 15 Most Carried 15 | 8 10 15 15 15 15 15 15 Average Carried 12 | 5 9 9 14 14 15 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 7 10 15 15 15 15 15 12 Class Distribution -------------------- 52% | Mutant 30% | Scavenger-Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Matter Collected 1716 | 243 183 372 482 118 . 77 241 Remotely . | . . . . . . . . Salvage Created 1590 | . 263 706 318 164 . . 139 Parts 102 | . 18 56 20 7 . . 1 Haulers Intercepted 3 | . 1 1 . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 39 | . 8 23 4 3 . . 1 Melee 5 | . . 4 1 . . . . Guns 32 | . 8 17 3 3 . . 1 AOE 1 | . . 1 . . . . . Classes Destroyed 10 | . 4 2 3 1 . . . Worker 1 | . . 1 . . . . . Hauler 3 | . 1 1 . 1 . . . Recycler 2 | . . . 2 . . . . Operator 1 | . . . 1 . . . . Watcher 3 | . 2 . . 1 . . . Swarmer 21 | . 6 14 . . . . 1 Grunt 9 | . 2 5 . 2 . . . Duelist 1 | . . . . 1 . . . Sentry 7 | . . 4 3 . . . . Hunter 1 | . . . 1 . . . . Best Kill Streak 8 | . 4 8 2 3 . . 1 Combat Bots Only 8 | . 3 8 1 3 . . 1 Max Kills in Single Turn 2 | . 1 2 1 2 . . 1 Gunslinging 1 | . . 1 . 1 . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Damage Taken 4093 | . 361 1202 268 250 . . 2012 Core 748 | . 123 151 13 31 . . 430 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 50 62 97 . . . . Volleys Fired 113 | . 30 46 17 8 . . 12 Largest 3 | . 2 2 2 3 . . 3 Hottest 133 | . 70 88 93 118 . . 133 Shots Fired 221 | . 60 92 25 24 . 1 19 Gun 221 | . 60 92 25 24 . 1 19 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 124 | . 30 46 17 16 . . 15 Thermal 56 | . 30 5 8 8 . 1 4 Explosive . | . . . . . . . . Electromagnetic 41 | . . 41 . . . . . Robot Hit Streak 15 | . 10 15 15 8 . . 7 Robot Miss Streak 8 | . 8 3 3 4 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 3 . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 Shots Hit Robots 159 | . 32 78 22 18 . . 9 Core Hits 82 | . 15 35 14 14 . . 4 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 3 | . . 3 . . . . . Critical Strikes 8 | . 2 5 1 . . . . Burn 3 | . 2 1 . . . . . Destroy 2 | . . 1 1 . . . . Smash 3 | . . 3 . . . . . Melee Attacks 48 | . . 18 21 9 . . . Impact 48 | . . 18 21 9 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2713 | . 374 1210 394 535 . . 200 Guns 1916 | . 374 728 313 301 . . 200 Cannons . | . . . . . . . . Explosions 186 | . . 44 . 142 . . . Melee 591 | . . 422 77 92 . . . Ramming 20 | . . 16 4 . . . . Kinetic 893 | . 135 244 187 207 . . 120 Thermal 796 | . 239 115 126 236 . . 80 Explosive . | . . . . . . . . Electromagnetic 413 | . . 413 . . . . . Impact 591 | . . 422 77 92 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . . 21 21 16 Average Corruption 14 | . . . . . 9 17 16 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . . 7 18 11 Message Errors 6 | . . . . . 2 3 1 Matter Fused 8 | . . . . . . 4 4 Heat Flow Errors 4 | . . . . . 1 3 . Energy Discharges 4 | . . . . . . 2 2 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 6 | . . . . . . 5 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . . 1 1 Alerts 2 | . . . . . 2 . . Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 178 | . . 93 . 85 . . . Projectiles . | . . . . . . . . Explosions 17 | . . 4 . 13 . . . Melee 161 | . . 89 . 72 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . . 34 . 52 . . . Shots 2 | . . 1 . 1 . . . Rammed . | . . . . . . . . Targets Rammed 3 | . . 2 1 . . . . Kicked 2 | . . 2 . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 303 | . 187 193 123 303 262 243 . Average Temperature 68 | . 38 69 51 121 138 97 . Received Heat Transfer 570 | . 57 264 45 72 . . 132 Effects 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . 3 . . . . . Impact Corruptions 5 | . . 4 . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1716 | . 851 315 160 215 . . 175 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Peak Influence 360 | . 227 360 116 169 15 15 95 Initial 68 | . . 20 68 . . 10 10 Average 73 | . 91 138 37 92 5 10 44 Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 91 | 100 95 70 100 100 100 100 100 Level 1 8 | . 4 29 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 1 . . . . 1 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 13 33 5 5 6 . 12 Peak Tracking Total 9 | . 4 9 2 4 6 . 7 Tactical Retreats 10 | . 1 4 2 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Traps Triggered 3 | . . 1 . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Machines Disabled 5 | . . . . 4 . . 1 Max in Single Turn 4 | . . . . 4 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Machines Accessed 8 | . 2 3 2 . . 1 . Terminals 7 | . 2 2 2 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 5 16 2 . . 2 . Successful 16 | . 1 12 2 . . 1 . Failed 9 | . 4 4 . . . 1 . Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 5 3 1 . . . . Terminals 15 | . 5 6 2 . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 10 | . . 10 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 2 2 . . 1 . Open DSF 1 | . . . . . . 1 . Unreport Threat 4 | . 1 2 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . 10 . . . . . Insert Component 5 | . . 5 . . . . . Analyze 5 | . . 5 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 3 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . . Part Schematics Acquired 5 | . . 5 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Turns Passed 3663 | 56 440 987 905 448 241 380 206 Spaces Moved 2027 | 41 236 472 402 293 180 262 141 Core 1 | 1 . . . . . . . Treads 561 | . . 81 401 . . 75 4 Legs 1149 | . 236 391 1 293 180 48 . Wheels 316 | 40 . . . . . 139 137 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 115 Average Speed 130 | 98 120 127 163 120 120 124 116 Slowest Speed 225 | 100 120 190 170 120 120 225 153 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 39 34 20 11 91 6 60 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 24 | . . 2 15 7 . . . Terrain Destroyed 68 | . . 6 15 47 . . . Melee 24 | . . 2 15 7 . . . Projectile 1 | . . . . 1 . . . AOE 43 | . . 4 . 39 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Total 2760 | 55 336 746 583 352 205 316 167 Wait 308 | . 34 112 88 23 26 22 3 Move 2021 | 40 235 471 401 293 179 261 141 Hop . | . . . . . . . . Pick Up 85 | 10 14 31 13 6 . 7 4 Fast Attach 16 | 2 3 3 2 . . 6 . Attach 25 | 3 2 7 2 3 . 2 6 Detach 2 | . 1 1 . . . . . Swap 64 | . 5 25 22 7 . 5 . Drop 75 | . 12 30 16 3 . 13 1 Fire 113 | . 30 46 17 8 . . 12 Melee 48 | . . 18 21 9 . . . Ram . | . . . . . . . . Kick 2 | . . 2 . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 777 | -9/Materials | Destroyed 8 combat bots 1114 | -9/Materials | Discovered new exit (range 9) 1152 | -9/Materials | Build established: Scavenger-Mutant 1333 | -9/Materials | Discovered new exit (range 7) 1484 | -9/Materials | Entered another Materials area 1484 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2286 | -8/Materials | Build established: Mutant 2302 | -8/Materials | Discovered new exit (range 12) 2380 | -8/Materials | Identified exit to Factory 2389 | -8/Materials | Entered Factory 2389 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2837 | -7/Factory | Sucked down chute 2837 | -7/Factory | Entered Waste 2847 | -7/Waste | Spotted C-40 Crusher 2852 | -7/Waste | EMP discharged 2915 | -7/Waste | Spotted C-40 Crusher 2952 | -7/Waste | EMP discharged 2952 | -7/Waste | System corruption reached 10% 2953 | -7/Waste | Spotted C-40 Crusher 2994 | -7/Waste | Spotted C-40 Crusher 3006 | -7/Waste | Spotted C-40 Crusher 3019 | -7/Waste | Spotted C-40 Crusher 3052 | -7/Waste | EMP discharged 3067 | -7/Waste | Discovered new exit (range 10) 3077 | -7/Waste | Identified exit to Factory 3078 | -7/Waste | Entered Factory 3403 | -7/Factory | Build established: Skirmisher 3455 | -7/Factory | Identified exit to DSF 3458 | -7/Factory | Entered DSF 3501 | -7/DSF | Additional patrols routed to DSF 3654 | -7/DSF | Core integrity fell below 50% 3664 | -7/DSF | Self-destructed Last Messages --------------- 03624_ Acquired 18 matter. 03630_ Knocked back. 03631_ Acquired Arm. Treads. 03632_ Imp. Ion Engine destroyed. 03635_ System corrupted: Energy discharge (-24). 03638_ Acquired Arm. Treads. 03643_ Heat Sink destroyed. 03643_ Gauss Rifle destroyed. 03643_ Knocked back. 03644_ Acquired 4 matter. 03648_ Acquired 83 matter. 03650_ Sensor Array destroyed. 03655_ Arm. Huge Wheel destroyed. 03657_ Arm. Treads destroyed. 03658_ Gatling Laser destroyed. 03659_ System corrupted: Energy discharge (-107). 03662_ Deuterium Engine destroyed. 03663_ C-30 ARC bursts open, deploying its payload. 03663_ H-55 Commando unfolds itself. 03663_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????? ???????????? | | ??????????????????????? #???????????? | | ??????????????????????# ##??????????? | | ?????????????????????? !!??????????? | | ?????????????????????? !???????????? | | ?????????????????????? !???????????? | | ??????????????????????# ###?????????? | | ??????????????????????! !!#?????????? | | ??????????????????????! !!#?????????? | | ??????????????????????! !!??????????? | | ????????????#########?# #?#?#####??## | | ????????????#!!!#!!!### ###!!!# ## | | ??????# ##!!!#!!!##a ##!!!# ## | | ??????#/h% @ | | ??????#// x | | ??????#// s sx a | | ??????#== ## #===##Y ##!!!#===## | | ??????#== ??# #===### ;#????#????# | | ??????###???###########H "##??????### | | ????????????????????#!! !!#??????#== | | ????????????????????#!! !!#??????#== | | ????????????????????#!! !!#??????#== | | ????????????????????### ###??????### | | ????????????????????# ==#??????#== | | ????????????????????# % ==#??????#== | | ????????????????###?# ==########## | | ?????????????#??#[[[##" ##"===#==### | | ???????"" ##[[#[[[##" ###===#==## | | ???????"" ^ = | | ???????"" % %%[ %% | | ?????????"""##[[#[[[#!!/// #===#==##%" | | ????????????????#####!!// ! #########"" | | ????????????????????###""####???????##" | | ?????????????????????? ##???????????#" | | ?????????????????????####????????????#" | | ?????????????????????????????????????## | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalGuidedAnalyzer Manual? 0 Play Time 01:37:56 Cumulative 39.0 hours Start 2023.02.12 @ 11:02:26 End 2023.02.12 @ 12:41:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c07d139-2d51-4f1c-ae64-0a46ea4c3755