Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 12:47:17 Player: laeb2 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2521) 2521 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 6099 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 262 Friendly Fire -47 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Reinforced Deuterium Engine Large Storage Unit Advanced Targeting Computer Target Analyzer Hacking Suite Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Active Sensor Suite Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Mini Grenade Launcher Improved Datajack Heavy Hammer [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 . 2 Weapon . | . . . . . . . Parts Attached 75 | 8 4 1 14 9 25 14 Power 6 | 1 1 . 1 . 2 1 Engine 6 | 1 1 . 1 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 1 . 5 2 8 4 Treads 2 | . . . . . . 2 Leg 19 | 2 1 . 5 2 7 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 19 | 2 . 1 2 2 7 5 Device 6 | 1 . . . . 3 2 Storage 3 | 1 . . . . 2 . Processor 5 | . . 1 1 . 2 1 Hackware . | . . . . . . . Protection 5 | . . . 1 2 . 2 Artifact . | . . . . . . . Weapon 28 | 3 2 . 6 5 8 4 Energy Gun 13 | 2 . . 4 2 4 1 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 1 . 2 1 4 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . . . 8 1 Parts Lost 44 | . 2 . 8 13 1 20 Power 3 | . 1 . . 1 . 1 Propulsion 18 | . . . 5 4 1 8 Utility 10 | . 1 . . 4 . 5 Weapon 13 | . . . 3 4 . 6 Highest Loss Streak 6 | . 2 . 3 5 1 6 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 79 | . 94 100 84 51 80 66 Engine 8 | . 14 14 11 4 3 5 Treads 1 | . . . . . . 5 Leg 18 | . 28 28 19 9 20 8 Flight 1 | . . . . . 5 . Device 6 | . 9 . . . 12 11 Storage 8 | . 14 14 11 5 3 7 Processor 15 | . . 14 20 9 16 13 Protection 1 | . . . 1 9 . . Energy Gun 6 | . 14 14 11 9 . . Ballistic Gun 11 | . 13 14 10 . 16 10 Peak Build Rating 46 | 9 9 7 14 15 27 46 Average Rating 16 | 5 7 7 10 11 20 29 On Entrance 9 | . 9 6 7 14 4 27 Naked Turns . | . . . . . . . Heaviest Build 35 | 15 15 14 21 22 35 30 Greatest Support 42 | 20 20 20 33 23 42 42 Greatest Overweight (x) 8 | . . . 2 4 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 10 Average Capacity 8 | 7 8 8 8 6 6 10 Most Carried 10 | 6 8 7 8 8 10 10 Average Carried 7 | 3 7 7 7 6 6 9 Final Capacity 10 | 8 8 8 8 5 10 10 Final Carried 10 | 5 8 7 8 5 10 9 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 1815 | 304 66 . 304 69 780 292 Remotely . | . . . . . . . Salvage Created 3094 | 105 215 20 883 366 841 664 Parts 167 | 8 17 . 60 9 40 33 Haulers Intercepted 6 | . . . 2 . 4 . Recyclers Shooed 7 | 1 1 . 1 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 52 | . 3 1 17 8 9 14 Melee 1 | . . . . . . 1 Guns 43 | . 3 1 17 3 8 11 AOE 2 | . . . . 2 . . Classes Destroyed 16 | 2 4 1 4 2 1 2 Worker 5 | . 1 . 2 . 1 1 Builder 1 | . . . . . 1 . Tunneler 5 | 3 1 . 1 . . . Hauler 6 | . . . 2 . 4 . Recycler 5 | 1 1 . . 1 2 . Operator 1 | . . . 1 . . . Watcher 4 | . 2 . . . 1 1 Swarmer 7 | . 2 . . . . 5 Grunt 28 | . 1 . 11 6 7 3 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 9 | . . . 5 . 2 2 Demolisher 1 | . . 1 . . . . Hunter 3 | . . . . 1 . 2 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 5 | 4 3 1 3 4 4 5 Combat Bots Only 4 | . 2 1 2 3 4 4 Max Kills in Single Turn 3 | 1 2 1 2 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 534 | . 41 2 122 92 39 238 Missed 145 | . 14 1 34 22 10 64 Damage Taken 5920 | . 276 15 1230 1277 512 2610 Core 1556 | . 28 . 372 383 73 700 Absorbed by Shields . | . . . . . . . Redirected to Shielding 94 | . . . . 94 . . Regen/Repaired (Parts) 58 | . . . . . 58 . Core Remaining (%) 53 | 100 . 88 7 . 17 . Volleys Fired 276 | 8 29 1 85 18 66 69 Largest 2 | 2 2 2 2 2 2 2 Hottest 126 | 70 70 70 126 126 50 50 Shots Fired 465 | 16 57 2 147 28 126 89 Gun 461 | 16 56 2 147 25 126 89 Cannon . | . . . . . . . Launcher 3 | . . . . 3 . . Special 1 | . 1 . . . . . Kinetic 333 | 8 28 1 81 . 126 89 Thermal 117 | 8 29 1 54 25 . . Explosive 3 | . . . . 3 . . Electromagnetic 12 | . . . 12 . . . Robot Hit Streak 15 | 7 8 3 15 14 12 12 Robot Miss Streak 7 | 3 4 . 3 2 3 7 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 . 1 2 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 340 | 10 35 2 111 33 80 69 Core Hits 138 | 5 12 1 48 11 31 30 Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . . . 1 1 1 3 Critical Strikes 13 | . 1 1 4 3 1 3 Burn 7 | . 1 1 3 2 . . Destroy 1 | . . . 1 . . . Smash 5 | . . . . 1 1 3 Melee Attacks 38 | . . . . 14 4 20 Impact 38 | . . . . 14 4 20 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6142 | 131 475 26 1602 986 1497 1425 Guns 4792 | 131 475 26 1450 373 1392 945 Cannons . | . . . . . . . Explosions 358 | . . . 134 224 . . Melee 974 | . . . . 389 105 480 Ramming 18 | . . . 18 . . . Kinetic 3295 | 70 271 14 603 . 1392 945 Thermal 1413 | 61 204 12 763 373 . . Explosive 224 | . . . . 224 . . Electromagnetic 218 | . . . 218 . . . Impact 974 | . . . . 389 105 480 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 . 4 4 5 Average Corruption 3 | . 1 1 . 4 4 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . 1 1 . 2 32 4 Message Errors 12 | . . . . . 12 . Matter Fused 10 | . 1 . . 2 5 2 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 8 | . . 1 . . 6 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 3 | . . . . . 3 . Misfires 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 329 | . . . 10 120 46 153 Projectiles 3 | . . . . . . 3 Explosions 47 | . . . 10 37 . . Melee 279 | . . . . 83 46 150 Knockbacks 11 | . . . . 3 1 7 Impact 10 | . . . . 3 1 6 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 207 | . . . 107 100 . . Shots 6 | . . . 4 2 . . Rammed 1 | . . . . . . 1 Targets Rammed 3 | . . . 2 . . 1 Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 340 | 45 174 9 216 340 230 6 Average Temperature 74 | 18 73 6 54 165 59 6 Received Heat Transfer 1656 | . 102 . 570 504 243 237 Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . . 2 1 2 Combat Hostiles 5 | . . . . 2 1 2 Parts Fried 3 | . . . . 2 . 1 Impact Corruptions 13 | . . . . 4 1 8 Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . 1 . 2 3 . . Heat Transferred 3911 | 185 666 111 1987 962 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Peak Influence 718 | 20 116 43 281 588 718 403 Initial 291 | . 13 8 16 113 239 291 Average 243 | 7 54 30 130 397 430 321 Maximum Alert Level 3 | . . . 1 2 3 2 Low Security (%) 47 | 100 100 100 79 8 7 8 Level 1 35 | . . . 20 31 42 83 Level 2 16 | . . . . 60 45 8 Level 3 1 | . . . . . 3 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 1 . 5 3 3 7 Investigation 6 | . 1 . 2 . 3 . Extermination 1 | . . . . . . 1 Reinforcement 7 | . . . 3 1 . 3 Assault 1 | . . . . 1 . . Garrison 4 | . . . . 1 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 6 | . 1 . . . 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 9 12 28 23 17 22 Peak Tracking Total 17 | . 4 17 4 7 5 5 Tactical Retreats 13 | . . 2 3 5 1 2 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 6 | . . . 2 2 2 . Max in Single Turn 2 | . . . 2 2 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 21 | . 5 . 5 . 10 1 Terminals 15 | . 5 . 3 . 7 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 . 1 1 Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 53 | . 14 . 16 . 22 1 Successful 19 | . 5 . 4 . 10 . Failed 34 | . 9 . 12 . 12 1 Catastrophic 5 | . . . 2 . 2 1 Database Lockouts . | . . . . . . . Manual 35 | . 13 . 7 . 14 1 Terminals 40 | . 14 . 8 . 18 . Fabricators . | . . . . . . . Repair Stations 6 | . . . 4 . 1 1 Recycling Units 1 | . . . . . 1 . Scanalyzers 4 | . . . 4 . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 14 | . 5 . 2 . 7 . Record 2 | . . . 1 . 1 . Part Schematic 1 | . . . 1 . . . Robot Schematic 2 | . 1 . . . 1 . Robot Analysis 5 | . 3 . . . 2 . Open Door 1 | . . . . . 1 . Alert Level 2 | . 1 . . . 1 . Maintenance Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Patch 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Reprogram 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 5 . 5 . 7 1 Full Trace Events 7 | . 3 . 2 . 2 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . 1 . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies 12 | . . . . . 12 . Largest Group 10 | . . . . . 10 2 Highest-Rated Group 173 | . . . . . 173 32 Highest-Rated Ally 29 | . . . . . 29 16 Total Orders . | . . . . . . . Ally Attacks 80 | . . . . . 77 3 Total Damage 885 | . . . . . 851 34 Kills 10 | . . . . . 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Robot Analysis Total 5 | . 3 . . . 2 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 4159 | 124 441 127 1375 219 1055 818 Spaces Moved 1788 | 62 202 88 491 81 522 342 Core 112 | 14 . . . 3 72 23 Treads 151 | . . . . . . 151 Legs 1443 | 48 202 88 491 78 368 168 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 82 | . . . . . 82 . Fastest Speed 35 | 50 120 120 120 100 35 112 Average Speed 134 | 104 120 120 158 135 109 153 Slowest Speed 450 | 120 120 120 260 250 186 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 41 33 55 9 66 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . . 12 33 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 45 | . . . 12 33 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 3109 | 104 345 107 952 136 917 548 Wait 825 | 17 100 18 342 11 253 84 Move 1782 | 61 201 87 490 80 521 342 Hop . | . . . . . . . Pick Up 58 | 10 7 . 11 4 13 13 Fast Attach 26 | 2 . . 6 1 16 1 Attach 39 | 5 2 1 7 7 4 13 Detach 1 | . . . . . . 1 Swap 10 | 1 2 . 1 1 5 . Drop 33 | . 4 . 8 . 17 4 Fire 276 | 8 29 1 85 18 66 69 Melee 38 | . . . . 14 4 20 Ram 1 | . . . . . . 1 Kick 2 | . . . 2 . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . 18 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 15) 566 | -10/Materials | Entered Mines 567 | -10/Mines | Assembled infested the area 676 | -10/Mines | Discovered new exit (range 8) 693 | -10/Mines | Entered Materials 693 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1060 | -9/Materials | Lost 3 parts (1n2w) 1156 | -9/Materials | Lost 3 parts (2n1w) 1256 | -9/Materials | Core integrity fell below 50% 1836 | -9/Materials | Core integrity fell below 20% 1846 | -9/Materials | Build established: Scavenger-Mutant 2048 | -9/Materials | Discovered new exit (range 10) 2068 | -9/Materials | Entered another Materials area 2068 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2068 | -8/Materials | Garrison activated, responded to threat 2150 | -8/Materials | Lost 5 parts (2n1u2w) 2204 | -8/Materials | Lost 3 parts (1p1n1w) 2232 | -8/Materials | Core integrity fell below 50% 2260 | -8/Materials | Build established: Mutant 2278 | -8/Materials | Discovered new exit (range 6) 2287 | -8/Materials | Entered Storage 2308 | -8/Storage | Learned location of Armory (-4) 2316 | -8/Storage | Lost 3 parts (1n1u1w) 2511 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2813 | -8/Storage | Build established: Commander-Mutant 3163 | -8/Storage | Core integrity fell below 20% 3186 | -8/Storage | Discovered new exit (range 15) 3335 | -8/Storage | Identified exit to Factory 3337 | -8/Storage | Build established: Scavenger-Mutant 3342 | -8/Storage | Entered Factory 3342 | -7/Factory | Accompanied by 2 allies 3342 | -7/Factory | Evolved 2 slots: Utility x2 3525 | -7/Factory | Garrison activated, responded to threat 3569 | -7/Factory | Lost 6 parts (4n2w) 3876 | -7/Factory | Found Prototype Device 3877 | -7/Factory | Identified Active Sensor Suite 3988 | -7/Factory | Core integrity fell below 50% 4023 | -7/Factory | Lost 4 parts (1p2u1w) 4130 | -7/Factory | Lost 3 parts (1n1u1w) 4138 | -7/Factory | Core integrity fell below 20% 4160 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- P-60 Hacker system corrupted by crushing effect. Aluminum Leg destroyed. Destroyed Imp. Heat Sink. P-60 Hacker system corrupted by crushing effect. P-60 Hacker knocked back. P-60 Hacker suffers critical hit (Smash). Destroyed Shock Rifle. P-60 Hacker system corrupted by crushing effect. P-60 Hacker knocked back. R-06 Scavenger collects Weapon Cycler. Acquired Imp. Ion Engine. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Unknown Hover Unit. System corrupted: Matter fused (-9). System corrupted: Energy discharge (-29). Hvy. Hammer destroyed. Slammed into S-27 Virus. Imp. Light Armor Plating destroyed. System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????##/#############????# #?????????????????????? | | ???? s ######s### """?????????????? | | ???? k % s @ /u """?????????????? | | ???? o########## ????????? | | ????????####+#### #?########???????????????????? | | ????????????????# #?# #???????????????????? | | ????????????????#%% #?# #???????????????????? | | ????????????????#%% #?# #???????????????????? | | ??????????????###% ### #???????????????????? | | ??????????????# # #???????????????????? | | ???????######## % + #???????????????????? | | ?????? # #???????????????????? | | ?????? % + #???????????????????? | | ?????? # #???????????????????? | | ??????? ####### # #???????????????????? | | ??????????????# # #???????????????????? | | ????????######## % ## #???????????????????? | | ????????# !|# ## #???????????????????? | | ????????# * # ## #???????????????????? | | ????????# """ + #########???????????????????? | | ????????#! """ # #???????????????????????????? | | ????????#% """*# #???????????????????????????? | | ????????# # #???????????????????????????? | | ????????# """ # #???????????????????????????? | | ????????# """ # #???????????????????????????? | | ????????# """ # #???????????????????????????? | | ????????# # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Autogun | -9/Materials | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Y-45 Defender | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisMyomerRouter Manual? 0 Play Time 00:41:33 Cumulative 53.9 hours Start 2024.10.17 @ 11:29:01 End 2024.10.17 @ 12:47:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b6a2917-dbbb-4c9e-bb23-0bd02b533304